Tatsunoko vs Capcom: Ultimate All Stars/Saki Omokane/Combos: Difference between revisions

From SuperCombo Wiki
No edit summary
No edit summary
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{TVC Character Subnav|char=Saki|sub=1}}
{{TVC Character Subnav|char=Saki|sub=1}}


===Legend===
{{TvCComboHeader
{| class="wikitable" style="text-align: left; width: 50%;"
|header=Combos
|-
}}
! colspan="2" | Legend
|-
| <span style="color:#87CEEB;">Light Attack (A):</span> || <span style="color:#87CEEB;">Blue</span>
|-
| <span style="color:#FFD700;">Medium Attack (B):</span> || <span style="color:#FFD700;">Yellow</span>
|-
| <span style="color:#FF6347;">Heavy Attack (C):</span> || <span style="color:#FF6347;">Red</span>
|-
| <span style="color:#90EE90;">Special Moves:</span> || <span style="color:#90EE90;">Green</span>
|-
| <span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">BBQ (Baroque):</span> || <span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">Rainbow</span>
|-
| <span style="color:#FFFFFF;">Partner Assist:</span> || <span style="color:#FFFFFF;">White</span>
|}


===Combos===
{{TvCCombo
|video=[[File:Saki (1).webm|thumb]]
|notation=(Special Ammo Loaded) &ensp; {{TvC-Colors|blue|A}} &ensp; {{TvC-Colors|yellow|B}} &ensp; {{TvC-Colors|yellow|2B}} &ensp; {{TvC-Colors|red|3C}} &ensp; sjc &ensp; j.{{TvC-Colors|yellow|B}} &ensp; j.{{TvC-Colors|yellow|B}} &ensp; (delay) &ensp; j.{{TvC-Colors|red|C}} &ensp; 66 &ensp; {{TvC-Colors|yellow|B}} &ensp; {{TvC-Colors|red|C}} &ensp; {{TvC-Colors|red|6C}}
|notes=With her unblockable bullet, she can create a no-win scenario with this setup.
}}


{| class="wikitable" style="text-align: center;"
{{TvCCombo
!Move !! Inputs !! Notes
|video=[[File:Saki (2).webm|thumb]]
|-
|notation={{TvC-Colors|red|C}} &ensp; {{TvC-Colors|red|2C}}
|[[File:Saki (1).webm|thumb]]
|notes=Full screen combo; if you have a large amount of BBQ, you can wipe out a chunk of health.
|  
}}
(Special Ammo Loaded) &ensp;
 
<span style="color:#87CEEB;">A</span> &ensp;  
{{TvCCombo
<span style="color:#FFD700;">B</span> &ensp;  
|video=[[File:Saki (3).webm|thumb]]
<span style="color:#FFD700;">2B</span> &ensp;
|notation=j.{{TvC-Colors|red|C}} &ensp; {{TvC-Colors|green|Grenade}}
<span style="color:#FF6347;">3C</span> &ensp;
|notes=Really annoying combo; create a bit of space; in the corner, you can make this safe with a j.M afterwards.
sjc &ensp;
}}
j.<span style="color:#FFD700;">B</span> &ensp;  
 
j.<span style="color:#FFD700;">B</span> &ensp;  
{{TvCCombo
(delay) &ensp;
|video=[[File:Saki (4).webm|thumb]]
j.<span style="color:#FF6347;">C</span> &ensp;
|notation={{TvC-Colors|blue|A}} &ensp; {{TvC-Colors|yellow|B}} &ensp; {{TvC-Colors|yellow|2B}} &ensp; {{TvC-Colors|red|C}} &ensp; {{TvC-Colors|green|Positron Storm}}
66 &ensp;
|notes=Damaging 'get off me' combo.
<span style="color:#FFD700;">B</span> &ensp;  
}}
<span style="color:#FF6347;">C</span> &ensp;  
 
