Tatsunoko vs Capcom: Ultimate All Stars/Karas/Combos

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Combos

Move Inputs Notes
A B 2B C Kasha' 2A B C Kasha'Yoinagi Yasagurama A A B 2B C Kasha Yoinagi Yato C kasha is a good starter for a lot of combos
Back Throw Super Hiei Zangetsu Good throw punish
A B 2B C Zaneijin
A B 2B C Tobimizuchi Wall bounce chain B C Kasha Yoinagi Yato BBQ B C Kasha 2C Kasha Yoinagi Yato How are those fingers feeling?
A B 2B C Kasha Yoinagi Yato BBQ B C Kasha 2C Kasha 2C Kasha 2C Kasha Narukami
A B 2B C Kasha 2A 2B 3C narukami 5C BBQ B 2B C Kasha 2A B C Kasha Yoinagi Yato After doing narukami Karas can 5C which pushes him "just enough" forward for a crossup, for the opponent it can be a little hard to tell when this is a setup or if Karas just messed up so it's a good option to have
Any ground attack Shiranui As long as Karas is grounded with one bar, megacrashing against him is not an option



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