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| {{TVC Character Subnav|char=Alex |sub=1}} | | {{TVC Character Subnav|char=Alex|sub=1}} |
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| ===Legend===
| | {{TvCComboHeader |
| {| class="wikitable" style="text-align: left; width: 50%;" | | |header=Combos |
| |- | | }} |
| ! colspan="2" | Legend
| | {{TvCCombo |
| |-
| | |video=[[File:Alex basic launch.webm.webm|thumb]] |
| | <span style="color:#87CEEB;">Light Attack (A):</span> || <span style="color:#87CEEB;">Blue</span>
| | |notation={{TvCInput|2b}} {{TvCInput|3c}} {{TvCInput|sjc}} {{TvCInput|jm}} {{TvCInput|jm}} {{TvCInput|hcbx}} |
| |- | | |notes=Absolute basic Alex combo. {{TvC-Colors|red|3C}} has a small hitbox, so if you're spaced out too much or add too many ground hits it'll whiff, however if you're crafty you can just {{TvC-Colors|blue|'''A Power Bomb'''}} if your opponent is in shock of your bad spacing and pretend it was part of your master plan. Example includes the delayed Power Bomb which resets damage scaling so you get the absolute maximum damage out of it. |
| | <span style="color:#FFD700;">Medium Attack (B):</span> || <span style="color:#FFD700;">Yellow</span>
| | }} |
| |- | |
| | <span style="color:#FF6347;">Heavy Attack (C):</span> || <span style="color:#FF6347;">Red</span>
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| |- | |
| | <span style="color:#90EE90;">Special Moves:</span> || <span style="color:#90EE90;">Green</span> | |
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| | <span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">BBQ (Baroque):</span> || <span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">Rainbow</span> | |
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| | <span style="color:#FFFFFF;">Partner Assist:</span> || <span style="color:#FFFFFF;">White</span> | |
| |}
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| ===Combos=== | | {{TvCCombo |
| {| class = "wikitable" style="text-align: center;"
| | |video=[[File:Alex Elbow Slash.webm|thumb]] |
| | |notation={{TvCInput|a}} {{TvCInput|2b}} {{TvCInput|2c}} {{TvCInput|46m}} |
| | |notes=If you need unburstable damage you can try this. |
| | }} |
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| !Move !! Inputs!! Notes
| | {{TvCCombo |
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| | |video=[[File:Alex air to air.webm|thumb]] |
| |[[File:Alex basic launch.webm.webm|thumb]]
| | |notation= {{TvCInput|jb}} {{TvCInput|jb}} {{TvCInput|hcbx}} |
| | {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=3C}}   sjc   {{TvCNotation|type=medium|name=j.B}}   {{TvCNotation|type=medium|name=j.B}}   '''{{TvCNotation|type=special|name=Power Bomb}}'''
| | |notes=Completely basic and braindead air-to-air. If you tag the enemy with {{TvC-Colors|yellow|j.B}} for any reason, you can TK Power Bomb for a free untechable 7K. Keep this deep in your back pocket and use it often. |
| || Absolute basic Alex combo. {{TvCNotation|type=heavy|name=3C}} has a small hitbox, so if you're spaced out too much or add too many ground hits it'll whiff. Example includes the delayed Power Bomb which resets damage scaling so you get the absolute maximum damage out of it. | | }} |
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| |[[File:Alex Elbow Slash.webm|thumb]]
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| | [1]{{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=2C}}   '''{{TvCNotation|type=medium|name=B Slash Elbow}}'''
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| || Quick knockdown. If you have no Baroque and just want to set up oki, this is it. The notation says to charge at {{TvCNotation|type=light|name=A}} but you can start at {{TvCNotation|type=medium|name=B}} and still get Slash Elbow out. If you follow up with reverse IAD {{TvCNotation|type=medium|name=j.B}} you can catch people rolling behind you with a crossup overhead. | |
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| |[[File:Alex wild stomp.webm|thumb]]
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| | [1{{TvCNotation|type=light|name=A}}]   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=2C}}   '''{{TvCNotation|type=special|name=Wild Stomp}}'''
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| || If you need unburstable damage you can try this.
