Tatsunoko vs Capcom: Ultimate All Stars/Kaijin No Soki/Combos: Difference between revisions
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|[[File:Sokicombo.webm|thumb]] | |[[File:Sokicombo.webm|thumb]] | ||
| | | | ||
{{TvC-Colors|blue|A}}   | |||
{{TvC-Colors|blue|A}}   | |||
{{TvC-Colors|blue|A}}   | |||
{{TvC-Colors|blue|A}}   | |||
{{TvC-Colors|blue|A}}   | |||
{{TvC-Colors|blue|A}}   | |||
{{TvC-Colors|blue|A}} | |||
|| Really dumb poke; even on block it's difficult to punish. If pushblocked, he'll still get about 4 of the hits in and be safe. | || Really dumb poke; even on block it's difficult to punish. If pushblocked, he'll still get about 4 of the hits in and be safe. | ||
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|[[File:Sokicombo2.webm|thumb]] | |[[File:Sokicombo2.webm|thumb]] | ||
| | | | ||
{{TvC-Colors|blue|A}}   | |||
{{TvC-Colors|yellow|B}}   | |||
{{TvC-Colors|yellow|2B}}   | |||
{{TvC-Colors|red|C}}   | |||
{{TvC-Colors|red|3C}}   | |||
sjc   | sjc   | ||
j. | j.{{TvC-Colors|blue|A}}   | ||
j. | j.{{TvC-Colors|yellow|B}}   | ||
j. | j.{{TvC-Colors|red|C}}   | ||
{{TvC-Colors|red|22C}} | |||
|| Basic Magic series; it's easier if you omit the first j.A as his air combos are rough, the 22C hits only in the corner. | || Basic Magic series; it's easier if you omit the first j.A as his air combos are rough, the 22C hits only in the corner. | ||
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|[[File:Sokicombo3.webm|thumb]] | |[[File:Sokicombo3.webm|thumb]] | ||
| | | | ||
{{TvC-Colors|blue|A}}   | |||
{{TvC-Colors|yellow|B}}   | |||
{{TvC-Colors|yellow|2B}}   | |||
{{TvC-Colors|red|C}}   | |||
{{TvC-Colors|red|6C}}   | |||
{{TvC-Colors|green|Light Slam}}   | |||
{{TvC-Colors|yellow|B}}   | |||
{{TvC-Colors|red|3C}}   | |||
sjc   | sjc   | ||
j. | j.{{TvC-Colors|blue|A}}   | ||
j. | j.{{TvC-Colors|yellow|B}}   | ||
j. | j.{{TvC-Colors|yellow|B}}   | ||
j. | j.{{TvC-Colors|red|C}} | ||
|| Small extension with Slam. | || Small extension with Slam. | ||
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|[[File:Sokicombo4.webm|thumb]] | |[[File:Sokicombo4.webm|thumb]] | ||
| | | | ||
{{TvC-Colors|blue|A}}   | |||
{{TvC-Colors|yellow|B}}   | |||
{{TvC-Colors|yellow|2B}}   | |||
{{TvC-Colors|red|C}}   | |||
{{TvC-Colors|green|Light Slam}}   | |||
{{TvC-Colors|yellow|B}}   | |||
{{TvC-Colors|red|C}}   | |||
{{TvC-Colors|red|6C}}   | |||
{{TvC-Colors|green|Issen}}   | |||
{{TvC-Colors|rainbow|BBQ}}   | |||
{{TvC-Colors|green|Reverse IAD}}   | |||
j. | j.{{TvC-Colors|yellow|B}}   | ||
{{TvC-Colors|yellow|B}}   | |||
{{TvC-Colors|red|C}}   | |||
{{TvC-Colors|red|2C}}   | |||
{{TvC-Colors|red|6C}}   | |||
{{TvC-Colors|green|Issen}} | |||
|| A very strong midscreen conversion especially if you have large BBQ stocked; the Issen can be followed up with a partner, '''Oni Tactics''', or '''Purification'''. | || A very strong midscreen conversion especially if you have large BBQ stocked; the Issen can be followed up with a partner, '''Oni Tactics''', or '''Purification'''. | ||
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|[[File:Sokicombo5.webm|thumb]] | |[[File:Sokicombo5.webm|thumb]] | ||
| | | | ||
{{TvC-Colors|blue|A}}   | |||
{{TvC-Colors|yellow|B}}   | |||
{{TvC-Colors|yellow|2B}}   | |||
{{TvC-Colors|red|C}}   | |||
{{TvC-Colors|red|6C}}   | |||
{{TvC-Colors|red|Medium Slam}}   | |||
