Tatsunoko vs Capcom: Ultimate All Stars/Viewtiful Joe/Combos: Difference between revisions

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===Combos===
===Combos===


{|class = wikitable style="text-align: center;"
{|class = "wikitable" style="text-align: center;"
  !Move !! Inputs !! Notes
  !Move !! Inputs !! Notes
|-
|-
|[[File:Vjoecombos (1).webm|thumb]] || {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=heavy|name=3C}}   sjc   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=heavy|name=C}}   jc   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=medium|name=M Red Hot Kick}} || Remember Joe is a bit stubby; the 3C can whiff if not spaced properly, and the air combo can also whiff if the super jump is not delayed correctly. Basically, I'm saying they dropped the ball a bit on his hitbox.
|[[File:Vjoecombos (1).webm|thumb]]
|  
{{TvCNotation|type=light|name=A}}    
{{TvCNotation|type=medium|name=B}}    
{{TvCNotation|type=medium|name=2B}}    
{{TvCNotation|type=heavy|name=C}}    
{{TvCNotation|type=heavy|name=3C}}    
sjc    
j.{{TvCNotation|type=medium|name=B}}    
j.{{TvCNotation|type=medium|name=B}}    
j.{{TvCNotation|type=heavy|name=C}}    
jc    
j.{{TvCNotation|type=medium|name=B}}    
j.{{TvCNotation|type=heavy|name=C}}    
{{TvCNotation|type=medium|name=M Red Hot Kick}}
|Remember Joe is a bit stubby; the 3C can whiff if not spaced properly, and the air combo can also whiff if the super jump is not delayed correctly. Basically, I'm saying they dropped the ball a bit on his hitbox.
|-
|-
|[[File:Vjoecombos (2).webm|thumb]] || {{TvCNotation|type=medium|name=2A}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=heavy|name=3C}}   sjc   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=Medium|name=M Air Joe}}   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=heavy|name=3C}}   sjc   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=medium|name=M Red Hot Kick}}   {{TvCNotation|type=medium|name=M charged Voomerang}} || In air combos, get used to '''Red Hot Kick''' to '''Voomerang'''. If done, it's completely safe and the oki is built right in. If the opponent attempts to rush you down, the Voomerang will hunt them down with no remorse. Also, the j.C doesn't knock down until the fourth hit, so you can wring out a tiny bit of damage with that.
|[[File:Vjoecombos (2).webm|thumb]]
|  
{{TvCNotation|type=medium|name=2A}}    
{{TvCNotation|type=medium|name=2B}}    
{{TvCNotation|type=heavy|name=C}}    
{{TvCNotation|type=heavy|name=3C}}    
sjc    
j.{{TvCNotation|type=medium|name=B}}    
j.{{TvCNotation|type=medium|name=B}}    
{{TvCNotation|type=Medium|name=M Air Joe}}    
{{TvCNotation|type=light|name=A}}    
{{TvCNotation|type=heavy|name=3C}}    
sjc    
j.{{TvCNotation|type=medium|name=B}}    
j.{{TvCNotation|type=medium|name=B}}    
j.{{TvCNotation|type=heavy|name=C}}    
{{TvCNotation|type=medium|name=M Red Hot Kick}}    
{{TvCNotation|type=medium|name=M charged Voomerang}}
|In air combos, get used to '''Red Hot Kick''' to '''Voomerang'''. If done, it's completely safe and the oki is built right in. If the opponent attempts to rush you down, the Voomerang will hunt them down with no remorse. Also, the j.C doesn't knock down until the fourth hit, so you can wring out a tiny bit of damage with that.
|-
|-
|[[File:Vjoecombos (3).webm|thumb]] || {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=heavy|name=3C}}   sjc   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=special|name=Red Hot Kick}}   {{TvCNotation|type=bbq|name=BBQ}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=3C}}   sjc   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=special|name=Red Hot Kick}}   {{TvCNotation|type=special|name=Charged Voomerang}} || Corner Relaunch.
|[[File:Vjoecombos (3).webm|thumb]]
|  
{{TvCNotation|type=light|name=A}}    
{{TvCNotation|type=medium|name=B}}    
{{TvCNotation|type=medium|name=2B}}    
{{TvCNotation|type=heavy|name=C}}    
{{TvCNotation|type=heavy|name=3C}}    
sjc    
j.{{TvCNotation|type=medium|name=B}}    
j.{{TvCNotation|type=medium|name=B}}    
j.{{TvCNotation|type=heavy|name=C}}    
{{TvCNotation|type=special|name=Red Hot Kick}}    
{{TvCNotation|type=bbq|name=BBQ}}    
{{TvCNotation|type=medium|name=B}}    
{{TvCNotation|type=heavy|name=3C}}    
sjc    
j.{{TvCNotation|type=medium|name=B}}    
j.{{TvCNotation|type=medium|name=B}}    
{{TvCNotation|type=special|name=Red Hot Kick}}    
{{TvCNotation|type=special|name=Charged Voomerang}}
|Corner Relaunch.
|-
|-
|[[File:Vjoecombos (4).webm|thumb]] || {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=special|name=Voomerang}}   {{TvCNotation|type=special|name=Slow and Zoom}}   {{TvCNotation|type=medium|name=Air M Voomerang}}   {{TvCNotation|type=heavy|name=3C}}   sjc   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=special|name=Red Hot Kick}}   {{TvCNotation|type=special|name=Charged Voomerang}} || Since you'll probably be doing a lot of Slow and Zoom, here's the SaZ relaunch. You can omit the '''Voomerang''' and launch, but it makes a slightly tighter window.
|[[File:Vjoecombos (4).webm|thumb]]
|  
{{TvCNotation|type=light|name=A}}    
{{TvCNotation|type=medium|name=B}}    
{{TvCNotation|type=medium|name=2B}}    
{{TvCNotation|type=heavy|name=C}}    
{{TvCNotation|type=special|name=Voomerang}}    
{{TvCNotation|type=special|name=Slow and Zoom}}    
{{TvCNotation|type=medium|name=Air M Voomerang}}    
