Tatsunoko vs Capcom: Ultimate All Stars/Roll/Combos: Difference between revisions

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|[[File:Roll (1).webm|thumb]] || [1]   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=2A}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=2C}}   {{TvCNotation|type=special|name=Roll Mop up}} (Mashed)   {{TvCNotation|type=bbq|name=BBQ}}   {{TvCNotation|type=special|name=Roll Mop up}} (Mashed)   {{TvCNotation|type=special|name=Roll Mop up Turbo}} || A ton of unburstable damage; Roll Mop up Turbo is extremely unsafe, so go for the kill or DHC or at the very least have a burst stocked.
|[[File:Roll (1).webm|thumb]] || [1]   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=2A}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=2C}}   {{TvCNotation|type=special|name=Roll Mop up}} (Mashed)   {{TvCNotation|type=bbq|name=BBQ}}   {{TvCNotation|type=special|name=Roll Mop up}} (Mashed)   {{TvCNotation|type=special|name=Roll Mop up Turbo}} || A ton of unburstable damage; Roll Mop up Turbo is extremely unsafe, so go for the kill or DHC or at the very least have a burst stocked.
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|[[File:Roll (2).webm|thumb]] || {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=heavy|name=3C}}   sjc   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=special|name=Roll Mop up Turbo}} || You can do a regular mop up instead of turbo to be safe.
|[[File:Roll (2).webm|thumb]] || {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=heavy|name=3C}}   sjc   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}  j.{{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=special|name=Roll Mop up Turbo}} || You can do a regular mop up instead of turbo to be safe.
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|[[File:Roll (3).webm|thumb]] || (Mop Charge Stocked)   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=heavy|name=3C}}   sjc   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=special|name=Roll Swing}}   66   {{TvCNotation|type=heavy|name=3C}}   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=special|name=Roll Mop up Turbo}} || Again, you can regular mop up; any Roll Swing works when the mop is charged; her easiest midscreen relaunch.
|[[File:Roll (3).webm|thumb]] || (Mop Charge Stocked)   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=heavy|name=3C}}   sjc   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=special|name=Roll Swing}}   66   {{TvCNotation|type=heavy|name=3C}}   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=special|name=Roll Mop up Turbo}} || Again, you can regular mop up; any Roll Swing works when the mop is charged; her easiest midscreen relaunch.
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|[[File:Roll (4).webm|thumb]] || (Mop Charge Stocked)   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=special|name=Roll Swing}}   {{TvCNotation|type=special|name=Roll Mop up Turbo}} || Quick confirm to super.
|[[File:Roll (4).webm|thumb]] || (Mop Charge Stocked)   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=special|name=Roll Swing}}   {{TvCNotation|type=special|name=Roll Mop up Turbo}} || Quick confirm to super.
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|[[File:Roll (5).webm|thumb]] || {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=3C}}   sjc   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=Medium Roll Swing}}   {{TvCNotation|type=bbq|name=BBQ}}   Air dash   j.{{TvCNotation|type=heavy|name=3C}}   sjc   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=special|name=Roll Swing}} || Roll's midscreen relaunch; the j.M is a very tight link and has to hit right before Roll touches the ground.
|[[File:Roll (5).webm|thumb]] || {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=3C}}   sjc   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=Medium Roll Swing}}   {{TvCNotation|type=bbq|name=BBQ}}   Air dash   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=3C}}   sjc   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=special|name=Roll Swing}} || Roll's midscreen relaunch; the j.B is a very tight link and has to hit right before Roll touches the ground.
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|[[File:Roll (6).webm|thumb]] || {{TvCNotation|type=special|name=Roll Swing}}   {{TvCNotation|type=special|name=Roll Splash}}   {{TvCNotation|type=special|name=Roll Super Mop Up Turbo}} || Another easy confirm.
|[[File:Roll (6).webm|thumb]] || {{TvCNotation|type=special|name=Roll Swing}}   {{TvCNotation|type=special|name=Roll Splash}}   {{TvCNotation|type=special|name=Roll Super Mop Up Turbo}} || Another easy confirm.
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|[[File:Roll (7).webm|thumb]] || {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=heavy|name=3C}}   sjc   j.{{TvCNotation|type=light|name=A}}   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=Medium Roll Swing}}   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=3C}}   sjc   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=special|name=Roll Swing}}   {{TvCNotation|type=special|name=Roll Mop up}}   {{TvCNotation|type=special|name=Roll Mop up Turbo}} || Corner relaunch; again Roll has to basically be touching the ground when the j.M is active.
|[[File:Roll (7).webm|thumb]] || {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=heavy|name=3C}}   sjc   j.{{TvCNotation|type=light|name=A}}   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=Medium Roll Swing}}   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=3C}}   sjc   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=special|name=Roll Swing}}   {{TvCNotation|type=special|name=Roll Mop up}}   {{TvCNotation|type=special|name=Roll Mop up Turbo}} || Corner relaunch; again Roll has to basically be touching the ground when the j.B is active.
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|[[File:Roll (8).webm|thumb]] || {{TvCNotation|type=heavy|name=6B}}   {{TvCNotation|type=medium|name=Medium Roll Swing}}   {{TvCNotation|type=special|name=Roll Mop up Turbo}} || Sneaky setup to hit the super; you can omit the Roll Swing and just use her level 3 to be safe, but if you need the kill, here's a quick one.
|[[File:Roll (8).webm|thumb]] || {{TvCNotation|type=heavy|name=6B}}   {{TvCNotation|type=medium|name=Medium Roll Swing}}   {{TvCNotation|type=special|name=Roll Mop up Turbo}} || Sneaky setup to hit the super; you can omit the Roll Swing and just use her level 3 to be safe, but if you need the kill, here's a quick one.

