Tatsunoko vs Capcom: Ultimate All Stars/Ryu/Combos

From SuperCombo Wiki

Legend

Legend
Light Attack (A) Blue
Medium Attack (B) Yellow
Heavy Attack (C) Red
Special Moves Green
BBQ (Baroque) Rainbow
Partner Assist White

Combos

Move Inputs Notes

ABC3C   sjc   j.B   j.B   j.C

Basic combo.

ABC6CC Tatsu

Easy knockdown combo.

AB2BC2C6CC Donkey Kick2B6CC Tatsu

Universal BnB. C Donkey Kick is the starter for most of his combos; learn this one.

AB2BC2C6CC Donkey Kick2B6CC TatsuBBQ   66   AAB2BC2C6CC Tatsu

BBQ extension.

Shin ShoryuB Tatsu2A5BC6CC Tatsu

Corner follow-up for Shin Shoryu.

Shin ShoryuA Hado   66   66   B6CC Tatsu

Midscreen follow-up for Shin Shoryu.

AB2BC6CA HadoBBQTK C TatsuAAB2BC2C6CC Donkey KickAAB2BC2C6CC Tatsu

Example of Ryu's TK Tatsu follow-up; as long as the opponent is grounded, he can extend and push to the corner with this.

6BA Donkey Kick

Follow-up from 6B; only Light Donkey Kick works without Baroque. If fully midscreen, you can only follow with Shinkuu Hadouken or a partner, but closer to the wall you can run up and combo.

Resets

Move Inputs Notes

AAB2BC2C6CHeavy Donkey Kick2B6BLight Donkey KickBBQ   66   66   ABC6CHeavy Tatsu

Any time Ryu does 5B or 2B he's able to reset with 6B. It's not impossible to react to, but if the opponent is overwhelmed, they may be caught slipping. With BBQ, you can make the reset safe with 6B -> Hadouken --> BBQ but that's the risk you take with a reset.

Game Navigation

General

Capcom Characters

Tatsunoko Characters

Giants