{{TvCNotation|type=heavy|name=3C}}    
sjc    
j.{{TvCNotation|type=medium|name=B}}    
j.{{TvCNotation|type=medium|name=B}}    
j.{{TvCNotation|type=heavy|name=C}}    
{{TvCNotation|type=special|name=Red Hot Kick}}    
{{TvCNotation|type=special|name=Charged Voomerang}}
|Since you'll probably be doing a lot of Slow and Zoom, here's the SaZ relaunch. You can omit the '''Voomerang''' and launch, but it makes a slightly tighter window.
|-
|-
|[[File:Vjoecombos (5).webm|thumb]] || {{TvCNotation|type=special|name=Slow and Zoom}}   {{TvCNotation|type=special|name=Desperado}}   {{TvCNotation|type=medium|name=M Red Hot Kick}} || Meter dump for unburstable damage.
|[[File:Vjoecombos (5).webm|thumb]]
|  
{{TvCNotation|type=special|name=Slow and Zoom}}    
{{TvCNotation|type=special|name=Desperado}}    
{{TvCNotation|type=medium|name=M Red Hot Kick}}
|Meter dump for unburstable damage.
|-
|-
|[[File:Vjoecombos (6).webm|thumb]] || {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=special|name=Voomerang}}   {{TvCNotation|type=bbq|name=BBQ}}   IAD   j.{{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=special|name=Voomerang}}   {{TvCNotation|type=special|name=Mach Speed}}   sjc   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=special|name=Red Hot Kick}}   {{TvCNotation|type=special|name=Charged Voomerang}} ||
|[[File:Vjoecombos (6).webm|thumb]]
|  
{{TvCNotation|type=light|name=A}}    
{{TvCNotation|type=medium|name=B}}    
{{TvCNotation|type=medium|name=2B}}    
{{TvCNotation|type=heavy|name=C}}    
{{TvCNotation|type=special|name=Voomerang}}    
{{TvCNotation|type=bbq|name=BBQ}}    
IAD    
j.{{TvCNotation|type=heavy|name=C}}    
{{TvCNotation|type=light|name=A}}    
{{TvCNotation|type=medium|name=B}}    
{{TvCNotation|type=medium|name=2B}}    
{{TvCNotation|type=heavy|name=C}}    
{{TvCNotation|type=special|name=Voomerang}}    
{{TvCNotation|type=special|name=Mach Speed}}    
sjc    
j.{{TvCNotation|type=medium|name=B}}    
j.{{TvCNotation|type=medium|name=B}}    
j.{{TvCNotation|type=heavy|name=C}}    
{{TvCNotation|type=special|name=Red Hot Kick}}    
{{TvCNotation|type=special|name=Charged Voomerang}}
|-
|-
|[[File:Vjoecombos (7).webm|thumb]] || {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=light|name=L Shocking Pink}}   {{TvCNotation|type=bbq|name=BBQ}}   66   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=C}}   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=special|name=Red Hot Kick}} || You can Air Joe instead of Red Hot, but the timing is weird, and that's not to ignore the bomb not just blowing you up on some occasions. Timing has to be exact or this combo doesn't work. The bomb cannot be BBQ'd until after it passes Joe's shoulder.
|[[File:Vjoecombos (7).webm|thumb]]
|  
{{TvCNotation|type=light|name=A}}    
{{TvCNotation|type=medium|name=B}}    
{{TvCNotation|type=medium|name=2B}}    
{{TvCNotation|type=heavy|name=C}}    
{{TvCNotation|type=light|name=L Shocking Pink}}    
{{TvCNotation|type=bbq|name=BBQ}}    
66    
{{TvCNotation|type=light|name=A}}    
{{TvCNotation|type=medium|name=B}}    
{{TvCNotation|type=medium|name=2B}}    
{{TvCNotation|type=heavy|name=C}}    
j.{{TvCNotation|type=medium|name=B}}    
j.{{TvCNotation|type=heavy|name=C}}    
{{TvCNotation|type=special|name=Red Hot Kick}}
|You can Air Joe instead of Red Hot, but the timing is weird, and that's not to ignore the bomb not just blowing you up on some occasions. Timing has to be exact or this combo doesn't work. The bomb cannot be BBQ'd until after it passes Joe's shoulder.
|-
|-
|[[File:Vjoecombos (8).webm|thumb]] || {{TvCNotation|type=special|name=Red Hot Kick}}   {{TvCNotation|type=bbq|name=BBQ}}   IAD   j.{{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=3C}}   sjc   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=special|name=Red Hot Kick}} || Emergency confirm from '''Red Hot Kick''', it's rough so be careful.
|[[File:Vjoecombos (8).webm|thumb]]
|  
{{TvCNotation|type=special|name=Red Hot Kick}}    
{{TvCNotation|type=bbq|name=BBQ}}    
IAD    
j.{{TvCNotation|type=heavy|name=C}}    
{{TvCNotation|type=medium|name=B}}    
{{TvCNotation|type=heavy|name=3C}}    
sjc    
j.{{TvCNotation|type=medium|name=B}}    
j.{{TvCNotation|type=medium|name=B}}    
{{TvCNotation|type=special|name=Red Hot Kick}}
|Emergency confirm from '''Red Hot Kick''', it's rough so be careful.
|-
|-
|[[File:TvC Viewtiful Infinite.webm|thumb]] || {{TvCNotation|type=heavy|name=2C}}   {{TvCNotation|type=bbq|name=BBQ}}   [{{TvCNotation|type=light|name=A}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=heavy|name=2C}} x 8]   {{TvCNotation|type=special|name=Slow and Zoom}} || Viewtiful Joe infinite...which it's not as it drops after 8 reps, and it only works on Megaman characters. With Zero and Volnutt, you have to stagger the first A after the BBQ, but with Roll the timing is a little more generous.
|[[File:TvC Viewtiful Infinite.webm|thumb]]
|  
{{TvCNotation|type=heavy|name=2C}}    
{{TvCNotation|type=bbq|name=BBQ}}    
[{{TvCNotation|type=light|name=A}}    
{{TvCNotation|type=heavy|name=C}}    
{{TvCNotation|type=heavy|name=2C}} x 8]    
{{TvCNotation|type=special|name=Slow and Zoom}}
|Viewtiful Joe infinite...which it's not as it drops after 8 reps, and it only works on Megaman characters. With Zero and Volnutt, you have to stagger the first A after the BBQ, but with Roll the timing is a little more generous.
|-
|-
|}
|}