{{TvC-Colors|rainbow|BBQ}}   | |||
9   | 9   | ||
j. | j.{{TvC-Colors|yellow|B}}   | ||
{{TvC-Colors|yellow|B}}   | |||
{{TvC-Colors|red|C}}   | |||
{{TvC-Colors|red|2C}}   | |||
{{TvC-Colors|red|6C}}   | |||
{{TvC-Colors|green|Issen}} | |||
|| A slightly easier variant of above; does less damage but requires less execution. It's better to air dash j.B but you can accomplish it with a normal jump. | || A slightly easier variant of above; does less damage but requires less execution. It's better to air dash j.B but you can accomplish it with a normal jump. | ||
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|[[File:Sokicombo6.webm|thumb]] | |[[File:Sokicombo6.webm|thumb]] | ||
| | | | ||
{{TvC-Colors|blue|A}}   | |||
{{TvC-Colors|yellow|B}}   | |||
{{TvC-Colors|yellow|2B}}   | |||
{{TvC-Colors|red|C}}   | |||
{{TvC-Colors|red|6C}}   | |||
{{TvC-Colors|yellow|Medium Slam}}   | |||
{{TvC-Colors|rainbow|BBQ}}   | |||
IAD   | IAD   | ||
j. | j.{{TvC-Colors|yellow|B}}   | ||
[ | [{{TvC-Colors|yellow|B}}   | ||
{{TvC-Colors|red|3C}}] x3   | |||
{{TvC-Colors|yellow|B}}   | |||
{{TvC-Colors|red|C}}   | |||
{{TvC-Colors|red|2C}}   | |||
{{TvC-Colors|red|6C}}   | |||
{{TvC-Colors|green|Issen}} | |||
|| Corner only; does good damage; the Issen can be followed up with the usual or you can 3C into a hard knockdown. | || Corner only; does good damage; the Issen can be followed up with the usual or you can 3C into a hard knockdown. | ||
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|[[File:Sokicombo7.webm|thumb]] | |[[File:Sokicombo7.webm|thumb]] | ||
| | | | ||
{{TvC-Colors|blue|A}}   | |||
{{TvC-Colors|yellow|B}}   | |||
{{TvC-Colors|yellow|2B}}   | |||
{{TvC-Colors|red|C}}   | |||
{{TvC-Colors|red|6C}}   | |||
{{TvC-Colors|yellow|Medium Slam}}   | |||
{{TvC-Colors|rainbow|BBQ}}   | |||
IAD   | IAD   | ||
j. | j.{{TvC-Colors|yellow|B}}   | ||
[ | [{{TvC-Colors|red|3C}}   | ||
{{TvC-Colors|green|Absorb}}] x3   | |||
{{TvC-Colors|yellow|B}}   | |||
{{TvC-Colors|red|C}}   | |||
{{TvC-Colors|red|2C}}   | |||
{{TvC-Colors|red|6C}}   | |||
{{TvC-Colors|green|Issen}}   | |||
{{TvC-Colors|green|Oni Cutter}} | |||
|| Same as above but a little easier since you can cancel the 3C with '''Absorb''', a good way to build up orbs mid-combo. | || Same as above but a little easier since you can cancel the 3C with '''Absorb''', a good way to build up orbs mid-combo. | ||
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|[[File:Sokitacticsfixed.webm|thumb]] | |[[File:Sokitacticsfixed.webm|thumb]] | ||
| | | | ||
{{TvC-Colors|blue|A}}   | |||
{{TvC-Colors|yellow|B}}   | |||
{{TvC-Colors|yellow|2B}}   | |||
{{TvC-Colors|red|C}}   | |||
{{TvC-Colors|green|Oni Tactics}}   | |||
{{TvC-Colors|green|Issen}}   | |||
{{TvC-Colors|green|Oni Tactics}}   | |||
{{TvC-Colors|red|6C}}   | |||
{{TvC-Colors|green|Issen}}   | |||
{{TvC-Colors|green|Purification}} | |||
|| A waste of meter, but if you need the damage and need to avoid burst, here you go. | || A waste of meter, but if you need the damage and need to avoid burst, here you go. | ||
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| | | | ||
Air Throw   | Air Throw   | ||
{{TvC-Colors|green|Finisher}} | |||
|| Quick follow-up after a throw; can BBQ the '''Finisher''' and do another '''Finisher'''. | || Quick follow-up after a throw; can BBQ the '''Finisher''' and do another '''Finisher'''. | ||
