Tatsunoko vs Capcom: Ultimate All Stars/Saki Omokane/Combos: Difference between revisions
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(updated with some better combos) |
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{{TVC Character Subnav|char=Saki|sub=1}} | {{TVC Character Subnav|char=Saki|sub=1}} | ||
===Legend=== | |||
{| class="wikitable" style="text-align: left; width: 50%;" | |||
|- | |||
! colspan="2" | Legend | |||
|- | |||
| <span style="color:#87CEEB;">Light Attack (A):</span> || <span style="color:#87CEEB;">Blue</span> | |||
|- | |||
| <span style="color:#FFD700;">Medium Attack (B):</span> || <span style="color:#FFD700;">Yellow</span> | |||
|- | |||
| <span style="color:#FF6347;">Heavy Attack (C):</span> || <span style="color:#FF6347;">Red</span> | |||
|- | |||
| <span style="color:#90EE90;">Special Moves:</span> || <span style="color:#90EE90;">Green</span> | |||
|- | |||
| <span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">BBQ (Baroque):</span> || <span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">Rainbow</span> | |||
|- | |||
| <span style="color:#FFFFFF;">Partner Assist:</span> || <span style="color:#FFFFFF;">White</span> | |||
|} | |||
===Combos=== | ===Combos=== | ||
{|class = wikitable style="text-align: center;" | {|class = wikitable style="text-align: center;" | ||
!Move !! Inputs!! | !Move !! Inputs !! Notes | ||
|- | |- | ||
| | |[[File:Saki (1).webm|thumb]] || (Special Ammo Loaded)   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=3C}}   sjc   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}   (delay)   j.{{TvCNotation|type=heavy|name=C}}   66   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=heavy|name=6C}} || With her unblockable bullet, she can create a no-win scenario with this setup. | ||
[[File:Saki (1).webm|thumb]] | |||
|(Special Ammo Loaded) A B 2B 3C sjc j.B j.B (delay) j.C 66 B C 6C|| With her unblockable bullet she can create a no win scenario with this setup | |||
|- | |- | ||
| | |[[File:Saki (2).webm|thumb]] || {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=heavy|name=2C}} || Full screen combo; if you have a large amount of BBQ, you can wipe out a chunk of health. | ||
[[File:Saki (2).webm|thumb]] | |||
|C 2C || Full screen combo | |||
|- | |- | ||
| | |[[File:Saki (3).webm|thumb]] || j.{{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=special|name=Grenade}} || Really annoying combo; create a bit of space; in the corner, you can make this safe with a j.M afterwards. | ||
[[File:Saki (3).webm|thumb]] | |||
|j.C | |||
|- | |- | ||
| | |[[File:Saki (4).webm|thumb]] || {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=special|name=Positron Storm}} || Damaging 'get off me' combo. | ||
[[File:Saki (4).webm|thumb]] | |||
|A B 2B C | |||
|- | |- | ||
| | |[[File:Saki (5).webm|thumb]] || (Special Ammo Loaded)   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=light|name=A Grenade}}   {{TvCNotation|type=special|name=LOAD ARMOR PIERCING SHELL}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=special|name=Positron Storm}} || With 5 bars, you can loop her unblockable bullet to death, giving Saki technically an infinite. | ||
[[File:Saki (5).webm|thumb]] | |||
|(Special Ammo Loaded) C | |||
|- | |- | ||
| | |[[File:Saki (6).webm|thumb]] || {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=heavy|name=6C}}   {{TvCNotation|type=light|name=A Laser}}   {{TvCNotation|type=bbq|name=BBQ}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=3C}}   sjc   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=C}} || Quick combo Saki can pull out; doesn't knock down and damage is eh but it's a start. | ||
[[File:Saki (6).webm|thumb]] | |||
|A B 2B C 6C | |||
|- | |- | ||
| | |[[File:Saki (7).webm|thumb]] || (C Bullet Loaded)   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=special|name=Command Grab}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=3C}}   sjc   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=heavy|name=C}}   66   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=heavy|name=6C}} || Saki's basic relaunch; with the right assist, she can reload a bullet. | ||
[[File:Saki (7).webm|thumb]] | |||
|(C Bullet Loaded) A B 2B | |||
|- | |- | ||
| | |[[File:Saki (8).webm|thumb]] || {{TvCNotation|type=special|name=World's Greatest Attack}}   66   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=heavy|name=6C}} || Only if Saki is facing the corner. | ||
[[File:Saki (8).webm|thumb]] | |||
| | |||
|- | |- | ||
