Tatsunoko vs Capcom: Ultimate All Stars/Alex/Combos: Difference between revisions

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===No Resources===
{{TVC Character Subnav|char=Alex|sub=1}}
*2A 2B [1]C '''''B Elbow'''''
*2A 2B [1]C '''''X Stomp''''' (A for same side, C for crossup)
*2B 3C sjc j.B j.B '''''Powerbomb''''' (delay the '''''Powerbomb''''' for the reset)
*2B [1]C  '''''C Elbow''''' 66 66 3C j.B j.B '''''Powerbomb'''''
*(Corner) 2B [1]C '''''C Elbow''''' j.B j.B 5B 3C j.B j.B '''''Powerbomb'''''


===Resources===
{{TvCComboHeader
====Elbow Slash====
|header=Combos
=====Easier=====
}}
2A 2B [1]C '''''B Slash''''' BBQ 3C sjc j.B j.B '''''Powerbomb'''''
{{TvCCombo
2A 2B [1]C '''''C Slash''''' 66 66 2B [1] C '''''B Slash''''' BBQ 3C sjc j.B j.B '''''Powerbomb'''''
|video=[[File:Alex basic launch.webm.webm|thumb]]
|notation={{TvCInput|2b}} {{TvCInput|3c}} {{TvCInput|sjc}} {{TvCInput|jm}} {{TvCInput|jm}} {{TvCInput|hcbx}}
|notes=Absolute basic Alex combo. {{TvC-Colors|red|3C}} has a small hitbox, so if you're spaced out too much or add too many ground hits it'll whiff, however if you're crafty you can just {{TvC-Colors|blue|'''A Power Bomb'''}} if your opponent is in shock of your bad spacing and pretend it was part of your master plan. Example includes the delayed Power Bomb which resets damage scaling so you get the absolute maximum damage out of it.
}}


====Stungun====
{{TvCCombo
A B 2B '''''B Flash Chop'''''  '''''A+B Stungun Headbutt'''''  '''''A+B Stungun Headbutt''''' A B 2B '''''B Flash Chop'''''  '''''A+B Stungun Headbutt'''''  '''''A+B Stungun Headbutt''''' A B 2B '''''B Flash Chop'''''  BBQ '''''C Flash chop''''' A B 2B '''''B Flash Chop'''''  Partner (grounded)  '''''C Flash chop''''' A B 2B '''''B Flash Chop''''' '''''A+B Stungun Headbutt''''' 3C sjc j.B j.B '''''Powerbomb'''''
|video=[[File:Alex Elbow Slash.webm|thumb]]
====Flash Chop====
|notation={{TvCInput|a}} {{TvCInput|2b}} {{TvCInput|2c}} {{TvCInput|46m}}
A B 2B '''''B Flash Chop''''' bbq '''''C Flash Chop'''''  2A 2B [1]C '''''C Slash''''' 66 66 j.B '''''Powerbomb'''''
|notes=If you need unburstable damage you can try this.
A B 2B '''''B Flash Chop''''' partner '''''C Flash Chop''''' A B 2B '''''B Flash Chop''''' bbq '''''C Flash Chop''''' 2A 2B '''''B Flash Chop''''' '''''A+B Stungun headbutt''''' 2B [1]C '''''C Elbow Slash''''' 66 3C sjc j.B j.B '''''Powerbomb'''''
}}
 
{{TvCCombo
|video=[[File:Alex air to air.webm|thumb]]
|notation= {{TvCInput|jb}} {{TvCInput|jb}} {{TvCInput|hcbx}}
|notes=Completely basic and braindead air-to-air. If you tag the enemy with {{TvC-Colors|yellow|j.B}} for any reason, you can TK Power Bomb for a free untechable 7K. Keep this deep in your back pocket and use it often.
}}
 
{{TvCCombo
|video=[[File:Alex IAD B.webm|thumb]]
|notation= {{TvCInput|2b}} {{TvCInput|2c}} {{TvCInput|46b}} {{TvCInput|bbq}} {{TvCInput|8}} {{TvCInput|iad}} {{TvCInput|jm}} {{TvCInput|jm}} {{TvCInput|3c}} {{TvCInput|sjc}} {{TvCInput|jm}} {{TvCInput|jm}} {{TvCInput|hcbx}}
|notes=Basic BBQ combo. If you don't IAD the enemy will go too high and any follow-ups will miss. You can attempt to Power Bomb if you whiff the IAD.
}}
 