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| |[[File:Alex air to air.webm|thumb]]
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| | {{TvCNotation|type=medium|name=j.B}}   {{TvCNotation|type=medium|name=j.B}}   '''{{TvCNotation|type=special|name=Power Bomb}}''' | |
| || Completely basic and braindead air-to-air. If you tag the enemy with {{TvCNotation|type=medium|name=j.B}} for any reason, you can TK Power Bomb for a free untechable 7K. Keep this deep in your back pocket and use it often.
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| |[[File:Alex IAD B.webm|thumb]]
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| | [1]{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=1C}}   '''{{TvCNotation|type=medium|name=B Slash Elbow}}'''   {{TvCNotation|type=bbq|name=BBQ}}   IAD   {{TvCNotation|type=medium|name=j.B}}   {{TvCNotation|type=medium|name=j.B}}   {{TvCNotation|type=heavy|name=3C}}   sjc   {{TvCNotation|type=medium|name=j.B}}   {{TvCNotation|type=medium|name=j.B}}   '''{{TvCNotation|type=special|name=Power Bomb}}'''
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| || Basic BBQ combo. If you don't IAD the enemy will go too high and any follow-ups will miss. You can attempt to Power Bomb if you whiff the IAD.
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| |[[File:Alex midscreen.webm|thumb]]
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| | [1]{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=1C}}   '''{{TvCNotation|type=heavy|name=C Slash Elbow}}'''   66   66   [1]{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=2C}}   '''{{TvCNotation|type=medium|name=B Slash Elbow}}'''   {{TvCNotation|type=bbq|name=BBQ}}   66   {{TvCNotation|type=light|name=5B}}   {{TvCNotation|type=heavy|name=3C}}   sjc   {{TvCNotation|type=medium|name=j.B}}   {{TvCNotation|type=medium|name=j.B}}   '''{{TvCNotation|type=special|name=Power Bomb}}'''
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| || If you have no Baroque you can snapback after the '''{{TvCNotation|type=medium|name=B Slash Elbow}}''' or just let them hard knockdown for the oki.
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| |[[File:Alex flash.webm|thumb]]
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| | {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   '''{{TvCNotation|type=medium|name=B Flash Chop}}'''   '''Partner'''   '''{{TvCNotation|type=heavy|name=C Flash Chop}}'''   66   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   '''{{TvCNotation|type=medium|name=B Flash Chop}}'''   {{TvCNotation|type=bbq|name=BBQ}}   '''{{TvCNotation|type=heavy|name=C Flash Chop}}'''   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   [1]{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=2C}}   '''{{TvCNotation|type=heavy|name=C Slash Elbow}}'''   {{TvCNotation|type=medium|name=j.B}}   {{TvCNotation|type=medium|name=j.B}}   {{TvCNotation|type=light|name=5B}}   {{TvCNotation|type=heavy|name=3C}}   sjc   {{TvCNotation|type=medium|name=j.B}}   '''{{TvCNotation|type=special|name=Power Bomb}}'''
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| || This is purely a style combo, you will likely be bursted for even trying. However, even before Baroque you're already 20B damage in so it's not that bad. The {{TvCNotation|type=medium|name=j.B}} after '''{{TvCNotation|type=heavy|name=C Slash Elbow}}''' can be omitted and honestly may help with the reset Power Bomb, as hit stun scaling is so severe you have to combo Power Bomb in this combo.
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| |[[File:Alex corner jb.webm|thumb]]
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| | [1]{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=2C}}   '''{{TvCNotation|type=heavy|name=C Slash Elbow}}'''   {{TvCNotation|type=medium|name=j.B}}   {{TvCNotation|type=medium|name=j.B}}   {{TvCNotation|type=medium|name=j.B}}   {{TvCNotation|type=medium|name=j.B}}   '''{{TvCNotation|type=special|name=Power Bomb}}'''
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| || A small but powerful combo you can do for no meter.
