Tatsunoko vs Capcom: Ultimate All Stars/Wiki: Difference between revisions

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To make editing the notation easier, a script has been made. It can be accessed here:
== TvCInput Template Documentation ==


[https://github.com/cce2955/TvCSuperComboConverter/blob/main/tvcwikiconvert.ps1 TvC Notation Script]
This documentation explains how to use the `TvCInput` template for representing inputs consistently across the wiki. all inputs are case insensitive, don't worry about breaking your shift key.


In the interest of not requiring users to download multiple packages or dependencies, and to avoid the complexities of various programming languages, PowerShell was chosen for this script. It is available on most systems by default. If demand is high enough, a Python version may be considered in the future.
Also writing <nowiki>{{TvCInput|{input}}}</nowiki> for each entry is kinda grating so here is a [https://github.com/cce2955/TvCSuperComboConverter/blob/main/tvcwikiconvert.ps1 powershell script] that will take your inputs and just output them to the correct format, if you don't want to download strange code from github here it is right here in the spoiler, unliked the old one it literally takes your inputs and outputs it with <nowiki>{{TvCInput|{your input}}}</nowiki> so it's not as robust and has no checkers, you are on your own for proper notation:


For security, the code is available directly on the page. The script operates entirely offline and does not request any information beyond user defined numpad inputs.
<div class="mw-collapsible mw-collapsed" style="float: none; text-align: left; margin: 0;">
    <div class="mw-collapsible-toggle">Spoiler: Click to reveal</div>
    <pre class="mw-collapsible-content" style="text-align: left; margin: 0;">
# Function to wrap input in TvCInput format
function Get-TvCFormattedInput {
    param (
        [string]$inputString
    )
    # Return the wrapped format
    return "{{TvCInput|$inputString}}"
}


To use the script:
# Prompt user for input
Write-Host "Enter the TvCInput string (multiple inputs separated by spaces):"
$userInput = Read-Host


1. Download it as `{program_name}.ps1`, or copy paste into a notepad and save it somewhere as {Programname}.ps1
# Split the input into multiple strings and process each one
$outputs = @()
foreach ($input in $userInput -split '\s+') {
    $outputs += Get-TvCFormattedInput -inputString $input
}


2. Launch it by either double-clicking the file or running it via the command line.
# Combine the results into a single output string
$outputString = $outputs -join " "
 
# Output the result
Write-Host $outputString
    </pre>
</div>


3. On-screen prompts will guide you to input your commands.


4. Outputs are immediately generated as both icons and numpad inputs.


5. The grid below shows the various commands used to generate outputs, it's intended to be intuitive but some of the commands had to be shuffled to help keep things from overlapping
boot dolphin, go to tools, click launch wii menu
{| class="wikitable" style="width: 100%;"
{| class="wikitable" style="width: 100%;"
|+ TvC Numpad Notation Converter - Special Commands (all commands are case insensitive)
! Input Type !! Input(s) !! Example Input !! Example Output
! Command
|-
! Explanation
| Basic Input || A, B, C, L, M, H, X || <nowiki>{{TvCInput|A}}</nowiki> || {{TvCInput|A}}
! Example
|-
| Directional Input || 2, 3, 4, 6, 8, 9 || <nowiki>{{TvCInput|6}}</nowiki> || {{TvCInput|6}}
|-
| Special Move Input || 236A, 214B, 623C, 421X || <nowiki>{{TvCInput|236b}}</nowiki> || {{TvCInput|236b}}
|-
| Supers Input || 236XX, 623XX, 214XX, 421XX || <nowiki>{{TvCInput|236XX}}</nowiki> || {{TvCInput|236XX}}
|-
|-
| style="background-color: #D3D3D3; color: #000;" | '''X'''/'''XX'''
| Jump Input || jA, jB, jC, j.A, j.B, j.C, j.X j.2C || <nowiki>{{TvCInput|j.c}}</nowiki> || {{TvCInput|j.c}}
| A strength insensitive button, for when any strength of the attack is applicable. XX is used to denote supers normally
 
| Input:
236XX 2X
 
Output:
 
