Tatsunoko vs Capcom: Ultimate All Stars/Roll/Combos

From SuperCombo Wiki

Legend

Legend
Light Attack (A): Blue
Medium Attack (B): Yellow
Heavy Attack (C): Red
Special Moves: Green
BBQ (Baroque): Rainbow
Partner Assist: White

Combos

Move Inputs Notes
[1]   A
2A2B2CRoll Mop up
(Mashed)   BBQRoll Mop up
(Mashed)   Roll Mop up Turbo
A ton of unburstable damage; Roll Mop up Turbo is extremely unsafe, so go for the kill or DHC or at the very least have a burst stocked.
A
BC3C
  sjc   j.B
  j.B
 j.CRoll Mop up Turbo
You can do a regular mop up instead of turbo to be safe.
(Mop Charge Stocked)   A
B2BC3C
  sjc   j.B
  j.BRoll Swing
  66   3C
  j.B
  j.B
  j.CRoll Mop up Turbo
Again, you can regular mop up; any Roll Swing works when the mop is charged; her easiest midscreen relaunch.
(Mop Charge Stocked)   A
B2BCRoll SwingRoll Mop up Turbo
Quick confirm to super.
B
2B3C
  sjc   j.BMedium Roll SwingBBQ
  Air dash   j.B3C
  sjc   j.B
  j.BRoll Swing
Roll's midscreen relaunch; the j.B is a very tight link and has to hit right before Roll touches the ground.
Roll Swing
Roll SplashRoll Super Mop Up Turbo
Another easy confirm.
A
B2BC3C
  sjc   j.A
  j.B
  j.BMedium Roll Swing
  j.B3C
  sjc   j.B
  j.BRoll SwingRoll Mop upRoll Mop up Turbo
Corner relaunch; again Roll has to basically be touching the ground when the j.B is active.
6B
Medium Roll SwingRoll Mop up Turbo
Sneaky setup to hit the super; you can omit the Roll Swing and just use her level 3 to be safe, but if you need the kill, here's a quick one.
Roll infinite; only works on tall characters -

Game Navigation

General

Capcom Characters

Tatsunoko Characters

Giants