Tatsunoko vs Capcom: Ultimate All Stars/Roll/Combos: Difference between revisions
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===Combos=== | ===Combos=== | ||
{| class = wikitable style="text-align: center;" | {| class = "wikitable" style="text-align: center;" | ||
!Move !! Inputs !! Notes | !Move !! Inputs !! Notes | ||
|- | |- | ||
|[[File:Roll (1).webm|thumb]] | | |[[File:Roll (1).webm|thumb]] | ||
| | |||
[1]{{TvCNotation|type=light|name=A}}   | |||
{{TvCNotation|type=medium|name=2A}}   | |||
{{TvCNotation|type=medium|name=2B}}   | |||
{{TvCNotation|type=heavy|name=2C}}   | |||
{{TvCNotation|type=special|name=Roll Mop up}} (Mashed)   | |||
{{TvCNotation|type=bbq|name=BBQ}}   | |||
{{TvCNotation|type=special|name=Roll Mop up}} (Mashed)   | |||
{{TvCNotation|type=special|name=Roll Mop up Turbo}} | |||
| A ton of unburstable damage; Roll Mop up Turbo is extremely unsafe, so go for the kill or DHC or at the very least have a burst stocked. | |||
|- | |- | ||
|[[File:Roll (2).webm|thumb]] | | |[[File:Roll (2).webm|thumb]] | ||
| | |||
{{TvCNotation|type=light|name=A}}   | |||
{{TvCNotation|type=medium|name=B}}   | |||
{{TvCNotation|type=heavy|name=C}}   | |||
{{TvCNotation|type=heavy|name=3C}}   | |||
sjc   | |||
j.{{TvCNotation|type=medium|name=B}}   | |||
j.{{TvCNotation|type=medium|name=B}}   | |||
j.{{TvCNotation|type=heavy|name=C}}   | |||
{{TvCNotation|type=special|name=Roll Mop up Turbo}} | |||
| You can do a regular mop up instead of turbo to be safe. | |||
|- | |- | ||
|[[File:Roll (3).webm|thumb]] | | |[[File:Roll (3).webm|thumb]] | ||
| | |||
(Mop Charge Stocked)   | |||
{{TvCNotation|type=light|name=A}}   | |||
{{TvCNotation|type=medium|name=B}}   | |||
{{TvCNotation|type=medium|name=2B}}   | |||
{{TvCNotation|type=heavy|name=C}}   | |||
{{TvCNotation|type=heavy|name=3C}}   | |||
sjc   | |||
j.{{TvCNotation|type=medium|name=B}}   | |||
j.{{TvCNotation|type=medium|name=B}}   | |||
{{TvCNotation|type=special|name=Roll Swing}}   | |||
66   | |||
{{TvCNotation|type=heavy|name=3C}}   | |||
j.{{TvCNotation|type=medium|name=B}}   | |||
j.{{TvCNotation|type=medium|name=B}}   | |||
j.{{TvCNotation|type=heavy|name=C}}   | |||
{{TvCNotation|type=special|name=Roll Mop up Turbo}} | |||
| Again, you can regular mop up; any Roll Swing works when the mop is charged; her easiest midscreen relaunch. | |||
|- | |- | ||
|[[File:Roll (4).webm|thumb]] | | |[[File:Roll (4).webm|thumb]] | ||
| | |||
(Mop Charge Stocked)   | |||
{{TvCNotation|type=light|name=A}}   | |||
{{TvCNotation|type=medium|name=B}}   | |||
{{TvCNotation|type=medium|name=2B}}   | |||
{{TvCNotation|type=heavy|name=C}}   | |||
{{TvCNotation|type=special|name=Roll Swing}}   | |||
{{TvCNotation|type=special|name=Roll Mop up Turbo}} | |||
| Quick confirm to super. | |||
|- | |- | ||
|[[File:Roll (5).webm|thumb]] | | |[[File:Roll (5).webm|thumb]] | ||
| | |||
{{TvCNotation|type=medium|name=B}}   | |||
{{TvCNotation|type=medium|name=2B}}   | |||
{{TvCNotation|type=heavy|name=3C}}   | |||
sjc   | |||
j.{{TvCNotation|type=medium|name=B}}   | |||
{{TvCNotation|type=medium|name=Medium Roll Swing}}   | |||
{{TvCNotation|type=bbq|name=BBQ}}   | |||
Air dash   | |||
j.{{TvCNotation|type=medium|name=B}}   | |||
{{TvCNotation|type=heavy|name=3C}}   | |||
sjc   | |||
j.{{TvCNotation|type=medium|name=B}}   | |||
j.{{TvCNotation|type=medium|name=B}}   | |||
{{TvCNotation|type=special|name=Roll Swing}} | |||
| Roll's midscreen relaunch; the j.B is a very tight link and has to hit right before Roll touches the ground. | |||
|- | |- | ||
