Tatsunoko vs Capcom: Ultimate All Stars/Saki Omokane/Combos: Difference between revisions

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===Combos===
===Combos===


{| class = "wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
  !Move !! Inputs !! Notes
  !Move !! Inputs !! Notes
|-
|-
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|  
|  
(Special Ammo Loaded)    
(Special Ammo Loaded)    
{{TvCNotation|type=light|name=A}}    
<span style="color:#87CEEB;">A</span> &ensp;  
{{TvCNotation|type=medium|name=B}} &ensp;  
<span style="color:#FFD700;">B</span> &ensp;  
{{TvCNotation|type=medium|name=2B}} &ensp;  
<span style="color:#FFD700;">2B</span> &ensp;  
{{TvCNotation|type=heavy|name=3C}} &ensp;  
<span style="color:#FF6347;">3C</span> &ensp;  
sjc &ensp;  
sjc &ensp;  
j.{{TvCNotation|type=medium|name=B}} &ensp;  
j.<span style="color:#FFD700;">B</span> &ensp;  
j.{{TvCNotation|type=medium|name=B}} &ensp;  
j.<span style="color:#FFD700;">B</span> &ensp;  
(delay) &ensp;  
(delay) &ensp;  
j.{{TvCNotation|type=heavy|name=C}} &ensp;  
j.<span style="color:#FF6347;">C</span> &ensp;  
66 &ensp;  
66 &ensp;  
{{TvCNotation|type=medium|name=B}} &ensp;  
<span style="color:#FFD700;">B</span> &ensp;  
{{TvCNotation|type=heavy|name=C}} &ensp;  
<span style="color:#FF6347;">C</span> &ensp;  
{{TvCNotation|type=heavy|name=6C}}  
<span style="color:#FF6347;">6C</span>  
|With her unblockable bullet, she can create a no-win scenario with this setup.
| With her unblockable bullet, she can create a no-win scenario with this setup.
|-
|-
|[[File:Saki (2).webm|thumb]]   
|[[File:Saki (2).webm|thumb]]   
|  
|  
{{TvCNotation|type=heavy|name=C}} &ensp;  
<span style="color:#FF6347;">C</span> &ensp;  
{{TvCNotation|type=heavy|name=2C}}  
<span style="color:#FF6347;">2C</span>  
|Full screen combo; if you have a large amount of BBQ, you can wipe out a chunk of health.
| Full screen combo; if you have a large amount of BBQ, you can wipe out a chunk of health.
|-
|-
|[[File:Saki (3).webm|thumb]]   
|[[File:Saki (3).webm|thumb]]   
|  
|  
j.{{TvCNotation|type=heavy|name=C}} &ensp;  
j.<span style="color:#FF6347;">C</span> &ensp;  
{{TvCNotation|type=special|name=Grenade}}  
<span style="color:#90EE90;">Grenade</span>  
|Really annoying combo; create a bit of space; in the corner, you can make this safe with a j.M afterwards.
| Really annoying combo; create a bit of space; in the corner, you can make this safe with a j.M afterwards.
|-
|-
|[[File:Saki (4).webm|thumb]]   
|[[File:Saki (4).webm|thumb]]   
|  
|  
{{TvCNotation|type=light|name=A}} &ensp;  
<span style="color:#87CEEB;">A</span> &ensp;  
{{TvCNotation|type=medium|name=B}} &ensp;  
<span style="color:#FFD700;">B</span> &ensp;  
{{TvCNotation|type=medium|name=2B}} &ensp;  
<span style="color:#FFD700;">2B</span> &ensp;  
{{TvCNotation|type=heavy|name=C}} &ensp;  
<span style="color:#FF6347;">C</span> &ensp;  
{{TvCNotation|type=special|name=Positron Storm}}  
<span style="color:#90EE90;">Positron Storm</span>  
|Damaging 'get off me' combo.
| Damaging 'get off me' combo.
|-
|-
|[[File:Saki (5).webm|thumb]]   
|[[File:Saki (5).webm|thumb]]   
|  
|  
(Special Ammo Loaded) &ensp;  
