Nightmare Geese (KoF '02 UM): Difference between revisions

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==Command Normals==
==Command Normals==


* f + A
* f + B


==Special Moves==
==Special Moves==


* qcf + P
* air qcb + P
** qcb + P
* hcb + P
* hcb + B (Counter: air normals + non-low specials. Throw on trigger.)
* hcb + D (Counter: ground & non-low normals. Throw on trigger.)
* hcf + B (Counter: low. Throw on trigger.)
* df + C on downed opponent (OTG only.)
* hcb f + P (Throw. 0 frame startup.)


==Desperation Moves==
==Desperation Moves==


* db hcb df + P [%]


==SDM==
==SDM==
* qcf qcf + AC [%]
* hcb f + BD [%]
** d + C C [??%]
*** qcb f + AC [%]


==HSDM==
==HSDM==
* f hcf + BD [%]
** hcb + K [%]
*** hcf + B [%]


=Combos=
=Combos=

Revision as of 09:06, 7 November 2020

Introduction

Move list

Normal Moves

Close Standing Normals

  • Close A


  • Close B


  • Close C


  • Close D:


Far Standing Normals

  • Far A


  • Far B


  • Far C


  • Far D


Standing Blowback

st.CD –

Crouching Normals

  • Crouch(ing) A


  • Crouch(ing) B


  • Crouch(ing) C


  • Crouch(ing) D


Jumping Normals

  • Jump(ing) A
j.A –


  • Jump(ing) B
j.B –


  • Jump(ing) C
j.C –


  • Jump(ing) D
j.D –


  • Jump(ing) Blowback
j.CD –

Normal Throws

  • - (throw) f./b. + C


  • - (throw) f./b. + D

Command Normals

  • f + A
  • f + B

Special Moves

  • qcf + P


  • air qcb + P
    • qcb + P


  • hcb + P


  • hcb + B (Counter: air normals + non-low specials. Throw on trigger.)
  • hcb + D (Counter: ground & non-low normals. Throw on trigger.)
  • hcf + B (Counter: low. Throw on trigger.)


  • df + C on downed opponent (OTG only.)


  • hcb f + P (Throw. 0 frame startup.)

Desperation Moves

  • db hcb df + P [%]

SDM

  • qcf qcf + AC [%]


  • hcb f + BD [%]
    • d + C C [??%]
      • qcb f + AC [%]

HSDM

  • f hcf + BD [%]
    • hcb + K [%]
      • hcf + B [%]

Combos

The Basics

Advanced Strategy

Awaken Bacchus.