Tatsunoko vs Capcom: Ultimate All Stars/Alex/Combos: Difference between revisions
m (→Combos) |
(so begins the journey....) |
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! colspan="2" | Legend | ! colspan="2" | Legend | ||
|- | |- | ||
| <span style="color:#87CEEB;">Light Attack (A):</span> | | <span style="color:#87CEEB;">Light Attack (A):</span> | ||
| <span style="color:#87CEEB;">Blue</span> | |||
|- | |- | ||
| <span style="color:#FFD700;">Medium Attack (B):</span> | | <span style="color:#FFD700;">Medium Attack (B):</span> | ||
| <span style="color:#FFD700;">Yellow</span> | |||
|- | |- | ||
| <span style="color:#FF6347;">Heavy Attack (C):</span> | | <span style="color:#FF6347;">Heavy Attack (C):</span> | ||
| <span style="color:#FF6347;">Red</span> | |||
|- | |- | ||
| <span style="color:#90EE90;">Special Moves:</span> | | <span style="color:#90EE90;">Special Moves:</span> | ||
| <span style="color:#90EE90;">Green</span> | |||
|- | |- | ||
| <span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">BBQ (Baroque):</span> | | <span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">BBQ (Baroque):</span> | ||
| <span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">Rainbow</span> | |||
|- | |- | ||
| <span style="color:#FFFFFF;">Partner Assist:</span> | | <span style="color:#FFFFFF;">Partner Assist:</span> | ||
| <span style="color:#FFFFFF;">White</span> | |||
|} | |} | ||
Line 22: | Line 28: | ||
{| class = "wikitable" style="text-align: center;" | {| class = "wikitable" style="text-align: center;" | ||
|- | |- | ||
|[[File:Alex basic launch.webm.webm|thumb]] | |[[File:Alex basic launch.webm.webm|thumb]] | ||
| {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=3C}}   sjc   {{TvCNotation|type=medium|name=j.B}}   {{TvCNotation|type=medium|name=j.B}}   '''{{TvCNotation|type=special|name=Power Bomb}}''' | | | ||
{{TvCNotation|type=medium|name=2B}}   | |||
{{TvCNotation|type=heavy|name=3C}}   | |||
sjc   | |||
{{TvCNotation|type=medium|name=j.B}}   | |||
{{TvCNotation|type=medium|name=j.B}}   | |||
'''{{TvCNotation|type=special|name=Power Bomb}}''' | |||
|| Absolute basic Alex combo. {{TvCNotation|type=heavy|name=3C}} has a small hitbox, so if you're spaced out too much or add too many ground hits it'll whiff. Example includes the delayed Power Bomb which resets damage scaling so you get the absolute maximum damage out of it. | || Absolute basic Alex combo. {{TvCNotation|type=heavy|name=3C}} has a small hitbox, so if you're spaced out too much or add too many ground hits it'll whiff. Example includes the delayed Power Bomb which resets damage scaling so you get the absolute maximum damage out of it. | ||
|- | |- | ||
|[[File:Alex Elbow Slash.webm|thumb]] | |[[File:Alex Elbow Slash.webm|thumb]] | ||
| [1]{{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=2C}}   '''{{TvCNotation|type=medium|name=B Slash Elbow}}''' | | | ||
[1]{{TvCNotation|type=light|name=A}}   | |||
{{TvCNotation|type=medium|name=2B}}   | |||
{{TvCNotation|type=heavy|name=2C}}   | |||
'''{{TvCNotation|type=medium|name=B Slash Elbow}}''' | |||
|| Quick knockdown. If you have no Baroque and just want to set up oki, this is it. The notation says to charge at {{TvCNotation|type=light|name=A}} but you can start at {{TvCNotation|type=medium|name=B}} and still get Slash Elbow out. If you follow up with reverse IAD {{TvCNotation|type=medium|name=j.B}} you can catch people rolling behind you with a crossup overhead. | || Quick knockdown. If you have no Baroque and just want to set up oki, this is it. The notation says to charge at {{TvCNotation|type=light|name=A}} but you can start at {{TvCNotation|type=medium|name=B}} and still get Slash Elbow out. If you follow up with reverse IAD {{TvCNotation|type=medium|name=j.B}} you can catch people rolling behind you with a crossup overhead. | ||
|- | |- | ||
|[[File:Alex wild stomp.webm|thumb]] | |[[File:Alex wild stomp.webm|thumb]] | ||
| [1{{TvCNotation|type=light|name=A}}]   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=2C}}   '''{{TvCNotation|type=special|name=Wild Stomp}}''' | | | ||
