Tatsunoko vs Capcom: Ultimate All Stars/Saki Omokane/Combos: Difference between revisions
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! colspan="2" | Legend | ! colspan="2" | Legend | ||
|- | |- | ||
| | | {{TvC-Colors|blue|Light Attack (A)}} || {{TvC-Colors|blue|Blue}} | ||
|- | |- | ||
| | | {{TvC-Colors|yellow|Medium Attack (B)}} || {{TvC-Colors|yellow|Yellow}} | ||
|- | |- | ||
| | | {{TvC-Colors|red|Heavy Attack (C)}} || {{TvC-Colors|red|Red}} | ||
|- | |- | ||
| | | {{TvC-Colors|green|Special Moves}} || {{TvC-Colors|green|Green}} | ||
|- | |- | ||
| <span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">BBQ (Baroque):</span> || <span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">Rainbow</span> | | <span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">BBQ (Baroque):</span> || <span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">Rainbow</span> | ||
|- | |- | ||
| | | {{TvC-Colors|white|Partner Assist}} || {{TvC-Colors|white|White}} | ||
|} | |} | ||
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|[[File:Saki (1).webm|thumb]] | |[[File:Saki (1).webm|thumb]] | ||
| | | | ||
(Special Ammo Loaded)   | (Special Ammo Loaded)   {{TvC-Colors|blue|A}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|yellow|2B}}   {{TvC-Colors|red|3C}}   sjc   j.{{TvC-Colors|yellow|B}}   j.{{TvC-Colors|yellow|B}}   (delay)   j.{{TvC-Colors|red|C}}   66   {{TvC-Colors|yellow|B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|red|6C}} | ||
sjc   | |||
j. | |||
j. | |||
(delay)   | |||
j. | |||
66   | |||
| With her unblockable bullet, she can create a no-win scenario with this setup. | | With her unblockable bullet, she can create a no-win scenario with this setup. | ||
|- | |- | ||
|[[File:Saki (2).webm|thumb]] | |[[File:Saki (2).webm|thumb]] | ||
| | | | ||
{{TvC-Colors|red|C}}   {{TvC-Colors|red|2C}} | |||
| Full screen combo; if you have a large amount of BBQ, you can wipe out a chunk of health. | | Full screen combo; if you have a large amount of BBQ, you can wipe out a chunk of health. | ||
|- | |- | ||
|[[File:Saki (3).webm|thumb]] | |[[File:Saki (3).webm|thumb]] | ||
| | | | ||
j. | j.{{TvC-Colors|red|C}}   {{TvC-Colors|green|Grenade}} | ||
| Really annoying combo; create a bit of space; in the corner, you can make this safe with a j.M afterwards. | | Really annoying combo; create a bit of space; in the corner, you can make this safe with a j.M afterwards. | ||
|- | |- | ||
|[[File:Saki (4).webm|thumb]] | |[[File:Saki (4).webm|thumb]] | ||
| | | | ||
{{TvC-Colors|blue|A}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|yellow|2B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|green|Positron Storm}} | |||
| Damaging 'get off me' combo. | | Damaging 'get off me' combo. | ||
|- | |- | ||
|[[File:Saki (5).webm|thumb]] | |[[File:Saki (5).webm|thumb]] | ||
| | | | ||
(Special Ammo Loaded)   | (Special Ammo Loaded)   {{TvC-Colors|red|C}}   {{TvC-Colors|blue|A Grenade}}   {{TvC-Colors|green|LOAD ARMOR PIERCING SHELL}}   {{TvC-Colors|red|C}}   {{TvC-Colors|green|Positron Storm}} | ||
| With 5 bars, you can loop her unblockable bullet to death, giving Saki technically an infinite. | | With 5 bars, you can loop her unblockable bullet to death, giving Saki technically an infinite. | ||
|- | |- | ||
