Tatsunoko vs Capcom: Ultimate All Stars/HUD

From SuperCombo Wiki
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1) Life Gauge


The amount of life a character has left.

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When a character gets hit, some of the damage they take is recoverable. This is indicated by the red section of life on the life gauge. This can either be recovered by tagging out the character, or spent to activate Baroque.

2) Team Members


Displays the members on your team.

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When you use your assist, they'll become unavailable for a short period of time, indicated by their portrait turning into static. The game announces when they're usable again by an "Assist OK!" message on the life gauge.
TvCAssistOK.png

3) Hyper Meter


The amount of Hyper Meter you have built up. You can have up to 5 stocks, and you start every match with 1.

4) Timer


The amount of time left in the match. When the timer reaches zero, whoever has the highest life percentage across their entire team will win the match.

Game Navigation

General
Controls
Notation
HUD
Glossary
System
FAQ
Capcom Characters
Alex
Batsu Ichimonji
Chun-Li
Frank West
Kaijin No Soki
Megaman Volnutt
Morrigan Aensland
Roll
Ryu
Saki Omokane
Viewtiful Joe
Zero
Tatsunoko Characters
Casshan
Doronjo
Ippatsuman
Joe the Condor
Jun the Swan
Karas
Ken the Eagle
Polimar
Tekkaman
Tekkaman Blade
Yatterman-1
Yatterman-2
Giants
Gold Lightan
PTX-40A