| | |[[File:Saki Unblockable Team.webm|thumb]] || {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=special|name=LOAD SPECIAL AMMO}}   THC   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=special|name=Positron Laser}}   {{TvCNotation|type=special|name=LOAD SPECIAL AMMO}}   3C   sjc   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=heavy|name=C}}   C   {{TvCNotation|type=special|name=LOAD SPECIAL AMMO}}   {{TvCNotation|type=heavy|name=C}} || This example uses Polimar but honestly any character works; they have to wake in block stun, which is a free unblockable bullet, which means Saki gets all the privilege as usual. | ||
[[File:Saki Unblockable Team.webm|thumb]] | |||
|A B 2B C | |||
|- | |- | ||
| | |[[File:Saki is fair.webm|thumb]] || {{TvCNotation|type=heavy|name=C Ammo}}   {{TvCNotation|type=medium|name=2A}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=3C}}   sjc   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=heavy|name=C}}   5C   {{TvCNotation|type=special|name=LOAD SPECIAL AMMO}}   Assist   5C   {{TvCNotation|type=special|name=Load C Bullet}}   66   {{TvCNotation|type=medium|name=5B}}   {{TvCNotation|type=heavy|name=3C}}   sjc   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=heavy|name=C}}   j.{{TvCNotation|type=heavy|name=C}}   5C   {{TvCNotation|type=special|name=LOAD SPECIAL AMMO}}   Assist   5C   {{TvCNotation|type=special|name=POSITRON STORM}} || Look at how fair this character is. Again Polimar is the example, but this should work with everyone except Viewtiful and Yatter-1, which maybe you can do with some finessing. As long as Saki has meter, you're dead. | ||
[[File:Saki is fair.webm|thumb]] | |||
| | |||
|- | |- | ||
|[[File:Saki (9).webm|thumb]] || {{TvCNotation|type=heavy|name=6C}}   {{TvCNotation|type=special|name=Command Grab}} || Break open the defense. | |||
| | |||
[[File:Saki (9).webm|thumb]] | |||
|6C | |||
|- | |- | ||
| | |[[File:Saki (10).webm|thumb]] || {{TvCNotation|type=special|name=Forward Throw}}   {{TvCNotation|type=heavy|name=2C}}   {{TvCNotation|type=bbq|name=BBQ}}   {{TvCNotation|type=medium|name=2C}} || Get that damage. | ||
[[File:Saki (10).webm|thumb]] | |||
| | |||
|- | |- | ||
|{{#ev:youtube|https://www.youtube.com/watch?v=8aKOXFKliT8|Saki Infinite|dimensions=300x250}}|| Saki Infinite | |{{#ev:youtube|https://www.youtube.com/watch?v=8aKOXFKliT8|Saki Infinite|dimensions=300x250}} || Saki Infinite || - | ||
| - | |||
|} | |} | ||
{{Navbox-TVC}} | {{Navbox-TVC}} | ||
[[Category: Tatsunoko vs Capcom: Ultimate All Stars]] | [[Category: Tatsunoko vs Capcom: Ultimate All Stars]] |
Revision as of 10:41, 29 August 2024
Legend
Legend | |
---|---|
Light Attack (A): | Blue |
Medium Attack (B): | Yellow |
Heavy Attack (C): | Red |
Special Moves: | Green |
BBQ (Baroque): | Rainbow |
Partner Assist: | White |
Combos
Move | Inputs | Notes |
---|---|---|
(Special Ammo Loaded) A
B 2B 3C sjc j.B j.B (delay) j.C 66 B C 6C |
With her unblockable bullet, she can create a no-win scenario with this setup. | |
C
2C
|
Full screen combo; if you have a large amount of BBQ, you can wipe out a chunk of health. | |
j.C
Grenade
|
Really annoying combo; create a bit of space; in the corner, you can make this safe with a j.M afterwards. | |
A
B 2B C Positron Storm |
Damaging 'get off me' combo. | |
(Special Ammo Loaded) C
A Grenade LOAD ARMOR PIERCING SHELL C Positron Storm |
With 5 bars, you can loop her unblockable bullet to death, giving Saki technically an infinite. | |
A
B 2B C 6C A Laser BBQ B 3C sjc j.B j.B C |
Quick combo Saki can pull out; doesn't knock down and damage is eh but it's a start. | |
(C Bullet Loaded) A
B 2B Command Grab B 3C sjc j.B j.B j.C 66 B C 6C |
Saki's basic relaunch; with the right assist, she can reload a bullet. | |
World's Greatest Attack
66 B C 6C |
Only if Saki is facing the corner. | |
A
B 2B C LOAD SPECIAL AMMO THC C Positron Laser LOAD SPECIAL AMMO 3C sjc j.B j.B j.C C LOAD SPECIAL AMMO C |
This example uses Polimar but honestly any character works; they have to wake in block stun, which is a free unblockable bullet, which means Saki gets all the privilege as usual. | |
C Ammo
2A 2B 3C sjc j.B j.B j.C 5C LOAD SPECIAL AMMO Assist 5C Load C Bullet 66 5B 3C sjc j.B j.C j.C 5C LOAD SPECIAL AMMO Assist 5C POSITRON STORM |
Look at how fair this character is. Again Polimar is the example, but this should work with everyone except Viewtiful and Yatter-1, which maybe you can do with some finessing. As long as Saki has meter, you're dead. | |
6C
Command Grab
|
Break open the defense. | |
Forward Throw
2C BBQ 2C |
Get that damage. | |
Saki Infinite | - |