Tatsunoko vs Capcom: Ultimate All Stars/Roll/Combos: Difference between revisions

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===Combos===
===Combos===


{| class = wikitable style="text-align: center;"
{| class = "wikitable" style="text-align: center;"
  !Move !! Inputs !! Notes
  !Move !! Inputs !! Notes
|-
|-
|[[File:Roll (1).webm|thumb]] || [1]   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=2A}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=2C}}   {{TvCNotation|type=special|name=Roll Mop up}} (Mashed)   {{TvCNotation|type=bbq|name=BBQ}}   {{TvCNotation|type=special|name=Roll Mop up}} (Mashed)   {{TvCNotation|type=special|name=Roll Mop up Turbo}} || A ton of unburstable damage; Roll Mop up Turbo is extremely unsafe, so go for the kill or DHC or at the very least have a burst stocked.
|[[File:Roll (1).webm|thumb]]
|  
[1]{{TvCNotation|type=light|name=A}}    
{{TvCNotation|type=medium|name=2A}}    
{{TvCNotation|type=medium|name=2B}}    
{{TvCNotation|type=heavy|name=2C}}    
{{TvCNotation|type=special|name=Roll Mop up}} (Mashed)    
{{TvCNotation|type=bbq|name=BBQ}}    
{{TvCNotation|type=special|name=Roll Mop up}} (Mashed)    
{{TvCNotation|type=special|name=Roll Mop up Turbo}}
| A ton of unburstable damage; Roll Mop up Turbo is extremely unsafe, so go for the kill or DHC or at the very least have a burst stocked.
|-
|-
|[[File:Roll (2).webm|thumb]] || {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=heavy|name=3C}}   sjc   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}  j.{{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=special|name=Roll Mop up Turbo}} || You can do a regular mop up instead of turbo to be safe.
|[[File:Roll (2).webm|thumb]]
|  
{{TvCNotation|type=light|name=A}}    
{{TvCNotation|type=medium|name=B}}    
{{TvCNotation|type=heavy|name=C}}    
{{TvCNotation|type=heavy|name=3C}}    
sjc    
j.{{TvCNotation|type=medium|name=B}}    
j.{{TvCNotation|type=medium|name=B}}  
j.{{TvCNotation|type=heavy|name=C}}    
{{TvCNotation|type=special|name=Roll Mop up Turbo}}
| You can do a regular mop up instead of turbo to be safe.
|-
|-
|[[File:Roll (3).webm|thumb]] || (Mop Charge Stocked)   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=heavy|name=3C}}   sjc   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=special|name=Roll Swing}}   66   {{TvCNotation|type=heavy|name=3C}}   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=special|name=Roll Mop up Turbo}} || Again, you can regular mop up; any Roll Swing works when the mop is charged; her easiest midscreen relaunch.
|[[File:Roll (3).webm|thumb]]
|  
(Mop Charge Stocked)    
{{TvCNotation|type=light|name=A}}    
{{TvCNotation|type=medium|name=B}}    
{{TvCNotation|type=medium|name=2B}}    
{{TvCNotation|type=heavy|name=C}}    
{{TvCNotation|type=heavy|name=3C}}    
sjc    
j.{{TvCNotation|type=medium|name=B}}    
j.{{TvCNotation|type=medium|name=B}}    
{{TvCNotation|type=special|name=Roll Swing}}    
66    
{{TvCNotation|type=heavy|name=3C}}    
j.{{TvCNotation|type=medium|name=B}}    
j.{{TvCNotation|type=medium|name=B}}    
j.{{TvCNotation|type=heavy|name=C}}    
{{TvCNotation|type=special|name=Roll Mop up Turbo}}
| Again, you can regular mop up; any Roll Swing works when the mop is charged; her easiest midscreen relaunch.
|-
|-
|[[File:Roll (4).webm|thumb]] || (Mop Charge Stocked)   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=special|name=Roll Swing}}   {{TvCNotation|type=special|name=Roll Mop up Turbo}} || Quick confirm to super.
|[[File:Roll (4).webm|thumb]]
|  
(Mop Charge Stocked)    
{{TvCNotation|type=light|name=A}}    
{{TvCNotation|type=medium|name=B}}    
{{TvCNotation|type=medium|name=2B}}    
{{TvCNotation|type=heavy|name=C}}    
{{TvCNotation|type=special|name=Roll Swing}}    
{{TvCNotation|type=special|name=Roll Mop up Turbo}}
| Quick confirm to super.
|-
|-
|[[File:Roll (5).webm|thumb]] || {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=3C}}   sjc   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=Medium Roll Swing}}   {{TvCNotation|type=bbq|name=BBQ}}   Air dash   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=3C}}   sjc   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=special|name=Roll Swing}} || Roll's midscreen relaunch; the j.B is a very tight link and has to hit right before Roll touches the ground.
|[[File:Roll (5).webm|thumb]]
|  
{{TvCNotation|type=medium|name=B}}    
{{TvCNotation|type=medium|name=2B}}    
{{TvCNotation|type=heavy|name=3C}}    
sjc    
j.{{TvCNotation|type=medium|name=B}}    
{{TvCNotation|type=medium|name=Medium Roll Swing}}    
{{TvCNotation|type=bbq|name=BBQ}}    
Air dash    
j.{{TvCNotation|type=medium|name=B}}    
{{TvCNotation|type=heavy|name=3C}}    
sjc    
j.{{TvCNotation|type=medium|name=B}}    
j.{{TvCNotation|type=medium|name=B}}    
{{TvCNotation|type=special|name=Roll Swing}}
| Roll's midscreen relaunch; the j.B is a very tight link and has to hit right before Roll touches the ground.
|-
|-
|[[File:Roll (6).webm|thumb]] || {{TvCNotation|type=special|name=Roll Swing}}   {{TvCNotation|type=special|name=Roll Splash}}   {{TvCNotation|type=special|name=Roll Super Mop Up Turbo}} || Another easy confirm.
|[[File:Roll (6).webm|thumb]]
|  
{{TvCNotation|type=special|name=Roll Swing}}    
{{TvCNotation|type=special|name=Roll Splash}}    
{{TvCNotation|type=special|name=Roll Super Mop up Turbo}}
| Another easy confirm.
|-
|-
|[[File:Roll (7).webm|thumb]] || {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=heavy|name=3C}}   sjc   j.{{TvCNotation|type=light|name=A}}   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=Medium Roll Swing}}   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=3C}}   sjc   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=special|name=Roll Swing}}   {{TvCNotation|type=special|name=Roll Mop up}}   {{TvCNotation|type=special|name=Roll Mop up Turbo}} || Corner relaunch; again Roll has to basically be touching the ground when the j.B is active.
|[[File:Roll (7).webm|thumb]]
|  
{{TvCNotation|type=light|name=A}}    
{{TvCNotation|type=medium|name=B}}    
{{TvCNotation|type=medium|name=2B}}    
{{TvCNotation|type=heavy|name=C}}    
{{TvCNotation|type=heavy|name=3C}}    
sjc    
j.{{TvCNotation|type=light|name=A}}    
j.{{TvCNotation|type=medium|name=B}}    
j.{{TvCNotation|type=medium|name=B}}    
{{TvCNotation|type=medium|name=Medium Roll Swing}}    
j.{{TvCNotation|type=medium|name=B}}    
{{TvCNotation|type=heavy|name=3C}}    
sjc    
j.{{TvCNotation|type=medium|name=B}}    
j.{{TvCNotation|type=medium|name=B}}    
{{TvCNotation|type=special|name=Roll Swing}}    
{{TvCNotation|type=special|name=Roll Mop up}}    
{{TvCNotation|type=special|name=Roll Mop up Turbo}}
| Corner relaunch; again Roll has to basically be touching the ground when the j.B is active.
|-
|-
|[[File:Roll (8).webm|thumb]] || {{TvCNotation|type=heavy|name=6B}}   {{TvCNotation|type=medium|name=Medium Roll Swing}}   {{TvCNotation|type=special|name=Roll Mop up Turbo}} || Sneaky setup to hit the super; you can omit the Roll Swing and just use her level 3 to be safe, but if you need the kill, here's a quick one.
|[[File:Roll (8).webm|thumb]]
|  
{{TvCNotation|type=heavy|name=6B}}    
{{TvCNotation|type=medium|name=Medium Roll Swing}}    
{{TvCNotation|type=special|name=Roll Mop up Turbo}}
| Sneaky setup to hit the super; you can omit the Roll Swing and just use her level 3 to be safe, but if you need the kill, here's a quick one.
|-
|-
|{{#ev:youtube|https://www.youtube.com/watch?v=tEMkhiMr1pU|Roll Infinite|dimensions=300x250}} || Roll infinite; only works on tall characters || -
|{{#ev:youtube|https://www.youtube.com/watch?v=tEMkhiMr1pU|300x250}}
|  
| Full combo video for more advanced tactics.
|}
|}


