Introduction
Yuki Hideyasu is the real name of our blue samurai friend, Soki. Soki posseses the dark power of the oni, and his name means "Pale Blue Demon". He resembles the oni god in his games, so he has another nickname, "Oni of Ash".
Gameplay
Heavy hitter with Dhalsim range
Strengths | Weaknesses |
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Move List
Normal Moves
Move | Startup | Active | Recovery | Block Adv | Damage (Billions) |
Properties | Notes |
---|---|---|---|---|---|---|---|
5A | 9 | 1 | 22 | - | 800 | - | Low damage jab, but makes sense as he can chain it about 5 times into itself before starting a combo |
2A | 10 | 1 | 24 | - | 800 | - | not as good as 5A, but makes up for actually being a low attack |
5B | 12 | 2 | 33 | - | 1600 | - | Soki swipes around head level, kind of works as an anti-air, but eh, good for his loops though |
2B | 12 | 3 | 38 | - | 1600 | Low | Soki gets down and does a kick. It's a pretty good poke for a low |
5C | 17 | 2 | 44 | - | 3200 | - | Soki leans forward and swings his sword straight down. Also a decent anti-air, usually a good confirm to go to 2C |
2C | 21 | 3 | 39 | - | 39 | Low | half screen low, so that's a thing, but honestly it's usually combo or blockstring filler. |
6C | 17 | 5 | 33 | - | 3800 | - | Soki leans forward and stabs across the screen, reaches about 3/4th of the screen. If no projectiles are on screen and your opponent is under max jump height, this is a stupidly good poke. On hit you can Issen (->B+C). |
3C | 17 | 3 | 27 | - | 3200 | Launcher | Soki's launcher, it's a good part of his loop, could be used as an anti air but eh, nothing special about this. |
j.A | 8 | 4 | 24 | - | 800 | Overhead | Air jab and unfortunately his fastest attack despite how tiny it is. |
j.B | 11 | 4 | 26 | - | 1600 | Overhead | Stabs diagonally with his sword. A tiny bit useful in neutral but again eh, expect it as combo filler. |
j.C | 19 | 2 | 41 | - | 3200 | Overhead | Soki jumps and swings his sword around him, it's kind of decent as an air normal and the only one really worth using outside of combos, but still not all that hot. Provides good hitstun for confirms though. |
Issen B+C |
- | - | - | - | - | Hard Knockdown/Juggle state | On certain attacks, Soki can perform this follow up. Can be followed up with any super, or cancelled with baroque for a follow up. |
Universal Mechanics
Move | Startup | Active | Recovery | Block Adv | Damage (Billions) |
Properties | Notes |
---|---|---|---|---|---|---|---|
VAR starter 236P |
11 | 4 | - | - | 3200 | Overhead | j.B |
Counter Tag | 33 | - | - | - | 2400 | - | uses the 3c animation |
Forward Throw | - | - | - | - | 5600 | Throw | Can use Finisher afterwards for OTG |
Back Throw | - | - | - | - | 5600 | Throw | Can use Finisher afterwards for OTG |
Air Forward Throw | - | - | - | - | 6400 | Throw | Can use Finisher afterwards for OTG |
Air Back Throw | - | - | - | - | 6400 | Throw | Can use Finisher afterwards for OTG |
Special Moves
Move | Startup | Active | Recovery | Block Adv | Damage (Billions) |
Properties | Notes |
---|---|---|---|---|---|---|---|
HeadSplitter 41236A/B/C |
36/39/43 | 4/3/5 | 40/41/39 | - | 3000/3350/3700 | (In air) Forced Roll (On Ground) Stagger/Overhead/Armor Light: f1-39 medium: f1-34 heavy: f12-45 |
Soki raises his sword over his head and slams it on the ground. If airborne you are immediately knocked down, if on the ground you will get staggered on hit. Soki gains armor akin to giants during the animation
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Deflect 63214A/B/C |
10 | 20 | 21 | - | 3900 (on hit) | Counter (mid/high)/Crumple | Soki attempts to make a parry stance, if hit by a high attack he goes full anime and slashes right through them. If hit the opponent goes into crumple.
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Slam 623A/B/C |
22/26/29 | 4 | 33 | - | 3200/3440/3680 | Light: Stagger Medium: Hard Knockdown/juggle (f1-26 Armor) Heavy: wallbounce/Armor (f7-24) |
Soki performs a shoulder tackle.
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Finisher 22C |
12 | 15 | 35 | - | 2400 | Low | Extremely fast annoying low, use it as a BBQ mixup with Head Splitter to throw people off, or get some extra damage off throws. |
Super Moves
Move | Startup | Active | Recovery | Block Adv | Damage (Billions) |
Properties | Notes |
---|---|---|---|---|---|---|---|
Sword of Purification 236XX |
22+5 | - | - | - | 12366 | f22-25 invincible/OTG (Last Hit) | Soki creates a fire tornado and then stabs the opponent after dropping them. Really good DHC Candidate, fairly good damage, not much to complain about. |
Oni Tactics 623XX/623[X][X] |
8/56/103 | - | - | - | 7200/18684/25673 | 1: (Ground)Stagger (Air) Wallbounce 2/3 Restand/Stagger |
Soki charges his sword and crazy stuff happens. Extremely rarely used in neutral, but very useful in combos/resets.
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Oni Mode 63214XX |
22 | - | - | - | - | Install/Armor | Soki dons the mask and turns into an oni. He effectively becomes a giant with perpetual hyper armor. Even if your partner is alive, Soki's partner button becomes the Absorb Button, and every time you hit an opponent orbs will fly out of them. Oni mode lasts until you run out of meter. You are still able to perform Sword purification, but you are unable to use Oni Tactics.
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Oni Cutter After Oni Mode with 7 Red Orbs Absorbed 623XX |
1+ 9 | - | - | - | 28160 | - | Soki Slices you in half with unscaled damage, due to the amount of work you have to do to get it I'd say that's fair because the opportunities to actually land this are incredibly low. As stated before the amount of meter you have is irrelevant, if you have all 7 orbs and 0.1 of meter you can toss it out and hope for the best. Useable on giants (Good luck) |