(Special Ammo Loaded) &ensp;  
{{TvCNotation|type=heavy|name=C}} &ensp;  
<span style="color:#FF6347;">C</span> &ensp;  
{{TvCNotation|type=light|name=A Grenade}} &ensp;  
<span style="color:#87CEEB;">A Grenade</span> &ensp;  
{{TvCNotation|type=special|name=LOAD ARMOR PIERCING SHELL}} &ensp;  
<span style="color:#90EE90;">LOAD ARMOR PIERCING SHELL</span> &ensp;  
{{TvCNotation|type=heavy|name=C}} &ensp;  
<span style="color:#FF6347;">C</span> &ensp;  
{{TvCNotation|type=special|name=Positron Storm}}  
<span style="color:#90EE90;">Positron Storm</span>  
|With 5 bars, you can loop her unblockable bullet to death, giving Saki technically an infinite.
| With 5 bars, you can loop her unblockable bullet to death, giving Saki technically an infinite.
|-
|-
|[[File:Saki (6).webm|thumb]]   
|[[File:Saki (6).webm|thumb]]   
|  
|  
{{TvCNotation|type=light|name=A}} &ensp;  
<span style="color:#87CEEB;">A</span> &ensp;  
{{TvCNotation|type=medium|name=B}} &ensp;  
<span style="color:#FFD700;">B</span> &ensp;  
{{TvCNotation|type=medium|name=2B}} &ensp;  
<span style="color:#FFD700;">2B</span> &ensp;  
{{TvCNotation|type=heavy|name=C}} &ensp;  
<span style="color:#FF6347;">C</span> &ensp;  
{{TvCNotation|type=heavy|name=6C}} &ensp;  
<span style="color:#FF6347;">6C</span> &ensp;  
{{TvCNotation|type=light|name=A Laser}} &ensp;  
<span style="color:#87CEEB;">A Laser</span> &ensp;  
{{TvCNotation|type=bbq|name=BBQ}} &ensp;  
<span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">BBQ</span> &ensp;  
{{TvCNotation|type=medium|name=B}} &ensp;  
<span style="color:#FFD700;">B</span> &ensp;  
{{TvCNotation|type=heavy|name=3C}} &ensp;  
<span style="color:#FF6347;">3C</span> &ensp;  
sjc &ensp;  
sjc &ensp;  
j.{{TvCNotation|type=medium|name=B}} &ensp;  
j.<span style="color:#FFD700;">B</span> &ensp;  
j.{{TvCNotation|type=medium|name=B}} &ensp;  
j.<span style="color:#FFD700;">B</span> &ensp;  
{{TvCNotation|type=heavy|name=C}}  
<span style="color:#FF6347;">C</span>  
|Quick combo Saki can pull out; doesn't knock down and damage is eh but it's a start.
| Quick combo Saki can pull out; doesn't knock down and damage is eh but it's a start.
|-
|-
|[[File:Saki (7).webm|thumb]]   
|[[File:Saki (7).webm|thumb]]   
|  
|  
(C Bullet Loaded) &ensp;  
(C Bullet Loaded) &ensp;  
{{TvCNotation|type=light|name=A}} &ensp;  
<span style="color:#87CEEB;">A</span> &ensp;  
{{TvCNotation|type=medium|name=B}} &ensp;  
<span style="color:#FFD700;">B</span> &ensp;  
{{TvCNotation|type=medium|name=2B}} &ensp;  
<span style="color:#FFD700;">2B</span> &ensp;  
{{TvCNotation|type=special|name=Command Grab}} &ensp;  
<span style="color:#90EE90;">Command Grab</span> &ensp;  
{{TvCNotation|type=medium|name=B}} &ensp;  
<span style="color:#FFD700;">B</span> &ensp;  
{{TvCNotation|type=heavy|name=3C}} &ensp;  
<span style="color:#FF6347;">3C</span> &ensp;  
sjc &ensp;  
sjc &ensp;  
j.{{TvCNotation|type=medium|name=B}} &ensp;  
j.<span style="color:#FFD700;">B</span> &ensp;  
j.{{TvCNotation|type=medium|name=B}} &ensp;  
j.<span style="color:#FFD700;">B</span> &ensp;  
j.{{TvCNotation|type=heavy|name=C}} &ensp;  
j.<span style="color:#FF6347;">C</span> &ensp;  
66 &ensp;  