<span style="color:#FF6347;">6C</span> 
{{TvCCombo
| With her unblockable bullet, she can create a no-win scenario with this setup.
|video=[[File:Saki (5).webm|thumb]]
|-
|notation=(Special Ammo Loaded) &ensp; {{TvC-Colors|red|C}} &ensp; {{TvC-Colors|blue|A Grenade}} &ensp; {{TvC-Colors|green|LOAD ARMOR PIERCING SHELL}} &ensp; {{TvC-Colors|red|C}} &ensp; {{TvC-Colors|green|Positron Storm}}
|[[File:Saki (2).webm|thumb]]
|notes=With 5 bars, you can loop her unblockable bullet to death, giving Saki technically an infinite.
|  
}}
<span style="color:#FF6347;">C</span> &ensp;  
 
<span style="color:#FF6347;">2C</span> 
{{TvCCombo
| Full screen combo; if you have a large amount of BBQ, you can wipe out a chunk of health.
|video=[[File:Saki (6).webm|thumb]]
|-
|notation={{TvC-Colors|blue|A}} &ensp; {{TvC-Colors|yellow|B}} &ensp; {{TvC-Colors|yellow|2B}} &ensp; {{TvC-Colors|red|C}} &ensp; {{TvC-Colors|red|6C}} &ensp; {{TvC-Colors|blue|A Laser}} &ensp; {{TvC-Colors|bbq|BBQ}} &ensp; {{TvC-Colors|yellow|B}} &ensp; {{TvC-Colors|red|3C}} &ensp; sjc &ensp; j.{{TvC-Colors|yellow|B}} &ensp; j.{{TvC-Colors|yellow|B}} &ensp; {{TvC-Colors|red|C}}
|[[File:Saki (3).webm|thumb]] 
|notes=Quick combo Saki can pull out; doesn't knock down and damage is eh but it's a start.
|
}}
j.<span style="color:#FF6347;">C</span> &ensp;  
 
<span style="color:#90EE90;">Grenade</span> 
{{TvCCombo
| Really annoying combo; create a bit of space; in the corner, you can make this safe with a j.M afterwards.
|video=[[File:Saki (7).webm|thumb]]
|-
|notation=(C Bullet Loaded) &ensp; {{TvC-Colors|blue|A}} &ensp; {{TvC-Colors|yellow|B}} &ensp; {{TvC-Colors|yellow|2B}} &ensp; {{TvC-Colors|green|Command Grab}} &ensp; {{TvC-Colors|yellow|B}} &ensp; {{TvC-Colors|red|3C}} &ensp; sjc &ensp; j.{{TvC-Colors|yellow|B}} &ensp; j.{{TvC-Colors|yellow|B}} &ensp; j.{{TvC-Colors|red|C}} &ensp; 66 &ensp; {{TvC-Colors|yellow|B}} &ensp; {{TvC-Colors|red|C}} &ensp; {{TvC-Colors|red|6C}}
|[[File:Saki (4).webm|thumb]]
|notes=Saki's basic relaunch; with the right assist, she can reload a bullet.
|  
}}
<span style="color:#87CEEB;">A</span> &ensp;  
 
<span style="color:#FFD700;">B</span> &ensp;  
{{TvCCombo
<span style="color:#FFD700;">2B</span> &ensp;  
|video=[[File:Saki (8).webm|thumb]]
<span style="color:#FF6347;">C</span> &ensp;  
|notation={{TvC-Colors|green|World's Greatest Attack}} &ensp; 66 &ensp; {{TvC-Colors|yellow|B}} &ensp; {{TvC-Colors|red|C}} &ensp; {{TvC-Colors|red|6C}}
<span style="color:#90EE90;">Positron Storm</span> 
|notes=Only if Saki is facing the corner.
| Damaging 'get off me' combo.
}}
|-
 