{{TvCCombo
|video=[[File:Alex midscreen.webm|thumb]]
|notation= {{TvCInput|2b}} {{TvCInput|2c}} {{TvCInput|46c}} {{TvCInput|66}} {{TvCInput|66}} {{TvCInput|2b}} {{TvCInput|2c}} {{TvCInput|46m}} {{TvCInput|bbq}} {{TvCInput|66}} {{TvCInput|b}} {{TvCInput|3c}} {{TvCInput|sjc}} {{TvCInput|jm}} {{TvCInput|jm}} {{TvCInput|hcbx}}
|notes=If you have no Baroque you can snapback after the {{TvC-Colors|yellow|'''B Slash Elbow'''}} or just let them hard knockdown for the oki.
}}
 
{{TvCCombo
|video=[[File:Alex flash.webm|thumb]]
|notation= {{TvCInput|A}} {{TvCInput|B}} {{TvCInput|2B}} {{TvCInput|236b}} {{TvCInput|p}} {{TvCInput|236c}} {{TvCInput|66}} {{TvCInput|A}} {{TvCInput|B}} {{TvCInput|2m}} {{TvCInput|236m}} {{TvCInput|bbq}} {{TvCInput|236c}} {{TvCInput|a}} {{TvCInput|b}} {{TvCInput|2b}} {{TvCInput|2c}} {{TvCInput|46c}} {{TvCInput|jb}} {{TvCInput|jb}} {{TvCInput|b}} {{TvCInput|3c}} {{TvCInput|sjc}} {{TvCInput|jm}} {{TvCInput|hcbx}}
|notes=This is purely a style combo, you will likely be bursted for even trying. However, even before Baroque you're already 20B damage in so it's not that bad. The {{TvC-Colors|yellow|j.B}} after {{TvC-Colors|red|'''C Slash Elbow'''}} can be omitted and honestly may help with the reset Power Bomb, as hit stun scaling is so severe you have to combo Power Bomb in this combo.
}}
 
{{TvCCombo
|video=[[File:Alex corner jb.webm|thumb]]
|notation= {{TvCInput|2B}} {{TvCInput|2C}} {{TvCInput|46c}} {{TvCInput|jb}} {{TvCInput|jb}} {{TvCInput|jb}} {{TvCInput|jb}} {{TvCInput|hcbx}}
|notes=A small but powerful combo you can do for no meter.
}}
 
{{TvCCombo
|video=[[File:Alex corner optimal.webm|thumb]]
|notation= {{TvCInput|a}} {{TvCInput|b}} {{TvCInput|2b}} {{TvCInput|2c}} {{TvCInput|46c}} {{TvCInput|jb}} {{TvCInput|jb}} {{TvCInput|b}} {{TvCInput|2c}} {{TvCInput|46b}} {{TvCInput|p}} {{TvCInput|b}} {{TvCInput|2b}} {{TvCInput|2c}} {{TvCInput|46b}} {{TvCInput|bbq}} {{TvCInput|b}} {{TvCInput|3c}} {{TvCInput|sjc}} {{TvCInput|jb}} {{TvCInput|hcbx}}
|notes=Standard corner combo. Uses resources and does stupid damage.
}}
 
{{TvCCombo
|video=[[File:Alex suplex.webm|thumb]]
|notation= {{TvCInput|A}} {{TvCInput|B}} {{TvCInput|2B}} {{TvCInput|236B}} {{TvCInput|P}} {{TvCInput|236C}} {{TvCInput|66}} {{TvCInput|A}} {{TvCInput|B}} {{TvCInput|2B}} {{TvCInput|236B}} {{TvCInput|bbq}} {{TvCInput|236C}} {{TvCInput|A}} {{TvCInput|B}} {{TvCInput|2B}} {{TvCInput|236B}} {{TvCInput|63214A}}
|notes=A neat grounded combo; suplex is a reset and unavoidable. This is one of the very few combos where you MUST use {{TvC-Colors|blue|'''A Power Bomb'''}}.
}}
 
