Tatsunoko vs Capcom: Ultimate All Stars: Difference between revisions

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| image        = TVC_Cover_Art.jpg
| image        = TVC_Cover_Art.jpg
| developer    = Capcom
| developer    = Capcom
| system      = ''Cross Generation of Heroes''<br>Arcade<br>JP: December 2008<br>Wii<br>JP: December 11, 2008
| system      = '''Cross Generation of Heroes'''<br>Arcade<br>JP: December 2008<br>Wii<br>JP: December 11, 2008
| system2      = ''Ultimate All-Stars (Wii)''<br>NA: January 26, 2010<br>JP: January 28, 2010<br>EU: January 29, 2010
| system2      = '''Ultimate All-Stars (Wii)'''<br>NA: January 26, 2010<br>JP: January 28, 2010<br>EU: January 29, 2010
| netcode      = Dolphin Emulator
| netcode      = Dolphin Emulator
| community    = [https://discord.com/invite/TunaQmn Tatsunoko VS Capcom Community Server]
| community    = [https://discord.com/invite/TunaQmn Tatsunoko VS Capcom Community Server]
}}
}}


[[File:TVC_Logo.png| 400px]]
[[File:TVC_Logo.png|400px|center]]
== Introduction ==
== Introduction ==
Tatsunoko V.S. Capcom: Ultimate All Stars is the latest Capcom fighter in the V.S. (versus) series. This is an update from the last version, Tatsunoko V.S. Capcom: Cross Generation of Heroes (Japanese version only). CGoH (the abbreviation for "Cross Generation of Heroes") was also released in the arcades in Japan (and you might find a few in the U.S. arcades) on December 11th, 2008. People that are familiar with the Marvel V.S. Capcom (and 2) series should feel right at home with this port. Instead of the Capcom team fighting against good old Marvel, they're fighting the Tatsunoko side. This installment of the V.S. series reintroduces super jumping, air combos, advanced guard, and a new way to extend combos, called Baroques. Also, this time around, UAS (the abbreviation for "Ultimate All Stars") added five additional characters (three from the Tatsunoko side, and two from the Capcom side), online wi-fi battles, two additional colors for each character, and a small bonus shooting game. The previous roster has been tweaked from small (but very important and significant ways) to great differences (either improved or nerfed-or toned down) for each character.
'''Tatsunoko vs. Capcom: Ultimate All Stars''' is the latest entry in Capcom's ''Versus'' series of fighting games. This title is an update from the earlier Japanese version, '''Tatsunoko vs. Capcom: Cross Generation of Heroes''' (CGoH). Originally released in Japanese arcades on December 11th, 2008, CGoH marked the first time the Capcom team faced off against characters from the Tatsunoko universe, rather than the Marvel universe, which many players were familiar with from the ''Marvel vs. Capcom'' series.


I stated in the CGoH's wiki that this game would unlikely ever see a U.S. release. Obviously, I was wrong. Thanks to many fans and hardcore gamers (along with Seth Killian's demand for a U.S. release), this game is in our hands! However, there was no arcade release for this version in Japan. Also, a character had to be sacrificed in order for a U.S. version to exist: Hakusho Daimao.  
Fans of the ''Marvel vs. Capcom'' games will find much of the gameplay familiar, with the return of mechanics like super jumping, air combos, and advanced guarding. However, ''Tatsunoko vs. Capcom'' introduces new elements as well, such as the "Baroque" system, which allows players to extend combos in creative ways.


On that note, lets get started with the guide, and I hope this is a great place to start you off in this wonderful and enjoyable fighter! ^_^
The '''Ultimate All-Stars (UAS)''' edition of the game, released globally in January 2010, brought several updates and enhancements. This version added five new characters (three from the Tatsunoko side and two from the Capcom side), online Wi-Fi battles, two additional color options for each character, and a bonus shooting game. Characters from the original roster were also adjusted, with some receiving minor tweaks and others seeing more significant changes in their gameplay, either being improved or nerfed.
 
It's worth noting that ''CGoH'' was initially not expected to see a release outside of Japan. However, due to strong fan demand and the efforts of individuals like Seth Killian, ''Tatsunoko vs. Capcom: Ultimate All-Stars'' was eventually brought to international audiences. Unfortunately, to facilitate this release, one character, Hakusho Daimao, had to be removed.
 
Let's dive into the guide and explore everything this exciting and enjoyable fighter has to offer! ^_^


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[[Category: Tatsunoko vs Capcom: Ultimate All Stars]]
[[Category: Tatsunoko vs Capcom: Ultimate All Stars]]

Revision as of 13:22, 23 August 2024

Tatsunoko vs Capcom: Ultimate All Stars
(TVC)
TVC Cover Art.jpg
Developers

Capcom

Systems

Cross Generation of Heroes
Arcade
JP: December 2008
Wii
JP: December 11, 2008

Ultimate All-Stars (Wii)
NA: January 26, 2010
JP: January 28, 2010
EU: January 29, 2010
Online Play

Dolphin Emulator

Community Channels

Tatsunoko VS Capcom Community Server

TVC Logo.png

Introduction

Tatsunoko vs. Capcom: Ultimate All Stars is the latest entry in Capcom's Versus series of fighting games. This title is an update from the earlier Japanese version, Tatsunoko vs. Capcom: Cross Generation of Heroes (CGoH). Originally released in Japanese arcades on December 11th, 2008, CGoH marked the first time the Capcom team faced off against characters from the Tatsunoko universe, rather than the Marvel universe, which many players were familiar with from the Marvel vs. Capcom series.

Fans of the Marvel vs. Capcom games will find much of the gameplay familiar, with the return of mechanics like super jumping, air combos, and advanced guarding. However, Tatsunoko vs. Capcom introduces new elements as well, such as the "Baroque" system, which allows players to extend combos in creative ways.

The Ultimate All-Stars (UAS) edition of the game, released globally in January 2010, brought several updates and enhancements. This version added five new characters (three from the Tatsunoko side and two from the Capcom side), online Wi-Fi battles, two additional color options for each character, and a bonus shooting game. Characters from the original roster were also adjusted, with some receiving minor tweaks and others seeing more significant changes in their gameplay, either being improved or nerfed.

It's worth noting that CGoH was initially not expected to see a release outside of Japan. However, due to strong fan demand and the efforts of individuals like Seth Killian, Tatsunoko vs. Capcom: Ultimate All-Stars was eventually brought to international audiences. Unfortunately, to facilitate this release, one character, Hakusho Daimao, had to be removed.

Let's dive into the guide and explore everything this exciting and enjoyable fighter has to offer! ^_^

Game Navigation

General

Capcom Characters

Tatsunoko Characters

Giants