66 &ensp;  
{{TvCNotation|type=medium|name=B}} &ensp;  
<span style="color:#FFD700;">B</span> &ensp;  
{{TvCNotation|type=heavy|name=C}} &ensp;  
<span style="color:#FF6347;">C</span> &ensp;  
{{TvCNotation|type=heavy|name=6C}}  
<span style="color:#FF6347;">6C</span>  
|Saki's basic relaunch; with the right assist, she can reload a bullet.
| Saki's basic relaunch; with the right assist, she can reload a bullet.
|-
|-
|[[File:Saki (8).webm|thumb]]   
|[[File:Saki (8).webm|thumb]]   
|  
|  
{{TvCNotation|type=special|name=World's Greatest Attack}} &ensp;  
<span style="color:#90EE90;">World's Greatest Attack</span> &ensp;  
66 &ensp;  
66 &ensp;  
{{TvCNotation|type=medium|name=B}} &ensp;  
<span style="color:#FFD700;">B</span> &ensp;  
{{TvCNotation|type=heavy|name=C}} &ensp;  
<span style="color:#FF6347;">C</span> &ensp;  
{{TvCNotation|type=heavy|name=6C}}  
<span style="color:#FF6347;">6C</span>  
|Only if Saki is facing the corner.
| Only if Saki is facing the corner.
|-
|-
|[[File:Saki Unblockable Team.webm|thumb]]   
|[[File:Saki Unblockable Team.webm|thumb]]   
|  
|  
{{TvCNotation|type=light|name=A}} &ensp;  
<span style="color:#87CEEB;">A</span> &ensp;  
{{TvCNotation|type=medium|name=B}} &ensp;  
<span style="color:#FFD700;">B</span> &ensp;  
{{TvCNotation|type=medium|name=2B}} &ensp;  
<span style="color:#FFD700;">2B</span> &ensp;  
{{TvCNotation|type=heavy|name=C}} &ensp;  
<span style="color:#FF6347;">C</span> &ensp;  
{{TvCNotation|type=special|name=LOAD SPECIAL AMMO}} &ensp;  
<span style="color:#90EE90;">LOAD SPECIAL AMMO</span> &ensp;  
THC &ensp;  
THC &ensp;  
{{TvCNotation|type=heavy|name=C}} &ensp;  
<span style="color:#FF6347;">C</span> &ensp;  
{{TvCNotation|type=special|name=Positron Laser}} &ensp;  
<span style="color:#90EE90;">Positron Laser</span> &ensp;  
{{TvCNotation|type=special|name=LOAD SPECIAL AMMO}} &ensp;  
<span style="color:#90EE90;">LOAD SPECIAL AMMO</span> &ensp;  
3C &ensp;  
<span style="color:#FF6347;">3C</span> &ensp;  
sjc &ensp;  
sjc &ensp;  
j.{{TvCNotation|type=medium|name=B}} &ensp;  
j.<span style="color:#FFD700;">B</span> &ensp;  
j.{{TvCNotation|type=medium|name=B}} &ensp;  
j.<span style="color:#FFD700;">B</span> &ensp;  
j.{{TvCNotation|type=heavy|name=C}} &ensp;  
j.<span style="color:#FF6347;">C</span> &ensp;  
C &ensp;  
<span style="color:#FF6347;">C</span> &ensp;  
{{TvCNotation|type=special|name=LOAD SPECIAL AMMO}} &ensp;  
<span style="color:#90EE90;">LOAD SPECIAL AMMO</span> &ensp;  
{{TvCNotation|type=heavy|name=C}}  
<span style="color:#FF6347;">C</span>  
|This example uses Polimar but honestly any character works; they have to wake in block stun, which is a free unblockable bullet, which means Saki gets all the privilege as usual.
| This example uses Polimar but honestly any character works; they have to wake in block stun, which is a free unblockable bullet, which means Saki gets all the privilege as usual.
|-
|-
|[[File:Saki is fair.webm|thumb]]   
|[[File:Saki is fair.webm|thumb]]   
|  
|  
{{TvCNotation|type=heavy|name=C Ammo}} &ensp;  
<span style="color:#FF6347;">C Ammo</span> &ensp;  
{{TvCNotation|type=medium|name=2A}} &ensp;  
<span style="color:#FFD700;">2A</span> &ensp;  
