Tatsunoko vs Capcom: Ultimate All Stars/Wiki: Difference between revisions

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This documentation explains how to use the `TvCInput` template for representing inputs consistently across the wiki. all inputs are case insensitive, don't worry about breaking your shift key
This documentation explains how to use the `TvCInput` template for representing inputs consistently across the wiki. all inputs are case insensitive, don't worry about breaking your shift key


[[Category: Tatsunoko vs Capcom: Ultimate All Stars]]
{| class="wikitable" style="width: 100%;"
{| class="wikitable" style="width: 100%;"
! Input Type
! Input Type !! Input !! Template Usage !! Rendered Output
! Example Inputs
! Description
! Usage
! Output Example
|-
|-
| Basic Inputs
| Basic Input || A || <nowiki>{{TvCInput|A}}</nowiki> || {{TvCInput|A}}
| A, a, L, l, B, b, M, m, C, c, H, h
| Basic attacks and heavy moves.
| <nowiki>{{TvCInput|A}}</nowiki>
| {{TvCInput|A}}
|-
|-
| Directional Inputs
| Directional Input || 6 || <nowiki>{{TvCInput|6}}</nowiki> || {{TvCInput|6}}
| 2, 3, 4, 6, 8
| Represent directional inputs.
| <nowiki>{{TvCInput|6}}</nowiki>
| {{TvCInput|6}}
|-
|-
| Dashing
| Special Input || 236x || <nowiki>{{TvCInput|236x}}</nowiki> || {{TvCInput|236x}}
| 66, 44
| Represent directional inputs.
| <nowiki>{{TvCInput|66}}</nowiki>
| {{TvCInput|66}}
|-
|-
| Jump Inputs
| Jump Input || j.B || <nowiki>{{TvCInput|j.B}}</nowiki> || {{TvCInput|j.B}}
| j.A, j.a, j.L, j.l, j.B, j.b, j.M, j.m, j.C, j.c, j.H, j.h, j.2H, j.2C
| Attacks while jumping.
| <nowiki>{{TvCInput|j.B}}</nowiki>
| {{TvCInput|j.B}}
|-
|-
| Special Inputs
| Charge Input || 46chargeB || <nowiki>{{TvCInput|46chargeB}}</nowiki> || {{TvCInput|46chargeB}}
| 236A, 236a, 214B, 214b, 421C, 421c, 623A, 623a
| Special move commands with directional inputs.
| <nowiki>{{TvCInput|236C}}</nowiki>
| {{TvCInput|236C}}
|-
|-
| Hold and Release Inputs
| Hold Input || holdA || <nowiki>{{TvCInput|holdA}}</nowiki> || {{TvCInput|holdA}}
| holdA, holdB, holdC, releaseA, releaseB, releaseC
| Represent holding and releasing an attack button.
| <nowiki>{{TvCInput|holdA}}</nowiki> or <nowiki>{{TvCInput|releaseA}}</nowiki>
| {{TvCInput|holdA}}, {{TvCInput|releaseA}}
|-
|-
| Advanced Inputs
| Release Input || releaseC || <nowiki>{{TvCInput|releaseC}}</nowiki> || {{TvCInput|releaseC}}
| 63214A, 63214B, 360XX, 28chargeA, 46chargeB
| Advanced special moves, including charges and circular inputs.
| <nowiki>{{TvCInput|360XX}}</nowiki>
| {{TvCInput|360XX}}
|-
|-
| System Inputs
| Diagonal Input || 3b || <nowiki>{{TvCInput|3b}}</nowiki> || {{TvCInput|3b}}
| AT, BBQ, tk, sjc, P
|-
| System mechanics such as assists, Baroque cancels, or super jumps.
| System Input || BBQ || <nowiki>{{TvCInput|BBQ}}</nowiki> || {{TvCInput|BBQ}}
| <nowiki>{{TvCInput|BBQ}}</nowiki>
|-
| {{TvCInput|BBQ}}
| Partner Input || P || <nowiki>{{TvCInput|P}}</nowiki> || {{TvCInput|P}}
|-
| Super Jump Input || sjc || <nowiki>{{TvCInput|sjc}}</nowiki> || {{TvCInput|sjc}}
|-
| Dash Input || 66 || <nowiki>{{TvCInput|66}}</nowiki> || {{TvCInput|66}}
|-
| IAD || iad || <nowiki>{{TvCInput|iad}}</nowiki> || {{TvCInput|iad}}
|-
| Supers || 236XX || <nowiki>{{TvCInput|236XX}}</nowiki> || {{TvCInput|236XX}}
 