[1{{TvCNotation|type=light|name=A}}]   | |||
{{TvCNotation|type=medium|name=2B}}   | |||
{{TvCNotation|type=heavy|name=2C}}   | |||
'''{{TvCNotation|type=special|name=Wild Stomp}}''' | |||
|| If you need unburstable damage you can try this. | || If you need unburstable damage you can try this. | ||
|- | |- | ||
|[[File:Alex air to air.webm|thumb]] | |[[File:Alex air to air.webm|thumb]] | ||
| {{TvCNotation|type=medium|name=j.B}}   {{TvCNotation|type=medium|name=j.B}}   '''{{TvCNotation|type=special|name=Power Bomb}}''' | | | ||
{{TvCNotation|type=medium|name=j.B}}   | |||
{{TvCNotation|type=medium|name=j.B}}   | |||
'''{{TvCNotation|type=special|name=Power Bomb}}''' | |||
|| Completely basic and braindead air-to-air. If you tag the enemy with {{TvCNotation|type=medium|name=j.B}} for any reason, you can TK Power Bomb for a free untechable 7K. Keep this deep in your back pocket and use it often. | || Completely basic and braindead air-to-air. If you tag the enemy with {{TvCNotation|type=medium|name=j.B}} for any reason, you can TK Power Bomb for a free untechable 7K. Keep this deep in your back pocket and use it often. | ||
|- | |- | ||
|[[File:Alex IAD B.webm|thumb]] | |[[File:Alex IAD B.webm|thumb]] | ||
| [1]{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=1C}}   '''{{TvCNotation|type=medium|name=B Slash Elbow}}'''   {{TvCNotation|type=bbq|name=BBQ}}   IAD   {{TvCNotation|type=medium|name=j.B}}   {{TvCNotation|type=medium|name=j.B}}   {{TvCNotation|type=heavy|name=3C}}   sjc   {{TvCNotation|type=medium|name=j.B}}   {{TvCNotation|type=medium|name=j.B}}   '''{{TvCNotation|type=special|name=Power Bomb}}''' | | | ||
[1]{{TvCNotation|type=medium|name=B}}   | |||
{{TvCNotation|type=heavy|name=1C}}   | |||
'''{{TvCNotation|type=medium|name=B Slash Elbow}}'''   | |||
{{TvCNotation|type=bbq|name=BBQ}}   | |||
IAD   | |||
{{TvCNotation|type=medium|name=j.B}}   | |||
{{TvCNotation|type=medium|name=j.B}}   | |||
{{TvCNotation|type=heavy|name=3C}}   | |||
sjc   | |||
{{TvCNotation|type=medium|name=j.B}}   | |||
{{TvCNotation|type=medium|name=j.B}}   | |||
'''{{TvCNotation|type=special|name=Power Bomb}}''' | |||
|| Basic BBQ combo. If you don't IAD the enemy will go too high and any follow-ups will miss. You can attempt to Power Bomb if you whiff the IAD. | || Basic BBQ combo. If you don't IAD the enemy will go too high and any follow-ups will miss. You can attempt to Power Bomb if you whiff the IAD. | ||
|- | |- | ||
|[[File:Alex midscreen.webm|thumb]] | |[[File:Alex midscreen.webm|thumb]] | ||
| [1]{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=1C}}   '''{{TvCNotation|type=heavy|name=C Slash Elbow}}'''   66   66   [1]{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=2C}}   '''{{TvCNotation|type=medium|name=B Slash Elbow}}'''   {{TvCNotation|type=bbq|name=BBQ}}   66   {{TvCNotation|type=light|name=5B}}   {{TvCNotation|type=heavy|name=3C}}   sjc   {{TvCNotation|type=medium|name=j.B}}   {{TvCNotation|type=medium|name=j.B}}   '''{{TvCNotation|type=special|name=Power Bomb}}''' | | | ||
[1]{{TvCNotation|type=medium|name=B}}   | |||
{{TvCNotation|type=heavy|name=1C}}   | |||
'''{{TvCNotation|type=heavy|name=C Slash Elbow}}'''   | |||
66   | |||
66   | |||
[1]{{TvCNotation|type=medium|name=B}}   | |||
{{TvCNotation|type=heavy|name=2C}}   | |||
'''{{TvCNotation|type=medium|name=B Slash Elbow}}'''   | |||
{{TvCNotation|type=bbq|name=BBQ}}   | |||
66   | |||
{{TvCNotation|type=light|name=5B}}   | |||
{{TvCNotation|type=heavy|name=3C}}   | |||
sjc   | |||
{{TvCNotation|type=medium|name=j.B}}   | |||
{{TvCNotation|type=medium|name=j.B}}   | |||
'''{{TvCNotation|type=special|name=Power Bomb}}''' | |||
|| If you have no Baroque you can snapback after the '''{{TvCNotation|type=medium|name=B Slash Elbow}}''' or just let them hard knockdown for the oki. | || If you have no Baroque you can snapback after the '''{{TvCNotation|type=medium|name=B Slash Elbow}}''' or just let them hard knockdown for the oki. | ||
|- | |- | ||
|[[File:Alex flash.webm|thumb]] | |[[File:Alex flash.webm|thumb]] | ||