{{TvCNotation|type=medium|name=2B}} &ensp;  
<span style="color:#FFD700;">2B</span> &ensp;  
{{TvCNotation|type=heavy|name=3C}} &ensp;  
<span style="color:#FF6347;">3C</span> &ensp;  
sjc &ensp;  
sjc &ensp;  
j.{{TvCNotation|type=medium|name=B}} &ensp;  
j.<span style="color:#FFD700;">B</span> &ensp;  
j.{{TvCNotation|type=medium|name=B}} &ensp;  
j.<span style="color:#FFD700;">B</span> &ensp;  
j.{{TvCNotation|type=heavy|name=C}} &ensp;  
j.<span style="color:#FF6347;">C</span> &ensp;  
5C &ensp;  
5C &ensp;  
{{TvCNotation|type=special|name=LOAD SPECIAL AMMO}} &ensp;  
<span style="color:#90EE90;">LOAD SPECIAL AMMO</span> &ensp;  
Assist &ensp;  
Assist &ensp;  
5C &ensp;  
5C &ensp;  
{{TvCNotation|type=heavy|name=Load C Bullet}} &ensp;  
<span style="color:#FF6347;">Load C Bullet</span> &ensp;  
66 &ensp;  
66 &ensp;  
{{TvCNotation|type=medium|name=5B}} &ensp;  
<span style="color:#FFD700;">5B</span> &ensp;  
{{TvCNotation|type=heavy|name=3C}} &ensp;  
<span style="color:#FF6347;">3C</span> &ensp;  
sjc &ensp;  
sjc &ensp;  
j.{{TvCNotation|type=medium|name=B}} &ensp;  
j.<span style="color:#FFD700;">B</span> &ensp;  
j.{{TvCNotation|type=heavy|name=C}} &ensp;  
j.<span style="color:#FF6347;">C</span> &ensp;  
j.{{TvCNotation|type=heavy|name=C}} &ensp;  
j.<span style="color:#FF6347;">C</span> &ensp;  
5C &ensp;  
5C &ensp;  
{{TvCNotation|type=special|name=LOAD SPECIAL AMMO}} &ensp;  
<span style="color:#90EE90;">LOAD SPECIAL AMMO</span> &ensp;  
Assist &ensp;  
Assist &ensp;  
5C &ensp;  
5C &ensp;  
{{TvCNotation|type=special|name=POSITRON STORM}}  
<span style="color:#90EE90;">POSITRON STORM</span>  
|Look at how fair this character is. Again Polimar is the example, but this should work with everyone except Viewtiful and Yatter-1, which maybe you can do with some finessing. As long as Saki has meter, you're dead.
| Look at how fair this character is. Again Polimar is the example, but this should work with everyone except Viewtiful and Yatter-1, which maybe you can do with some finessing. As long as Saki has meter, you're dead.
|-
|-
|[[File:Saki (9).webm|thumb]]   
|[[File:Saki (9).webm|thumb]]   
|  
|  
{{TvCNotation|type=heavy|name=6C}} &ensp;  
<span style="color:#FF6347;">6C</span> &ensp;  
{{TvCNotation|type=special|name=Command Grab}}  
<span style="color:#90EE90;">Command Grab</span>  
|Break open the defense.
| Break open the defense.
|-
|-
|[[File:Saki (10).webm|thumb]]   
|[[File:Saki (10).webm|thumb]]   
|  
|  
{{TvCNotation|type=special|name=Forward Throw}} &ensp;  
<span style="color:#90EE90;">Forward Throw</span> &ensp;  
{{TvCNotation|type=heavy|name=2C}} &ensp;  
<span style="color:#FF6347;">2C</span> &ensp;  
{{TvCNotation|type=bbq|name=BBQ}} &ensp;  
<span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">BBQ</span> &ensp;  
{{TvCNotation|type=medium|name=2C}}  
<span style="color:#FFD700;">2C</span>  
|Get that damage.
| Get that damage.
|-
|-
|{{#ev:youtube|https://www.youtube.com/watch?v=8aKOXFKliT8|Saki Infinite|dimensions=300x250}}   
|{{#ev:youtube|https://www.youtube.com/watch?v=8aKOXFKliT8|Saki Infinite|dimensions=300x250}}   
|Saki Infinite   
| Saki Infinite   
|-
|-
|}
|}

