Tatsunoko vs Capcom: Ultimate All Stars/Ken the Eagle/Combos: Difference between revisions
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{ | {{TvCComboHeader | ||
|header=Combos | |||
}} | |||
{{TvCCombo | |||
|- | |video=[[File:Kencombos (1).webm|thumb]] | ||
|} | |notation={{TvC-Colors|blue|A}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|yellow|2B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|red|2C}}   {{TvC-Colors|blue|A Bird Shoot}}   {{TvC-Colors|bbq|BBQ}}   {{TvC-Colors|red|A}}   {{TvC-Colors|red|C}}   sjc   j.{{TvC-Colors|yellow|B}}   j.{{TvC-Colors|yellow|B}}   {{TvC-Colors|green|Eagle Rush}}   {{TvC-Colors|green|Bird Smash}} | ||
|notes=Standard combo for Ken. | |||
}} | |||
{| | {{TvCCombo | ||
|video=[[File:Kencombos (2).webm|thumb]] | |||
|notation={{TvC-Colors|red|6B}}   {{TvC-Colors|blue|(air) A Bird Shoot}}   {{TvC-Colors|blue|A}}   {{TvC-Colors|red|C}}   {{TvC-Colors|red|3C}}   sjc   j.{{TvC-Colors|yellow|B}}   j.{{TvC-Colors|yellow|B}}   {{TvC-Colors|green|Eagle Rush}}   {{TvC-Colors|green|Bird Smash}} | |||
|notes=The bird shoot has to be done mid-6B to keep Ken airborne; if done incorrectly, he’ll fly full screen, which is safe, but no follow-up. | |||
}} | |||
{{TvCCombo | |||
| | |video=[[File:Kencombos (3).webm|thumb]] | ||
|notation={{TvC-Colors|blue|A}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|yellow|2B}}   {{TvC-Colors|red|2C}}   {{TvC-Colors|red|C Bird Shoot}}   j.{{TvC-Colors|blue|A}}   j.{{TvC-Colors|yellow|B}}   j.{{TvC-Colors|yellow|B}}   j.{{TvC-Colors|yellow|B}}   {{TvC-Colors|red|C Bird Shoot}}   {{TvC-Colors|bbq|BBQ}}   j.{{TvC-Colors|yellow|B}}   {{TvC-Colors|red|C Bird Shoot}}   {{TvC-Colors|green|Bird Smash}} | |||
[[File: | |notes=Great aerial combo. | ||
}} | |||
| | |||
{{TvCCombo | |||
|video=[[File:TvC Ken 6B launch.webm|thumb|alt=File:TvC Ken 6B launch.webm]] | |||
|notation={{TvC-Colors|red|6B}}   (air)   {{TvC-Colors|blue|A Bird Shoot}}   {{TvC-Colors|blue|A}}   {{TvC-Colors|red|C}}   {{TvC-Colors|red|3C}}   j.{{TvC-Colors|yellow|B}}   j.{{TvC-Colors|yellow|B}}   7   j.{{TvC-Colors|yellow|B}}   j.{{TvC-Colors|yellow|B}}   {{TvC-Colors|yellow|B Bird Shoot}}   {{TvC-Colors|bbq|BBQ}}   j.{{TvC-Colors|yellow|B}}   jc   j.{{TvC-Colors|yellow|B}}   j.{{TvC-Colors|yellow|B}}   {{TvC-Colors|red|C Bird Shoot}}   {{TvC-Colors|green|Bird Smash}} | |||
|notes=Canceling the 3C with a super jump gives a height damage boost, but normal jump allows for partner usage and Random Flight mixups. | |||
}} | |||
{{TvCCombo | |||
|video=[[File:TvC Ken Space Relaunch.webm|thumb|alt=TvC Ken Space Relaunch]] | |||
|notation={{TvC-Colors|blue|A}}   {{TvC-Colors|blue|A}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|yellow|2B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|yellow|B Bird Shoot}}   j.{{TvC-Colors|blue|A}}   j.{{TvC-Colors|yellow|B}}   {{TvC-Colors|red|3C}}   j.{{TvC-Colors|yellow|B}}   j.{{TvC-Colors|yellow|B}}   7   j.{{TvC-Colors|yellow|B}}   j.{{TvC-Colors|yellow|B}}   {{TvC-Colors|red|C Bird Shoot}}   {{TvC-Colors|green|Bird Smash}} | |||