| {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   '''{{TvCNotation|type=medium|name=B Flash Chop}}'''   '''Partner'''   '''{{TvCNotation|type=heavy|name=C Flash Chop}}'''   66   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   '''{{TvCNotation|type=medium|name=B Flash Chop}}'''   {{TvCNotation|type=bbq|name=BBQ}}   '''{{TvCNotation|type=heavy|name=C Flash Chop}}'''   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   [1]{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=2C}}   '''{{TvCNotation|type=heavy|name=C Slash Elbow}}'''   {{TvCNotation|type=medium|name=j.B}}   {{TvCNotation|type=medium|name=j.B}}   {{TvCNotation|type=light|name=5B}}   {{TvCNotation|type=heavy|name=3C}}   sjc   {{TvCNotation|type=medium|name=j.B}}   '''{{TvCNotation|type=special|name=Power Bomb}}''' | | | ||
{{TvCNotation|type=light|name=A}}   | |||
{{TvCNotation|type=medium|name=B}}   | |||
{{TvCNotation|type=medium|name=2B}}   | |||
'''{{TvCNotation|type=medium|name=B Flash Chop}}'''   | |||
'''Partner'''   | |||
'''{{TvCNotation|type=heavy|name=C Flash Chop}}'''   | |||
66   | |||
{{TvCNotation|type=light|name=A}}   | |||
{{TvCNotation|type=medium|name=B}}   | |||
{{TvCNotation|type=medium|name=2B}}   | |||
'''{{TvCNotation|type=medium|name=B Flash Chop}}'''   | |||
{{TvCNotation|type=bbq|name=BBQ}}   | |||
'''{{TvCNotation|type=heavy|name=C Flash Chop}}'''   | |||
{{TvCNotation|type=light|name=A}}   | |||
{{TvCNotation|type=medium|name=B}}   | |||
[1]{{TvCNotation|type=medium|name=B}}   | |||
{{TvCNotation|type=heavy|name=2C}}   | |||
'''{{TvCNotation|type=heavy|name=C Slash Elbow}}'''   | |||
{{TvCNotation|type=medium|name=j.B}}   | |||
{{TvCNotation|type=medium|name=j.B}}   | |||
{{TvCNotation|type=light|name=5B}}   | |||
{{TvCNotation|type=heavy|name=3C}}   | |||
sjc   | |||
{{TvCNotation|type=medium|name=j.B}}   | |||
'''{{TvCNotation|type=special|name=Power Bomb}}''' | |||
|| This is purely a style combo, you will likely be bursted for even trying. However, even before Baroque you're already 20B damage in so it's not that bad. The {{TvCNotation|type=medium|name=j.B}} after '''{{TvCNotation|type=heavy|name=C Slash Elbow}}''' can be omitted and honestly may help with the reset Power Bomb, as hit stun scaling is so severe you have to combo Power Bomb in this combo. | || This is purely a style combo, you will likely be bursted for even trying. However, even before Baroque you're already 20B damage in so it's not that bad. The {{TvCNotation|type=medium|name=j.B}} after '''{{TvCNotation|type=heavy|name=C Slash Elbow}}''' can be omitted and honestly may help with the reset Power Bomb, as hit stun scaling is so severe you have to combo Power Bomb in this combo. | ||
|- | |- | ||
|[[File:Alex corner jb.webm|thumb]] | |[[File:Alex corner jb.webm|thumb]] | ||
| [1]{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=2C}}   '''{{TvCNotation|type=heavy|name=C Slash Elbow}}'''   {{TvCNotation|type=medium|name=j.B}}   {{TvCNotation|type=medium|name=j.B}}   {{TvCNotation|type=medium|name=j.B}}   {{TvCNotation|type=medium|name=j.B}}   '''{{TvCNotation|type=special|name=Power Bomb}}''' | | | ||
[1]{{TvCNotation|type=medium|name=B}}   | |||
{{TvCNotation|type=heavy|name=2C}}   | |||
'''{{TvCNotation|type=heavy|name=C Slash Elbow}}'''   | |||
{{TvCNotation|type=medium|name=j.B}}   | |||
{{TvCNotation|type=medium|name=j.B}}   | |||
{{TvCNotation|type=medium|name=j.B}}   | |||
{{TvCNotation|type=medium|name=j.B}}   | |||
'''{{TvCNotation|type=special|name=Power Bomb}}''' | |||
|| A small but powerful combo you can do for no meter. | || A small but powerful combo you can do for no meter. | ||
|- | |- | ||
|[[File:Alex corner optimal.webm|thumb]] | |[[File:Alex corner optimal.webm|thumb]] | ||
