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*Close C | *Close C | ||
: cancellable | : cancellable | ||
*Close D: | *Close D: | ||
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==Special Moves== | ==Special Moves== | ||
* qcf + P (SC) | |||
** qcf + P (Same move as qcf + P. Only with different button.) | |||
** dp + P (Same move as dp + P.) | |||
* dp+ P (SC) | |||
** qcf + P (Same move as qcf + P.) | |||
** dp + P (Same move as dp + P. Only with different button.) | |||
* qcb + A | |||
* qcb + C | |||
* qcf + K (Counter: any. Throw on trigger.) | |||
* qcb + K (Wire.) | |||
==Desperation Moves== | ==Desperation Moves== | ||
* qcf qcf + P [24%] | |||
* dp + K [17%] | |||
==SDM== | ==SDM== | ||
* qcf hcb + AC [37%] | |||
==HSDM== | ==HSDM== | ||
* d d + AC (May OTG???. Unblockable???.) [38%] | |||
=Combos= | =Combos= | ||
* ... qcf + C (last part hit), | |||
** qcf + C x N | |||
** DM qcf qcf + P {1 stock} | |||
** SDM qcf hcb + AC (Timming required.) {3 stocks} | |||
* ... qcf + P / dp + P >>> qcf qcf + P {2 stocks} | |||
=The Basics= | =The Basics= | ||
=Advanced Strategy= | =Advanced Strategy= | ||
{{Template:The King of Fighters 2002: Unlimited Match}} | {{Template:The King of Fighters 2002: Unlimited Match}} | ||
[[Category:The King of Fighters 2002: Unlimited Match]] | [[Category:The King of Fighters 2002: Unlimited Match]] |
Latest revision as of 10:30, 7 November 2020
Introduction
Move list
Normal Moves
Close Standing Normals
- Close A
- cancellable
- Close B
- cancellable
- Close C
- cancellable
- Close D:
- cancellable
Far Standing Normals
- Far A
- same as cl.A
- Far B
- same as cl.B
- Far C
- same as cl.C
- Far D
- same as cl.D
Standing Blowback
- st.CD –
Crouching Normals
- Crouch(ing) A
- cancellable
- Crouch(ing) B
- cancellable
- Crouch(ing) C
- cancellable
- Crouch(ing) D
- cancellable
Jumping Normals
- Jump(ing) A
- j.A –
- Jump(ing) B
- j.B –
- Jump(ing) C
- j.C –
- Jump(ing) D
- j.D –
- Jump(ing) Blowback
- j.CD –
Normal Throws
- - (throw) f./b. + C
- - (throw) f./b. + D
Command Normals
Special Moves
- qcf + P (SC)
- qcf + P (Same move as qcf + P. Only with different button.)
- dp + P (Same move as dp + P.)
- dp+ P (SC)
- qcf + P (Same move as qcf + P.)
- dp + P (Same move as dp + P. Only with different button.)
- qcb + A
- qcb + C
- qcf + K (Counter: any. Throw on trigger.)
- qcb + K (Wire.)
Desperation Moves
- qcf qcf + P [24%]
- dp + K [17%]
SDM
- qcf hcb + AC [37%]
HSDM
- d d + AC (May OTG???. Unblockable???.) [38%]
Combos
- ... qcf + C (last part hit),
- qcf + C x N
- DM qcf qcf + P {1 stock}
- SDM qcf hcb + AC (Timming required.) {3 stocks}
- ... qcf + P / dp + P >>> qcf qcf + P {2 stocks}