Tatsunoko vs Capcom: Ultimate All Stars/Doronjo/Combos: Difference between revisions
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! colspan="2" | Legend | ! colspan="2" | Legend | ||
|- | |- | ||
| | | {{TvC-Colors|blue|Light Attack (A):}} | ||
|| {{TvC-Colors|blue|Blue}} | |||
|- | |- | ||
| | | {{TvC-Colors|yellow|Medium Attack (B):}} | ||
|| {{TvC-Colors|yellow|Yellow}} | |||
|- | |- | ||
| | | {{TvC-Colors|red|Heavy Attack (C):}} | ||
|| {{TvC-Colors|red|Red}} | |||
|- | |- | ||
| | | {{TvC-Colors|green|Special Moves:}} | ||
|| {{TvC-Colors|green|Green}} | |||
|- | |- | ||
| <span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">BBQ (Baroque):</span> || <span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">Rainbow</span> | | <span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">BBQ (Baroque):</span> || <span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">Rainbow</span> | ||
|- | |- | ||
| | | {{TvC-Colors|white|Partner Assist:}} | ||
|| {{TvC-Colors|white|White}} | |||
|} | |} | ||
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{|class = "wikitable" style="text-align: center;" | {|class = "wikitable" style="text-align: center;" | ||
!Move | !Move | ||
|| Inputs | |||
|| Notes | |||
|- | |- | ||
|[[File:Doronjocombos (1).webm|thumb]] | |[[File:Doronjocombos (1).webm|thumb]] | ||
| | | | ||
j. | j.{{TvC-Colors|red|C}}   | ||
{{TvC-Colors|blue|A}}   | |||
{{TvC-Colors|yellow|B}}   | |||
{{TvC-Colors|yellow|2B}}   | |||
{{TvC-Colors|red|C}}   | |||
{{TvC-Colors|green|Opposite Screen Grab}}   | |||
<span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">BBQ</span>   | <span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">BBQ</span>   | ||
66   | 66   | ||
{{TvC-Colors|blue|A}}   | |||
{{TvC-Colors|blue|A}}   | |||
IAD   | IAD   | ||
j. | j.{{TvC-Colors|yellow|B}}   | ||
{{TvC-Colors|blue|A}}   | |||
{{TvC-Colors|yellow|B}}   | |||
{{TvC-Colors|red|3C}}   | |||
sjc   | sjc   | ||
j. | j.{{TvC-Colors|blue|A}}   | ||
j. | j.{{TvC-Colors|yellow|B}}   | ||
{{TvC-Colors|green|Rock Abandon}} | |||
| Megacrash safe setup; the combo can end with a j.C, but the Rock Abandon stops any air attacks. A delayed Rock hits overhead and leads to another combo. | | Megacrash safe setup; the combo can end with a j.C, but the Rock Abandon stops any air attacks. A delayed Rock hits overhead and leads to another combo. | ||
|- | |- | ||
|[[File:Doronjocombos (2).webm|thumb]] | |[[File:Doronjocombos (2).webm|thumb]] | ||
| | | | ||
{{TvC-Colors|blue|A}}   | |||
{{TvC-Colors|yellow|B}}   | |||
{{TvC-Colors|yellow|2B}}   | |||
{{TvC-Colors|red|C}}   | |||
{{TvC-Colors|red|2C}}   | |||
{{TvC-Colors|green|Get Comfy}}   | |||
{{TvC-Colors|green|Breakdance}} | |||
| Beginner combo; if you have no resources and are unconfident in your confirms, this is a good setup. Place a tree on yourself on wakeup to give yourself some oki. | | Beginner combo; if you have no resources and are unconfident in your confirms, this is a good setup. Place a tree on yourself on wakeup to give yourself some oki. | ||
|- | |- | ||
|[[File:Doronjocombos (3).webm|thumb]] | |[[File:Doronjocombos (3).webm|thumb]] | ||
| | | | ||
{{TvC-Colors|blue|A}}   | |||
{{TvC-Colors|yellow|B}}   | |||
{{TvC-Colors|yellow|2B}}   | |||
{{TvC-Colors|red|C}}   | |||
{{TvC-Colors|green|Full Screen Tree}}   | |||
<span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">BBQ</span>   | <span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">BBQ</span>   | ||
66   | 66   | ||
{{TvC-Colors|blue|A}}   | |||