|[[File:Saki (6).webm|thumb]] | |[[File:Saki (6).webm|thumb]] | ||
| | | | ||
{{TvC-Colors|blue|A}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|yellow|2B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|red|6C}}   {{TvC-Colors|blue|A Laser}}   <span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">BBQ</span>   {{TvC-Colors|yellow|B}}   {{TvC-Colors|red|3C}}   sjc   j.{{TvC-Colors|yellow|B}}   j.{{TvC-Colors|yellow|B}}   {{TvC-Colors|red|C}} | |||
<span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">BBQ</span>   | |||
sjc   | |||
j. | |||
j. | |||
| Quick combo Saki can pull out; doesn't knock down and damage is eh but it's a start. | | Quick combo Saki can pull out; doesn't knock down and damage is eh but it's a start. | ||
|- | |- | ||
|[[File:Saki (7).webm|thumb]] | |[[File:Saki (7).webm|thumb]] | ||
| | | | ||
(C Bullet Loaded)   | (C Bullet Loaded)   {{TvC-Colors|blue|A}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|yellow|2B}}   {{TvC-Colors|green|Command Grab}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|red|3C}}   sjc   j.{{TvC-Colors|yellow|B}}   j.{{TvC-Colors|yellow|B}}   j.{{TvC-Colors|red|C}}   66   {{TvC-Colors|yellow|B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|red|6C}} | ||
sjc   | |||
j. | |||
j. | |||
j. | |||
66   | |||
| Saki's basic relaunch; with the right assist, she can reload a bullet. | | Saki's basic relaunch; with the right assist, she can reload a bullet. | ||
|- | |- | ||
|[[File:Saki (8).webm|thumb]] | |[[File:Saki (8).webm|thumb]] | ||
| | | | ||
{{TvC-Colors|green|World's Greatest Attack}}   66   {{TvC-Colors|yellow|B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|red|6C}} | |||
66   | |||
| Only if Saki is facing the corner. | | Only if Saki is facing the corner. | ||
|- | |- | ||
|[[File:Saki Unblockable Team.webm|thumb]] | |[[File:Saki Unblockable Team.webm|thumb]] | ||
| | | | ||
{{TvC-Colors|blue|A}}   {{TvC-Colors|yellow|B}}   {{TvC-Colors|yellow|2B}}   {{TvC-Colors|red|C}}   {{TvC-Colors|green|LOAD SPECIAL AMMO}}   THC   {{TvC-Colors|red|C}}   {{TvC-Colors|green|Positron Laser}}   {{TvC-Colors|green|LOAD SPECIAL AMMO}}   {{TvC-Colors|red|3C}}   sjc   j.{{TvC-Colors|yellow|B}}   j.{{TvC-Colors|yellow|B}}   j.{{TvC-Colors|red|C}}   {{TvC-Colors|red|C}}   {{TvC-Colors|green|LOAD SPECIAL AMMO}}   {{TvC-Colors|red|C}} | |||
THC   | |||
sjc   | |||
j. | |||
j. | |||
j. | |||
| This example uses Polimar but honestly any character works; they have to wake in block stun, which is a free unblockable bullet, which means Saki gets all the privilege as usual. | | This example uses Polimar but honestly any character works; they have to wake in block stun, which is a free unblockable bullet, which means Saki gets all the privilege as usual. | ||
|- | |- | ||
|[[File:Saki is fair.webm|thumb]] | |[[File:Saki is fair.webm|thumb]] | ||
| | | | ||
{{TvC-Colors|red|C Ammo}}   {{TvC-Colors|yellow|2A}}   {{TvC-Colors|yellow|2B}}   {{TvC-Colors|red|3C}}   sjc   j.{{TvC-Colors|yellow|B}}   j.{{TvC-Colors|yellow|B}}   j.{{TvC-Colors|red|C}}   5C   {{TvC-Colors|green|LOAD SPECIAL AMMO}}   Assist   5C   {{TvC-Colors|red|Load C Bullet}}   66   {{TvC-Colors|yellow|5B}}   {{TvC-Colors|red|3C}}   sjc   j.{{TvC-Colors|yellow|B}}   j.{{TvC-Colors|red|C}}   j.{{TvC-Colors|red|C}}   5C   {{TvC-Colors|green|LOAD SPECIAL AMMO}}   Assist   5C   {{TvC-Colors|green|POSITRON STORM}} | |||
