Tatsunoko vs Capcom: Ultimate All Stars/Alex/Matchups: Difference between revisions
From SuperCombo Wiki
(starting a preliminary pass of Alex's matchups) |
(doing some matchup notes) |
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|opponent=[[File:TvC_Alex_Face.png|50px]] vs. [[Tatsunoko vs Capcom: Ultimate All Stars/Alex|Alex]] | |opponent=[[File:TvC_Alex_Face.png|50px]] vs. [[Tatsunoko vs Capcom: Ultimate All Stars/Alex|Alex]] | ||
|status=Balanced | |status=Balanced | ||
|strengths= | |strengths=Same Char | ||
|weaknesses= | |weaknesses=Same Char | ||
|moves= | |moves=Same Chaed | ||
|notes= | |notes=No really, it's the same Char | ||
}} | }} | ||
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|opponent=[[File:TvC_Batsu_Face.png|50px]] vs. [[Tatsunoko vs Capcom: Ultimate All Stars/Batsu Ichimonji|Batsu Ichimonji]] | |opponent=[[File:TvC_Batsu_Face.png|50px]] vs. [[Tatsunoko vs Capcom: Ultimate All Stars/Batsu Ichimonji|Batsu Ichimonji]] | ||
|status=Balanced | |status=Balanced | ||
|strengths= | |strengths=Projectiles, explosive damage, mobility | ||
|weaknesses= | |weaknesses=Blockstrings kinda wack, cannot mix up like Alex can | ||
|moves= | |moves=Dive Kick, Guts bullet, Tardy Counter | ||
|notes= | |notes=Batsu is just a protoRyu with better combos, if he can space out Alex and capitalize on every hit he can take the match easily, but the moment Alex spots a weakness Batsu is screwed. However, Batsu comes out slightly better as it's harder to make mistakes with him, and when Alex does drop the ball, Batsu will definitely have him near dead. | ||
}} | }} | ||
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|opponent=[[File:TvC_Chun-Li_Face.png|50px]] vs. [[Tatsunoko vs Capcom: Ultimate All Stars/Chun-Li|Chun-Li]] | |opponent=[[File:TvC_Chun-Li_Face.png|50px]] vs. [[Tatsunoko vs Capcom: Ultimate All Stars/Chun-Li|Chun-Li]] | ||
|status=Balanced | |status=Balanced | ||
|strengths= | |strengths=Space Control, Mobility | ||
|weaknesses= | |weaknesses=Damage | ||
|moves= | |moves=Legs, Kikoken | ||
|notes= | |notes=Chun is one of the few characters to keep Alex out of grab range easily, lightning legs is straight kryptonite and she can kinda zone with kikoken. However, where Alex can murder her in 3 hits it takes about 20 for her, meaning that while she has the means to weather the storm, the storm will eventually come in when Alex gets that hit in. | ||
}} | }} | ||
Revision as of 13:04, 1 September 2024
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---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | Same Char | Same Char | Same Chaed |
Notes: No really, it's the same Char |
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---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | Projectiles, explosive damage, mobility | Blockstrings kinda wack, cannot mix up like Alex can | Dive Kick, Guts bullet, Tardy Counter |
Notes: Batsu is just a protoRyu with better combos, if he can space out Alex and capitalize on every hit he can take the match easily, but the moment Alex spots a weakness Batsu is screwed. However, Batsu comes out slightly better as it's harder to make mistakes with him, and when Alex does drop the ball, Batsu will definitely have him near dead. |
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---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | Space Control, Mobility | Damage | Legs, Kikoken |
Notes: Chun is one of the few characters to keep Alex out of grab range easily, lightning legs is straight kryptonite and she can kinda zone with kikoken. However, where Alex can murder her in 3 hits it takes about 20 for her, meaning that while she has the means to weather the storm, the storm will eventually come in when Alex gets that hit in. |
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---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | WIP | WIP | WIP |
Notes: WIP |
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---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | WIP | WIP | WIP |
Notes: WIP |
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---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Unfavorable | WIP | WIP | WIP |
Notes: WIP |
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---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Unfavorable | WIP | WIP | WIP |
Notes: WIP |
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---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Favorable | WIP | WIP | WIP |
Notes: WIP |
![]() | |||
---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | WIP | WIP | WIP |
Notes: WIP |
![]() | |||
---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Unfavorable | WIP | WIP | WIP |
Notes: WIP |
![]() | |||
---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Unfavorable | WIP | WIP | WIP |
Notes: WIP |
![]() | |||
---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Unfavorable | WIP | WIP | WIP |
Notes: WIP |
![]() | |||
---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | WIP | WIP | WIP |
Notes: WIP |
![]() | |||
---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | WIP | WIP | WIP |
Notes: WIP |
![]() | |||
---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | WIP | WIP | WIP |
Notes: WIP |
![]() | |||
---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | WIP | WIP | WIP |
Notes: WIP |
![]() | |||
---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | WIP | WIP | WIP |
Notes: WIP |
![]() | |||
---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | WIP | WIP | WIP |
Notes: WIP |
![]() | |||
---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | WIP | WIP | WIP |
Notes: WIP |
![]() | |||
---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | WIP | WIP | WIP |
Notes: WIP |
![]() | |||
---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Balanced | WIP | WIP | WIP |
Notes: WIP |
![]() | |||
---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Unfavorable | WIP | WIP | WIP |
Notes: WIP |
![]() | |||
---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Unfavorable | WIP | WIP | WIP |
Notes: WIP |
![]() | |||
---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Unfavorable | WIP | WIP | WIP |
Notes: WIP |
![]() | |||
---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Favorable | WIP | WIP | WIP |
Notes: WIP |
![]() | |||
---|---|---|---|
Status | Strengths | Weaknesses | Moves to Watch Out For |
Favorable | WIP | WIP | WIP |
Notes: WIP |