(Zero Skeleton done, all capcom characters finished, tatsunoko tomorrow I guess) |
(All Cap chars done) |
||
Line 25: | Line 25: | ||
|- | |- | ||
| '''5A''' || 6 || 2 || - || - || 750 || - || Very fast jab, also has a high hitbox, '''''3C -> Ryuenjin -> 5A''''' is totally viable | | [[File:Zero 5A.webm|thumb|'''5A''']] || 6 || 2 || - || - || 750 || - || Very fast jab, also has a high hitbox, '''''3C -> Ryuenjin -> 5A''''' is totally viable | ||
|- | |- | ||
| '''2A''' || 5 || 3 || - || - || 650 || Low || Even faster low ugh | |[[File:Zero 2A.webm|thumb| '''2A''']] || 5 || 3 || - || - || 650 || Low || Even faster low ugh | ||
|- | |- | ||
| '''5B''' || 8 || - || - || - || 1140 || - || Quick swipe with his saber, it's decent enough | |[[File:Zero 5B.webm|thumb| '''5B''' ]]|| 8 || - || - || - || 1140 || - || Quick swipe with his saber, it's decent enough | ||
|- | |- | ||
| '''2B''' || 7 || - || - || - || 1200 || Low || Decent range low | | [[File:Zero 2B.webm|thumb|'''2B''' ]]|| 7 || - || - || - || 1200 || Low || Decent range low | ||
|- | |- | ||
| '''5C''' || 13 || - || - || - || 2137 || - || Hits 3 times, useful for helping to buffer a buster charge | | [[File:Zero 5C.webm|thumb|'''5C''' ]]|| 13 || - || - || - || 2137 || - || Hits 3 times, useful for helping to buffer a buster charge | ||
|- | |- | ||
| '''2C''' || 15 || - || - || - || 2400 || Low/Hard Knockdown|| Somehow this is a sweep, but okay. | | [[File:Zero 2c.webm|thumb|'''2C''']] || 15 || - || - || - || 2400 || Low/Hard Knockdown|| Somehow this is a sweep, but okay. | ||
|- | |- | ||
| '''3C''' || 15 || - || - || - || 2400 || Launcher || Can be used as an anti-air | | [[File:Zero 3C.webm|thumb|'''3C''']] || 15 || - || - || - || 2400 || Launcher || Can be used as an anti-air | ||
|- | |- | ||
| '''6C''' || 15 || - || - || - || 2565 || - || Also hits three times, if opponent is high enough you can link '''''5A''''' from this. | | [[File:Zero 6C.webm|thumb|'''6C''']] || 15 || - || - || - || 2565 || - || Also hits three times, if opponent is high enough you can link '''''5A''''' from this. | ||
|- | |- | ||
| '''j.A''' || 5 || - || - || 800 || - || Overhead || Zero does a little baby kick, it's fast but okay | |[[File:Zero jA.webm|thumb| '''j.A''']] || 5 || - || - || 800 || - || Overhead || Zero does a little baby kick, it's fast but okay | ||
|- | |- | ||
| '''j.B''' || 8 || - || - || 1200 || - || Overhead || Zero does a quick swipe, useful in combos and neutral/ | | [[File:Zero jB.webm|thumb|'''j.B''']] || 8 || - || - || 1200 || - || Overhead || Zero does a quick swipe, useful in combos and neutral/ | ||
|- | |- | ||
| '''j.C''' || 16 || - || - || - || - || Overhead/Forced Roll|| Zero does his own version of pizza cutter. On block it hits four times. '''''He has an alternate version via j.2C''''' | | [[File:Zero jc.webm|thumb|'''j.C''']] || 16 || - || - || - || - || Overhead/Forced Roll|| Zero does his own version of pizza cutter. On block it hits four times. '''''He has an alternate version via j.2C''''' | ||
|- | |- | ||
Line 80: | Line 80: | ||
|- | |- | ||
| '''Ryuenjin''' <br> 623X|| 4 || - || - || - || - || - || Insanely fast DP, does DP things. Good punish, AA, and combo ender. '''''Useable in Air''''' | |[[File:Zero Shoryu.webm|thumb|'''Ryuenjin''' <br> 623X]]|| 4 || - || - || - || - || - || Insanely fast DP, does DP things. Good punish, AA, and combo ender. '''''Useable in Air''''' | ||
|- | |- | ||
|- | |- | ||
| '''Hadangeki''' <br> [4]->6X|| 11/16/36 || - || - || - || -|| Projectile || Zero shoots out his projectile. | | [[File:Zero hado light.webm|thumb|'''Hadangeki''' <br> [4]->6X]]|| 11/16/36 || - || - || - || -|| Projectile || Zero shoots out his projectile. | ||
*A Version is fast | *A Version is fast | ||
*B is faster | *B is faster | ||
Line 89: | Line 89: | ||
|- | |- | ||
|- | |- | ||
| '''Hienkyaku''' <br> | | [[File:Zero teleport A.webm|thumb|'''Hienkyaku''' <br> 214A/B]] <br>[[File:Zero teleport C.webm|thumb|214C]] || - || - || - || - || - || Teleport || Zero dashes across the screen, can be cancelled with buster. | ||
*A does a small dash | *A does a small dash | ||
*B dashes 3/4th screen | *B dashes 3/4th screen | ||
Line 95: | Line 95: | ||
|- | |- | ||
|- | |- | ||
| '''Hyper Zero Blaster''' <br> [X]|| - || - || - || - || - || Projectile || Zero charges his buster. Much like Marvel you can switch which button charges, but you have about 2 frames to switch buttons before zero lets go. | | [[File:Zero Buster.webm|thumb|'''Hyper Zero Blaster''' <br> [X]]]|| - || - || - || - || - || Projectile || Zero charges his buster. Much like Marvel you can switch which button charges, but you have about 2 frames to switch buttons before zero lets go. | ||
|- | |- | ||