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| |[[File:Alex corner optimal.webm|thumb]]
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| | {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   [1]{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=2C}}   '''{{TvCNotation|type=heavy|name=C Slash Elbow}}'''   {{TvCNotation|type=medium|name=j.B}}   {{TvCNotation|type=medium|name=j.B}}   {{TvCNotation|type=light|name=5B}}   [1]{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=2C}}   '''{{TvCNotation|type=medium|name=B Slash Elbow}}'''   '''Partner'''   {{TvCNotation|type=light|name=5B}}   [1]{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=2C}}   '''{{TvCNotation|type=medium|name=B Slash Elbow}}'''   {{TvCNotation|type=light|name=5B}}   {{TvCNotation|type=heavy|name=3C}}   sjc   {{TvCNotation|type=medium|name=j.B}}   '''{{TvCNotation|type=special|name=Power Bomb}}'''
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| || Standard corner combo. Uses resources and does stupid damage.
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| |[[File:Alex suplex.webm|thumb]]
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| | {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   '''{{TvCNotation|type=medium|name=B Flash Chop}}'''   '''Partner'''   '''{{TvCNotation|type=heavy|name=C Flash Chop}}'''   66   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   '''{{TvCNotation|type=medium|name=B Flash Chop}}'''   {{TvCNotation|type=bbq|name=BBQ}}   '''{{TvCNotation|type=heavy|name=C Flash Chop}}'''   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   '''{{TvCNotation|type=medium|name=B Flash Chop}}'''   '''{{TvCNotation|type=light|name=A Power Bomb}}'''
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| || A neat grounded combo; suplex is a reset and unavoidable. This is one of the very few combos where you MUST {{TvCNotation|type=light|name=A Power Bomb}}.
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| |[[File:Alex wall to wall.webm|thumb]]
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| | {{TvCNotation|type=light|name=5B}}   [1]{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=2C}}   '''{{TvCNotation|type=medium|name=B Slash Elbow}}'''   {{TvCNotation|type=bbq|name=BBQ}}   IAD   {{TvCNotation|type=medium|name=j.[4]B}}   {{TvCNotation|type=medium|name=j.B}}   '''{{TvCNotation|type=heavy|name=C Slash Elbow}}'''   66   66   [1]{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=2C}}   '''{{TvCNotation|type=medium|name=B Slash Elbow}}'''   '''Partner'''   66   {{TvCNotation|type=heavy|name=3C}}   sjc   {{TvCNotation|type=medium|name=j.B}}   {{TvCNotation|type=medium|name=j.B}}   '''{{TvCNotation|type=special|name=Power Bomb}}'''
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| || Alex can't do much mid-screen but he can do this. With the right partner he'll go full screen, without a good partner it still does damage. Again, the IAD is necessary and the hitbox on '''{{TvCNotation|type=heavy|name=C Slash Elbow}}''' makes this possible, and since you're hitting the opponent at a higher angle the wall bounce hits higher, making 66 easier to hit. Be careful with your dashes though; if you go too fast, the opponent may hit the ground instead of the wall and there will be no wall bounce.
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| |[[File:Stungun loop.webm|thumb]]
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| | {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   '''{{TvCNotation|type=medium|name=B Flash Chop}}'''   '''{{TvCNotation|type=special|name=AB Stun Gun Headbutt}}'''   '''{{TvCNotation|type=special|name=AB Stun Gun Headbutt}}'''   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   '''{{TvCNotation|type=medium|name=B Flash Chop}}'''   {{TvCNotation|type=bbq|name=BBQ}}   '''{{TvCNotation|type=heavy|name=C Flash Chop}}'''   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   [1]{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=2C}}   '''{{TvCNotation|type=heavy|name=C Slash Elbow}}'''   {{TvCNotation|type=heavy|name=3C}}   sjc   {{TvCNotation|type=medium|name=j.B}}   {{TvCNotation|type=medium|name=j.B}}   '''{{TvCNotation|type=special|name=Power Bomb}}'''
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| || After the second Stun Gun you have to link the {{TvCNotation|type=light|name=A}}, and {{TvCNotation|type=medium|name=2B}} cannot be used as Alex will be pushed far away. The clip cuts off but it's a basic wall bounce to launcher setup.