| {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   [1]{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=2C}}   '''{{TvCNotation|type=heavy|name=C Slash Elbow}}'''   {{TvCNotation|type=medium|name=j.B}}   {{TvCNotation|type=medium|name=j.B}}   {{TvCNotation|type=light|name=5B}}   [1]{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=2C}}   '''{{TvCNotation|type=medium|name=B Slash Elbow}}'''   '''Partner'''   {{TvCNotation|type=light|name=5B}}   [1]{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=2C}}   '''{{TvCNotation|type=medium|name=B Slash Elbow}}'''   {{TvCNotation|type=light|name=5B}}   {{TvCNotation|type=heavy|name=3C}}   sjc   {{TvCNotation|type=medium|name=j.B}}   '''{{TvCNotation|type=special|name=Power Bomb}}''' | | | ||
{{TvCNotation|type=light|name=A}}   | |||
{{TvCNotation|type=medium|name=B}}   | |||
[1]{{TvCNotation|type=medium|name=B}}   | |||
{{TvCNotation|type=heavy|name=2C}}   | |||
'''{{TvCNotation|type=heavy|name=C Slash Elbow}}'''   | |||
{{TvCNotation|type=medium|name=j.B}}   | |||
{{TvCNotation|type=medium|name=j.B}}   | |||
{{TvCNotation|type=light|name=5B}}   | |||
[1]{{TvCNotation|type=medium|name=B}}   | |||
{{TvCNotation|type=heavy|name=2C}}   | |||
'''{{TvCNotation|type=medium|name=B Slash Elbow}}'''   | |||
'''Partner'''   | |||
{{TvCNotation|type=light|name=5B}}   | |||
[1]{{TvCNotation|type=medium|name=B}}   | |||
{{TvCNotation|type=heavy|name=2C}}   | |||
'''{{TvCNotation|type=medium|name=B Slash Elbow}}'''   | |||
{{TvCNotation|type=light|name=5B}}   | |||
{{TvCNotation|type=heavy|name=3C}}   | |||
sjc   | |||
{{TvCNotation|type=medium|name=j.B}}   | |||
'''{{TvCNotation|type=special|name=Power Bomb}}''' | |||
|| Standard corner combo. Uses resources and does stupid damage. | || Standard corner combo. Uses resources and does stupid damage. | ||
|- | |- | ||
|[[File:Alex suplex.webm|thumb]] | |[[File:Alex suplex.webm|thumb]] | ||
| {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   '''{{TvCNotation|type=medium|name=B Flash Chop}}'''   '''Partner'''   '''{{TvCNotation|type=heavy|name=C Flash Chop}}'''   66   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   '''{{TvCNotation|type=medium|name=B Flash Chop}}'''   {{TvCNotation|type=bbq|name=BBQ}}   '''{{TvCNotation|type=heavy|name=C Flash Chop}}'''   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   '''{{TvCNotation|type=medium|name=B Flash Chop}}'''   '''{{TvCNotation|type=light|name=A Power Bomb}}''' | | | ||
{{TvCNotation|type=light|name=A}}   | |||
{{TvCNotation|type=medium|name=B}}   | |||
{{TvCNotation|type=medium|name=2B}}   | |||
'''{{TvCNotation|type=medium|name=B Flash Chop}}'''   | |||
'''Partner'''   | |||
'''{{TvCNotation|type=heavy|name=C Flash Chop}}'''   | |||
66   | |||
{{TvCNotation|type=light|name=A}}   | |||
{{TvCNotation|type=medium|name=B}}   | |||
{{TvCNotation|type=medium|name=2B}}   | |||
'''{{TvCNotation|type=medium|name=B Flash Chop}}'''   | |||
{{TvCNotation|type=bbq|name=BBQ}}   | |||
'''{{TvCNotation|type=heavy|name=C Flash Chop}}'''   | |||
{{TvCNotation|type=light|name=A}}   | |||
{{TvCNotation|type=medium|name=B}}   | |||
{{TvCNotation|type=medium|name=2B}}   | |||
'''{{TvCNotation|type=medium|name=B Flash Chop}}'''   | |||
'''{{TvCNotation|type=light|name=A Power Bomb}}''' | |||
|| A neat grounded combo; suplex is a reset and unavoidable. This is one of the very few combos where you MUST {{TvCNotation|type=light|name=A Power Bomb}}. | || A neat grounded combo; suplex is a reset and unavoidable. This is one of the very few combos where you MUST {{TvCNotation|type=light|name=A Power Bomb}}. | ||
|- | |- | ||
|[[File:Alex wall to wall.webm|thumb]] | |[[File:Alex wall to wall.webm|thumb]] | ||
| {{TvCNotation|type=light|name=5B}}   [1]{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=2C}}   '''{{TvCNotation|type=medium|name=B Slash Elbow}}'''   {{TvCNotation|type=bbq|name=BBQ}}   IAD   {{TvCNotation|type=medium|name=j.[4]B}}   {{TvCNotation|type=medium|name=j.B}}   '''{{TvCNotation|type=heavy|name=C Slash Elbow}}'''   66   66   [1]{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=2C}}   '''{{TvCNotation|type=medium|name=B Slash Elbow}}'''   '''Partner'''   66   {{TvCNotation|type=heavy|name=3C}}   sjc   {{TvCNotation|type=medium|name=j.B}}   {{TvCNotation|type=medium|name=j.B}}   '''{{TvCNotation|type=special|name=Power Bomb}}''' | | | ||
{{TvCNotation|type=light|name=5B}}   | |||
