Tatsunoko vs Capcom: Ultimate All Stars/Ken the Eagle/Combos

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Legend

Legend
Light Attack (A) || Blue
Medium Attack (B) || Yellow
Heavy Attack (C) || Red
BBQ (Baroque) || Rainbow
Partner Assist || White

Combos

Move Inputs Notes

AB2BC2CA Bird ShootBBQAC   sjc   j.B   j.BEagle RushBird Smash

6B(air) A Bird ShootAC3C   sjc   j.B   j.BEagle RushBird Smash

The bird shoot has to be done mid-6B to keep Ken airborne; if done incorrectly, he’ll fly full screen, which is safe, but no follow-up.

AB2B2CC Bird Shoot   j.A   j.B   j.B   j.BC Bird ShootBBQ   j.BC Bird ShootBird Smash

6B   (air)   A Bird ShootAC3C   j.B   j.B   7   j.B   j.BB Bird ShootBBQ   j.B   jc   j.B   j.BC Bird ShootBird Smash

Canceling the 3C with a super jump gives a height damage boost, but normal jump allows for partner usage and Random Flight mixups.

AAB2BCB Bird Shoot   j.A   j.B3C   j.B   j.B   7   j.B   j.BC Bird ShootBird Smash

Works midscreen and corner, BUT opponent must be standing. Spacing is critical for this combo.

Resets

Move Inputs Notes

6B   (air)   A Bird ShootACB Random Flight   j.B   j.BA Bird ShootPartnerAAB2BCB Bird Shoot   j.A   j.B3C   j.B   j.B   7   j.B   j.BC Bird ShootBird Smash

Combining Random Flight chains with crossup partner setups can confuse opponents for extended pressure.

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