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| |[[File:Alex backturn level three.webm|thumb]]
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| | {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   '''{{TvCNotation|type=medium|name=B Flash Chop}}'''   '''Partner'''   '''{{TvCNotation|type=heavy|name=C Flash Chop}}'''   66   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   '''{{TvCNotation|type=medium|name=B Flash Chop}}'''   {{TvCNotation|type=bbq|name=BBQ}}   '''{{TvCNotation|type=heavy|name=C Flash Chop}}'''   66   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   '''{{TvCNotation|type=medium|name=B Flash Chop}}'''   '''{{TvCNotation|type=special|name=Hyper Bomb}}'''
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| || Suplex Hyper Bomb setup, not much to say here. Good damage. As usual you'd probably be hit with a burst by the first '''{{TvCNotation|type=heavy|name=C Flash Chop}}'''.
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| |{{#ev:youtube|https://www.youtube.com/watch?v=bkYtMoQPufA|dimensions=300x250}}
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| | Dive Loops   {{TvCNotation|type=medium|name=j.B}}   {{TvCNotation|type=heavy|name=j.C}}   VAR
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| |}
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| {| class = "wikitable" style="text-align: center;"
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| ===Block Strings/Neutral===
| | {{TvCCombo |
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| | |video=[[File:Alex IAD B.webm|thumb]] |
| |[[File:Alex jb blockstring.webm|thumb]] | | |notation= {{TvCInput|2b}} {{TvCInput|2c}} {{TvCInput|46b}} {{TvCInput|bbq}} {{TvCInput|8}} {{TvCInput|iad}} {{TvCInput|jm}} {{TvCInput|jm}} {{TvCInput|3c}} {{TvCInput|sjc}} {{TvCInput|jm}} {{TvCInput|jm}} {{TvCInput|hcbx}} |
| | IAD   {{TvCNotation|type=medium|name=j.B}} | | |notes=Basic BBQ combo. If you don't IAD the enemy will go too high and any follow-ups will miss. You can attempt to Power Bomb if you whiff the IAD. |
| || Extremely simple. If your opponent isn't rushing you down, you can toss out a {{TvCNotation|type=medium|name=j.B}} and be pretty safe. After landing you can '''{{TvCNotation|type=special|name=Power Bomb}}''', '''{{TvCNotation|type=light|name=Knee Smash}}''', call partner, or just check out your opponent. | | }} |
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| |[[File:Alex jc blockstring.webm|thumb]] | | {{TvCCombo |
| | {{TvCNotation|type=light|name=2A}}   [1]{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=2C}}   '''{{TvCNotation|type=medium|name=Slash Elbow}}'''   {{TvCNotation|type=bbq|name=BBQ}}   {{TvCNotation|type=heavy|name=j.C}} | | |video=[[File:Alex midscreen.webm|thumb]] |
| || Good pressure. The {{TvCNotation|type=heavy|name=j.C}} hits overhead and staggers so you can get a free combo if it hits. If it doesn't, you can call partner to safety. | | |notation= {{TvCInput|2b}} {{TvCInput|2c}} {{TvCInput|46c}} {{TvCInput|66}} {{TvCInput|66}} {{TvCInput|2b}} {{TvCInput|2c}} {{TvCInput|46m}} {{TvCInput|bbq}} {{TvCInput|66}} {{TvCInput|b}} {{TvCInput|3c}} {{TvCInput|sjc}} {{TvCInput|jm}} {{TvCInput|jm}} {{TvCInput|hcbx}} |
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| | |notes=If you have no Baroque you can snapback after the {{TvC-Colors|yellow|'''B Slash Elbow'''}} or just let them hard knockdown for the oki. |