|[[File:Saki (5).webm|thumb]] 
{{TvCCombo
|
|video=[[File:Saki Unblockable Team.webm|thumb]]
(Special Ammo Loaded) &ensp;  
|notation={{TvC-Colors|blue|A}} &ensp; {{TvC-Colors|yellow|B}} &ensp; {{TvC-Colors|yellow|2B}} &ensp; {{TvC-Colors|red|C}} &ensp; {{TvC-Colors|green|LOAD SPECIAL AMMO}} &ensp; THC &ensp; {{TvC-Colors|red|C}} &ensp; {{TvC-Colors|green|Positron Laser}} &ensp; {{TvC-Colors|green|LOAD SPECIAL AMMO}} &ensp; {{TvC-Colors|red|3C}} &ensp; sjc &ensp; j.{{TvC-Colors|yellow|B}} &ensp; j.{{TvC-Colors|yellow|B}} &ensp; j.{{TvC-Colors|red|C}} &ensp; {{TvC-Colors|red|C}} &ensp; {{TvC-Colors|green|LOAD SPECIAL AMMO}} &ensp; {{TvC-Colors|red|C}}
<span style="color:#FF6347;">C</span> &ensp;  
|notes=This example uses Polimar but honestly any character works; they have to wake in block stun, which is a free unblockable bullet, which means Saki gets all the privilege as usual.
<span style="color:#87CEEB;">A Grenade</span> &ensp;  
}}
<span style="color:#90EE90;">LOAD ARMOR PIERCING SHELL</span> &ensp;  
 
<span style="color:#FF6347;">C</span> &ensp;  
{{TvCCombo
<span style="color:#90EE90;">Positron Storm</span> 
|video=[[File:Saki is fair.webm|thumb]]
| With 5 bars, you can loop her unblockable bullet to death, giving Saki technically an infinite.
|notation={{TvC-Colors|red|C Ammo}} &ensp; {{TvC-Colors|yellow|2A}} &ensp; {{TvC-Colors|yellow|2B}} &ensp; {{TvC-Colors|red|3C}} &ensp; sjc &ensp; j.{{TvC-Colors|yellow|B}} &ensp; j.{{TvC-Colors|yellow|B}} &ensp; j.{{TvC-Colors|red|C}} &ensp; 5C &ensp; {{TvC-Colors|green|LOAD SPECIAL AMMO}} &ensp; Assist &ensp; 5C &ensp; {{TvC-Colors|red|Load C Bullet}} &ensp; 66 &ensp; {{TvC-Colors|yellow|5B}} &ensp; {{TvC-Colors|red|3C}} &ensp; sjc &ensp; j.{{TvC-Colors|yellow|B}} &ensp; j.{{TvC-Colors|red|C}} &ensp; j.{{TvC-Colors|red|C}} &ensp; 5C &ensp; {{TvC-Colors|green|LOAD SPECIAL AMMO}} &ensp; Assist &ensp; 5C &ensp; {{TvC-Colors|green|POSITRON STORM}}
|-
|notes=Look at how fair this character is. Again Polimar is the example, but this should work with everyone except Viewtiful and Yatter-1, which maybe you can do with some finessing. As long as Saki has meter, you're dead.
|[[File:Saki (6).webm|thumb]]
}}
|  
 
<span style="color:#87CEEB;">A</span> &ensp;  
{{TvCCombo
<span style="color:#FFD700;">B</span> &ensp;  
|video=[[File:Saki (9).webm|thumb]]
<span style="color:#FFD700;">2B</span> &ensp;  
|notation={{TvC-Colors|red|6C}} &ensp; {{TvC-Colors|green|Command Grab}}
<span style="color:#FF6347;">C</span> &ensp;  
|notes=Break open the defense.
<span style="color:#FF6347;">6C</span> &ensp;  
}}
<span style="color:#87CEEB;">A Laser</span> &ensp;  
 
<span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">BBQ</span> &ensp;
{{TvCCombo
<span style="color:#FFD700;">B</span> &ensp;  
|video=[[File:Saki (10).webm|thumb]]
<span style="color:#FF6347;">3C</span> &ensp;  
|notation={{TvC-Colors|green|Forward Throw}} &ensp; {{TvC-Colors|red|2C}} &ensp; {{TvC-Colors|bbq|BBQ}} &ensp; {{TvC-Colors|yellow|2C}}
sjc &ensp;
|notes=Get that damage.
j.<span style="color:#FFD700;">B</span> &ensp;  
}}
j.<span style="color:#FFD700;">B</span> &ensp;
 
