Tatsunoko vs Capcom: Ultimate All Stars/Ken the Eagle/Combos

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Legend

Legend
Light Attack (A) Blue
Medium Attack (B) Yellow
Heavy Attack (C) Red
BBQ (Baroque) Rainbow
Partner Assist White

Combos

Move Inputs Notes

AB2BC2CA Bird ShootBBQAC   sjc   j.B   j.BEagle RushBird Smash

6B(air) A Bird ShootAC3C   sjc   j.B   j.BEagle RushBird Smash

The bird shoot has to be done mid-6B to keep Ken airborne; if done incorrectly, he’ll fly full screen, which is safe, but no follow-up.

AB2B2CC Bird Shoot   j.A   j.B   j.B   j.BC Bird ShootBBQ   j.BC Bird ShootBird Smash

6B   (air)   A Bird ShootAC3C   j.B   j.B   7   j.B   j.BB Bird ShootBBQ   j.B   jc   j.B   j.BC Bird ShootBird Smash

Canceling the 3C with a super jump gives a height damage boost, but normal jump allows for partner usage and Random Flight mixups.

AAB2BCB Bird Shoot   j.A   j.B3C   j.B   j.B   7   j.B   j.BC Bird ShootBird Smash

Works midscreen and corner, BUT opponent must be standing. Spacing is critical for this combo.

Resets

Move Inputs Notes

6B   (air)   A Bird ShootACB Random Flight   j.B   j.BA Bird ShootPartnerAAB2BCB Bird Shoot   j.A   j.B3C   j.B   j.B   7   j.B   j.BC Bird ShootBird Smash

Combining Random Flight chains with crossup partner setups can confuse opponents for extended pressure.

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