| |[[File:Alex knee drop.webm|thumb]] | | }} |
| | Any Normal ->   '''{{TvCNotation|type=light|name=Knee Smash}}''' | | |
| || Not a block string but a hard read. If your opponent is scared of getting hit with a '''{{TvCNotation|type=special|name=Power Bomb}}''', toss out the knee. If you have {{TvCNotation|type=bbq|name=BBQ}} you can make it safe if it whiffs and try a falling {{TvCNotation|type=medium|name=j.B}}. | | {{TvCCombo |
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| | |video=[[File:Alex flash.webm|thumb]] |
| |[[File:Alex powerbomb blockstring.webm|thumb]] | | |notation= {{TvCInput|A}} {{TvCInput|B}} {{TvCInput|2B}} {{TvCInput|236b}} {{TvCInput|p}} {{TvCInput|236c}} {{TvCInput|66}} {{TvCInput|A}} {{TvCInput|B}} {{TvCInput|2m}} {{TvCInput|236m}} {{TvCInput|bbq}} {{TvCInput|236c}} {{TvCInput|a}} {{TvCInput|b}} {{TvCInput|2b}} {{TvCInput|2c}} {{TvCInput|46c}} {{TvCInput|jb}} {{TvCInput|jb}} {{TvCInput|b}} {{TvCInput|3c}} {{TvCInput|sjc}} {{TvCInput|jm}} {{TvCInput|hcbx}} |
| | '''{{TvCNotation|type=medium|name=Any Block String}}'''   ->   {{TvCNotation|type=heavy|name=3C}}   ->   '''{{TvCNotation|type=special|name=Power Bomb}}''' | | |notes=This is purely a style combo, you will likely be bursted for even trying. However, even before Baroque you're already 20B damage in so it's not that bad. The {{TvC-Colors|yellow|j.B}} after {{TvC-Colors|red|'''C Slash Elbow'''}} can be omitted and honestly may help with the reset Power Bomb, as hit stun scaling is so severe you have to combo Power Bomb in this combo. |
| || This block string loses hard to Advancing Guard, but if you ever get a blocked launcher you can get a free '''{{TvCNotation|type=special|name=Power Bomb}}''' out of it. | | }} |
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| |[[File:Alex var blockstring.webm|thumb]] | | {{TvCCombo |
| | {{TvCNotation|type=heavy|name=j.C}}   VAR | | |video=[[File:Alex corner jb.webm|thumb]] |
| || EXTREMELY RISKY. If you mess up you'll lose a meter and tag in your partner, which I guess is safe but meter is really important in this game. Done properly you can attack in the air with no recovery frames. | | |notation= {{TvCInput|2B}} {{TvCInput|2C}} {{TvCInput|46c}} {{TvCInput|jb}} {{TvCInput|jb}} {{TvCInput|jb}} {{TvCInput|jb}} {{TvCInput|hcbx}} |
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| | |notes=A small but powerful combo you can do for no meter. |
| |[[File:Alex wild blockstring.webm|thumb]] | | }} |
| | {{TvCNotation|type=light|name=A}}   [{{TvCNotation|type=medium|name=2B}}]   {{TvCNotation|type=heavy|name=2C}}   '''{{TvCNotation|type=heavy|name=C Wild Stomp}}'''   '''Partner''' | | |
| || Loses to Advancing Guard, but crosses up and stays safe with partner. Can follow up with '''{{TvCNotation|type=special|name=Power Bomb}}''' or whatever. | | {{TvCCombo |
| |}
| | |video=[[File:Alex corner optimal.webm|thumb]] |
| | |notation= {{TvCInput|a}} {{TvCInput|b}} {{TvCInput|2b}} {{TvCInput|2c}} {{TvCInput|46c}} {{TvCInput|jb}} {{TvCInput|jb}} {{TvCInput|b}} {{TvCInput|2c}} {{TvCInput|46b}} {{TvCInput|p}} {{TvCInput|b}} {{TvCInput|2b}} {{TvCInput|2c}} {{TvCInput|46b}} {{TvCInput|bbq}} {{TvCInput|b}} {{TvCInput|3c}} {{TvCInput|sjc}} {{TvCInput|jb}} {{TvCInput|hcbx}} |
| | |notes=Standard corner combo. Uses resources and does stupid damage. |
| | }} |
| | |
| | {{TvCCombo |
| | |video=[[File:Alex suplex.webm|thumb]] |