{{TvCCombo
|video=[[File:Alex wall to wall.webm|thumb]]
|notation={{TvCInput|B}} {{TvCInput|2B}} {{TvCInput|2C}} {{TvCInput|46B}} {{TvCInput|bbq}} {{TvCInput|8}} {{TvCInput|iad}} {{TvCInput|B}} {{TvCInput|46C}} {{TvCInput|66}} {{TvCInput|66}} {{TvCInput|2B}} {{TvCInput|2C}} {{TvCInput|46B}} {{TvCInput|p}} {{TvCInput|66}} {{TvCInput|3C}} {{TvCInput|sjc}} {{TvCInput|jb}} {{TvCInput|jb}} {{TvCInput|63214x}}
|notes=Alex can't do much mid-screen but he can do this. With the right partner he'll go full screen, without a good partner it still does damage. Again, the IAD is necessary and the hitbox on {{TvC-Colors|red|'''C Slash Elbow'''}} makes this possible, and since you're hitting the opponent at a higher angle the wall bounce hits higher, making 66 easier to hit. Be careful with your dashes though; if you go too fast, the opponent may hit the ground instead of the wall and there will be no wall bounce.
}}
 
{{TvCCombo
|video=[[File:Stungun loop.webm|thumb]]
|notation= {{TvCInput|A}} {{TvCInput|B}} {{TvCInput|2B}} {{TvCInput|236B}} {{TvCInput|421A}} {{TvCInput|plus}} {{TvCInput|B}} {{TvCInput|421A}} {{TvCInput|plus}} {{TvCInput|B}} {{TvCInput|A}} {{TvCInput|B}} {{TvCInput|236B}} {{TvCInput|bbq}} {{TvCInput|236C}} {{TvCInput|A}} {{TvCInput|B}} {{TvCInput|2B}} {{TvCInput|2C}} {{TvCInput|46C}} {{TvCInput|3c}} {{TvCInput|sjc}} {{TvCInput|jb}} {{TvCInput|jb}} {{TvCInput|hcbx}}.
|notes=After the second Stun Gun you have to link the {{TvC-Colors|blue|A}}, and {{TvC-Colors|yellow|2B}} cannot be used as Alex will be pushed far away. The clip cuts off but it's a basic wall bounce to launcher setup.
}}
 
{{TvCCombo
|video=[[File:Alex backturn level three.webm|thumb]]
|notation={{TvCInput|A}} {{TvCInput|B}} {{TvCInput|2B}} {{TvCInput|236b}} {{TvCInput|p}} {{TvCInput|236c}} {{TvCInput|66}} {{TvCInput|a}} {{TvCInput|b}} {{TvCInput|236b}} {{TvCInput|bbq}} {{TvCInput|236c}} {{TvCInput|66}} {{TvCInput|a}} {{TvCInput|b}} {{TvCInput|236b}}{{TvCInput|360xx}}
|notes=Suplex Hyper Bomb setup, not much to say here. Good damage. As usual you'd probably be hit with a burst by the first {{TvC-Colors|red|'''C Flash Chop'''}}.
}}
 
{{TvCCombo
|video={{#ev:youtube|https://www.youtube.com/watch?v=bkYtMoQPufA|dimensions=300x250}}
|notation=[ {{TvCInput|jb}} {{TvCInput|236p}}] repeating
|notes=A really dumb loop you can do, there are a few ways to set it up, after B Elbow slash, BBQ IAD into j.B, then hold 7 and start the loop, or if doing C Elbow slash, you can juggle with j.B j.B *land* j.B j.B then start the loop from there. Holding 7 increases your chances. Doesn't work on lightan, but works very well on PTX, you can even use j.A to help push him upwards for positioning
}}
 
{{Navbox-TVC}}
[[Category: Tatsunoko vs Capcom: Ultimate All Stars]]

