Combos
Combos
Video | Notation | Notes |
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A B 3C sjc j.B j.B j.C | The absolute bare minimum of a combo, basic magic series. |
Video | Notation | Notes |
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2C BBQ j.B TK A Divekick air dash j.B j.B TK A Divekick air dash j.B j.B TK A Divekick air dash j.B 5B 3C sjc j.B j.B j.C | Easiest starter to his BnB, 2C BBQ j.B enters his divekick loops. The input for the TK divekick is just 2148X, learn it if you want to do damage. For a more formal explanation of a TK (or Tiger Knee motion), look here. |
Video | Notation | Notes |
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6B A Guts Upper BBQ j.B TK B Divekick air dash j.B 5B 3C sjc j.B j.B j.C | Same thing as the combo above, this is mostly useful if 6B is done from a tardy counter, and given how defense works in this game it's almost certain you'll have BBQ to spare. |
Video | Notation | Notes |
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6C IAD j.B 5B 3C A Divekick TK A Divekick TK A Divekick TK A Divekick air dash 5B 3C sjc j.B j.B j.C | The timing after 6C is strict, but it's a good baroqueless way to do divekicks. Again, this is optimal through tardy counter as a raw grounded 6C rarely lands. In any combo that requires 4 divekicks, the first one should not be tiger knee'd under any scenario, or you will walk away with 3 kicks. |
Video | Notation | Notes |
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6C IAD j.B 5B 3C sjc j.B j.B j.C | This is just an easier execution of the combo above. |
Video | Notation | Notes |
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Final Guts Bullet 5B 3C sjc j.B j.B j.C | This is corner only; however, if you use Final Guts Upper, you can launch from midscreen. |
Video | Notation | Notes |
---|---|---|
5B 3C j.B j.B B Divekick TK B Divekick TK B Divekick TK B Divekick 88 j.B 5B 3C sjc j.B j.B Light Guts Bullet Super Guts Bullet | Midscreen divekicks, pretty standard. |