Tatsunoko vs Capcom: Ultimate All Stars/Roll/Combos: Difference between revisions

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{{TVC Character Subnav|char=Roll|sub=1}}
{{TVC Character Subnav|char=Roll|sub=1}}


===Legend===
{| class="wikitable" style="text-align: left; width: 50%;"
|-
! colspan="2" | Legend
|-
| <span style="color:#87CEEB;">Light Attack (A):</span> || <span style="color:#87CEEB;">Blue</span>
|-
| <span style="color:#FFD700;">Medium Attack (B):</span> || <span style="color:#FFD700;">Yellow</span>
|-
| <span style="color:#FF6347;">Heavy Attack (C):</span> || <span style="color:#FF6347;">Red</span>
|-
| <span style="color:#90EE90;">Special Moves:</span> || <span style="color:#90EE90;">Green</span>
|-
| <span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">BBQ (Baroque):</span> || <span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">Rainbow</span>
|-
| <span style="color:#FFFFFF;">Partner Assist:</span> || <span style="color:#FFFFFF;">White</span>
|}


===Combos===
===Combos===


{|class = wikitable style="text-align: center;"
{| class = wikitable style="text-align: center;"
  !Move !! Inputs!! Notes
  !Move !! Inputs !! Notes
|-
|
[[File:Roll (1).webm|thumb]]
|[1]A 2A 2B 2C '''Roll Mop up (Mashed)''' BBQ '''Roll Mop up (Mashed)''' '''Roll Mop up Turbo'''|| A ton of unburstable damage, roll mop up turbo is extremely unsafe so go for the kill or DHC or at the very least have a burst stocked
|-
|-
|
|[[File:Roll (1).webm|thumb]] || [1] &ensp; {{TvCNotation|type=light|name=A}} &ensp; {{TvCNotation|type=medium|name=2A}} &ensp; {{TvCNotation|type=medium|name=2B}} &ensp; {{TvCNotation|type=heavy|name=2C}} &ensp; {{TvCNotation|type=special|name=Roll Mop up}} (Mashed) &ensp; {{TvCNotation|type=bbq|name=BBQ}} &ensp; {{TvCNotation|type=special|name=Roll Mop up}} (Mashed) &ensp; {{TvCNotation|type=special|name=Roll Mop up Turbo}} || A ton of unburstable damage; Roll Mop up Turbo is extremely unsafe, so go for the kill or DHC or at the very least have a burst stocked.
[[File:Roll (2).webm|thumb]]
|A B C 3C sjc j.B j.B j.C '''Roll Mop up Turbo'''|| You can do a regular mop up instead of turbo to be safe
|-
|-
|
|[[File:Roll (2).webm|thumb]] || {{TvCNotation|type=light|name=A}} &ensp; {{TvCNotation|type=medium|name=B}} &ensp; {{TvCNotation|type=heavy|name=C}} &ensp; {{TvCNotation|type=heavy|name=3C}} &ensp; sjc &ensp; j.{{TvCNotation|type=medium|name=B}} &ensp; j.{{TvCNotation|type=medium|name=B}} &ensp; {{TvCNotation|type=special|name=Roll Mop up Turbo}} || You can do a regular mop up instead of turbo to be safe.
[[File:Roll (3).webm|thumb]]
|(Mop Charge Stocked) A B 2B C 3C sjc j.B j.B '''Roll Swing''' 66 3C j.B j.B j.C '''Roll Mop up Turbo'''|| Again you can regular mop up, any roll swing works when the mop is charged, her easiest midscreen relaunch
|-
|-
|
|[[File:Roll (3).webm|thumb]] || (Mop Charge Stocked) &ensp; {{TvCNotation|type=light|name=A}} &ensp; {{TvCNotation|type=medium|name=B}} &ensp; {{TvCNotation|type=medium|name=2B}} &ensp; {{TvCNotation|type=heavy|name=C}} &ensp; {{TvCNotation|type=heavy|name=3C}} &ensp; sjc &ensp; j.{{TvCNotation|type=medium|name=B}} &ensp; j.{{TvCNotation|type=medium|name=B}} &ensp; {{TvCNotation|type=special|name=Roll Swing}} &ensp; 66 &ensp; {{TvCNotation|type=heavy|name=3C}} &ensp; j.{{TvCNotation|type=medium|name=B}} &ensp; j.{{TvCNotation|type=medium|name=B}} &ensp; {{TvCNotation|type=special|name=Roll Mop up Turbo}} || Again, you can regular mop up; any Roll Swing works when the mop is charged; her easiest midscreen relaunch.
[[File:Roll (4).webm|thumb]]
|(Mop Charge Stocked) A B 2B C '''Roll Swing''' '''Roll Mop up Turbo''' || Quick confirm to super
