Tatsunoko vs Capcom: Ultimate All Stars/Kaijin No Soki/Combos: Difference between revisions
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{{TvCCombo | {{TvCCombo | ||
|video=[[File:Sokicombo4.webm|thumb]] | |video=[[File:Sokicombo4.webm|thumb]] | ||
|notation={{TvC-Colors|blue|A}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|yellow|2B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|green|Light Slam}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|red|6C}}   {{TvC-Colors|green|Issen}}   {{TvC-Colors| | |notation={{TvC-Colors|blue|A}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|yellow|2B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|green|Light Slam}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|red|6C}}   {{TvC-Colors|green|Issen}}   {{TvC-Colors|bbq|BBQ}}   {{TvC-Colors|green|Reverse IAD}}   j.{{TvC-Colors|yellow|B}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|red|2C}}   {{TvC-Colors|red|6C}}   {{TvC-Colors|green|Issen}} | ||
|notes=A very strong midscreen conversion especially if you have large BBQ stocked; the Issen can be followed up with a partner, '''Oni Tactics''', or '''Purification'''. | |notes=A very strong midscreen conversion especially if you have large BBQ stocked; the Issen can be followed up with a partner, '''Oni Tactics''', or '''Purification'''. | ||
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|video=[[File:Sokicombo5.webm|thumb]] | |video=[[File:Sokicombo5.webm|thumb]] | ||
|notation={{TvC-Colors|blue|A}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|yellow|2B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|red|6C}}   {{TvC-Colors|red|Medium Slam}}   {{TvC-Colors| | |notation={{TvC-Colors|blue|A}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|yellow|2B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|red|6C}}   {{TvC-Colors|red|Medium Slam}}   {{TvC-Colors|bbq|BBQ}}   9   j.{{TvC-Colors|yellow|B}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|red|2C}}   {{TvC-Colors|red|6C}}   {{TvC-Colors|green|Issen}} | ||
|notes=A slightly easier variant of above; does less damage but requires less execution. It's better to air dash j.B but you can accomplish it with a normal jump. | |notes=A slightly easier variant of above; does less damage but requires less execution. It's better to air dash j.B but you can accomplish it with a normal jump. | ||
}} | }} | ||
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{{TvCCombo | {{TvCCombo | ||
|video=[[File:Sokicombo6.webm|thumb]] | |video=[[File:Sokicombo6.webm|thumb]] | ||
|notation={{TvC-Colors|blue|A}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|yellow|2B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|red|6C}}   {{TvC-Colors|yellow|Medium Slam}}   {{TvC-Colors| | |notation={{TvC-Colors|blue|A}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|yellow|2B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|red|6C}}   {{TvC-Colors|yellow|Medium Slam}}   {{TvC-Colors|bbq|BBQ}}   IAD   j.{{TvC-Colors|yellow|B}}   [{{TvC-Colors|yellow|B}}   {{TvC-Colors|red|3C}}] x3   {{TvC-Colors|yellow|B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|red|2C}}   {{TvC-Colors|red|6C}}   {{TvC-Colors|green|Issen}} | ||
|notes=Corner only; does good damage; the Issen can be followed up with the usual or you can 3C into a hard knockdown. | |notes=Corner only; does good damage; the Issen can be followed up with the usual or you can 3C into a hard knockdown. | ||
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{{TvCCombo | {{TvCCombo | ||
|video=[[File:Sokicombo7.webm|thumb]] | |video=[[File:Sokicombo7.webm|thumb]] | ||
|notation={{TvC-Colors|blue|A}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|yellow|2B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|red|6C}}   {{TvC-Colors|yellow|Medium Slam}}   {{TvC-Colors| | |notation={{TvC-Colors|blue|A}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|yellow|2B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|red|6C}}   {{TvC-Colors|yellow|Medium Slam}}   {{TvC-Colors|bbq|BBQ}}   IAD   j.{{TvC-Colors|yellow|B}}   [{{TvC-Colors|red|3C}}   {{TvC-Colors|green|Absorb}}] x3   {{TvC-Colors|yellow|B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|red|2C}}   {{TvC-Colors|red|6C}}   {{TvC-Colors|green|Issen}}   {{TvC-Colors|green|Oni Cutter}} | ||