{{Navbox-TVC}}
{{Navbox-TVC}}
[[Category: Tatsunoko vs Capcom: Ultimate All Stars]]
[[Category: Tatsunoko vs Capcom: Ultimate All Stars]]

Revision as of 16:13, 29 August 2024

Legend

Legend
Light Attack (A): Blue
Medium Attack (B): Yellow
Heavy Attack (C): Red
Special Moves: Green
BBQ (Baroque): Rainbow
Partner Assist: White

Combos

Move Inputs Notes

[1]A

2A

2B

2C

Roll Mop up

(Mashed)   

BBQ

Roll Mop up

(Mashed)   

Roll Mop up Turbo

A ton of unburstable damage; Roll Mop up Turbo is extremely unsafe, so go for the kill or DHC or at the very least have a burst stocked.

A

B

C

3C

sjc   j.B

j.B

j.C

Roll Mop up Turbo

You can do a regular mop up instead of turbo to be safe.

(Mop Charge Stocked)   A

B

2B

C

3C

sjc   j.B

j.B

Roll Swing

66   3C

j.B

j.B

j.C

Roll Mop up Turbo

Again, you can regular mop up; any Roll Swing works when the mop is charged; her easiest midscreen relaunch.

(Mop Charge Stocked)   A

B

2B

C

Roll Swing

Roll Mop up Turbo

Quick confirm to super.

B

2B

3C

sjc   j.B

Medium Roll Swing

BBQ

Air dash   j.B

3C

sjc   j.B

j.B

Roll Swing

Roll's midscreen relaunch; the j.B is a very tight link and has to hit right before Roll touches the ground.

Roll Swing

Roll Splash

Roll Super Mop up Turbo

Another easy confirm.

A

B

2B

C

3C

sjc   j.A

j.B

j.B

Medium Roll Swing

j.B

3C

sjc   j.B

j.B

Roll Swing

Roll Mop up

Roll Mop up Turbo

Corner relaunch; again Roll has to basically be touching the ground when the j.B is active.

6B

Medium Roll Swing

Roll Mop up Turbo

Sneaky setup to hit the super; you can omit the Roll Swing and just use her level 3 to be safe, but if you need the kill, here's a quick one.
  Full combo video for more advanced tactics.

Game Navigation

General

Capcom Characters

Tatsunoko Characters

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