{{TvCUnderline|color=purple|[[File:TVC-236.png|30px]] [[File:TVC-AT.png|30px]] [[File:TVC-AT.png|30px]]}} &emsp;{{TvCUnderline|color=purple|[[File:TVC-2.png|30px]] [[File:TVC-AT.png|30px]]}}
 
{{TvC-Colors|purple|236XX}} &emsp;{{TvC-Colors|purple|2X}}
|-
|-
| style="background-color: #D3D3D3; color: #000;" | '''A, B, C'''
| Diagonal Input || 3C || <nowiki>{{TvCInput|3a}}</nowiki> || {{TvCInput|3a}}
| The three strength attacks, with A light, B medium, C heavy, can be combined with motion inputs
| Input:
 
A B C 421XX 214A
 
Output:
 
{{TvCUnderline|color=yellow|[[File:TVC-L.png|30px]]}} &emsp;{{TvCUnderline|color=green|[[File:TVC-M.png|30px]]}} &emsp;{{TvCUnderline|color=blue|[[File:TVC-H.png|30px]]}} &emsp;{{TvCUnderline|color=purple|[[File:TVC-421.png|30px]] [[File:TVC-AT.png|30px]] [[File:TVC-AT.png|30px]]}} &emsp;{{TvCUnderline|color=yellow|[[File:TVC-214.png|30px]] [[File:TVC-L.png|30px]]}}
 
{{TvC-Colors|yellow|A}} &emsp;{{TvC-Colors|green|B}} &emsp;{{TvC-Colors|blue|C}} &emsp;{{TvC-Colors|purple|421XX}} &emsp;{{TvC-Colors|yellow|214A}}
 
 
|-
|-
| style="background-color: #D3D3D3; color: #000;" | '''{direction}'''
| Charge Input || 28A, 28B, 28C, 28chargeA, 28chargeB, 28chargeC, 46A, 46B, 46C, 46chargeA, 46chargeB, 46chargeC, 28X, 46X || <nowiki>{{TvCInput|28x}}</nowiki> || {{TvCInput|28x}}
| Supports singular directional motions:
* Currently supports 2, 4, 6, 8, 3. With a moderate amount of effort I can do the rest but...eh
| Input:
2 4 6 8 3
 
Output:
 
{{TvCUnderline|color=white|[[File:TVC-2.png|30px]]}} &emsp;{{TvCUnderline|color=white|[[File:TVC-4.png|30px]]}} &emsp;{{TvCUnderline|color=white|[[File:TVC-6.png|30px]]}} &emsp;{{TvCUnderline|color=white|[[File:TVC-8.png|30px]]}} &emsp;{{TvCUnderline|color=white|[[File:TVC-3.png|30px]]}}
 
{{TvC-Colors|white|2}} &emsp;{{TvC-Colors|white|4}} &emsp;{{TvC-Colors|white|6}} &emsp;{{TvC-Colors|white|8}} &emsp;{{TvC-Colors|white|3}}
 
|-
|-
| style="background-color: #D3D3D3; color: #000;" | '''{direction}{direction}'''
| Hold Input || holdA, holdB, holdC, holdX || <nowiki>{{TvCInput|holdA}}</nowiki> || {{TvCInput|holdA}}
| Supports repeated directional motions:
* 22: Repeated down input
* 66: Double forward (dash forward)
* 44: Double backward (dash backward)
| Input:
22 66  44
 
Output:
 
{{TvCUnderline|color=white|[[File:TVC-2.png|30px]] [[File:TVC-2.png|30px]]}} &emsp;{{TvCUnderline|color=white|[[File:TVC-6.png|30px]] [[File:TVC-6.png|30px]]}} &emsp;{{TvCUnderline|color=white|[[File:TVC-4.png|30px]] [[File:TVC-4.png|30px]]}}
 
