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Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | Mobility, Damage output | Pokes | Hyper Bomb, 5C, Wild Stomp |
Notes: Being Soki, your mobility sucks, Alex unfortunately has the upper hand, however, you have the better buttons. 5A outclasses any button Alex has, 5C if timed right stops any jump attempts, and you can stuff j.C with Counter. As long as you can keep Alex out, you have a good shot at getting this match, and your damage output is gonna keep him scared. But also he has the same thing, and once he's in, he can easily put soki in the blender or just get a quick grab. |
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Status | Strengths | Weaknesses | Moves to Watch Out For |
Unfavorable | Mobility, combos | Blockstrings | Divekick, 6B |
Notes: Batsu fly all over Soki, you can tag him with 5C, 6C, or 5A, but Batsu is much better at navigating your buttons. However, he Batsu doesn't have much in blockstrings, he'll have to commit to pokes unless he's just going crazy, meaning you'll have plenty of chances to outpoke him. |
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Status | Strengths | Weaknesses | Moves to Watch Out For |
Unfavorable | Mobility, Pokes | Damage output | Legs, j.b |
Notes: Chun can fly around Soki like everyone else, legs is hard to challenge at close range. You can outpoke her but she's already behind you, above, and just being a pest. Her damage output is kinda bleh so that helps you out a ton in this matchup, but she can also just step back and toss out fireballs of which your only counter is to 6C her on the first fireball before she gets started. |
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Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | Zoning, movement, Combos | frame data | Dodge, zombie summon |
Notes: If you can keep Frank suffocated then your only real threat is Dodge and Giant Swing, but Frank is slippery and the moment a zombie is out on field you have to be really careful about your next move. Your buttons are "better", but Frank can set up a mile away and keep you on your toes. |
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Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | Same | Same | Same |
Notes: Same |
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Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | WIP | WIP | WIP |
Notes: WIP |
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---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | WIP | WIP | WIP |
Notes: WIP |
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---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | WIP | WIP | WIP |
Notes: WIP |
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---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | WIP | WIP | WIP |
Notes: WIP |
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---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | WIP | WIP | WIP |
Notes: WIP |
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---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | WIP | WIP | WIP |
Notes: WIP |
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---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | WIP | WIP | WIP |
Notes: WIP |
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---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | WIP | WIP | WIP |
Notes: WIP |
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---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | WIP | WIP | WIP |
Notes: WIP |
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---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | WIP | WIP | WIP |
Notes: WIP |
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---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | WIP | WIP | WIP |
Notes: WIP |
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---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | WIP | WIP | WIP |
Notes: WIP |
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---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | WIP | WIP | WIP |
Notes: WIP |
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---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | WIP | WIP | WIP |
Notes: WIP |
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---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | WIP | WIP | WIP |
Notes: WIP |
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---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | WIP | WIP | WIP |
Notes: WIP |
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---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | WIP | WIP | WIP |
Notes: WIP |
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---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | WIP | WIP | WIP |
Notes: WIP |
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---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | WIP | WIP | WIP |
Notes: WIP |
![]() | |||
---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | WIP | WIP | WIP |
Notes: WIP |
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---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | WIP | WIP | WIP |
Notes: WIP |