|-
|-
|
|[[File:Roll (4).webm|thumb]] || (Mop Charge Stocked) &ensp; {{TvCNotation|type=light|name=A}} &ensp; {{TvCNotation|type=medium|name=B}} &ensp; {{TvCNotation|type=medium|name=2B}} &ensp; {{TvCNotation|type=heavy|name=C}} &ensp; {{TvCNotation|type=special|name=Roll Swing}} &ensp; {{TvCNotation|type=special|name=Roll Mop up Turbo}} || Quick confirm to super.
[[File:Roll (5).webm|thumb]]
|B 2B 3C sjc j.B '''Medium Roll Swing''' BBQ Air dash j.M 3C sjc j.B j.B '''Roll Swing''' || Roll's midscreen relaunch, the j.M is a very tight link and has to hit right before Roll touches the ground
|-
|-
|
|[[File:Roll (5).webm|thumb]] || {{TvCNotation|type=medium|name=B}} &ensp; {{TvCNotation|type=medium|name=2B}} &ensp; {{TvCNotation|type=heavy|name=3C}} &ensp; sjc &ensp; j.{{TvCNotation|type=medium|name=B}} &ensp; {{TvCNotation|type=medium|name=Medium Roll Swing}} &ensp; {{TvCNotation|type=bbq|name=BBQ}} &ensp; Air dash &ensp; j.{{TvCNotation|type=heavy|name=3C}} &ensp; sjc &ensp; j.{{TvCNotation|type=medium|name=B}} &ensp; j.{{TvCNotation|type=medium|name=B}} &ensp; {{TvCNotation|type=special|name=Roll Swing}} || Roll's midscreen relaunch; the j.M is a very tight link and has to hit right before Roll touches the ground.
[[File:Roll (6).webm|thumb]]
|'''Roll Swing''' '''Roll Splash''' '''Roll Super Mop Up Turbo''' || Another easy confirm
|-
|-
|
|[[File:Roll (6).webm|thumb]] || {{TvCNotation|type=special|name=Roll Swing}} &ensp; {{TvCNotation|type=special|name=Roll Splash}} &ensp; {{TvCNotation|type=special|name=Roll Super Mop Up Turbo}} || Another easy confirm.
[[File:Roll (7).webm|thumb]]
|A B 2B C 3C sjc j.A j.B j.B '''Medium Roll Swing''' j.B 3C sjc j.B j.B '''Medium Roll Swing''' '''Roll Mop up''' '''Roll Mop up Turbo'''|| Corner relaunch, again Roll has to basically be touching the ground when the j.M is active
|-
|-
|
|[[File:Roll (7).webm|thumb]] || {{TvCNotation|type=light|name=A}} &ensp; {{TvCNotation|type=medium|name=B}} &ensp; {{TvCNotation|type=medium|name=2B}} &ensp; {{TvCNotation|type=heavy|name=C}} &ensp; {{TvCNotation|type=heavy|name=3C}} &ensp; sjc &ensp; j.{{TvCNotation|type=light|name=A}} &ensp; j.{{TvCNotation|type=medium|name=B}} &ensp; j.{{TvCNotation|type=medium|name=B}} &ensp; {{TvCNotation|type=medium|name=Medium Roll Swing}} &ensp; j.{{TvCNotation|type=medium|name=B}} &ensp; {{TvCNotation|type=heavy|name=3C}} &ensp; sjc &ensp; j.{{TvCNotation|type=medium|name=B}} &ensp; j.{{TvCNotation|type=medium|name=B}} &ensp; {{TvCNotation|type=special|name=Roll Swing}} &ensp; {{TvCNotation|type=special|name=Roll Mop up}} &ensp; {{TvCNotation|type=special|name=Roll Mop up Turbo}} || Corner relaunch; again Roll has to basically be touching the ground when the j.M is active.
[[File:Roll (8).webm|thumb]]
|6B '''Medium Roll Swing''' '''Roll Mop up Turbo'''|| Sneaky setup to hit the super, you can omit the roll swing and just use her level 3 to be safe but if you need the kill here's a quick one
|-
|-
|{{#ev:youtube|https://www.youtube.com/watch?v=tEMkhiMr1pU|Roll Infinite|dimensions=300x250}}|| Roll infinite, Only works on tall characters || -
|[[File:Roll (8).webm|thumb]] || {{TvCNotation|type=heavy|name=6B}} &ensp; {{TvCNotation|type=medium|name=Medium Roll Swing}} &ensp; {{TvCNotation|type=special|name=Roll Mop up Turbo}} || Sneaky setup to hit the super; you can omit the Roll Swing and just use her level 3 to be safe, but if you need the kill, here's a quick one.
|-
|-
|{{#ev:youtube|https://www.youtube.com/watch?v=tEMkhiMr1pU|Roll Infinite|dimensions=300x250}} || Roll infinite; only works on tall characters || -
|}
|}