| | |notation= {{TvCInput|A}} {{TvCInput|B}} {{TvCInput|2B}} {{TvCInput|236B}} {{TvCInput|P}} {{TvCInput|236C}} {{TvCInput|66}} {{TvCInput|A}} {{TvCInput|B}} {{TvCInput|2B}} {{TvCInput|236B}} {{TvCInput|bbq}} {{TvCInput|236C}} {{TvCInput|A}} {{TvCInput|B}} {{TvCInput|2B}} {{TvCInput|236B}} {{TvCInput|63214A}} |
| | |notes=A neat grounded combo; suplex is a reset and unavoidable. This is one of the very few combos where you MUST use {{TvC-Colors|blue|'''A Power Bomb'''}}. |
| | }} |
| | |
| | {{TvCCombo |
| | |video=[[File:Alex wall to wall.webm|thumb]] |
| | |notation={{TvCInput|B}} {{TvCInput|2B}} {{TvCInput|2C}} {{TvCInput|46B}} {{TvCInput|bbq}} {{TvCInput|8}} {{TvCInput|iad}} {{TvCInput|B}} {{TvCInput|46C}} {{TvCInput|66}} {{TvCInput|66}} {{TvCInput|2B}} {{TvCInput|2C}} {{TvCInput|46B}} {{TvCInput|p}} {{TvCInput|66}} {{TvCInput|3C}} {{TvCInput|sjc}} {{TvCInput|jb}} {{TvCInput|jb}} {{TvCInput|63214x}} |
| | |notes=Alex can't do much mid-screen but he can do this. With the right partner he'll go full screen, without a good partner it still does damage. Again, the IAD is necessary and the hitbox on {{TvC-Colors|red|'''C Slash Elbow'''}} makes this possible, and since you're hitting the opponent at a higher angle the wall bounce hits higher, making 66 easier to hit. Be careful with your dashes though; if you go too fast, the opponent may hit the ground instead of the wall and there will be no wall bounce. |
| | }} |
| | |
| | {{TvCCombo |
| | |video=[[File:Stungun loop.webm|thumb]] |
| | |notation= {{TvCInput|A}} {{TvCInput|B}} {{TvCInput|2B}} {{TvCInput|236B}} {{TvCInput|421A}} {{TvCInput|plus}} {{TvCInput|B}} {{TvCInput|421A}} {{TvCInput|plus}} {{TvCInput|B}} {{TvCInput|A}} {{TvCInput|B}} {{TvCInput|236B}} {{TvCInput|bbq}} {{TvCInput|236C}} {{TvCInput|A}} {{TvCInput|B}} {{TvCInput|2B}} {{TvCInput|2C}} {{TvCInput|46C}} {{TvCInput|3c}} {{TvCInput|sjc}} {{TvCInput|jb}} {{TvCInput|jb}} {{TvCInput|hcbx}}. |
| | |notes=After the second Stun Gun you have to link the {{TvC-Colors|blue|A}}, and {{TvC-Colors|yellow|2B}} cannot be used as Alex will be pushed far away. The clip cuts off but it's a basic wall bounce to launcher setup. |
| | }} |
| | |
| | {{TvCCombo |
| | |video=[[File:Alex backturn level three.webm|thumb]] |
| | |notation={{TvCInput|A}} {{TvCInput|B}} {{TvCInput|2B}} {{TvCInput|236b}} {{TvCInput|p}} {{TvCInput|236c}} {{TvCInput|66}} {{TvCInput|a}} {{TvCInput|b}} {{TvCInput|236b}} {{TvCInput|bbq}} {{TvCInput|236c}} {{TvCInput|66}} {{TvCInput|a}} {{TvCInput|b}} {{TvCInput|236b}}{{TvCInput|360xx}} |
| | |notes=Suplex Hyper Bomb setup, not much to say here. Good damage. As usual you'd probably be hit with a burst by the first {{TvC-Colors|red|'''C Flash Chop'''}}. |
| | }} |
| | |
| | {{TvCCombo |
| | |video={{#ev:youtube|https://www.youtube.com/watch?v=bkYtMoQPufA|dimensions=300x250}} |
| | |notation=[ {{TvCInput|jb}} {{TvCInput|236p}}] repeating |
| | |notes=A really dumb loop you can do, there are a few ways to set it up, after B Elbow slash, BBQ IAD into j.B, then hold 7 and start the loop, or if doing C Elbow slash, you can juggle with j.B j.B *land* j.B j.B then start the loop from there. Holding 7 increases your chances. Doesn't work on lightan, but works very well on PTX, you can even use j.A to help push him upwards for positioning |
| | }} |
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| {{Navbox-TVC}} | | {{Navbox-TVC}} |
| [[Category: Tatsunoko vs Capcom: Ultimate All Stars]] | | [[Category: Tatsunoko vs Capcom: Ultimate All Stars]] |