Tatsunoko vs Capcom: Ultimate All Stars/Joe the Condor/Combos

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Legend

Legend
Light Attack (A): Blue
Medium Attack (B): Yellow
Heavy Attack (C): Red
BBQ (Baroque): Rainbow
Partner Assist: White

Combos

Move Inputs Notes

A

B

2B

C

3C

sjc   j.B

j.B

A Shuriken

IAD   j.B

jc   j.B

A Shuriken

Air Savage Shot

BBQ

IAD   j.B

jc   j.B

A Shuriken

Savage Shot

Condor Magnum

Condor doesn't really need j.A or j.C in the air, so you can charge shuriken with either if you're good with your fingers, and this can even lead to even longer combos.

A

B

2B

C

A Battering Ram

BBQ

A

B

2B

C

3C

sjc   j.B

j.B

A Shuriken

j.B

jc   j.B

A Shuriken

j.C

A Wild Lasso

BBQ cancelling Battering Ram has to be extremely fast; if you miss it you can only really follow up with Wild Lasso.

A

B

2B

C

3C

sjc   A Shuriken

IAD   j.B

A Shuriken

j.B

jc   j.B

A Shuriken

Savage Shot

Condor Magnum

Catches people pressing buttons on the way down.

3C

sjc   j.B

j.B

Shuriken

IAD   j.B

jc   j.B

Shuriken

A Savage Shot

j.B

Shuriken

A Savage Shot

BBQ

IAD   j.B

jc   j.B

Shuriken

A Savage Shot

j.B

Shuriken

Kagaku Ninpo: Tatsumaki Fighter

A Lasso

Make them regret being in the corner. Condor's level three has a weird quirk of changing sides on animation end; P1 moves right, P2 moves left. If they do the wrong way, use 5C to move closer so you can still follow up with A Lasso.

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