Latest revision as of 11:45, 30 December 2024


Combos

Combos

Video Notation Notes

TVC-2.png TVC-M.png TVC-3.png TVC-H.png TVC-SJC.png j.TVC-M.png j.TVC-M.png TVC-63214.png TVC-AT.png

Absolute basic Alex combo. 3C has a small hitbox, so if you're spaced out too much or add too many ground hits it'll whiff, however if you're crafty you can just A Power Bomb if your opponent is in shock of your bad spacing and pretend it was part of your master plan. Example includes the delayed Power Bomb which resets damage scaling so you get the absolute maximum damage out of it.
Video Notation Notes

TVC-L.png TVC-2.png TVC-M.png TVC-2.png TVC-H.png TVC-4.png TVC-charge.png TVC-6.png TVC-M.png

If you need unburstable damage you can try this.
Video Notation Notes

j.TVC-M.png j.TVC-M.png TVC-63214.png TVC-AT.png

Completely basic and braindead air-to-air. If you tag the enemy with j.B for any reason, you can TK Power Bomb for a free untechable 7K. Keep this deep in your back pocket and use it often.
Video Notation Notes

TVC-2.png TVC-M.png TVC-2.png TVC-H.png TVC-4.png TVC-charge.png TVC-6.png TVC-M.png TVC-baroque.png TVC-8.png j.TVC-6.png TVC-6.png j.TVC-M.png j.TVC-M.png TVC-3.png TVC-H.png TVC-SJC.png j.TVC-M.png j.TVC-M.png TVC-63214.png TVC-AT.png

Basic BBQ combo. If you don't IAD the enemy will go too high and any follow-ups will miss. You can attempt to Power Bomb if you whiff the IAD.
Video Notation Notes

TVC-2.png TVC-M.png TVC-2.png TVC-H.png TVC-4.png TVC-charge.png TVC-6.png TVC-H.png TVC-6.png TVC-6.png TVC-6.png TVC-6.png TVC-2.png TVC-M.png TVC-2.png TVC-H.png TVC-4.png TVC-charge.png TVC-6.png TVC-M.png TVC-baroque.png TVC-6.png TVC-6.png TVC-M.png TVC-3.png TVC-H.png TVC-SJC.png j.TVC-M.png j.TVC-M.png TVC-63214.png TVC-AT.png

If you have no Baroque you can snapback after the B Slash Elbow or just let them hard knockdown for the oki.
Video Notation Notes

TVC-L.png TVC-M.png TVC-2.png TVC-M.png TVC-236.png TVC-M.png TVC-P.png TVC-236.png TVC-H.png TVC-6.png TVC-6.png TVC-L.png TVC-M.png

TVC-236.png TVC-M.png TVC-baroque.png TVC-236.png TVC-H.png TVC-L.png TVC-M.png TVC-2.png TVC-M.png TVC-2.png TVC-H.png TVC-4.png TVC-charge.png TVC-6.png TVC-H.png j.TVC-M.png j.TVC-M.png TVC-M.png TVC-3.png TVC-H.png TVC-SJC.png j.TVC-M.png TVC-63214.png TVC-AT.png

This is purely a style combo, you will likely be bursted for even trying. However, even before Baroque you're already 20B damage in so it's not that bad. The j.B after C Slash Elbow can be omitted and honestly may help with the reset Power Bomb, as hit stun scaling is so severe you have to combo Power Bomb in this combo.
Video Notation Notes

TVC-2.png TVC-M.png TVC-2.png TVC-H.png TVC-4.png TVC-charge.png TVC-6.png TVC-H.png j.TVC-M.png j.TVC-M.png j.TVC-M.png j.TVC-M.png TVC-63214.png TVC-AT.png

A small but powerful combo you can do for no meter.
Video Notation Notes

TVC-L.png TVC-M.png TVC-2.png TVC-M.png TVC-2.png TVC-H.png TVC-4.png TVC-charge.png TVC-6.png TVC-H.png j.TVC-M.png j.TVC-M.png TVC-M.png TVC-2.png TVC-H.png TVC-4.png TVC-charge.png TVC-6.png TVC-M.png TVC-P.png TVC-M.png TVC-2.png TVC-M.png TVC-2.png TVC-H.png TVC-4.png TVC-charge.png TVC-6.png TVC-M.png TVC-baroque.png TVC-M.png TVC-3.png TVC-H.png TVC-SJC.png j.TVC-M.png TVC-63214.png TVC-AT.png

