Combos
Combos
Video | Notation | Notes |
---|---|---|
Really dumb poke; even on block it's difficult to punish. If pushblocked, he'll still get about 4 of the hits in and be safe. |
Video | Notation | Notes |
---|---|---|
Basic Magic series; it's easier if you omit the first j.A as his air combos are rough, the 22C hits only in the corner. |
Video | Notation | Notes |
---|---|---|
A very strong midscreen conversion especially if you have large BBQ stocked; the Issen can be followed up with a partner, Oni Tactics, or Purification. |
Video | Notation | Notes |
---|---|---|
A slightly easier variant of above; does less damage but requires less execution. It's better to air dash j.B but you can accomplish it with a normal jump. |
Video | Notation | Notes |
---|---|---|
Corner only; does good damage; the Issen can be followed up with the usual or you can 3C into a hard knockdown. |
Video | Notation | Notes |
---|---|---|
Same as above but a little easier since you can cancel the 3C with Absorb, a good way to build up orbs mid-combo. |
Video | Notation | Notes |
---|---|---|
A waste of meter, but if you need the damage and need to avoid burst, here you go. |
Video | Notation | Notes |
---|---|---|
Air Throw | Quick follow-up after a throw; can BBQ the Finisher and do another Finisher. |