{{TvC-Colors|yellow|B}}   | |||
{{TvC-Colors|yellow|2B}}   | |||
{{TvC-Colors|red|2C}}   | |||
{{TvC-Colors|green|C Rock Throw}}   | |||
{{TvC-Colors|green|Full Screen Tree}}   | |||
66   | 66   | ||
{{TvC-Colors|yellow|B}}   | |||
{{TvC-Colors|red|2C}}   | |||
66   | 66   | ||
{{TvC-Colors|yellow|B}}   | |||
{{TvC-Colors|red|3C}}   | |||
sjc   | sjc   | ||
j. | j.{{TvC-Colors|yellow|B}}   | ||
j. | j.{{TvC-Colors|red|C}} | ||
| Midscreen tree combos. | | Midscreen tree combos. | ||
|- | |- | ||
|[[File:Doronjocombos (4).webm|thumb]] | |[[File:Doronjocombos (4).webm|thumb]] | ||
| | | | ||
{{TvC-Colors|blue|A}}   | |||
{{TvC-Colors|yellow|B}}   | |||
{{TvC-Colors|yellow|2B}}   | |||
{{TvC-Colors|red|C}}   | |||
{{TvC-Colors|green|Tree}}   | |||
<span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">BBQ</span>   | <span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">BBQ</span>   | ||
{{TvC-Colors|blue|A}}   | |||
{{TvC-Colors|yellow|B}}   | |||
{{TvC-Colors|yellow|2B}}   | |||
{{TvC-Colors|red|C}}   | |||
{{TvC-Colors|green|Rock}}   | |||
{{TvC-Colors|green|Tree}}   | |||
{{TvC-Colors|yellow|B}}   | |||
{{TvC-Colors|red|2C}}   | |||
{{TvC-Colors|blue|A}}   | |||
{{TvC-Colors|yellow|B}}   | |||
{{TvC-Colors|red|3C}}   | |||
sjc   | sjc   | ||
j. | j.{{TvC-Colors|yellow|B}}   | ||
j. | j.{{TvC-Colors|yellow|B}}   | ||
j. | j.{{TvC-Colors|red|C}} | ||
| Corner Tree Setup; you can also extend it with her taunt and even use it as a raw tag setup. | | Corner Tree Setup; you can also extend it with her taunt and even use it as a raw tag setup. | ||
|- | |- | ||
|[[File:Doronjocombos (5).webm|thumb]] | |[[File:Doronjocombos (5).webm|thumb]] | ||
| | | | ||
{{TvC-Colors|blue|A}}   | |||
{{TvC-Colors|yellow|B}}   | |||
{{TvC-Colors|yellow|2B}}   | |||
{{TvC-Colors|red|C}}   | |||
{{TvC-Colors|green|Full Screen Grab}}   | |||
<span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">BBQ</span>   | <span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">BBQ</span>   | ||
66   | 66   | ||
{{TvC-Colors|blue|A}}   | |||
{{TvC-Colors|blue|A}}   | |||
{{TvC-Colors|green|In the Beginning}}   | |||
IAD   | IAD   | ||
j. | j.{{TvC-Colors|yellow|B}}   | ||
66   | 66   | ||
{{TvC-Colors|yellow|2A}}   | |||
{{TvC-Colors|yellow|2A}}   | |||
{{TvC-Colors|yellow|B}}   | |||
{{TvC-Colors|red|C}} | |||
| Cross up into her super; not a great use of meter, but it's super safe even if the crossup whiffs. You can also use this to safely raw tag. | | Cross up into her super; not a great use of meter, but it's super safe even if the crossup whiffs. You can also use this to safely raw tag. | ||
|- | |- | ||
|[[File:TvC Doronjo Pummel Megacrash Bait.webm|thumb]] | |[[File:TvC Doronjo Pummel Megacrash Bait.webm|thumb]] | ||
| | | | ||
{{TvC-Colors|blue|A}}   | |||
{{TvC-Colors|yellow|B}}   | |||
{{TvC-Colors|yellow|2B}}   | |||
{{TvC-Colors|red|C}}   | |||
{{TvC-Colors|green|Boyacky Pummel}}   | |||
<span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">BBQ</span>   | <span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">BBQ</span>   | ||
66   | 66   | ||
{{TvC-Colors|yellow|2B}}   | |||
{{TvC-Colors|red|C}}   | |||
{{TvC-Colors|green|Assist}}   | |||
{{TvC-Colors|green|Tonzura Grab}}   | |||
{{TvC-Colors|green|Full Screen Tree}}   | |||
j. | j.{{TvC-Colors|yellow|B}}   | ||
{{TvC-Colors|green|Kiss}}   | |||
{{TvC-Colors|yellow|B}}   | |||
{{TvC-Colors|red|3B}}   | |||
sjc   | sjc   | ||
j. | j.{{TvC-Colors|blue|A}}   | ||
j. | j.{{TvC-Colors|blue|A}}   | ||
