Move |
Inputs |
Notes
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A B C 3C sjc j.B j.B j.C |
Basic combo.
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A B 2B C 6C Heavy Tatsu |
Easy knockdown combo.
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A B 2B C 2C 6C Heavy Donkey Kick 2B 6C Heavy Tatsu |
Universal BnB. Heavy Donkey is the starter for most if not all of his combos, learn this one.
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A B 2C C 2C 6C Heavy Donkey Kick 2B 6C Heavy Tatsu BBQ 66 A A B 2B C 2C 6C Heavy Tatsu |
BBQ extension.
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Shin Shoryu M Tatsu 2A 5B C 6C Heavy Tatsu |
Corner follow-up for Shin Shoryu.
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Shin Shoryu Light Hado 66 66 B 6C Heavy Tatsu |
Midscreen follow-up for Shin Shoryu.
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A B 2B C 6C Light Hado BBQ TK Heavy Tatsu A A B 2B C 2C 6C Heavy Donkey Kick A A B 2B C 2C 6C Heavy Tatsu |
Example of Ryu's TK Tatsu follow-up; as long as the opponent is grounded, he can extend and push to the corner with this.
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6B Light Donkey Kick A B 2B C 2C 6C Heavy Tatsu |
Follow-up from 6B, only Light Donkey Kick works without Baroque. If fully midscreen you can only follow with Shinkuu Hadouken or a partner, but closer to the wall you can run up and combo.
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