Tatsunoko vs Capcom: Ultimate All Stars/Roll/Combos

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Combos

Move Inputs Notes
[1]A 2A 2B 2C Roll Mop up (Mashed) BBQ Roll Mop up (Mashed) Roll Mop up Turbo A ton of unburstable damage, roll mop up turbo is extremely unsafe so go for the kill or DHC or at the very least have a burst stocked
A B C 3C sjc j.B j.B j.C Roll Mop up Turbo You can do a regular mop up instead of turbo to be safe
(Mop Charge Stocked) A B 2B C 3C sjc j.B j.B Roll Swing 66 3C j.B j.B j.C Roll Mop up Turbo Again you can regular mop up, any roll swing works when the mop is charged, her easiest midscreen relaunch
(Mop Charge Stocked) A B 2B C Roll Swing Roll Mop up Turbo Quick confirm to super
B 2B 3C sjc j.B Medium Roll Swing BBQ Air dash j.M 3C sjc j.B j.B Roll Swing Roll's midscreen relaunch, the j.M is a very tight link and has to hit right before Roll touches the ground
Roll Swing Roll Splash Roll Super Mop Up Turbo Another easy confirm
A B 2B C 3C sjc j.A j.B j.B Medium Roll Swing j.B 3C sjc j.B j.B Medium Roll Swing Roll Mop up Roll Mop up Turbo Corner relaunch, again Roll has to basically be touching the ground when the j.M is active
6B Medium Roll Swing Roll Mop up Turbo Sneaky setup to hit the super, you can omit the roll swing and just use her level 3 to be safe but if you need the kill here's a quick one
Roll infinite, Only works on tall characters -



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