{{TvC-Colors|white|22}} &emsp;{{TvC-Colors|white|66}} &emsp;{{TvC-Colors|white|44}}
|-
|-
| style="background-color: #D3D3D3; color: #000;" | '''XchargeY'''
| Release Input || releaseA, releaseB, releaseC, releaseX || <nowiki>{{TvCInput|releaseb}}</nowiki> || {{TvCInput|releaseb}}
| Charge motion starting in one direction (X) and transitioning to another (Y). 
Often paired with a button to execute charge-based moves, e.g., 4charge6A.
| Input:
 
4charge6A
Output:
 
{{TvCUnderline|color=yellow|[[File:TVC-4.png|30px]] [[File:TVC-charge.png|50px]] [[File:TVC-6.png|30px]] [[File:TVC-L.png|30px]]}}
 
{{TvC-Colors|yellow|[4]6A}}
|-
|-
| style="background-color: #D3D3D3; color: #000;" | '''BBQ'''
| System Input || BBQ, baroque, bbq, IAD, tk, plus || <nowiki>{{TvCInput|BBQ}}</nowiki> || {{TvCInput|BBQ}}
| Baroque mechanic icon with gradient styling. 
Consumes red health to extend combos or reset actions.
| Input: 
 
A B C BBQ 623A
 
Output:
 
{{TvCUnderline|color=yellow|[[File:TVC-L.png|30px]]}} &emsp;{{TvCUnderline|color=green|[[File:TVC-M.png|30px]]}} &emsp;{{TvCUnderline|color=blue|[[File:TVC-H.png|30px]]}} &emsp;{{TvCUnderline|color=linear-gradient(90deg, red, orange, yellow, green, blue, indigo, violet)|[[File:TVC-baroque.png|80px]]}} &emsp;{{TvCUnderline|color=yellow|[[File:TVC-623.png|30px]] [[File:TVC-L.png|30px]]}}
 
{{TvC-Colors|yellow|A}} &emsp;{{TvC-Colors|green|B}} &emsp;{{TvC-Colors|blue|C}} &emsp;{{TvC-Colors|bbq|BBQ}} &emsp;{{TvC-Colors|yellow|623A}}
|-
|-
| style="background-color: #D3D3D3; color: #000;" | '''TK'''
| Partner Input || P, assist || <nowiki>{{TvCInput|P}}</nowiki> || {{TvCInput|P}}
| Tiger Knee motion, an input immediately after jumping. 
Commonly written as 2369X for quick aerial specials.
| Input:
 
j.B TK 214A
 
Output:
 
{{TvCUnderline|color=green|j.[[File:TVC-M.png|30px]]}} &emsp;{{TvCUnderline|color=gray|[[File:TVC-TK.png|30px]]}} &emsp;{{TvCUnderline|color=yellow|[[File:TVC-214.png|30px]] [[File:TVC-L.png|30px]]}}
 
{{TvC-Colors|green|j.B}} &emsp;{{TvC-Colors|gray|TK}} &emsp;{{TvC-Colors|yellow|214A}}
 
|-
|-
| style="background-color: #D3D3D3; color: #000;" | '''SJC'''
| Super Jump Input || sjc || <nowiki>{{TvCInput|sjc}}</nowiki> || {{TvCInput|sjc}}
| Super Jump Cancel. 
Allows chaining grounded moves into an aerial follow-up using a super jump.
| Input:
 
SJC 214C
 
Output:
 
{{TvCUnderline|color=cyan|[[File:TVC-SJC.png|30px]]}} &emsp;{{TvCUnderline|color=blue|[[File:TVC-214.png|30px]] [[File:TVC-H.png|30px]]}}
 
{{TvC-Colors|cyan|SJC}} &emsp;{{TvC-Colors|blue|214C}}
|-
|-
| style="background-color: #D3D3D3; color: #000;" | '''~JC'''
| Dash Input || 66, 44 || <nowiki>{{TvCInput|66}}</nowiki> || {{TvCInput|66}}
| Jump Cancel. 
Cancels a grounded move into a jump for further extensions or resets.
| Input:
 
j.B j.B ~jc j.B j.B
 
Output:
 
