Tatsunoko vs Capcom: Ultimate All Stars/Ryu/Combos: Difference between revisions
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(TvC Ryu Combos done) |
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{{TVC Character Subnav|char=Ryu|sub=1}} | {{TVC Character Subnav|char=Ryu|sub=1}} | ||
===Combos=== | |||
{|class = wikitable style="text-align: center;" | |||
!Move !! Inputs!! Notes | |||
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[[File:Ryu (1).webm|thumb]] | |||
|A B C 3C sjc j.B j.B j.C|| Basic combo | |||
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[[File:Ryu (2).webm|thumb]] | |||
|A B 2B C 6C '''Heavy Tatsu'''|| Easy knockdown combo | |||
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[[File:Ryu (3).webm|thumb]] | |||
|A B 2B C 2C 6C '''Heavy Donkey Kick''' 2B 6C '''Heavy Tatsu'''|| Universal BnB, '''Heavy Donkey''' is the starter for most if not all of his combos, learn this one | |||
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[[File:Ryu (4).webm|thumb]] | |||
|A B 2C C 2C 6C '''Heavy Donkey Kick''' 2B 6C '''Heavy Tatsu''' BBQ 66 A A B 2B C 2C 6C '''Heavy Tatsu'''|| BBQ extension | |||
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[[File:Ryu (5).webm|thumb]] | |||
|'''ShinShoryu''' '''M Tatsu''' 2A 5B C 6C '''Heavy Tatsu'''|| Corner Followup for '''Shin Shoryu''' | |||
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[[File:Ryu (6).webm|thumb]] | |||
|'''Shin Shoryu''' '''Light Hado''' 66 66 B 6C '''Heavy Tatsu'''|| Midscreen followup for '''Shin Shoryu''' | |||
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[[File:Ryu (7).webm|thumb]] | |||
|A B 2B C 6C '''Light Hado''' BBQ '''TK Heavy Tatsu''' A A B 2B C 2C|| Example of Ryu's TK Tatsu follow up, as long as the opponent is grounded he can extend and push to the corner with this | |||
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[[File:Ryu (8).webm|thumb]] | |||
|6B '''Light Donkey Kick''' A B 2B C 2C 6C '''Heavy Tatsu'''|| Follow up from 6B, only '''light donkey kick''' works without baroque, if fully midscreen you can only follow with '''Shinkuu hadouken''' or a partner, but closer to the wall you can run up and combo | |||
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Revision as of 16:09, 12 January 2023
Combos
Move | Inputs | Notes |
---|---|---|
A B C 3C sjc j.B j.B j.C | Basic combo | |
A B 2B C 6C Heavy Tatsu | Easy knockdown combo | |
A B 2B C 2C 6C Heavy Donkey Kick 2B 6C Heavy Tatsu | Universal BnB, Heavy Donkey is the starter for most if not all of his combos, learn this one | |
A B 2C C 2C 6C Heavy Donkey Kick 2B 6C Heavy Tatsu BBQ 66 A A B 2B C 2C 6C Heavy Tatsu | BBQ extension | |
ShinShoryu M Tatsu 2A 5B C 6C Heavy Tatsu | Corner Followup for Shin Shoryu | |
Shin Shoryu Light Hado 66 66 B 6C Heavy Tatsu | Midscreen followup for Shin Shoryu | |
A B 2B C 6C Light Hado BBQ TK Heavy Tatsu A A B 2B C 2C | Example of Ryu's TK Tatsu follow up, as long as the opponent is grounded he can extend and push to the corner with this | |
6B Light Donkey Kick A B 2B C 2C 6C Heavy Tatsu | Follow up from 6B, only light donkey kick works without baroque, if fully midscreen you can only follow with Shinkuu hadouken or a partner, but closer to the wall you can run up and combo |