|[[File:Roll (6).webm|thumb]] | | |[[File:Roll (6).webm|thumb]] | ||
| | |||
{{TvCNotation|type=special|name=Roll Swing}}   | |||
{{TvCNotation|type=special|name=Roll Splash}}   | |||
{{TvCNotation|type=special|name=Roll Super Mop up Turbo}} | |||
| Another easy confirm. | |||
|- | |- | ||
|[[File:Roll (7).webm|thumb]] | | |[[File:Roll (7).webm|thumb]] | ||
| | |||
{{TvCNotation|type=light|name=A}}   | |||
{{TvCNotation|type=medium|name=B}}   | |||
{{TvCNotation|type=medium|name=2B}}   | |||
{{TvCNotation|type=heavy|name=C}}   | |||
{{TvCNotation|type=heavy|name=3C}}   | |||
sjc   | |||
j.{{TvCNotation|type=light|name=A}}   | |||
j.{{TvCNotation|type=medium|name=B}}   | |||
j.{{TvCNotation|type=medium|name=B}}   | |||
{{TvCNotation|type=medium|name=Medium Roll Swing}}   | |||
j.{{TvCNotation|type=medium|name=B}}   | |||
{{TvCNotation|type=heavy|name=3C}}   | |||
sjc   | |||
j.{{TvCNotation|type=medium|name=B}}   | |||
j.{{TvCNotation|type=medium|name=B}}   | |||
{{TvCNotation|type=special|name=Roll Swing}}   | |||
{{TvCNotation|type=special|name=Roll Mop up}}   | |||
{{TvCNotation|type=special|name=Roll Mop up Turbo}} | |||
| Corner relaunch; again Roll has to basically be touching the ground when the j.B is active. | |||
|- | |- | ||
|[[File:Roll (8).webm|thumb]] | | |[[File:Roll (8).webm|thumb]] | ||
| | |||
{{TvCNotation|type=heavy|name=6B}}   | |||
{{TvCNotation|type=medium|name=Medium Roll Swing}}   | |||
{{TvCNotation|type=special|name=Roll Mop up Turbo}} | |||
| Sneaky setup to hit the super; you can omit the Roll Swing and just use her level 3 to be safe, but if you need the kill, here's a quick one. | |||
|- | |- | ||
|{{#ev:youtube|https://www.youtube.com/watch?v=tEMkhiMr1pU| | |{{#ev:youtube|https://www.youtube.com/watch?v=tEMkhiMr1pU|300x250}} | ||
| | |||
| Full combo video for more advanced tactics. | |||
|} | |} | ||
{{Navbox-TVC}} | {{Navbox-TVC}} | ||
[[Category: Tatsunoko vs Capcom: Ultimate All Stars]] | [[Category: Tatsunoko vs Capcom: Ultimate All Stars]] |
Revision as of 16:13, 29 August 2024
Legend
Legend | |
---|---|
Light Attack (A): | Blue |
Medium Attack (B): | Yellow |
Heavy Attack (C): | Red |
Special Moves: | Green |
BBQ (Baroque): | Rainbow |
Partner Assist: | White |
Combos
Move | Inputs | Notes |
---|---|---|
[1]A 2A 2B 2C Roll Mop up (Mashed) BBQ Roll Mop up (Mashed) Roll Mop up Turbo |
A ton of unburstable damage; Roll Mop up Turbo is extremely unsafe, so go for the kill or DHC or at the very least have a burst stocked. | |
A B C 3C sjc j.B j.B j.C Roll Mop up Turbo |
You can do a regular mop up instead of turbo to be safe. | |
(Mop Charge Stocked) A B 2B C 3C sjc j.B j.B Roll Swing 66 3C j.B j.B j.C Roll Mop up Turbo |
Again, you can regular mop up; any Roll Swing works when the mop is charged; her easiest midscreen relaunch. | |
(Mop Charge Stocked) A B 2B C Roll Swing Roll Mop up Turbo |
Quick confirm to super. | |
B 2B 3C sjc j.B Medium Roll Swing BBQ Air dash j.B 3C sjc j.B j.B Roll Swing |
Roll's midscreen relaunch; the j.B is a very tight link and has to hit right before Roll touches the ground. | |
Roll Swing Roll Splash Roll Super Mop up Turbo |
Another easy confirm. | |
A B 2B C 3C sjc j.A j.B j.B Medium Roll Swing j.B 3C sjc j.B j.B Roll Swing Roll Mop up Roll Mop up Turbo |
Corner relaunch; again Roll has to basically be touching the ground when the j.B is active. | |
6B Medium Roll Swing Roll Mop up Turbo |
Sneaky setup to hit the super; you can omit the Roll Swing and just use her level 3 to be safe, but if you need the kill, here's a quick one. | |
Full combo video for more advanced tactics. |