<span style="color:#FF6347;">C</span> 
{{TvCCombo
| Quick combo Saki can pull out; doesn't knock down and damage is eh but it's a start.
|video={{#ev:youtube|https://www.youtube.com/watch?v=8aKOXFKliT8|Saki Infinite|dimensions=300x250}}
|-
|notation=
|[[File:Saki (7).webm|thumb]] 
|notes=Saki Infinite
|
}}
(C Bullet Loaded) &ensp;  
<span style="color:#87CEEB;">A</span> &ensp;  
<span style="color:#FFD700;">B</span> &ensp;  
<span style="color:#FFD700;">2B</span> &ensp;  
<span style="color:#90EE90;">Command Grab</span> &ensp;
<span style="color:#FFD700;">B</span> &ensp;
<span style="color:#FF6347;">3C</span> &ensp;  
sjc &ensp;  
j.<span style="color:#FFD700;">B</span> &ensp;  
j.<span style="color:#FFD700;">B</span> &ensp;
j.<span style="color:#FF6347;">C</span> &ensp;  
66 &ensp;  
<span style="color:#FFD700;">B</span> &ensp;  
<span style="color:#FF6347;">C</span> &ensp;  
<span style="color:#FF6347;">6C</span> 
| Saki's basic relaunch; with the right assist, she can reload a bullet.
|-
|[[File:Saki (8).webm|thumb]] 
|
<span style="color:#90EE90;">World's Greatest Attack</span> &ensp;  
66 &ensp;
<span style="color:#FFD700;">B</span> &ensp;  
<span style="color:#FF6347;">C</span> &ensp;  
<span style="color:#FF6347;">6C</span> 
| Only if Saki is facing the corner.
|-
|[[File:Saki Unblockable Team.webm|thumb]] 
|  
<span style="color:#87CEEB;">A</span> &ensp;
<span style="color:#FFD700;">B</span> &ensp;
<span style="color:#FFD700;">2B</span> &ensp;  
<span style="color:#FF6347;">C</span> &ensp;  
<span style="color:#90EE90;">LOAD SPECIAL AMMO</span> &ensp;  
THC &ensp;  
<span style="color:#FF6347;">C</span> &ensp;  
<span style="color:#90EE90;">Positron Laser</span> &ensp;  
<span style="color:#90EE90;">LOAD SPECIAL AMMO</span> &ensp;  
<span style="color:#FF6347;">3C</span> &ensp;  
sjc &ensp;  
j.<span style="color:#FFD700;">B</span> &ensp;  
j.<span style="color:#FFD700;">B</span> &ensp;  
j.<span style="color:#FF6347;">C</span> &ensp;  
<span style="color:#FF6347;">C</span> &ensp;  
<span style="color:#90EE90;">LOAD SPECIAL AMMO</span> &ensp;  
<span style="color:#FF6347;">C</span> 
| This example uses Polimar but honestly any character works; they have to wake in block stun, which is a free unblockable bullet, which means Saki gets all the privilege as usual.
|-
|[[File:Saki is fair.webm|thumb]] 
|  
<span style="color:#FF6347;">C Ammo</span> &ensp;  
<span style="color:#FFD700;">2A</span> &ensp;  
<span style="color:#FFD700;">2B</span> &ensp;  
<span style="color:#FF6347;">3C</span> &ensp;  
sjc &ensp;  
j.<span style="color:#FFD700;">B</span> &ensp;
j.<span style="color:#FFD700;">B</span> &ensp;
j.<span style="color:#FF6347;">C</span> &ensp;
5C &ensp;
<span style="color:#90EE90;">LOAD SPECIAL AMMO</span> &ensp;
Assist &ensp;
5C &ensp;
<span style="color:#FF6347;">Load C Bullet</span> &ensp;
66 &ensp;  
<span style="color:#FFD700;">5B</span> &ensp;
<span style="color:#FF6347;">3C</span> &ensp;
sjc &ensp;
j.<span style="color:#FFD700;">B</span> &ensp;  
j.<span style="color:#FF6347;">C</span> &ensp;  
j.<span style="color:#FF6347;">C</span> &ensp;
5C &ensp;
<span style="color:#90EE90;">LOAD SPECIAL AMMO</span> &ensp;
Assist &ensp;
5C &ensp;
<span style="color:#90EE90;">POSITRON STORM</span> 
| Look at how fair this character is. Again Polimar is the example, but this should work with everyone except Viewtiful and Yatter-1, which maybe you can do with some finessing. As long as Saki has meter, you're dead.
|-
|[[File:Saki (9).webm|thumb]] 
|
<span style="color:#FF6347;">6C</span> &ensp;
<span style="color:#90EE90;">Command Grab</span> 
| Break open the defense.
|-
|[[File:Saki (10).webm|thumb]] 
|
<span style="color:#90EE90;">Forward Throw</span> &ensp;
<span style="color:#FF6347;">2C</span> &ensp;
<span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">BBQ</span> &ensp;
<span style="color:#FFD700;">2C</span> 
| Get that damage.
|-
|{{#ev:youtube|https://www.youtube.com/watch?v=8aKOXFKliT8|Saki Infinite|dimensions=300x250}
| Saki Infinite 
|-
|}