{{TvCUnderline|color=green|j.[[File:TVC-M.png|30px]]}} &emsp;{{TvCUnderline|color=green|j.[[File:TVC-M.png|30px]]}} &emsp;{{TvCUnderline|color=skyblue|jump cancel}} &emsp;{{TvCUnderline|color=green|j.[[File:TVC-M.png|30px]]}} &emsp;{{TvCUnderline|color=green|j.[[File:TVC-M.png|30px]]}}
 
{{TvC-Colors|green|j.B}} &emsp;{{TvC-Colors|green|j.B}} &emsp;{{TvC-Colors|skyblue|jc}} &emsp;{{TvC-Colors|green|j.B}} &emsp;{{TvC-Colors|green|j.B}}
 
|-
|-
| style="background-color: #D3D3D3; color: #000;" | '''X.Y'''
| IAD|| IAD || <nowiki>{{TvCInput|iad}}</nowiki> || {{TvCInput|iad}}
| A chained command where sequential inputs are connected by periods (".").  Otherwise known as a rekka
| Input:
 
236X.X.214X 
 
Output:
 
{{TvCUnderline|color=purple|[[File:TVC-236.png|30px]] [[File:TVC-AT.png|30px]]}} -> {{TvCUnderline|color=purple|[[File:TVC-AT.png|30px]]}} -> {{TvCUnderline|color=purple|[[File:TVC-214.png|30px]] [[File:TVC-AT.png|30px]]}}
 
{{TvC-Colors|purple|236X}} -> {{TvC-Colors|purple|X}} -> {{TvC-Colors|purple|214X}}
 
|-
|-
| style="background-color: #D3D3D3; color: #000;" | '''hold{button}'''/'''release{button}'''
| Special Move Variations || 214A, 214B, 214C, 214X, 214XX, 421A, 421B, 421C, 421X, 421XX, 63214A, 63214B, 63214C, 63214X || <nowiki>{{TvCInput|214A}}</nowiki> || {{TvCInput|214A}}
| Hold. Instructs the user to hold a button down
 
Release. Release said button
 
| Input:
 
A B C holdC 3C sjc j.B j.b ~jc j.B j.B releaseC
 
Output:
 
{{TvCUnderline|color=yellow|[[File:TVC-L.png|30px]]}} &emsp;{{TvCUnderline|color=green|[[File:TVC-M.png|30px]]}} &emsp;{{TvCUnderline|color=blue|[[File:TVC-H.png|30px]]}} &emsp;{{TvCUnderline|color=blue|[[File:TVC-3.png|30px]] [[File:TVC-H.png|30px]]}} &emsp;{{TvCUnderline|color=orange|[[File:TvC-hold.png|75px]] [[File:TVC-H.png|30px]]}} &emsp;{{TvCUnderline|color=cyan|[[File:TVC-SJC.png|30px]]}} &emsp;{{TvCUnderline|color=green|j.[[File:TVC-M.png|30px]]}} &emsp;{{TvCUnderline|color=green|j.[[File:TVC-M.png|30px]]}} &emsp;{{TvCUnderline|color=skyblue|jump cancel}} &emsp;{{TvCUnderline|color=green|j.[[File:TVC-M.png|30px]]}} &emsp;{{TvCUnderline|color=green|j.[[File:TVC-M.png|30px]]}} &emsp;{{TvCUnderline|color=purple|[[File:TVC-Release.png|50px]] [[File:TVC-H.png|30px]]}}
 
{{TvC-Colors|yellow|A}} &emsp;{{TvC-Colors|green|B}} &emsp;{{TvC-Colors|blue|C}} &emsp;{{TvC-Colors|blue|3C}} &emsp;{{TvC-Colors|blue|Hold(C)}} &emsp;{{TvC-Colors|cyan|SJC}} &emsp;{{TvC-Colors|green|j.B}} &emsp;{{TvC-Colors|green|j.B}} &emsp;{{TvC-Colors|skyblue|jc}} &emsp;{{TvC-Colors|green|j.B}} &emsp;{{TvC-Colors|green|j.B}} &emsp;{{TvC-Colors|blue|release(C)}}
 
|-
|-
| style="background-color: #D3D3D3; color: #000;" | '''*{button}'''
| 360 || 360XX, 360C || <nowiki>{{TvCInput|360XX}}</nowiki> || {{TvCInput|360XX}}
| Mash, press a button rapidly
|}
| Input:


A B C 3C *C 66 B C *C 66 3C sjc j.B j.C.C


Output:


{{TvCUnderline|color=yellow|[[File:TVC-L.png|30px]]}} &emsp;{{TvCUnderline|color=green|[[File:TVC-M.png|30px]]}} &emsp;{{TvCUnderline|color=blue|[[File:TVC-H.png|30px]]}} &emsp;{{TvCUnderline|color=blue|[[File:TVC-3.png|30px]] [[File:TVC-H.png|30px]]}} &emsp;{{TvCUnderline|color=magenta|[[File:TVC-Mash.png|30px]]}}([[File:TVC-H.png|30px]]) &emsp;{{TvCUnderline|color=white|[[File:TVC-6.png|30px]] [[File:TVC-6.png|30px]]}} &emsp;{{TvCUnderline|color=green|[[File:TVC-M.png|30px]]}} &emsp;{{TvCUnderline|color=blue|[[File:TVC-H.png|30px]]}} &emsp;{{TvCUnderline|color=magenta|[[File:TVC-Mash.png|30px]]}}([[File:TVC-H.png|30px]]) &emsp;{{TvCUnderline|color=white|[[File:TVC-6.png|30px]] [[File:TVC-6.png|30px]]}} &emsp;{{TvCUnderline|color=blue|[[File:TVC-3.png|30px]] [[File:TVC-H.png|30px]]}} &emsp;{{TvCUnderline|color=cyan|[[File:TVC-SJC.png|30px]]}} &emsp;{{TvCUnderline|color=green|j.[[File:TVC-M.png|30px]]}} &emsp;{{TvCUnderline|color=blue|[[File:TVC-H.png|30px]]}} -> {{TvCUnderline|color=blue|[[File:TVC-H.png|30px]]}}
{{TvC-Colors|yellow|A}} &emsp;{{TvC-Colors|green|B}} &emsp;{{TvC-Colors|blue|C}} &emsp;{{TvC-Colors|blue|3C}} &emsp;{{TvC-Colors|purple|*C}} &emsp;{{TvC-Colors|white|66}} &emsp;{{TvC-Colors|green|B}} &emsp;{{TvC-Colors|blue|C}} &emsp;{{TvC-Colors|purple|*C}} &emsp;{{TvC-Colors|white|66}} &emsp;{{TvC-Colors|blue|3C}} &emsp;{{TvC-Colors|cyan|SJC}} &emsp;{{TvC-Colors|green|j.B}} &emsp;{{TvC-Colors|blue|C}} -> {{TvC-Colors|blue|C}}
|}
== Media Management ==
== Media Management ==


Line 195: Line 84:
|-
|-
| Adding categories to media uploads.
| Adding categories to media uploads.
| Include the following category for images or WebMs:
|
[[Category:Tatsunoko vs Capcom: Ultimate All Stars]]
[[Category:Tatsunoko vs Capcom: Ultimate All Stars]]
=== WebM Creation Tools Overview ===
=== WebM Creation Tools Overview ===

Latest revision as of 20:49, 28 December 2024

TvCInput Template Documentation

This documentation explains how to use the `TvCInput` template for representing inputs consistently across the wiki. all inputs are case insensitive, don't worry about breaking your shift key.

Also writing {{TvCInput|{input}}} for each entry is kinda grating so here is a powershell script that will take your inputs and just output them to the correct format, if you don't want to download strange code from github here it is right here in the spoiler, unliked the old one it literally takes your inputs and outputs it with {{TvCInput|{your input}}} so it's not as robust and has no checkers, you are on your own for proper notation:

Spoiler: Click to reveal
# Function to wrap input in TvCInput format
function Get-TvCFormattedInput {
    param (
        [string]$inputString
    )
    # Return the wrapped format
    return "{{TvCInput|$inputString}}"
}

# Prompt user for input
Write-Host "Enter the TvCInput string (multiple inputs separated by spaces):"
$userInput = Read-Host