{{Navbox-TVC}}
{{Navbox-TVC}}
[[Category: Tatsunoko vs Capcom: Ultimate All Stars]]
[[Category: Tatsunoko vs Capcom: Ultimate All Stars]]

Revision as of 09:31, 29 August 2024

Legend

Legend
Light Attack (A): Blue
Medium Attack (B): Yellow
Heavy Attack (C): Red
Special Moves: Green
BBQ (Baroque): Rainbow
Partner Assist: White

Combos

Move Inputs Notes
[1]   A
2A2B2CRoll Mop up
(Mashed)   BBQRoll Mop up
(Mashed)   Roll Mop up Turbo
A ton of unburstable damage; Roll Mop up Turbo is extremely unsafe, so go for the kill or DHC or at the very least have a burst stocked.
A
BC3C
  sjc   j.B
  j.BRoll Mop up Turbo
You can do a regular mop up instead of turbo to be safe.
(Mop Charge Stocked)   A
B2BC3C
  sjc   j.B
  j.BRoll Swing
  66   3C
  j.B
  j.BRoll Mop up Turbo
Again, you can regular mop up; any Roll Swing works when the mop is charged; her easiest midscreen relaunch.
(Mop Charge Stocked)   A
B2BCRoll SwingRoll Mop up Turbo
Quick confirm to super.
B
2B3C
  sjc   j.BMedium Roll SwingBBQ
  Air dash   j.3C
  sjc   j.B
  j.BRoll Swing
Roll's midscreen relaunch; the j.M is a very tight link and has to hit right before Roll touches the ground.
Roll Swing
Roll SplashRoll Super Mop Up Turbo
Another easy confirm.
A
B2BC3C
  sjc   j.A
  j.B
  j.BMedium Roll Swing
  j.B3C
  sjc   j.B
  j.BRoll SwingRoll Mop upRoll Mop up Turbo
Corner relaunch; again Roll has to basically be touching the ground when the j.M is active.
6B
Medium Roll SwingRoll Mop up Turbo
Sneaky setup to hit the super; you can omit the Roll Swing and just use her level 3 to be safe, but if you need the kill, here's a quick one.
Roll infinite; only works on tall characters -

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