Tatsunoko vs Capcom: Ultimate All Stars/HUD: Difference between revisions

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[[File:TvCHUDNumbered.png|thumb|border|upright=1.75|center]]
[[File:TvCHUDNumbered.png|900px|center]]
=== 1) Life Gauge ===
----
The amount of life a character has left.


[[File:TvCRedHealth.png|400px]]<br>
When a character gets hit, some of the damage they take is recoverable. This is indicated by the red section of life on the life gauge. This can either be recovered by tagging out the character, or spent to activate [[Tatsunoko_vs_Capcom:_Ultimate_All_Stars/System#Baroque|Baroque]].


=== 2) Team Members ===
<table class="wikitable" style="width:100%; border-collapse:collapse; border:3px solid #4D4D4D; margin: 0;">
----
<tr>
Displays the members on your team.
<th style="min-height:50px; padding:15px; border:3px solid #4D4D4D; text-align:left;">
<strong>1) Life Gauge:</strong> The amount of life your character has left. Damage that is recoverable will be shown as a red section on the gauge, which can be recovered by tagging out or used to activate [[Tatsunoko_vs_Capcom:_Ultimate_All_Stars/System#Baroque|Baroque]].
</th>
</tr>
<tr>
<th style="text-align:center;">
[[File:TvCRedHealth.png|400px|frameless|border]]
</th>
</tr>
</table>
<table class="wikitable" style="width:100%; border-collapse:collapse; border:3px solid #4D4D4D; margin: 0;">
<tr>
<th style="min-height:50px; padding:15px; border:3px solid #4D4D4D; text-align:left;">
<strong>2) Team Members:</strong> Displays your team's characters. When you use an assist, it becomes unavailable temporarily, indicated by static on the portrait. The "Assist OK!" message shows when they are usable again.
</th>
</tr>
<tr>
<th style="text-align:center;">
[[File:TvCAssistUnavailable.png|frameless|border]]<br>
[[File:TvCAssistOK.png|frameless|border]]
</th>
</tr>
</table>
<table class="wikitable" style="width:100%; border-collapse:collapse; border:3px solid #4D4D4D; margin: 0;">
<tr>
<th style="min-height:50px; padding:15px; border:3px solid #4D4D4D; text-align:left;">
<strong>3) Hyper Meter:</strong> Shows the amount of Hyper Meter built up. You can store up to 5 stocks, starting each match with 1.
</th>
</tr>
</table>


[[File:TvCAssistUnavailable.png]]<br>
<table class="wikitable" style="width:100%; border-collapse:collapse; border:3px solid #4D4D4D; margin: 0;">
When you use your assist, they'll become unavailable for a short period of time, indicated by their portrait turning into static. The game announces when they're usable again by an "Assist OK!" message on the life gauge.<br>
<tr>
[[File:TvCAssistOK.png]]
<th style="min-height:50px; padding:15px; border:3px solid #4D4D4D; text-align:left;">
 
<strong>4) Timer:</strong> Displays the time left in the match. When it reaches zero, the team with the higher total life percentage wins.
=== 3) Hyper Meter ===
</th>
----
</tr>
The amount of Hyper Meter you have built up. You can have up to 5 stocks, and you start every match with 1.
</table>
 
=== 4) Timer ===
----
The amount of time left in the match. When the timer reaches zero, whoever has the highest life percentage across their entire team will win the match.


{{Navbox-TVC}}
{{Navbox-TVC}}
[[Category: Tatsunoko vs Capcom: Ultimate All Stars]]

Latest revision as of 10:06, 3 November 2024

TvCHUDNumbered.png


1) Life Gauge: The amount of life your character has left. Damage that is recoverable will be shown as a red section on the gauge, which can be recovered by tagging out or used to activate Baroque.

TvCRedHealth.png

2) Team Members: Displays your team's characters. When you use an assist, it becomes unavailable temporarily, indicated by static on the portrait. The "Assist OK!" message shows when they are usable again.

TvCAssistUnavailable.png
TvCAssistOK.png

3) Hyper Meter: Shows the amount of Hyper Meter built up. You can store up to 5 stocks, starting each match with 1.

4) Timer: Displays the time left in the match. When it reaches zero, the team with the higher total life percentage wins.

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