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|[[File:Ssstwitter.com 1674581493268.webm|thumb]] | |[[File:Ssstwitter.com 1674581493268.webm|thumb]] | ||
| | | | ||
{{TvC-Colors|yellow|B}}   | |||
{{TvC-Colors|yellow|2B}}   | |||
{{TvC-Colors|red|C}}   | |||
{{TvC-Colors|red|6C}}   | |||
{{TvC-Colors|green|Issen}}   | |||
{{TvC-Colors|rainbow|BBQ}}   | |||
IAD   | IAD   | ||
j. | j.{{TvC-Colors|yellow|B}}   | ||
{{TvC-Colors|yellow|B}}   | |||
{{TvC-Colors|red|C}}   | |||
{{TvC-Colors|red|2C}}   | |||
{{TvC-Colors|red|6C}}   | |||
{{TvC-Colors|green|Issen}}   | |||
{{TvC-Colors|green|Assist}}   | |||
66   | 66   | ||
{{TvC-Colors|yellow|B}}   | |||
{{TvC-Colors|red|C}}   | |||
{{TvC-Colors|red|6C}}   | |||
{{TvC-Colors|green|Issen}}   | |||
{{TvC-Colors|green|Oni Tactics}}   | |||
{{TvC-Colors|green|Issen}}   | |||
{{TvC-Colors|red|6C}}   | |||
{{TvC-Colors|green|Issen}}   | |||
{{TvC-Colors|green|Purification}}   | |||
{{TvC-Colors|green|Kikoshou}}   | |||
{{TvC-Colors|green|Oni Tactics Lvl2}}   | |||
{{TvC-Colors|blue|A}}   | |||
{{TvC-Colors|blue|A}}   | |||
{{TvC-Colors|yellow|B}}   | |||
{{TvC-Colors|yellow|2B}}   | |||
{{TvC-Colors|red|C}}   | |||
{{TvC-Colors|red|6C}}   | |||
{{TvC-Colors|green|Med Tackle}}   | |||
{{TvC-Colors|yellow|B}} | |||
|| Soki's Restand setup; as long as you can charge to level 2 and the opponent is high enough that he whiffs, you can restand. | || Soki's Restand setup; as long as you can charge to level 2 and the opponent is high enough that he whiffs, you can restand. | ||
|} | |} |
Revision as of 14:39, 11 September 2024
Combos
Move | Inputs | Notes |
---|---|---|
A A A A A A A |
Really dumb poke; even on block it's difficult to punish. If pushblocked, he'll still get about 4 of the hits in and be safe. | |
A B 2B C 3C sjc j.A j.B j.C 22C |
Basic Magic series; it's easier if you omit the first j.A as his air combos are rough, the 22C hits only in the corner. | |
A B 2B C 6C Light Slam B 3C sjc j.A j.B j.B j.C |
Small extension with Slam. | |
A B 2B C Light Slam B C 6C Issen BBQ Reverse IAD j.B B C 2C 6C Issen |
A very strong midscreen conversion especially if you have large BBQ stocked; the Issen can be followed up with a partner, Oni Tactics, or Purification. | |
A B 2B C 6C Medium Slam BBQ 9 j.B B C 2C 6C Issen |
A slightly easier variant of above; does less damage but requires less execution. It's better to air dash j.B but you can accomplish it with a normal jump. | |
A B 2B C 6C Medium Slam BBQ IAD j.B [B 3C] x3 B C 2C 6C Issen |
Corner only; does good damage; the Issen can be followed up with the usual or you can 3C into a hard knockdown. | |
A B 2B C 6C Medium Slam BBQ IAD j.B [3C Absorb] x3 B C 2C 6C Issen Oni Cutter |
Same as above but a little easier since you can cancel the 3C with Absorb, a good way to build up orbs mid-combo. | |
A B 2B C Oni Tactics Issen Oni Tactics 6C Issen Purification |
A waste of meter, but if you need the damage and need to avoid burst, here you go. | |
Air Throw Finisher |
Quick follow-up after a throw; can BBQ the Finisher and do another Finisher. | |
B 2B C 6C Issen BBQ IAD j.B B C 2C 6C Issen Assist 66 B C 6C Issen Oni Tactics Issen 6C Issen Purification Kikoshou Oni Tactics Lvl2 A A B 2B C 6C Med Tackle B |
Soki's Restand setup; as long as you can charge to level 2 and the opponent is high enough that he whiffs, you can restand. |