|notes=Same as above but a little easier since you can cancel the 3C with '''Absorb''', a good way to build up orbs mid-combo. | |notes=Same as above but a little easier since you can cancel the 3C with '''Absorb''', a good way to build up orbs mid-combo. | ||
}} | }} | ||
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|video=[[File:Ssstwitter.com 1674581493268.webm|thumb]] | |video=[[File:Ssstwitter.com 1674581493268.webm|thumb]] | ||
|notation={{TvC-Colors|yellow|B}}   {{TvC-Colors|yellow|2B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|red|6C}}   {{TvC-Colors|green|Issen}}   {{TvC-Colors| | |notation={{TvC-Colors|yellow|B}}   {{TvC-Colors|yellow|2B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|red|6C}}   {{TvC-Colors|green|Issen}}   {{TvC-Colors|bbq|BBQ}}   IAD   j.{{TvC-Colors|yellow|B}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|red|2C}}   {{TvC-Colors|red|6C}}   {{TvC-Colors|green|Issen}}   {{TvC-Colors|green|Assist}}   66   {{TvC-Colors|yellow|B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|red|6C}}   {{TvC-Colors|green|Issen}}   {{TvC-Colors|green|Oni Tactics}}   {{TvC-Colors|green|Issen}}   {{TvC-Colors|red|6C}}   {{TvC-Colors|green|Issen}}   {{TvC-Colors|green|Purification}}   {{TvC-Colors|green|Kikoshou}}   {{TvC-Colors|green|Oni Tactics Lvl2}}   {{TvC-Colors|blue|A}}   {{TvC-Colors|blue|A}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|yellow|2B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|red|6C}}   {{TvC-Colors|green|Med Tackle}}   {{TvC-Colors|yellow|B}} | ||
|notes=Soki's Restand setup; as long as you can charge to level 2 and the opponent is high enough that he whiffs, you can restand. | |notes=Soki's Restand setup; as long as you can charge to level 2 and the opponent is high enough that he whiffs, you can restand. | ||
}} | }} |
Revision as of 15:09, 4 October 2024
Combos
Combos
Video | Notation | Notes |
---|---|---|
A A A A A A A | Really dumb poke; even on block it's difficult to punish. If pushblocked, he'll still get about 4 of the hits in and be safe. |
Video | Notation | Notes |
---|---|---|
A B 2B C 3C sjc j.A j.B j.C 22C | Basic Magic series; it's easier if you omit the first j.A as his air combos are rough, the 22C hits only in the corner. |
Video | Notation | Notes |
---|---|---|
A B 2B C Light Slam B C 6C Issen BBQ Reverse IAD j.B B C 2C 6C Issen | A very strong midscreen conversion especially if you have large BBQ stocked; the Issen can be followed up with a partner, Oni Tactics, or Purification. |
Video | Notation | Notes |
---|---|---|
A B 2B C 6C Medium Slam BBQ 9 j.B B C 2C 6C Issen | A slightly easier variant of above; does less damage but requires less execution. It's better to air dash j.B but you can accomplish it with a normal jump. |
Video | Notation | Notes |
---|---|---|
A B 2B C 6C Medium Slam BBQ IAD j.B [B 3C] x3 B C 2C 6C Issen | Corner only; does good damage; the Issen can be followed up with the usual or you can 3C into a hard knockdown. |
Video | Notation | Notes |
---|---|---|
A B 2B C 6C Medium Slam BBQ IAD j.B [3C Absorb] x3 B C 2C 6C Issen Oni Cutter | Same as above but a little easier since you can cancel the 3C with Absorb, a good way to build up orbs mid-combo. |
Video | Notation | Notes |
---|---|---|
A B 2B C Oni Tactics Issen Oni Tactics 6C Issen Purification | A waste of meter, but if you need the damage and need to avoid burst, here you go. |
Video | Notation | Notes |
---|---|---|
Air Throw Finisher | Quick follow-up after a throw; can BBQ the Finisher and do another Finisher. |
Video | Notation | Notes |
---|---|---|
B 2B C 6C Issen BBQ IAD j.B B C 2C 6C Issen Assist 66 B C 6C Issen Oni Tactics Issen 6C Issen Purification Kikoshou Oni Tactics Lvl2 A A B 2B C 6C Med Tackle B | Soki's Restand setup; as long as you can charge to level 2 and the opponent is high enough that he whiffs, you can restand. |