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In the interest of not requiring users to download multiple packages or dependencies, and to avoid the complexities of various programming languages, PowerShell was chosen for this script. It is available on most systems by default. If demand is high enough, a Python version may be considered in the future. | In the interest of not requiring users to download multiple packages or dependencies, and to avoid the complexities of various programming languages, PowerShell was chosen for this script. It is available on most systems by default. If demand is high enough, a Python version may be considered in the future. | ||
For security, the code is available directly on the page. The script operates entirely offline and does not request any information beyond numpad inputs. | For security, the code is available directly on the page. The script operates entirely offline and does not request any information beyond user defined numpad inputs. | ||
To use the script: | To use the script: | ||
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|} | |} | ||
== Media Management == | |||
=== Upload Guidelines === | |||
{| class="wikitable" style="width: 100%;" | |||
|+ Upload Guidelines | |||
! Task | |||
! Instructions | |||
|- | |||
| Adding categories to media uploads. | |||
| Include the following category for images or WebMs: | |||
[[Category:Tatsunoko vs Capcom: Ultimate All Stars]] | |||
=== WebM Creation Tools Overview === | |||
{| class="wikitable" style="width: 100%;" | |||
|+ | |||
! Tool | |||
! Description | |||
! Link | |||
|- | |||
| '''Handbrake''' | |||
| A free, open-source transcoder. Requires some video knowledge to fine-tune compression settings. | |||
| [https://handbrake.fr/ Handbrake] | |||
|- | |||
| '''WebM for Bakas''' | |||
| An older program that simplifies WebM creation but still requires minimal input for configuration. | |||
| [https://github.com/WebMBro/WebMConverter WebM for Bakas] | |||
|- | |||
| '''Webm-inator''' | |||
| Purpose-built for this wiki. Install [https://www.ffmpeg.org/ FFMPEG], then drag and drop to create WebMs effortlessly. | |||
| [https://github.com/cce2955/webminator Webm-inator] | |||
|} | |||
|} | |||
== Templates and Their Uses == | == Templates and Their Uses == | ||
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|} | |} | ||
{{Navbox-TVC}} | {{Navbox-TVC}} | ||
[[Category: Tatsunoko vs Capcom: Ultimate All Stars]] | [[Category: Tatsunoko vs Capcom: Ultimate All Stars]] |
Revision as of 19:21, 2 December 2024
To make editing the notation easier, a script has been made. It can be accessed here:
In the interest of not requiring users to download multiple packages or dependencies, and to avoid the complexities of various programming languages, PowerShell was chosen for this script. It is available on most systems by default. If demand is high enough, a Python version may be considered in the future.
For security, the code is available directly on the page. The script operates entirely offline and does not request any information beyond user defined numpad inputs.
To use the script:
1. Download it as `{program_name}.ps1`, or copy paste into a notepad and save it somewhere as {Programname}.ps1
2. Launch it by either double-clicking the file or running it via the command line.
3. On-screen prompts will guide you to input your commands.
4. Outputs are immediately generated as both icons and numpad inputs.
5. The grid below shows the various commands used to generate outputs, it's intended to be intuitive but some of the commands had to be shuffled to help keep things from overlapping
Command | Explanation | Example |
---|---|---|
X/XX | A strength insensitive button, for when any strength of the attack is applicable. XX is used to denote supers normally | Input:
236XX 2X Output: 236XX 2X |
A, B, C | The three strength attacks, with A light, B medium, C heavy, can be combined with motion inputs | Input:
A B C 421XX 214A Output: A B C 421XX 214A
|
{direction}{direction} | Supports repeated directional motions:
|
Input:
22 66 44 Output: 22 66 44 |
XchargeY | Charge motion starting in one direction (X) and transitioning to another (Y).
Often paired with a button to execute charge-based moves, e.g., 4charge6A. |
Input:
4charge6A Output: [4]6A |
BBQ | Baroque mechanic icon with gradient styling.
Consumes red health to extend combos or reset actions. |
Input:
A B C BBQ 623A Output: A B C BBQ 623A |
TK | Tiger Knee motion, an input immediately after jumping.
Commonly written as 2369X for quick aerial specials. |
Input:
j.B TK 214A Output: j.B TK 214A |
SJC | Super Jump Cancel.
Allows chaining grounded moves into an aerial follow-up using a super jump. |
Input:
SJC 214C Output: SJC 214C |
~JC | Jump Cancel.
Cancels a grounded move into a jump for further extensions or resets. |
Input:
j.B j.B ~jc j.B j.B Output: j.B j.B jc j.B j.B |
X.Y | A chained command where sequential inputs are connected by periods ("."). Otherwise known as a rekka | Input:
236X.X.214X Output: 236X -> X -> 214X |
hold{button}/release{button} | Hold. Instructs the user to hold a button down
Release. Release said button |
Input:
A B C holdC 3C sjc j.B j.b ~jc j.B j.B releaseC Output: A B C 3C Hold(C) SJC j.B j.B jc j.B j.B release(C) |
Media Management
Upload Guidelines
Task | Instructions | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Adding categories to media uploads. | Include the following category for images or WebMs:
WebM Creation Tools Overview
|
Templates and Their Uses
Purpose | Acts as a directory for all public-facing pages in the TvC wiki. |
---|---|
Usage |
1. Link to it from within the "General" section. 2. Use the code snippet provided to link it. |
Code Snippet |
<div style="background-image: linear-gradient(to bottom, #FF69B4, transparent 50%);
flex: 0 1 70px; text-align: center; min-width: 70px; height: 100px;">
{{Navbox/Icon| image={your icon here} | text=[THIS LINKS TO YOUR NEW PAGE, do not put the URL, just the page name]}}
</div>
|
Additional Notes |
|
TvC Colors
Purpose | Notes |
---|---|
Predefined color schemes for numpad notation. |
|