(→Combos) |
(→Combos) |
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=Combos= | =Combos= | ||
- cl.C, f+A, qcb+B/C, | - cl.C, f+A, qcb+B/C, <br> | ||
- cl.C, dp+D, qcb+A/B/C~D, qcb+B/C | - cl.C, dp+D, qcb+A/B/C~D, qcb+B/C<br> | ||
- j.D, cl.C, dp+C/dp+B~qcb+C | - j.D, cl.C, dp+C/dp+B~qcb+C<br> | ||
- cr.B/Far B/cl.B×1~2, cr.A, qcb+B | - cr.B/Far B/cl.B×1~2, cr.A, qcb+B<br> | ||
- cl.B×1~2, hcb f+P | - cl.B×1~2, hcb f+P<br> | ||
- cr.B/cl.B, cr.A, qcfx2+P | - cr.B/cl.B, cr.A, qcfx2+P<br> | ||
Max mode: | Max mode:<br> | ||
cl. C, BC(Max mode) , dash, cl. C, dp+B (1 hit), dp+D, dp+B (1hit), dp+D, dp+C<br><br> | |||
Max Mode plus 1 stock:<br><br> | |||
Max Mode plus 1 stock: | |||
cl. C, BC(Max mode) , dash, cl. C, dp+B (1 hit), dp+D, dp+B (1hit), dp+D, dp+C (2 hits), hcb x2+ AC | cl. C, BC(Max mode) , dash, cl. C, dp+B (1 hit), dp+D, dp+B (1hit), dp+D, dp+C (2 hits), hcb x2+ AC | ||
<br><br> | |||
=The Basics= | =The Basics= |
Revision as of 01:47, 12 December 2015
Introduction
Move list
Normal Throws | ||
---|---|---|
Command Moves | ||
Special Moves | ||
┗ | ||
┗ | ||
Desperation Moves | ||
Max Desperation Moves | ||
Max 2 | ||
Normal Moves
Throws
Choke Hold - close, b/f + C
Whackdown Wallop - close, b/f + D
Command Moves
Eviscerator - f + A
Special Moves
Sadomaso - HCF + K
Serpent Slash (Upper) * - qcb + A (delayable)
Serpent Slash (Middle) * - qcb + B (delayable)
Serpent Slash (Lower) * - qcb + C (delayable)
Serpent Slash Cancel - D while holding Serpent Slash
Screw Blow - rdp + A/C
Bombshell Badda-Bing - close, hcb, f + A/C
Judgement Dagger - dp + A/C
Double Return - qcf + A/C
Fight of Tempering - dp + B
Spray Sand - dp + D
Desperation Moves
Insanity From Nightmare - qcf + A + B + C + D
Guillotine - qcf, qcf + A/C
Drill - close, hcb, hcb + A/C repeatedly (up to 4 levels)
Super Desperation
Guillotine - qcf, qcf + A + C
Drill - close hcb, hcb + A + C multiple times (up to 4 levels)
Hidden Super Desperation Move
...!! - close hcb, hcb + B + D
Combos
- cl.C, f+A, qcb+B/C,
- cl.C, dp+D, qcb+A/B/C~D, qcb+B/C
- j.D, cl.C, dp+C/dp+B~qcb+C
- cr.B/Far B/cl.B×1~2, cr.A, qcb+B
- cl.B×1~2, hcb f+P
- cr.B/cl.B, cr.A, qcfx2+P
Max mode:
cl. C, BC(Max mode) , dash, cl. C, dp+B (1 hit), dp+D, dp+B (1hit), dp+D, dp+C
Max Mode plus 1 stock:
cl. C, BC(Max mode) , dash, cl. C, dp+B (1 hit), dp+D, dp+B (1hit), dp+D, dp+C (2 hits), hcb x2+ AC