Tatsunoko vs Capcom: Ultimate All Stars/Roll/Combos: Difference between revisions
No edit summary |
No edit summary |
||
Line 26: | Line 26: | ||
|[[File:Roll (1).webm|thumb]] | |[[File:Roll (1).webm|thumb]] | ||
| | | | ||
[1] | [1]<span style="color:#87CEEB;">A</span>   | ||
<span style="color:#FFD700;">2A</span>   | |||
<span style="color:#FFD700;">2B</span>   | |||
<span style="color:#FF6347;">2C</span>   | |||
<span style="color:#90EE90;">Roll Mop up</span> (Mashed)   | |||
<span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">BBQ</span>   | |||
<span style="color:#90EE90;">Roll Mop up</span> (Mashed)   | |||
<span style="color:#90EE90;">Roll Mop up Turbo</span> | |||
| A ton of unburstable damage; Roll Mop up Turbo is extremely unsafe, so go for the kill or DHC or at the very least have a burst stocked. | | A ton of unburstable damage; Roll Mop up Turbo is extremely unsafe, so go for the kill or DHC or at the very least have a burst stocked. | ||
|- | |- | ||
|[[File:Roll (2).webm|thumb]] | |[[File:Roll (2).webm|thumb]] | ||
| | | | ||
<span style="color:#87CEEB;">A</span>   | |||
<span style="color:#FFD700;">B</span>   | |||
<span style="color:#FF6347;">C</span>   | |||
<span style="color:#FF6347;">3C</span>   | |||
sjc   | sjc   | ||
j. | j.<span style="color:#FFD700;">B</span>   | ||
j. | j.<span style="color:#FFD700;">B</span>   | ||
j. | j.<span style="color:#FF6347;">C</span>   | ||
<span style="color:#90EE90;">Roll Mop up Turbo</span> | |||
| You can do a regular mop up instead of turbo to be safe. | | You can do a regular mop up instead of turbo to be safe. | ||
|- | |- | ||
Line 52: | Line 52: | ||
| | | | ||
(Mop Charge Stocked)   | (Mop Charge Stocked)   | ||
<span style="color:#87CEEB;">A</span>   | |||
<span style="color:#FFD700;">B</span>   | |||
<span style="color:#FFD700;">2B</span>   | |||
<span style="color:#FF6347;">C</span>   | |||
<span style="color:#FF6347;">3C</span>   | |||
sjc   | sjc   | ||
j. | j.<span style="color:#FFD700;">B</span>   | ||
j. | j.<span style="color:#FFD700;">B</span>   | ||
<span style="color:#90EE90;">Roll Swing</span>   | |||
66   | 66   | ||
<span style="color:#FF6347;">3C</span>   | |||
j. | j.<span style="color:#FFD700;">B</span>   | ||
j. | j.<span style="color:#FFD700;">B</span>   | ||
j. | j.<span style="color:#FF6347;">C</span>   | ||
<span style="color:#90EE90;">Roll Mop up Turbo</span> | |||
| Again, you can regular mop up; any Roll Swing works when the mop is charged; her easiest midscreen relaunch. | | Again, you can regular mop up; any Roll Swing works when the mop is charged; her easiest midscreen relaunch. | ||
|- | |- | ||
Line 72: | Line 72: | ||
| | | | ||
(Mop Charge Stocked)   | (Mop Charge Stocked)   | ||
<span style="color:#87CEEB;">A</span>   | |||
<span style="color:#FFD700;">B</span>   | |||
<span style="color:#FFD700;">2B</span>   | |||
<span style="color:#FF6347;">C</span>   | |||
<span style="color:#90EE90;">Roll Swing</span>   | |||
<span style="color:#90EE90;">Roll Mop up Turbo</span> | |||
| Quick confirm to super. | | Quick confirm to super. | ||
|- | |- | ||
|[[File:Roll (5).webm|thumb]] | |[[File:Roll (5).webm|thumb]] | ||
| | | | ||
<span style="color:#FFD700;">B</span>   | |||
<span style="color:#FFD700;">2B</span>   | |||
<span style="color:#FF6347;">3C</span>   | |||
sjc   | sjc   | ||
j. | j.<span style="color:#FFD700;">B</span>   | ||
<span style="color:#FFD700;">Medium Roll Swing</span>   | |||
<span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">BBQ</span>   | |||
Air dash   | Air dash   | ||
j. | j.<span style="color:#FFD700;">B</span>   | ||
<span style="color:#FF6347;">3C</span>   | |||
sjc   | sjc   | ||
j. | j.<span style="color:#FFD700;">B</span>   | ||
j. | j.<span style="color:#FFD700;">B</span>   | ||
<span style="color:#90EE90;">Roll Swing</span> | |||