|notes=This combo is great as it works anywhere on the screen but has very strict spacing requirements. | |||
}} | |||
{{TvCCombo | |||
|video={{#ev:youtube|id=https://youtu.be/UHXnQH4rl_s?feature=shared|alignment=right|dimensions=300x250}} | |||
|notation= | |||
|notes=Double bird Smash from Aopossum, by using the height of the super Ken can teleport down for another one | |||
}} | |||
{{TvCComboHeader | |||
|header=Resets | |||
}} | |||
{{TvCCombo | |||
|video=[[File:TvC Reset.webm|thumb|alt=TvC Ken Reset]] | |||
|notation={{TvC-Colors|red|6B}}   (air)   {{TvC-Colors|blue|A Bird Shoot}}   {{TvC-Colors|blue|A}}   {{TvC-Colors|red|C}}   {{TvC-Colors|yellow|B Random Flight}}   j.{{TvC-Colors|yellow|B}}   j.{{TvC-Colors|yellow|B}}   {{TvC-Colors|blue|A Bird Shoot}}   {{TvC-Colors|green|Partner}}   {{TvC-Colors|blue|A}}   {{TvC-Colors|blue|A}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|yellow|2B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|yellow|B Bird Shoot}}   j.{{TvC-Colors|blue|A}}   j.{{TvC-Colors|yellow|B}}   {{TvC-Colors|red|3C}}   j.{{TvC-Colors|yellow|B}}   j.{{TvC-Colors|yellow|B}}   7   j.{{TvC-Colors|yellow|B}}   j.{{TvC-Colors|yellow|B}}   {{TvC-Colors|red|C Bird Shoot}}   {{TvC-Colors|green|Bird Smash}} | |||
|notes=Combining Random Flight chains with crossup partner setups can confuse opponents for extended pressure. | |||
}} | |||
{{Navbox-TVC}} | {{Navbox-TVC}} | ||
[[Category: Tatsunoko vs Capcom: Ultimate All Stars]] | [[Category: Tatsunoko vs Capcom: Ultimate All Stars]] |
Latest revision as of 13:32, 25 January 2025
Combos
Combos
Video | Notation | Notes |
---|---|---|
A B 2B C 2C A Bird Shoot BBQ A C sjc j.B j.B Eagle Rush Bird Smash | Standard combo for Ken. |
Video | Notation | Notes |
---|---|---|
6B (air) A Bird Shoot A C 3C sjc j.B j.B Eagle Rush Bird Smash | The bird shoot has to be done mid-6B to keep Ken airborne; if done incorrectly, he’ll fly full screen, which is safe, but no follow-up. |
Video | Notation | Notes |
---|---|---|
A B 2B 2C C Bird Shoot j.A j.B j.B j.B C Bird Shoot BBQ j.B C Bird Shoot Bird Smash | Great aerial combo. |
Video | Notation | Notes |
---|---|---|
6B (air) A Bird Shoot A C 3C j.B j.B 7 j.B j.B B Bird Shoot BBQ j.B jc j.B j.B C Bird Shoot Bird Smash | Canceling the 3C with a super jump gives a height damage boost, but normal jump allows for partner usage and Random Flight mixups. |
Video | Notation | Notes |
---|---|---|
A A B 2B C B Bird Shoot j.A j.B 3C j.B j.B 7 j.B j.B C Bird Shoot Bird Smash | This combo is great as it works anywhere on the screen but has very strict spacing requirements. |
Video | Notation | Notes |
---|---|---|
|
Double bird Smash from Aopossum, by using the height of the super Ken can teleport down for another one |
Resets
Resets