[1]{{TvCNotation|type=medium|name=B}}   | |||
{{TvCNotation|type=heavy|name=2C}}   | |||
'''{{TvCNotation|type=medium|name=B Slash Elbow}}'''   | |||
{{TvCNotation|type=bbq|name=BBQ}}   | |||
IAD   | |||
{{TvCNotation|type=medium|name=j.[4]B}}   | |||
{{TvCNotation|type=medium|name=j.B}}   | |||
'''{{TvCNotation|type=heavy|name=C Slash Elbow}}'''   | |||
66   | |||
66   | |||
[1]{{TvCNotation|type=medium|name=B}}   | |||
{{TvCNotation|type=heavy|name=2C}}   | |||
'''{{TvCNotation|type=medium|name=B Slash Elbow}}'''   | |||
'''Partner'''   | |||
66   | |||
{{TvCNotation|type=heavy|name=3C}}   | |||
sjc   | |||
{{TvCNotation|type=medium|name=j.B}}   | |||
{{TvCNotation|type=medium|name=j.B}}   | |||
'''{{TvCNotation|type=special|name=Power Bomb}}''' | |||
|| Alex can't do much mid-screen but he can do this. With the right partner he'll go full screen, without a good partner it still does damage. Again, the IAD is necessary and the hitbox on '''{{TvCNotation|type=heavy|name=C Slash Elbow}}''' makes this possible, and since you're hitting the opponent at a higher angle the wall bounce hits higher, making 66 easier to hit. Be careful with your dashes though; if you go too fast, the opponent may hit the ground instead of the wall and there will be no wall bounce. | || Alex can't do much mid-screen but he can do this. With the right partner he'll go full screen, without a good partner it still does damage. Again, the IAD is necessary and the hitbox on '''{{TvCNotation|type=heavy|name=C Slash Elbow}}''' makes this possible, and since you're hitting the opponent at a higher angle the wall bounce hits higher, making 66 easier to hit. Be careful with your dashes though; if you go too fast, the opponent may hit the ground instead of the wall and there will be no wall bounce. | ||
|- | |- | ||
|[[File:Stungun loop.webm|thumb]] | |[[File:Stungun loop.webm|thumb]] | ||
| {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   '''{{TvCNotation|type=medium|name=B Flash Chop}}'''   '''{{TvCNotation|type=special|name=AB Stun Gun Headbutt}}'''   '''{{TvCNotation|type=special|name=AB Stun Gun Headbutt}}'''   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   '''{{TvCNotation|type=medium|name=B Flash Chop}}'''   {{TvCNotation|type=bbq|name=BBQ}}   '''{{TvCNotation|type=heavy|name=C Flash Chop}}'''   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   [1]{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=2C}}   '''{{TvCNotation|type=heavy|name=C Slash Elbow}}'''   {{TvCNotation|type=heavy|name=3C}}   sjc   {{TvCNotation|type=medium|name=j.B}}   {{TvCNotation|type=medium|name=j.B}}   '''{{TvCNotation|type=special|name=Power Bomb}}''' | | | ||
{{TvCNotation|type=light|name=A}}   | |||
{{TvCNotation|type=medium|name=B}}   | |||
{{TvCNotation|type=medium|name=2B}}   | |||
'''{{TvCNotation|type=medium|name=B Flash Chop}}'''   | |||
'''{{TvCNotation|type=special|name=AB Stun Gun Headbutt}}'''   | |||
'''{{TvCNotation|type=special|name=AB Stun Gun Headbutt}}'''   | |||
{{TvCNotation|type=light|name=A}}   | |||
{{TvCNotation|type=medium|name=B}}   | |||
'''{{TvCNotation|type=medium|name=B Flash Chop}}'''   | |||
{{TvCNotation|type=bbq|name=BBQ}}   | |||
'''{{TvCNotation|type=heavy|name=C Flash Chop}}'''   | |||
{{TvCNotation|type=light|name=A}}   | |||
{{TvCNotation|type=medium|name=B}}   | |||
[1]{{TvCNotation|type=medium|name=B}}   | |||
{{TvCNotation|type=heavy|name=2C}}   | |||
'''{{TvCNotation|type=heavy|name=C Slash Elbow}}'''   | |||
{{TvCNotation|type=heavy|name=3C}}   | |||
sjc   | |||
{{TvCNotation|type=medium|name=j.B}}   | |||
{{TvCNotation|type=medium|name=j.B}}   | |||
'''{{TvCNotation|type=special|name=Power Bomb}}''' | |||
|| After the second Stun Gun you have to link the {{TvCNotation|type=light|name=A}}, and {{TvCNotation|type=medium|name=2B}} cannot be used as Alex will be pushed far away. The clip cuts off but it's a basic wall bounce to launcher setup. | || After the second Stun Gun you have to link the {{TvCNotation|type=light|name=A}}, and {{TvCNotation|type=medium|name=2B}} cannot be used as Alex will be pushed far away. The clip cuts off but it's a basic wall bounce to launcher setup. | ||