Standard corner combo. Uses resources and does stupid damage.
Video Notation Notes

TVC-L.png TVC-M.png TVC-2.png TVC-M.png TVC-236.png TVC-M.png TVC-P.png TVC-236.png TVC-H.png TVC-6.png TVC-6.png TVC-L.png TVC-M.png TVC-2.png TVC-M.png TVC-236.png TVC-M.png TVC-baroque.png TVC-236.png TVC-H.png TVC-L.png TVC-M.png TVC-2.png TVC-M.png TVC-236.png TVC-M.png TVC-63214.png TVC-L.png

A neat grounded combo; suplex is a reset and unavoidable. This is one of the very few combos where you MUST use A Power Bomb.
Video Notation Notes

TVC-M.png TVC-2.png TVC-M.png TVC-2.png TVC-H.png TVC-4.png TVC-charge.png TVC-6.png TVC-M.png TVC-baroque.png TVC-8.png j.TVC-6.png TVC-6.png TVC-M.png TVC-4.png TVC-charge.png TVC-6.png TVC-H.png TVC-6.png TVC-6.png TVC-6.png TVC-6.png TVC-2.png TVC-M.png TVC-2.png TVC-H.png TVC-4.png TVC-charge.png TVC-6.png TVC-M.png TVC-P.png TVC-6.png TVC-6.png TVC-3.png TVC-H.png TVC-SJC.png j.TVC-M.png j.TVC-M.png TVC-63214.png TVC-AT.png

Alex can't do much mid-screen but he can do this. With the right partner he'll go full screen, without a good partner it still does damage. Again, the IAD is necessary and the hitbox on C Slash Elbow makes this possible, and since you're hitting the opponent at a higher angle the wall bounce hits higher, making 66 easier to hit. Be careful with your dashes though; if you go too fast, the opponent may hit the ground instead of the wall and there will be no wall bounce.
Video Notation Notes

TVC-L.png TVC-M.png TVC-2.png TVC-M.png TVC-236.png TVC-M.png TVC-421.png TVC-L.png TVC-plus.png TVC-M.png TVC-421.png TVC-L.png TVC-plus.png TVC-M.png TVC-L.png TVC-M.png TVC-236.png TVC-M.png TVC-baroque.png TVC-236.png TVC-H.png TVC-L.png TVC-M.png TVC-2.png TVC-M.png TVC-2.png TVC-H.png TVC-4.png TVC-charge.png TVC-6.png TVC-H.png TVC-3.png TVC-H.png TVC-SJC.png j.TVC-M.png j.TVC-M.png TVC-63214.png TVC-AT.png.

After the second Stun Gun you have to link the A, and 2B cannot be used as Alex will be pushed far away. The clip cuts off but it's a basic wall bounce to launcher setup.
Video Notation Notes

TVC-L.png TVC-M.png TVC-2.png TVC-M.png TVC-236.png TVC-M.png TVC-P.png TVC-236.png TVC-H.png TVC-6.png TVC-6.png TVC-L.png TVC-M.png TVC-236.png TVC-M.png TVC-baroque.png TVC-236.png TVC-H.png TVC-6.png TVC-6.png TVC-L.png TVC-M.png TVC-236.png TVC-M.png TVC-360.png TVC-AT.png TVC-AT.png

Suplex Hyper Bomb setup, not much to say here. Good damage. As usual you'd probably be hit with a burst by the first C Flash Chop.
Video Notation Notes
[

j.TVC-M.png TVC-236.png TVC-P.png] repeating

A really dumb loop you can do, there are a few ways to set it up, after B Elbow slash, BBQ IAD into j.B, then hold 7 and start the loop, or if doing C Elbow slash, you can juggle with j.B j.B *land* j.B j.B then start the loop from there. Holding 7 increases your chances. Doesn't work on lightan, but works very well on PTX, you can even use j.A to help push him upwards for positioning

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