Heidern (KoF '02 UM): Difference between revisions

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=Introduction=


=Move list=


= Combos=
==Normal Moves==
 
'''Close Standing Normals'''
*Close A
: cancellable
 
 
*Close B
: cancellable
 
 
*Close C
: cancellable
 
 
*Close D:
: cancellable
 
 
'''Far Standing Normals'''
*Far A
: same as cl.A
 
 
*Far B
: same as cl.B
 
 
*Far C
: same as cl.C
 
 
*Far D
: same as cl.D
 
 
'''Standing Blowback'''
: st.CD –
 
'''Crouching Normals'''
*Crouch(ing) A
: cancellable
 
 
*Crouch(ing) B
: cancellable
 
 
*Crouch(ing) C
: cancellable
 
 
*Crouch(ing) D
: cancellable
 
 
'''Jumping Normals'''
*Jump(ing) A
: j.A –
 
 
*Jump(ing) B
: j.B –
 
 
*Jump(ing) C
: j.C –
 
 
*Jump(ing) D
: j.D –
 
 
*Jump(ing) Blowback
: j.CD –
 
==Normal Throws==
* - (throw) '''f./b. + C'''
:
 
 
* - (throw) '''f./b. + D'''
:
 
==Command Normals==
 
 
==Special Moves==
 
 
==Desperation Moves==
 
 
==SDM==
 
==HSDM==
 
=Combos=


* cl.C (2) > [%]
* cl.C (2) > [%]
Line 20: Line 119:
** hcb + P [%-%]
** hcb + P [%-%]


=The Basics=
=Advanced Strategy=


{{Template:The King of Fighters 2002: Unlimited Match}}
{{Template:The King of Fighters 2002: Unlimited Match}}
[[Category:The King of Fighters 2002: Unlimited Match]]{{stub}}
[[Category:The King of Fighters 2002: Unlimited Match]]{{stub}}

Revision as of 10:28, 7 November 2020

Introduction

Move list

Normal Moves

Close Standing Normals

  • Close A
cancellable


  • Close B
cancellable


  • Close C
cancellable


  • Close D:
cancellable


Far Standing Normals

  • Far A
same as cl.A


  • Far B
same as cl.B


  • Far C
same as cl.C


  • Far D
same as cl.D


Standing Blowback

st.CD –

Crouching Normals

  • Crouch(ing) A
cancellable


  • Crouch(ing) B
cancellable


  • Crouch(ing) C
cancellable


  • Crouch(ing) D
cancellable


Jumping Normals

  • Jump(ing) A
j.A –


  • Jump(ing) B
j.B –


  • Jump(ing) C
j.C –


  • Jump(ing) D
j.D –


  • Jump(ing) Blowback
j.CD –

Normal Throws

  • - (throw) f./b. + C


  • - (throw) f./b. + D

Command Normals

Special Moves

Desperation Moves

SDM

HSDM

Combos

  • cl.C (2) > [%]
    • f + B (1) > [%]
      • (S)DM qcb hcf + B/BD [%/%] {1/3 stocks}
      • (S)DM qcf qcf + P/AC (Corner. Very close.) [%/%] {1/3 stocks}


  • cr.C > [%]
    • (d) u + C [%]


  • cr.A x 2 > [%]
    • (d) u + C [%]


  • cr.A > [%]
    • hcb + P [%-%]

The Basics

Advanced Strategy