|- | |- | ||
|[[File:Alex backturn level three.webm|thumb]] | |[[File:Alex backturn level three.webm|thumb]] | ||
| {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   '''{{TvCNotation|type=medium|name=B Flash Chop}}'''   '''Partner'''   '''{{TvCNotation|type=heavy|name=C Flash Chop}}'''   66   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   '''{{TvCNotation|type=medium|name=B Flash Chop}}'''   {{TvCNotation|type=bbq|name=BBQ}}   '''{{TvCNotation|type=heavy|name=C Flash Chop}}'''   66   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   '''{{TvCNotation|type=medium|name=B Flash Chop}}'''   '''{{TvCNotation|type=special|name=Hyper Bomb}}''' | | | ||
{{TvCNotation|type=light|name=A}}   | |||
{{TvCNotation|type=medium|name=B}}   | |||
{{TvCNotation|type=medium|name=2B}}   | |||
'''{{TvCNotation|type=medium|name=B Flash Chop}}'''   | |||
'''Partner'''   | |||
'''{{TvCNotation|type=heavy|name=C Flash Chop}}'''   | |||
66   | |||
{{TvCNotation|type=light|name=A}}   | |||
{{TvCNotation|type=medium|name=B}}   | |||
'''{{TvCNotation|type=medium|name=B Flash Chop}}'''   | |||
{{TvCNotation|type=bbq|name=BBQ}}   | |||
'''{{TvCNotation|type=heavy|name=C Flash Chop}}'''   | |||
66   | |||
{{TvCNotation|type=light|name=A}}   | |||
{{TvCNotation|type=medium|name=B}}   | |||
'''{{TvCNotation|type=medium|name=B Flash Chop}}'''   | |||
'''{{TvCNotation|type=special|name=Hyper Bomb}}''' | |||
|| Suplex Hyper Bomb setup, not much to say here. Good damage. As usual you'd probably be hit with a burst by the first '''{{TvCNotation|type=heavy|name=C Flash Chop}}'''. | || Suplex Hyper Bomb setup, not much to say here. Good damage. As usual you'd probably be hit with a burst by the first '''{{TvCNotation|type=heavy|name=C Flash Chop}}'''. | ||
|- | |- | ||
|{{#ev:youtube|https://www.youtube.com/watch?v=bkYtMoQPufA|dimensions=300x250}} | |{{#ev:youtube|https://www.youtube.com/watch?v=bkYtMoQPufA|dimensions=300x250}} | ||
| Dive Loops   {{TvCNotation|type=medium|name=j.B}}   {{TvCNotation|type=heavy|name=j.C}}   VAR | | | ||
Dive Loops   | |||
{{TvCNotation|type=medium|name=j.B}}   | |||
{{TvCNotation|type=heavy|name=j.C}}   | |||
VAR | |||
|} | |} | ||
{| class = "wikitable" style="text-align: center;" | {| class = "wikitable" style="text-align: center;" | ||
Line 84: | Line 282: | ||
|- | |- | ||
|[[File:Alex jb blockstring.webm|thumb]] | |[[File:Alex jb blockstring.webm|thumb]] | ||
| IAD   {{TvCNotation|type=medium|name=j.B}} | | | ||
IAD   | |||
{{TvCNotation|type=medium|name=j.B}} | |||
|| Extremely simple. If your opponent isn't rushing you down, you can toss out a {{TvCNotation|type=medium|name=j.B}} and be pretty safe. After landing you can '''{{TvCNotation|type=special|name=Power Bomb}}''', '''{{TvCNotation|type=light|name=Knee Smash}}''', call partner, or just check out your opponent. | || Extremely simple. If your opponent isn't rushing you down, you can toss out a {{TvCNotation|type=medium|name=j.B}} and be pretty safe. After landing you can '''{{TvCNotation|type=special|name=Power Bomb}}''', '''{{TvCNotation|type=light|name=Knee Smash}}''', call partner, or just check out your opponent. | ||
|- | |- | ||
|[[File:Alex jc blockstring.webm|thumb]] | |[[File:Alex jc blockstring.webm|thumb]] | ||
| {{TvCNotation|type=light|name=2A}}   [1]{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=2C}}   '''{{TvCNotation|type=medium|name=Slash Elbow}}'''   {{TvCNotation|type=bbq|name=BBQ}}   {{TvCNotation|type=heavy|name=j.C}} | | | ||
{{TvCNotation|type=light|name=2A}}   | |||
[1]{{TvCNotation|type=medium|name=B}}   | |||
{{TvCNotation|type=heavy|name=2C}}   | |||
'''{{TvCNotation|type=medium|name=Slash Elbow}}'''   | |||
{{TvCNotation|type=bbq|name=BBQ}}   | |||
{{TvCNotation|type=heavy|name=j.C}} | |||
|| Good pressure. The {{TvCNotation|type=heavy|name=j.C}} hits overhead and staggers so you can get a free combo if it hits. If it doesn't, you can call partner to safety. | || Good pressure. The {{TvCNotation|type=heavy|name=j.C}} hits overhead and staggers so you can get a free combo if it hits. If it doesn't, you can call partner to safety. | ||