j. | j.{{TvC-Colors|yellow|B}}   | ||
j. | j.{{TvC-Colors|red|C}} | ||
| Megacrash safe string. This works with both B and C **Pummel**, but C moves into a blockstring. C works a little better since it ignores pushblock and you can get a free **Grab** or **Rock** from it, but setting up the tree takes a little more work. | | Megacrash safe string. This works with both B and C **Pummel**, but C moves into a blockstring. C works a little better since it ignores pushblock and you can get a free **Grab** or **Rock** from it, but setting up the tree takes a little more work. | ||
|- | |- | ||
|[[File:TvC Doronjo Grab Megacrash Bait.webm|thumb]] | |[[File:TvC Doronjo Grab Megacrash Bait.webm|thumb]] | ||
| | | | ||
{{TvC-Colors|blue|A}}   | |||
{{TvC-Colors|yellow|B}}   | |||
{{TvC-Colors|yellow|2B}}   | |||
{{TvC-Colors|red|C}}   | |||
{{TvC-Colors|green|Tonzura Grab}}   | |||
<span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">BBQ</span> | <span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">BBQ</span> | ||
| Megacrash safe string; same as above, but as far as I'm aware you can't really set up a tree unless you're going for the vortex. | | Megacrash safe string; same as above, but as far as I'm aware you can't really set up a tree unless you're going for the vortex. | ||
Line 167: | Line 174: | ||
|[[File:TvC Doronjo Raw Tag.webm|thumb]] | |[[File:TvC Doronjo Raw Tag.webm|thumb]] | ||
| | | | ||
{{TvC-Colors|green|Full Screen Tree}}   | |||
<span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">BBQ</span>   | <span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">BBQ</span>   | ||
Tag | Tag |
Revision as of 20:12, 11 September 2024
Legend
Legend | |
---|---|
Light Attack (A): | Blue |
Medium Attack (B): | Yellow |
Heavy Attack (C): | Red |
Special Moves: | Green |
BBQ (Baroque): | Rainbow |
Partner Assist: | White |
Combos
Move | Inputs | Notes |
---|---|---|
j.C A B 2B C Opposite Screen Grab BBQ 66 A A IAD j.B A B 3C sjc j.A j.B Rock Abandon |
Megacrash safe setup; the combo can end with a j.C, but the Rock Abandon stops any air attacks. A delayed Rock hits overhead and leads to another combo. | |
A B 2B C 2C Get Comfy Breakdance |
Beginner combo; if you have no resources and are unconfident in your confirms, this is a good setup. Place a tree on yourself on wakeup to give yourself some oki. | |
A B 2B C Full Screen Tree BBQ 66 A B 2B 2C C Rock Throw Full Screen Tree 66 B 2C 66 B 3C sjc j.B j.C |
Midscreen tree combos. | |
A B 2B C Tree BBQ A B 2B C Rock Tree B 2C A B 3C sjc j.B j.B j.C |
Corner Tree Setup; you can also extend it with her taunt and even use it as a raw tag setup. | |
A B 2B C Full Screen Grab BBQ 66 A A In the Beginning IAD j.B 66 2A 2A B C |
Cross up into her super; not a great use of meter, but it's super safe even if the crossup whiffs. You can also use this to safely raw tag. | |
A B 2B C Boyacky Pummel BBQ 66 2B C Assist Tonzura Grab Full Screen Tree j.B Kiss B 3B sjc j.A j.A j.B j.C |
Megacrash safe string. This works with both B and C **Pummel**, but C moves into a blockstring. C works a little better since it ignores pushblock and you can get a free **Grab** or **Rock** from it, but setting up the tree takes a little more work. | |
A B 2B C Tonzura Grab BBQ |
Megacrash safe string; same as above, but as far as I'm aware you can't really set up a tree unless you're going for the vortex. | |
Full Screen Tree BBQ Tag |
Safe Raw tag; if you need to get her out quick, spend a little Baroque, tag out, your incoming character can even combo off of it. |