Chin Gentsai (KoF '02 UM): Difference between revisions

From SuperCombo Wiki
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*** dp + A [29%] {1 drink}
*** dp + A [29%] {1 drink}
*** '''dp + C [32%] {1 drink}'''
*** '''dp + C [32%] {1 drink}'''
*** dp + C (5) >>> (S)DM qcf qcf + C/AC {1 drink & 2/4 stocks}
*** dp + C (4) >>> (S)DM qcf qcf + C/AC [51%/62%] {1 drink & 2/4 stocks}
*** qcf + A  (Standing. Close.) [33%] {1 drink}
*** qcf + A  (Standing. Close.) [33%] {1 drink}
*** '''DM qcf qfcf + C (Very close.) [41%] {1 stock}'''
*** '''DM qcf qfcf + C (Very close.) [41%] {1 stock}'''
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* cr.B, cl.B >
* cr.B, cl.B >
** '''dp + C {1 drink}'''
** '''dp + C {1 drink}'''
** dp + C (5) >>> (S)DM qcf qcf + C/AC {1 drink & 2/4 stocks}
** dp + C (4) >>> (S)DM qcf qcf + C/AC {1 drink & 2/4 stocks}
** dp + A {1 drink}
** dp + A {1 drink}
** qcf + A {1 drink}
** qcf + A {1 drink}
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* On block: dp + B >>> (Will cause Guard Crush.)
* On block: dp + B >>> (Will cause Guard Crush.)
** (S)DM qcf qcf + C/AC {2/4 stocks}
** (S)DM qcf qcf + C/AC {2/4 stocks}
== Notes ==
* Theer is a bug with dp + C :( After you supercalcel it, it deals ~6% less damage, until you hit with it without supercancelling it :(


=The Basics=
=The Basics=

Revision as of 11:10, 21 April 2020

Introduction

Move list

Normal Throws
Command Moves
Special Moves
Desperation Moves
Max Desperation Moves
Max 2

Normal Moves

Normal Throws

Command Normals

Special Moves

Desperation Moves

Max Desperation Moves

Max 2

Combos

  • cl.C >
    • f + A >
      • qcb + P [29%]
      • dp + A [29%] {1 drink}
      • dp + C [32%] {1 drink}
      • dp + C (4) >>> (S)DM qcf qcf + C/AC [51%/62%] {1 drink & 2/4 stocks}
      • qcf + A (Standing. Close.) [33%] {1 drink}
      • DM qcf qfcf + C (Very close.) [41%] {1 stock}
      • SDM qcf qfcf + AC (Very close. Corner. Out of corner will randomly miss...) [52%] {3 stock}
    • qcf + C (Standing. Close.) [28%] {1 drink}
    • (S)DM qcf qfcf + C/AC (Close.)

About f + A: omit it reduces the damage in ~-10%.


  • st. C >
    • qcb + P (qcb + C will not combo from too far.)
    • qcf + A (Standing. Close.) {1 drink}
    • dp + A (Close. Will miss 1st hits.) {1 drink}


  • hcf + K > {1 drink}
    • qcf + A {+1 drink}
    • dp + A {+1 drink}
    • qcf + C (Corner) {+1 drink}
    • qcb + K (Corner)
    • >>> (S)DM qcf qcf + C/AC {2/4 stocks}


  • cr.B, cl.B >
    • dp + C {1 drink}
    • dp + C (4) >>> (S)DM qcf qcf + C/AC {1 drink & 2/4 stocks}
    • dp + A {1 drink}
    • qcf + A {1 drink}
    • (S)DM qcf qcf + C/AC {1/3 stocks}


  • cl.B >
    • DM qcf hcb + C [32%] {1 stock}
    • DM qcf hcb + A [29%] {1 stock}
    • dp + B [22%] {3 drinks}


  • On block: dp + B >>> (Will cause Guard Crush.)
    • (S)DM qcf qcf + C/AC {2/4 stocks}

Notes

  • Theer is a bug with dp + C :( After you supercalcel it, it deals ~6% less damage, until you hit with it without supercancelling it :(

The Basics

Advanced Strategy

Match-Ups