sjc   | |||
j. | |||
j. | |||
j. | |||
5C   | |||
Assist   | |||
5C   | |||
66   | |||
sjc   | |||
j. | |||
j. | |||
j. | |||
5C   | |||
Assist   | |||
5C   | |||
| Look at how fair this character is. Again Polimar is the example, but this should work with everyone except Viewtiful and Yatter-1, which maybe you can do with some finessing. As long as Saki has meter, you're dead. | | Look at how fair this character is. Again Polimar is the example, but this should work with everyone except Viewtiful and Yatter-1, which maybe you can do with some finessing. As long as Saki has meter, you're dead. | ||
|- | |- | ||
|[[File:Saki (9).webm|thumb]] | |[[File:Saki (9).webm|thumb]] | ||
| | | | ||
{{TvC-Colors|red|6C}}   {{TvC-Colors|green|Command Grab}} | |||
| Break open the defense. | | Break open the defense. | ||
|- | |- | ||
|[[File:Saki (10).webm|thumb]] | |[[File:Saki (10).webm|thumb]] | ||
| | | | ||
{{TvC-Colors|green|Forward Throw}}   {{TvC-Colors|red|2C}}   <span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">BBQ</span>   {{TvC-Colors|yellow|2C}} | |||
<span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">BBQ</span>   | |||
| Get that damage. | | Get that damage. | ||
|- | |- |
Revision as of 15:59, 11 September 2024
Legend
Legend | |
---|---|
Light Attack (A) || Blue | |
Medium Attack (B) || Yellow | |
Heavy Attack (C) || Red | |
Special Moves || Green | |
BBQ (Baroque): | Rainbow |
Partner Assist || White |
Combos
Move | Inputs | Notes |
---|---|---|
(Special Ammo Loaded) A B 2B 3C sjc j.B j.B (delay) j.C 66 B C 6C |
With her unblockable bullet, she can create a no-win scenario with this setup. | |
C 2C |
Full screen combo; if you have a large amount of BBQ, you can wipe out a chunk of health. | |
j.C Grenade |
Really annoying combo; create a bit of space; in the corner, you can make this safe with a j.M afterwards. | |
A B 2B C Positron Storm |
Damaging 'get off me' combo. | |
(Special Ammo Loaded) C A Grenade LOAD ARMOR PIERCING SHELL C Positron Storm |
With 5 bars, you can loop her unblockable bullet to death, giving Saki technically an infinite. | |
A B 2B C 6C A Laser BBQ B 3C sjc j.B j.B C |
Quick combo Saki can pull out; doesn't knock down and damage is eh but it's a start. | |
(C Bullet Loaded) A B 2B Command Grab B 3C sjc j.B j.B j.C 66 B C 6C |
Saki's basic relaunch; with the right assist, she can reload a bullet. | |
World's Greatest Attack 66 B C 6C |
Only if Saki is facing the corner. | |
A B 2B C LOAD SPECIAL AMMO THC C Positron Laser LOAD SPECIAL AMMO 3C sjc j.B j.B j.C C LOAD SPECIAL AMMO C |
This example uses Polimar but honestly any character works; they have to wake in block stun, which is a free unblockable bullet, which means Saki gets all the privilege as usual. | |
C Ammo 2A 2B 3C sjc j.B j.B j.C 5C LOAD SPECIAL AMMO Assist 5C Load C Bullet 66 5B 3C sjc j.B j.C j.C 5C LOAD SPECIAL AMMO Assist 5C POSITRON STORM |
Look at how fair this character is. Again Polimar is the example, but this should work with everyone except Viewtiful and Yatter-1, which maybe you can do with some finessing. As long as Saki has meter, you're dead. | |
6C Command Grab |
Break open the defense. | |
Forward Throw 2C BBQ 2C |
Get that damage. | |
Saki Infinite |