| Roll's midscreen relaunch; the j.B is a very tight link and has to hit right before Roll touches the ground. | | Roll's midscreen relaunch; the j.B is a very tight link and has to hit right before Roll touches the ground. | ||
|- | |- | ||
|[[File:Roll (6).webm|thumb]] | |[[File:Roll (6).webm|thumb]] | ||
| | | | ||
<span style="color:#90EE90;">Roll Swing</span>   | |||
<span style="color:#90EE90;">Roll Splash</span>   | |||
<span style="color:#90EE90;">Roll Super Mop up Turbo</span> | |||
| Another easy confirm. | | Another easy confirm. | ||
|- | |- | ||
|[[File:Roll (7).webm|thumb]] | |[[File:Roll (7).webm|thumb]] | ||
| | | | ||
<span style="color:#87CEEB;">A</span>   | |||
<span style="color:#FFD700;">B</span>   | |||
<span style="color:#FFD700;">2B</span>   | |||
<span style="color:#FF6347;">C</span>   | |||
<span style="color:#FF6347;">3C</span>   | |||
sjc   | sjc   | ||
j. | j.<span style="color:#87CEEB;">A</span>   | ||
j. | j.<span style="color:#FFD700;">B</span>   | ||
j. | j.<span style="color:#FFD700;">B</span>   | ||
<span style="color:#FFD700;">Medium Roll Swing</span>   | |||
j. | j.<span style="color:#FFD700;">B</span>   | ||
<span style="color:#FF6347;">3C</span>   | |||
sjc   | sjc   | ||
j. | j.<span style="color:#FFD700;">B</span>   | ||
j. | j.<span style="color:#FFD700;">B</span>   | ||
<span style="color:#90EE90;">Roll Swing</span>   | |||
<span style="color:#90EE90;">Roll Mop up</span>   | |||
<span style="color:#90EE90;">Roll Mop up Turbo</span> | |||
| Corner relaunch; again Roll has to basically be touching the ground when the j.B is active. | | Corner relaunch; again Roll has to basically be touching the ground when the j.B is active. | ||
|- | |- | ||
|[[File:Roll (8).webm|thumb]] | |[[File:Roll (8).webm|thumb]] | ||
| | | | ||
<span style="color:#FF6347;">6B</span>   | |||
<span style="color:#FFD700;">Medium Roll Swing</span>   | |||
<span style="color:#90EE90;">Roll Mop up Turbo</span> | |||
| Sneaky setup to hit the super; you can omit the Roll Swing and just use her level 3 to be safe, but if you need the kill, here's a quick one. | | Sneaky setup to hit the super; you can omit the Roll Swing and just use her level 3 to be safe, but if you need the kill, here's a quick one. | ||
|- | |- |
Revision as of 18:46, 29 August 2024
Legend
Legend | |
---|---|
Light Attack (A): | Blue |
Medium Attack (B): | Yellow |
Heavy Attack (C): | Red |
Special Moves: | Green |
BBQ (Baroque): | Rainbow |
Partner Assist: | White |
Combos
Move | Inputs | Notes |
---|---|---|
[1]A 2A 2B 2C Roll Mop up (Mashed) BBQ Roll Mop up (Mashed) Roll Mop up Turbo |
A ton of unburstable damage; Roll Mop up Turbo is extremely unsafe, so go for the kill or DHC or at the very least have a burst stocked. | |
A B C 3C sjc j.B j.B j.C Roll Mop up Turbo |
You can do a regular mop up instead of turbo to be safe. | |
(Mop Charge Stocked) A B 2B C 3C sjc j.B j.B Roll Swing 66 3C j.B j.B j.C Roll Mop up Turbo |
Again, you can regular mop up; any Roll Swing works when the mop is charged; her easiest midscreen relaunch. | |
(Mop Charge Stocked) A B 2B C Roll Swing Roll Mop up Turbo |
Quick confirm to super. | |
B 2B 3C sjc j.B Medium Roll Swing BBQ Air dash j.B 3C sjc j.B j.B Roll Swing |
Roll's midscreen relaunch; the j.B is a very tight link and has to hit right before Roll touches the ground. | |
Roll Swing Roll Splash Roll Super Mop up Turbo |
Another easy confirm. | |
A B 2B C 3C sjc j.A j.B j.B Medium Roll Swing j.B 3C sjc j.B j.B Roll Swing Roll Mop up Roll Mop up Turbo |
Corner relaunch; again Roll has to basically be touching the ground when the j.B is active. | |
6B Medium Roll Swing Roll Mop up Turbo |
Sneaky setup to hit the super; you can omit the Roll Swing and just use her level 3 to be safe, but if you need the kill, here's a quick one. | |
Full combo video for more advanced tactics. |