| '''Sentsuizan''' <br> j.236X|| - || - || - || - || - || Overhead|| Zero stops his momentum and dives down to the ground. | | [[File:Zero Dive kick.webm|thumb|'''Sentsuizan''' <br> j.236X]]|| - || - || - || - || - || Overhead|| Zero stops his momentum and dives down to the ground. | ||
*A is a fake out, Zero begins the animation, then just stops | *A is a fake out, Zero begins the animation, then just stops | ||
*B is a standard Dive kick | *B is a standard Dive kick | ||
Line 109: | Line 109: | ||
|- | |- | ||
| '''Rekkoha''' <br> 236XX || 21+33|| - || - || - || - || OTG || Zero punches the ground and rainbow lasers fill the screen. On block you will get pushed full screen. However if Zero does this in front of you can easily cross him up and punish. Hits OTG | |[[File:Zero Rek.webm|thumb| '''Rekkoha''' <br> 236XX]]|| 21+33|| - || - || - || - || OTG || Zero punches the ground and rainbow lasers fill the screen. On block you will get pushed full screen. However if Zero does this in front of you can easily cross him up and punish. Hits OTG | ||
|- | |- | ||
|- | |- | ||
| '''Sougenmu''' <br> 214XX || 16 + 0|| - || - || - || - || Install|| Zero summons a shadow clone which enhances his attacks | | [[File:Zero Sug activate.webm|thumb|'''Sougenmu''' <br> 214XX]]<br>[[File:Zero sug example.webm|thumb]] || 16 + 0|| - || - || - || - || Install|| Zero summons a shadow clone which enhances his attacks | ||
*Ryuenjin attacks twice | *Ryuenjin attacks twice | ||
*Hadangeki shoots out two projectiles | *Hadangeki shoots out two projectiles | ||
Line 119: | Line 119: | ||
|- | |- | ||
|- | |- | ||
| '''Dark Hold''' <br> 623XX|| 16 + 4|| - || - || - || - || Invincibility || Zero stops time and hurts you. Does very good damage, great punish. ''''Useable on giants''''' | |[[File:Zero Dark Hold.webm|thumb| '''Dark Hold''' <br> 623XX]]|| 16 + 4|| - || - || - || - || Invincibility || Zero stops time and hurts you. Does very good damage, great punish. ''''Useable on giants''''' | ||
|- | |- | ||
Revision as of 11:15, 16 November 2021
Introduction
Zero is here to dominate the Meta once again
Strengths | Weaknesses |
---|---|
|
|
Moves List
Normal Moves
Move | Startup | Active | Recovery | Block Adv | Damage (Billions) |
Properties | Notes |
---|---|---|---|---|---|---|---|
6 | 2 | - | - | 750 | - | Very fast jab, also has a high hitbox, 3C -> Ryuenjin -> 5A is totally viable | |
5 | 3 | - | - | 650 | Low | Even faster low ugh | |
8 | - | - | - | 1140 | - | Quick swipe with his saber, it's decent enough | |
7 | - | - | - | 1200 | Low | Decent range low | |
13 | - | - | - | 2137 | - | Hits 3 times, useful for helping to buffer a buster charge | |
15 | - | - | - | 2400 | Low/Hard Knockdown | Somehow this is a sweep, but okay. | |
15 | - | - | - | 2400 | Launcher | Can be used as an anti-air | |
15 | - | - | - | 2565 | - | Also hits three times, if opponent is high enough you can link 5A from this. | |
5 | - | - | 800 | - | Overhead | Zero does a little baby kick, it's fast but okay | |
8 | - | - | 1200 | - | Overhead | Zero does a quick swipe, useful in combos and neutral/ | |
16 | - | - | - | - | Overhead/Forced Roll | Zero does his own version of pizza cutter. On block it hits four times. He has an alternate version via j.2C |
Universal Moves
Move | Startup | Active | Recovery | Block Adv | Damage (Billions) |
Properties | Notes |
---|---|---|---|---|---|---|---|
Var Starter | 11 | - | - | - | - | - | |
Crossover Counter | 20 | - | - | - | - | - | |
Throw | 1 | - | - | - | 5200 | - | |
Back Throw | 1 | - | - | - | 5200 | - | |
Air Throw | 1 | - | - | - | 6000 | - | |
Air Back Throw | 1 | - | - | - | 6000 | - |
Special Moves
Move | Startup | Active | Recovery | Block Adv | Damage (Billions) |
Properties | Notes |
---|---|---|---|---|---|---|---|
4 | - | - | - | - | - | Insanely fast DP, does DP things. Good punish, AA, and combo ender. Useable in Air | |
11/16/36 | - | - | - | - | Projectile | Zero shoots out his projectile.
| |
|
- | - | - | - | - | Teleport | Zero dashes across the screen, can be cancelled with buster.
|
- | - | - | - | - | Projectile | Zero charges his buster. Much like Marvel you can switch which button charges, but you have about 2 frames to switch buttons before zero lets go. | |
- | - | - | - | - | Overhead | Zero stops his momentum and dives down to the ground.
|
Super Moves
Move | Startup | Active | Recovery | Block Adv | Damage (Billions) |
Properties | Notes |
---|---|---|---|---|---|---|---|
21+33 | - | - | - | - | OTG | Zero punches the ground and rainbow lasers fill the screen. On block you will get pushed full screen. However if Zero does this in front of you can easily cross him up and punish. Hits OTG | |
16 + 0 | - | - | - | - | Install | Zero summons a shadow clone which enhances his attacks
| |
16 + 4 | - | - | - | - | Invincibility | Zero stops time and hurts you. Does very good damage, great punish. 'Useable on giants |