# Split the input into multiple strings and process each one
$outputs = @()
foreach ($input in $userInput -split '\s+') {
    $outputs += Get-TvCFormattedInput -inputString $input
}

# Combine the results into a single output string
$outputString = $outputs -join " "

# Output the result
Write-Host $outputString
    


Input Type Input(s) Example Input Example Output
Basic Input A, B, C, L, M, H, X {{TvCInput|A}}

TVC-L.png

Directional Input 2, 3, 4, 6, 8, 9 {{TvCInput|6}}

TVC-6.png

Special Move Input 236A, 214B, 623C, 421X {{TvCInput|236b}}

TVC-236.png TVC-M.png

Supers Input 236XX, 623XX, 214XX, 421XX {{TvCInput|236XX}}

TVC-236.png TVC-AT.png TVC-AT.png

Jump Input jA, jB, jC, j.A, j.B, j.C, j.X j.2C {{TvCInput|j.c}}

j.TVC-H.png

Diagonal Input 3C {{TvCInput|3a}}

TVC-3.png TVC-L.png

Charge Input 28A, 28B, 28C, 28chargeA, 28chargeB, 28chargeC, 46A, 46B, 46C, 46chargeA, 46chargeB, 46chargeC, 28X, 46X {{TvCInput|28x}}

TVC-2.png TVC-charge.png TVC-8.png TVC-AT.png

Hold Input holdA, holdB, holdC, holdX {{TvCInput|holdA}}

TvC-hold.png TVC-L.png

Release Input releaseA, releaseB, releaseC, releaseX {{TvCInput|releaseb}}

TVC-Release.png TVC-M.png

System Input BBQ, baroque, bbq, IAD, tk, plus {{TvCInput|BBQ}}

TVC-baroque.png

Partner Input P, assist {{TvCInput|P}}

TVC-P.png

Super Jump Input sjc {{TvCInput|sjc}}

TVC-SJC.png

Dash Input 66, 44 {{TvCInput|66}}

TVC-6.png TVC-6.png

IAD IAD {{TvCInput|iad}}

j.TVC-6.png TVC-6.png

Special Move Variations 214A, 214B, 214C, 214X, 214XX, 421A, 421B, 421C, 421X, 421XX, 63214A, 63214B, 63214C, 63214X {{TvCInput|214A}}

TVC-214.png TVC-L.png

360 360XX, 360C {{TvCInput|360XX}}

TVC-360.png TVC-AT.png TVC-AT.png


Media Management

Upload Guidelines

Upload Guidelines
Task Instructions
Adding categories to media uploads.

WebM Creation Tools Overview

Tool Description Link
Handbrake A free, open-source transcoder. Requires some video knowledge to fine-tune compression settings. Handbrake
WebM for Bakas An older program that simplifies WebM creation but still requires minimal input for configuration. WebM for Bakas
Webm-inator Purpose-built for this wiki. Install FFMPEG, then drag and drop to create WebMs effortlessly. Webm-inator

Templates and Their Uses

Navbox-TVC

Navbox-TVC Overview
Purpose Acts as a directory for all public-facing pages in the TvC wiki.
Usage
  • Most new entries are added under the "General" section.
  • When creating a new page:

1. Link to it from within the "General" section.

2. Use the code snippet provided to link it.

Code Snippet <div style="background-image: linear-gradient(to bottom, #FF69B4, transparent 50%); flex: 0 1 70px; text-align: center; min-width: 70px; height: 100px;"> {{Navbox/Icon| image={your icon here} | text=[THIS LINKS TO YOUR NEW PAGE, do not put the URL, just the page name]}} </div>


Additional Notes
  • Categories within the Navbox have highlights to differentiate them.
  • Dividers are used to help focus the eye on specific sections.

TvC Colors

TvC Colors Overview
Purpose Notes
Predefined color schemes for numpad notation.
  • Colors are designed to be easy on the eyes and reduce strain.
  • These probably will be lost to the upcoming revamped wiki, but they remain available for use.
  • Template: `TvC Colors`


Game Navigation

General

Capcom Characters

Tatsunoko Characters

Giants