Tatsunoko vs Capcom: Ultimate All Stars/Karas/Combos: Difference between revisions
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{{TVC Character Subnav|char=Karas|sub=1}} | {{TVC Character Subnav|char=Karas|sub=1}} | ||
{{TvCComboHeader | |||
{ | |header=Combos | ||
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=== | {{TvCCombo | ||
|video=[[File:Karascombo (1).webm|thumb]] | |||
|notation={{TvC-Colors|blue|A}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|yellow|2B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|green|Kasha}}   {{TvC-Colors|blue|2A}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|green|Kasha}}   {{TvC-Colors|green|Yoinagi}}   {{TvC-Colors|green|Yasagurama}}   {{TvC-Colors|blue|A}}   {{TvC-Colors|blue|A}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|yellow|2B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|green|Kasha}}   {{TvC-Colors|green|Yoinagi}}   {{TvC-Colors|green|Yato}} | |||
|notes={{TvC-Colors|red|C Kasha}} is a good starter for a lot of combos. | |||
}} | |||
{| | {{TvCCombo | ||
|video=[[File:Karascombo (2).webm|thumb]] | |||
|notation={{TvC-Colors|green|Back Throw}}   {{TvC-Colors|green|Super Hiei Zangetsu}} | |||
|notes=Good throw punish. | |||
}} | |||
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{{ | {{TvCCombo | ||
|video=[[File:Karascombo (3).webm|thumb]] | |||
|notation={{TvC-Colors|blue|A}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|yellow|2B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|green|Zaneijin}} | |||
|notes=Basic combo with Zaneijin finisher. | |||
{{ | }} | ||
{{TvCCombo | |||
|video=[[File:Karascombo (5).webm|thumb]] | |||
|notation={{TvC-Colors|blue|A}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|yellow|2B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|green|Kasha}}   {{TvC-Colors|green|Yoinagi}}   {{TvC-Colors|green|Yato}}   {{TvC-Colors|bbq|BBQ}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|green|Kasha}}   {{TvC-Colors|red|2C}}   {{TvC-Colors|green|Kasha}}   {{TvC-Colors|red|2C}}   {{TvC-Colors|green|Kasha}}   {{TvC-Colors|red|2C}}   {{TvC-Colors|green|Narukami}} | |||
|notes=How are those fingers feeling? | |||
}} | |||
{{TvCCombo | |||
|video=[[File:Karascombo (4).webm|thumb]] | |||
|notation={{TvC-Colors|blue|A}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|yellow|2B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|green|Tobimizuchi}}   {{TvC-Colors|yellow|Wall bounce chain}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|green|Kasha}}   {{TvC-Colors|green|Yoinagi}}   {{TvC-Colors|green|Yato}}   {{TvC-Colors|bbq|BBQ}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|green|Kasha}}   {{TvC-Colors|red|2C}}   {{TvC-Colors|green|Kasha}}   {{TvC-Colors|green|Yoinagi}}   {{TvC-Colors|green|Yato}} | |||
|notes=Midscreen to OTG. | |||
}} | |||
{{TvCCombo | |||
|video=[[File:TvC Karas Narukami Crossup.webm|thumb]] | |||
|notation={{TvC-Colors|blue|A}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|yellow|2B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|green|Kasha}}   {{TvC-Colors|yellow|2A}}   {{TvC-Colors|yellow|2B}}   {{TvC-Colors|red|3C}}   {{TvC-Colors|blue|A Narukami}}   {{TvC-Colors|red|5C}}   {{TvC-Colors|bbq|BBQ}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|yellow|2B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|green|Kasha}}   {{TvC-Colors|yellow|2A}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|green|Kasha}}   {{TvC-Colors|green|Yoinagi}}   {{TvC-Colors|green|Yato}} | |||
{{ | |notes=After {{TvC-Colors|blue|Narukami}}, Karas can use {{TvC-Colors|red|5C}} to push him "just enough" forward for a crossup; it can be hard for opponents to tell if this is a setup or a mistake. | ||
}} | |||
{{TvCCombo | |||
|video=[[File:TvC Karas Burst Bair Corrected.webm|thumb]] | |||
{{ | |notation={{TvC-Colors|green|Any ground attack}}   {{TvC-Colors|green|Shiranui}} | ||
{{ | |notes=As long as Karas is grounded with one bar, using Megacrash against him is not an option. | ||
{{ | }} | ||
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|[[File:Karascombo (5).webm|thumb]] | | |||
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|[[File:TvC Karas Narukami Crossup.webm|thumb]] | | |||
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|[[File:TvC Karas Burst Bair Corrected.webm|thumb]] | | |||
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{{Navbox-TVC}} | {{Navbox-TVC}} | ||
[[Category: Tatsunoko vs Capcom: Ultimate All Stars]] | [[Category: Tatsunoko vs Capcom: Ultimate All Stars]] |
Latest revision as of 15:18, 4 October 2024
Combos
Combos
Video | Notation | Notes |
---|---|---|
A B 2B C Kasha 2A B C Kasha Yoinagi Yasagurama A A B 2B C Kasha Yoinagi Yato | C Kasha is a good starter for a lot of combos. |
Video | Notation | Notes |
---|---|---|
A B 2B C Kasha Yoinagi Yato BBQ B C Kasha 2C Kasha 2C Kasha 2C Narukami | How are those fingers feeling? |
Video | Notation | Notes |
---|---|---|
A B 2B C Tobimizuchi Wall bounce chain B C Kasha Yoinagi Yato BBQ B C Kasha 2C Kasha Yoinagi Yato | Midscreen to OTG. |
Video | Notation | Notes |
---|---|---|
A B 2B C Kasha 2A 2B 3C A Narukami 5C BBQ B 2B C Kasha 2A B Kasha Yoinagi Yato | After Narukami, Karas can use 5C to push him "just enough" forward for a crossup; it can be hard for opponents to tell if this is a setup or a mistake. |