{{Navbox-TVC}}
{{Navbox-TVC}}
[[Category: Tatsunoko vs Capcom: Ultimate All Stars]]
[[Category: Tatsunoko vs Capcom: Ultimate All Stars]]

Latest revision as of 15:14, 4 October 2024


Combos

Combos

Video Notation Notes
(Special Ammo Loaded)   AB2B3C   sjc   j.B   j.B   (delay)   j.C   66   BC6C With her unblockable bullet, she can create a no-win scenario with this setup.
Video Notation Notes
C2C Full screen combo; if you have a large amount of BBQ, you can wipe out a chunk of health.
Video Notation Notes
j.CGrenade Really annoying combo; create a bit of space; in the corner, you can make this safe with a j.M afterwards.
Video Notation Notes
AB2BCPositron Storm Damaging 'get off me' combo.
Video Notation Notes
(Special Ammo Loaded)   CA GrenadeLOAD ARMOR PIERCING SHELLCPositron Storm With 5 bars, you can loop her unblockable bullet to death, giving Saki technically an infinite.
Video Notation Notes
AB2BC6CA LaserBBQB3C   sjc   j.B   j.BC Quick combo Saki can pull out; doesn't knock down and damage is eh but it's a start.
Video Notation Notes
(C Bullet Loaded)   AB2BCommand GrabB3C   sjc   j.B   j.B   j.C   66   BC6C Saki's basic relaunch; with the right assist, she can reload a bullet.
Video Notation Notes
World's Greatest Attack   66   BC6C Only if Saki is facing the corner.
Video Notation Notes
AB2BCLOAD SPECIAL AMMO   THC   CPositron LaserLOAD SPECIAL AMMO3C   sjc   j.B   j.B   j.CCLOAD SPECIAL AMMOC This example uses Polimar but honestly any character works; they have to wake in block stun, which is a free unblockable bullet, which means Saki gets all the privilege as usual.
Video Notation Notes
C Ammo2A2B3C   sjc   j.B   j.B   j.C   5C   LOAD SPECIAL AMMO   Assist   5C   Load C Bullet   66   5B3C   sjc   j.B   j.C   j.C   5C   LOAD SPECIAL AMMO   Assist   5C   POSITRON STORM Look at how fair this character is. Again Polimar is the example, but this should work with everyone except Viewtiful and Yatter-1, which maybe you can do with some finessing. As long as Saki has meter, you're dead.
Video Notation Notes
6CCommand Grab Break open the defense.
Video Notation Notes
Forward Throw2CBBQ2C Get that damage.
Video Notation Notes
Saki Infinite

Game Navigation

General

Capcom Characters

Tatsunoko Characters

Giants