Revision as of 16:27, 29 August 2024

Legend

Legend
Light Attack (A): Blue
Medium Attack (B): Yellow
Heavy Attack (C): Red
Special Moves: Green
BBQ (Baroque): Rainbow
Partner Assist: White

Combos

Move Inputs Notes

A

B

2B

C

3C

sjc   j.B

j.B

j.C

jc   j.B

j.C

M Red Hot Kick

Remember Joe is a bit stubby; the 3C can whiff if not spaced properly, and the air combo can also whiff if the super jump is not delayed correctly. Basically, I'm saying they dropped the ball a bit on his hitbox.

2A

2B

C

3C

sjc   j.B

j.B

M Air Joe

A

3C

sjc   j.B

j.B

j.C

M Red Hot Kick

M charged Voomerang

In air combos, get used to Red Hot Kick to Voomerang. If done, it's completely safe and the oki is built right in. If the opponent attempts to rush you down, the Voomerang will hunt them down with no remorse. Also, the j.C doesn't knock down until the fourth hit, so you can wring out a tiny bit of damage with that.

A

B

2B

C

3C

sjc   j.B

j.B

j.C

Red Hot Kick

BBQ

B

3C

sjc   j.B

j.B

Red Hot Kick

Charged Voomerang

Corner Relaunch.

A

B

2B

C

Voomerang

Slow and Zoom

Air M Voomerang

3C

sjc   j.B

j.B

j.C

Red Hot Kick

Charged Voomerang

Since you'll probably be doing a lot of Slow and Zoom, here's the SaZ relaunch. You can omit the Voomerang and launch, but it makes a slightly tighter window.

Slow and Zoom

Desperado

M Red Hot Kick

Meter dump for unburstable damage.

A

B

2B

C

Voomerang

BBQ

IAD   j.C

A

B

2B

C

Voomerang

Mach Speed

sjc   j.B

j.B

j.C

Red Hot Kick

Charged Voomerang

A

B

2B

C

L Shocking Pink

BBQ

66   A

B

2B

C

j.B

j.C

Red Hot Kick

You can Air Joe instead of Red Hot, but the timing is weird, and that's not to ignore the bomb not just blowing you up on some occasions. Timing has to be exact or this combo doesn't work. The bomb cannot be BBQ'd until after it passes Joe's shoulder.

Red Hot Kick

BBQ

IAD   j.C

B

3C

sjc   j.B

j.B

Red Hot Kick

Emergency confirm from Red Hot Kick, it's rough so be careful.

2C

BBQ

[A

C

2C

x 8]   

Slow and Zoom

Viewtiful Joe infinite...which it's not as it drops after 8 reps, and it only works on Megaman characters. With Zero and Volnutt, you have to stagger the first A after the BBQ, but with Roll the timing is a little more generous.

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