Revision as of 14:11, 29 August 2024

Legend

Legend
Light Attack (A): Blue
Medium Attack (B): Yellow
Heavy Attack (C): Red
Special Moves: Green
BBQ (Baroque): Rainbow
Partner Assist: White

Combos

Move Inputs Notes
[1]   A
2A2B2CRoll Mop up
(Mashed)   BBQRoll Mop up
(Mashed)   Roll Mop up Turbo
A ton of unburstable damage; Roll Mop up Turbo is extremely unsafe, so go for the kill or DHC or at the very least have a burst stocked.
A
BC3C
  sjc   j.B
  j.B
 j.CRoll Mop up Turbo
You can do a regular mop up instead of turbo to be safe.
(Mop Charge Stocked)   A
B2BC3C
  sjc   j.B
  j.BRoll Swing
  66   3C
  j.B
  j.B
  j.CRoll Mop up Turbo
Again, you can regular mop up; any Roll Swing works when the mop is charged; her easiest midscreen relaunch.
(Mop Charge Stocked)   A
B2BCRoll SwingRoll Mop up Turbo
Quick confirm to super.
B
2B3C
  sjc   j.BMedium Roll SwingBBQ
  Air dash   j.B3C
  sjc   j.B
  j.BRoll Swing
Roll's midscreen relaunch; the j.B is a very tight link and has to hit right before Roll touches the ground.
Roll Swing
Roll SplashRoll Super Mop Up Turbo
Another easy confirm.
A
B2BC3C
  sjc   j.A
  j.B
  j.BMedium Roll Swing
  j.B3C
  sjc   j.B
  j.BRoll SwingRoll Mop upRoll Mop up Turbo
Corner relaunch; again Roll has to basically be touching the ground when the j.B is active.
6B
Medium Roll SwingRoll Mop up Turbo
Sneaky setup to hit the super; you can omit the Roll Swing and just use her level 3 to be safe, but if you need the kill, here's a quick one.
Roll infinite; only works on tall characters -

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