|- | |- | ||
|[[File:Alex knee drop.webm|thumb]] | |[[File:Alex knee drop.webm|thumb]] | ||
| Any Normal ->   '''{{TvCNotation|type=light|name=Knee Smash}}''' | | | ||
Any Normal ->   | |||
'''{{TvCNotation|type=light|name=Knee Smash}}''' | |||
|| Not a block string but a hard read. If your opponent is scared of getting hit with a '''{{TvCNotation|type=special|name=Power Bomb}}''', toss out the knee. If you have {{TvCNotation|type=bbq|name=BBQ}} you can make it safe if it whiffs and try a falling {{TvCNotation|type=medium|name=j.B}}. | || Not a block string but a hard read. If your opponent is scared of getting hit with a '''{{TvCNotation|type=special|name=Power Bomb}}''', toss out the knee. If you have {{TvCNotation|type=bbq|name=BBQ}} you can make it safe if it whiffs and try a falling {{TvCNotation|type=medium|name=j.B}}. | ||
|- | |- | ||
|[[File:Alex powerbomb blockstring.webm|thumb]] | |[[File:Alex powerbomb blockstring.webm|thumb]] | ||
| '''{{TvCNotation|type=medium|name=Any Block String}}'''   ->   {{TvCNotation|type=heavy|name=3C}}   ->   '''{{TvCNotation|type=special|name=Power Bomb}}''' | | | ||
'''{{TvCNotation|type=medium|name=Any Block String}}'''   ->   | |||
{{TvCNotation|type=heavy|name=3C}}   ->   | |||
'''{{TvCNotation|type=special|name=Power Bomb}}''' | |||
|| This block string loses hard to Advancing Guard, but if you ever get a blocked launcher you can get a free '''{{TvCNotation|type=special|name=Power Bomb}}''' out of it. | || This block string loses hard to Advancing Guard, but if you ever get a blocked launcher you can get a free '''{{TvCNotation|type=special|name=Power Bomb}}''' out of it. | ||
|- | |- | ||
|[[File:Alex var blockstring.webm|thumb]] | |[[File:Alex var blockstring.webm|thumb]] | ||
| {{TvCNotation|type=heavy|name=j.C}}   VAR | | | ||
{{TvCNotation|type=heavy|name=j.C}}   | |||
VAR | |||
|| EXTREMELY RISKY. If you mess up you'll lose a meter and tag in your partner, which I guess is safe but meter is really important in this game. Done properly you can attack in the air with no recovery frames. | || EXTREMELY RISKY. If you mess up you'll lose a meter and tag in your partner, which I guess is safe but meter is really important in this game. Done properly you can attack in the air with no recovery frames. | ||
|- | |- | ||
|[[File:Alex wild blockstring.webm|thumb]] | |[[File:Alex wild blockstring.webm|thumb]] | ||
| {{TvCNotation|type=light|name=A}}   [{{TvCNotation|type=medium|name=2B}}]   {{TvCNotation|type=heavy|name=2C}}   '''{{TvCNotation|type=heavy|name=C Wild Stomp}}'''   '''Partner''' | | | ||
{{TvCNotation|type=light|name=A}}   | |||
[{{TvCNotation|type=medium|name=2B}}]   | |||
{{TvCNotation|type=heavy|name=2C}}   | |||
'''{{TvCNotation|type=heavy|name=C Wild Stomp}}'''   | |||
'''Partner''' | |||
|| Loses to Advancing Guard, but crosses up and stays safe with partner. Can follow up with '''{{TvCNotation|type=special|name=Power Bomb}}''' or whatever. | || Loses to Advancing Guard, but crosses up and stays safe with partner. Can follow up with '''{{TvCNotation|type=special|name=Power Bomb}}''' or whatever. | ||
|} | |} |
Revision as of 14:56, 29 August 2024
Legend
Legend | |
---|---|
Light Attack (A): | Blue |
Medium Attack (B): | Yellow |
Heavy Attack (C): | Red |
Special Moves: | Green |
BBQ (Baroque): | Rainbow |
Partner Assist: | White |
Combos
2B 3C sjc j.B j.B Power Bomb |
Absolute basic Alex combo. 3C
has a small hitbox, so if you're spaced out too much or add too many ground hits it'll whiff. Example includes the delayed Power Bomb which resets damage scaling so you get the absolute maximum damage out of it. | |
[1]A 2B 2C B Slash Elbow |
Quick knockdown. If you have no Baroque and just want to set up oki, this is it. The notation says to charge at A
but you can start at B and still get Slash Elbow out. If you follow up with reverse IAD j.B you can catch people rolling behind you with a crossup overhead. | |
