Tatsunoko vs Capcom: Ultimate All Stars/Kaijin No Soki/Combos

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Combos

Move Inputs Notes
A
AAAAAA
Really dumb poke; even on block it's difficult to punish. If pushblocked, he'll still get about 4 of the hits in and be safe.
A
B2BC3C
  sjc   j.A
  j.B
  j.C22C
Basic Magic series; it's easier if you omit the first j.A as his air combos are rough, the 22C hits only in the corner.
A
B2BCLight SlamB3C
  sjc   j.A
  j.B
  j.B
  j.C
Small extension with Slam.
A
B2BCLight SlamBC6CIssenBBQReverse IAD
  j.BBC2C6CIssen
A very strong midscreen conversion especially if you have large BBQ stocked; the Issen can be followed up with a partner, Oni Tactics, or Purification.
A
B2BCMedium SlamBBQ
  9   j.BBC2C6CIssen
A slightly easier variant of above; does less damage but requires less execution. It's better to air dash j.B but you can accomplish it with a normal jump.
A
B2BC6CMedium SlamBBQ
  IAD   j.B
  [B3C

] x3   B

C2C6CIssen
Corner only; does good damage; the Issen can be followed up with the usual or you can 3C into a hard knockdown.
A
B2BC6CMedium SlamBBQ
  IAD   j.B
  [3CAbsorb

] x3   B

C2C6CIssenOni Cutter
Same as above but a little easier since you can cancel the 3C with Absorb, a good way to build up orbs mid-combo.
A
B2BCOni TacticsIssenOni Tactics6CIssenPurification
A waste of meter, but if you need the damage and need to avoid burst, here you go.
Air Throw   Finisher Quick follow-up after a throw; can BBQ the Finisher and do another Finisher.
B
2BC6CIssenBBQ
  IAD   j.BBC2C6CIssenAssist
  66   BC6CIssenOni TacticsIssen6CIssenPurificationKikoshouOni Tactics Lvl2AAB2BC6CMed TackleB
Soki's Restand setup; as long as you can charge to level 2 and the opponent is high enough that he whiffs, you can restand.

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