|}
|}


== Media Management ==
== Media Management ==

Revision as of 20:22, 28 December 2024

TvCInput Template Documentation

This documentation explains how to use the `TvCInput` template for representing inputs consistently across the wiki. all inputs are case insensitive, don't worry about breaking your shift key

Input Type Input Template Usage Rendered Output
Basic Input A {{TvCInput|A}}

TVC-L.png

Directional Input 6 {{TvCInput|6}}

TVC-6.png

Special Input 236x {{TvCInput|236x}}

TVC-236.png TVC-AT.png

Jump Input j.B {{TvCInput|j.B}}

j.TVC-M.png

Charge Input 46chargeB {{TvCInput|46chargeB}}

TVC-4.png TVC-charge.png TVC-6.png TVC-M.png

Hold Input holdA {{TvCInput|holdA}}

TvC-hold.png TVC-L.png

Release Input releaseC {{TvCInput|releaseC}}

TVC-Release.png TVC-H.png

Diagonal Input 3b {{TvCInput|3b}}

TVC-3.png TVC-M.png

System Input BBQ {{TvCInput|BBQ}}

TVC-baroque.png

Partner Input P {{TvCInput|P}}

TVC-P.png

Super Jump Input sjc {{TvCInput|sjc}}

TVC-SJC.png

Dash Input 66 {{TvCInput|66}}

TVC-6.png TVC-6.png

IAD iad {{TvCInput|iad}}

j.TVC-6.png TVC-6.png

Supers 236XX {{TvCInput|236XX}}

TVC-236.png TVC-AT.png TVC-AT.png


Media Management

Upload Guidelines

Upload Guidelines
Task Instructions
Adding categories to media uploads. Include the following category for images or WebMs:

WebM Creation Tools Overview

Tool Description Link
Handbrake A free, open-source transcoder. Requires some video knowledge to fine-tune compression settings. Handbrake
WebM for Bakas An older program that simplifies WebM creation but still requires minimal input for configuration. WebM for Bakas
Webm-inator Purpose-built for this wiki. Install FFMPEG, then drag and drop to create WebMs effortlessly. Webm-inator

Templates and Their Uses

Navbox-TVC

Navbox-TVC Overview
Purpose Acts as a directory for all public-facing pages in the TvC wiki.
Usage
  • Most new entries are added under the "General" section.
  • When creating a new page:

1. Link to it from within the "General" section.

2. Use the code snippet provided to link it.

Code Snippet <div style="background-image: linear-gradient(to bottom, #FF69B4, transparent 50%); flex: 0 1 70px; text-align: center; min-width: 70px; height: 100px;"> {{Navbox/Icon| image={your icon here} | text=[THIS LINKS TO YOUR NEW PAGE, do not put the URL, just the page name]}} </div>


Additional Notes
  • Categories within the Navbox have highlights to differentiate them.
  • Dividers are used to help focus the eye on specific sections.

TvC Colors

TvC Colors Overview
Purpose Notes
Predefined color schemes for numpad notation.
  • Colors are designed to be easy on the eyes and reduce strain.
  • These probably will be lost to the upcoming revamped wiki, but they remain available for use.
  • Template: `TvC Colors`


Game Navigation

General

Capcom Characters

Tatsunoko Characters

Giants