[1A ] 2B 2C Wild Stomp |
If you need unburstable damage you can try this. | |
j.B j.B Power Bomb |
Completely basic and braindead air-to-air. If you tag the enemy with j.B
for any reason, you can TK Power Bomb for a free untechable 7K. Keep this deep in your back pocket and use it often. | |
[1]B 1C B Slash Elbow BBQ IAD j.B j.B 3C sjc j.B j.B Power Bomb |
Basic BBQ combo. If you don't IAD the enemy will go too high and any follow-ups will miss. You can attempt to Power Bomb if you whiff the IAD. | |
[1]B 1C C Slash Elbow 66 66 [1]B 2C B Slash Elbow BBQ 66 5B 3C sjc j.B j.B Power Bomb |
If you have no Baroque you can snapback after the B Slash Elbow
or just let them hard knockdown for the oki. | |
A B 2B B Flash Chop Partner C Flash Chop 66 A B 2B B Flash Chop BBQ C Flash Chop A B [1]B 2C C Slash Elbow j.B j.B 5B 3C sjc j.B Power Bomb |
This is purely a style combo, you will likely be bursted for even trying. However, even before Baroque you're already 20B damage in so it's not that bad. The j.B
after C Slash Elbow
can be omitted and honestly may help with the reset Power Bomb, as hit stun scaling is so severe you have to combo Power Bomb in this combo. | |
[1]B 2C C Slash Elbow j.B j.B j.B j.B Power Bomb |
A small but powerful combo you can do for no meter. | |
A B [1]B 2C C Slash Elbow j.B j.B 5B [1]B 2C B Slash Elbow Partner 5B [1]B 2C B Slash Elbow 5B 3C sjc j.B Power Bomb |
Standard corner combo. Uses resources and does stupid damage. | |
A B 2B B Flash Chop Partner C Flash Chop 66 A B 2B B Flash Chop BBQ C Flash Chop A B 2B B Flash Chop A Power Bomb |
A neat grounded combo; suplex is a reset and unavoidable. This is one of the very few combos where you MUST A Power Bomb
. | |
5B [1]B 2C B Slash Elbow BBQ IAD j.[4]B j.B C Slash Elbow 66 66 [1]B 2C B Slash Elbow Partner 66 3C sjc j.B j.B Power Bomb |
Alex can't do much mid-screen but he can do this. With the right partner he'll go full screen, without a good partner it still does damage. Again, the IAD is necessary and the hitbox on C Slash Elbow
makes this possible, and since you're hitting the opponent at a higher angle the wall bounce hits higher, making 66 easier to hit. Be careful with your dashes though; if you go too fast, the opponent may hit the ground instead of the wall and there will be no wall bounce. | |
A B 2B B Flash Chop AB Stun Gun Headbutt AB Stun Gun Headbutt A B B Flash Chop BBQ C Flash Chop A B [1]B 2C C Slash Elbow 3C sjc j.B j.B Power Bomb |
After the second Stun Gun you have to link the A
, and 2B cannot be used as Alex will be pushed far away. The clip cuts off but it's a basic wall bounce to launcher setup. | |
A B 2B B Flash Chop Partner C Flash Chop 66 A B B Flash Chop BBQ C Flash Chop 66 A B B Flash Chop Hyper Bomb |
Suplex Hyper Bomb setup, not much to say here. Good damage. As usual you'd probably be hit with a burst by the first C Flash Chop
. | |
Dive Loops j.B j.C VAR |
Block Strings/Neutral
IAD j.B |
Extremely simple. If your opponent isn't rushing you down, you can toss out a j.B
and be pretty safe. After landing you can Power Bomb
, Knee Smash , call partner, or just check out your opponent. | |
2A [1]B 2C Slash Elbow BBQ j.C |
Good pressure. The j.C
hits overhead and staggers so you can get a free combo if it hits. If it doesn't, you can call partner to safety. | |
Any Normal -> Knee Smash |
Not a block string but a hard read. If your opponent is scared of getting hit with a Power Bomb
, toss out the knee. If you have BBQ you can make it safe if it whiffs and try a falling j.B
. | |
Any Block String -> 3C -> Power Bomb |
This block string loses hard to Advancing Guard, but if you ever get a blocked launcher you can get a free Power Bomb
out of it. | |
j.C VAR |
EXTREMELY RISKY. If you mess up you'll lose a meter and tag in your partner, which I guess is safe but meter is really important in this game. Done properly you can attack in the air with no recovery frames. | |
A [2B ] 2C C Wild Stomp Partner |
Loses to Advancing Guard, but crosses up and stays safe with partner. Can follow up with Power Bomb
or whatever. |