Revision as of 18:52, 29 August 2024

Legend

Legend
Light Attack (A): Blue
Medium Attack (B): Yellow
Heavy Attack (C): Red
Special Moves: Green
BBQ (Baroque): Rainbow
Partner Assist: White

Combos

Move Inputs Notes

(Special Ammo Loaded)   AB2B3C   sjc   j.B   j.B   (delay)   j.C   66   BC6C

With her unblockable bullet, she can create a no-win scenario with this setup.

C2C

Full screen combo; if you have a large amount of BBQ, you can wipe out a chunk of health.

j.CGrenade

Really annoying combo; create a bit of space; in the corner, you can make this safe with a j.M afterwards.

AB2BCPositron Storm

Damaging 'get off me' combo.

(Special Ammo Loaded)   CA GrenadeLOAD ARMOR PIERCING SHELLCPositron Storm

With 5 bars, you can loop her unblockable bullet to death, giving Saki technically an infinite.

AB2BC6CA LaserBBQB3C   sjc   j.B   j.BC

Quick combo Saki can pull out; doesn't knock down and damage is eh but it's a start.

(C Bullet Loaded)   AB2BCommand GrabB3C   sjc   j.B   j.B   j.C   66   BC6C

Saki's basic relaunch; with the right assist, she can reload a bullet.

World's Greatest Attack   66   BC6C

Only if Saki is facing the corner.

AB2BCLOAD SPECIAL AMMO   THC   CPositron LaserLOAD SPECIAL AMMO3C   sjc   j.B   j.B   j.CCLOAD SPECIAL AMMOC

This example uses Polimar but honestly any character works; they have to wake in block stun, which is a free unblockable bullet, which means Saki gets all the privilege as usual.

C Ammo2A2B3C   sjc   j.B   j.B   j.C   5C   LOAD SPECIAL AMMO   Assist   5C   Load C Bullet   66   5B3C   sjc   j.B   j.C   j.C   5C   LOAD SPECIAL AMMO   Assist   5C   POSITRON STORM

Look at how fair this character is. Again Polimar is the example, but this should work with everyone except Viewtiful and Yatter-1, which maybe you can do with some finessing. As long as Saki has meter, you're dead.

6CCommand Grab

Break open the defense.

Forward Throw2CBBQ2C

Get that damage.
Saki Infinite

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