Tatsunoko vs Capcom: Ultimate All Stars/Ippatsuman/Combos: Difference between revisions

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  !Move !! Inputs !! Notes
  !Move !! Inputs !! Notes
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|[[File:Ippatsumancombos (1).webm|thumb]] || {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=heavy|name=2C}}   {{TvCNotation|type=light|name=A Quick Upper}}   [IAD   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=6B}}   {{TvCNotation|type=medium|name=B Upper}}   x2]   sjc   j.{{TvCNotation|type=light|name=A}}   j.{{TvCNotation|type=light|name=A}}   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=B Rainball}}   {{TvCNotation|type=bbq|name=BBQ}}   IAD   j.{{TvCNotation|type=medium|name=B}}   jc   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=light|name=A Quick Upper}}   {{TvCNotation|type=special|name=Final Reversal Breaker}} || Ippatsuman's BnB; takes a bit of practice but isn't incredibly difficult and does good damage.
|[[File:Ippatsumancombos (1).webm|thumb]] || {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=heavy|name=2C}}   {{TvCNotation|type=light|name=A Quick Upper}}   [IAD   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=6B}}   {{TvCNotation|type=medium|name=B Upper}}   x2]   sjc   j.{{TvCNotation|type=light|name=A}}   j.{{TvCNotation|type=light|name=A}}   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=B Rainball}}   {{TvCNotation|type=bbq|name=BBQ}}   IAD   j.{{TvCNotation|type=medium|name=B}}   jc   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=light|name=A Quick Upper}}   {{TvCNotation|type=special|name=Final Reversal Breaker}} || Ippatsuman's BnB; takes a bit of practice but isn't incredibly difficult and does good damage.
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|[[File:Ippatsumancombos (2).webm|thumb]] || {{TvCNotation|type=heavy|name=C Psycho Crusher}}   {{TvCNotation|type=bbq|name=BBQ}}   66   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=6B}}   sjc   j.{{TvCNotation|type=light|name=A}}   j.{{TvCNotation|type=light|name=A}}   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=heavy|name=C}} || Full screen confirm; can crossup if BBQ'd late enough.
|[[File:Ippatsumancombos (2).webm|thumb]] || {{TvCNotation|type=heavy|name=C Psycho Crusher}}   {{TvCNotation|type=bbq|name=BBQ}}   66   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=6B}}   sjc   j.{{TvCNotation|type=light|name=A}}   j.{{TvCNotation|type=light|name=A}}   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=heavy|name=C}} || Full screen confirm; can crossup if BBQ'd late enough.
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|[[File:Ippatsumancombos (3) .webm|thumb]] || {{TvCNotation|type=medium|name=2A}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=heavy|name=3C}}   sjc   j.{{TvCNotation|type=light|name=A}}   j.{{TvCNotation|type=light|name=A}}   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}   jc   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=C Mound Blast}}   {{TvCNotation|type=bbq|name=BBQ}}   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=6B}}   sjc   j.{{TvCNotation|type=light|name=A}}   j.{{TvCNotation|type=light|name=A}}   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=B Rainball}}   {{TvCNotation|type=special|name=Final Reversal Breaker}} || BBQ relaunch; easier execution than his BnB.
|[[File:Ippatsumancombos (3) .webm|thumb]] || {{TvCNotation|type=medium|name=2A}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=heavy|name=3C}}   sjc   j.{{TvCNotation|type=light|name=A}}   j.{{TvCNotation|type=light|name=A}}   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}   jc   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=C Mound Blast}}   {{TvCNotation|type=bbq|name=BBQ}}   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=6B}}   sjc   j.{{TvCNotation|type=light|name=A}}   j.{{TvCNotation|type=light|name=A}}   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=B Rainball}}   {{TvCNotation|type=special|name=Final Reversal Breaker}} || BBQ relaunch; easier execution than his BnB.
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|[[File:Ippatsumancombos (4).webm|thumb]] || {{TvCNotation|type=special|name=Any combo that raises the opponent high enough for a DHC into Come Forth}}   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}} || Good time waster and meter waster; use it to lame out the clock.
|[[File:Ippatsumancombos (4).webm|thumb]] || {{TvCNotation|type=special|name=Any combo that raises the opponent high enough for a DHC into Come Forth}}   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}} || Good time waster and meter waster; use it to lame out the clock.

Revision as of 14:32, 29 August 2024

Legend

Legend
Light Attack (A): Blue
Medium Attack (B): Yellow
Heavy Attack (C): Red
BBQ (Baroque): Rainbow
Partner Assist: White

Combos

Move Inputs Notes
2B
C2CA Quick Upper
  [IAD   j.B6BB Upper
  x2]   sjc   j.A
  j.A
  j.BB RainballBBQ
  IAD   j.B
  jc   j.BA Quick UpperFinal Reversal Breaker
Ippatsuman's BnB; takes a bit of practice but isn't incredibly difficult and does good damage.
C Psycho Crusher
BBQ
  66   AB6B
  sjc   j.A
  j.A
  j.B
  j.B
  j.C
Full screen confirm; can crossup if BBQ'd late enough.
2A
2BC3C
  sjc   j.A
  j.A
  j.B
  j.B
  jc   j.BC Mound BlastBBQAB6B
  sjc   j.A
  j.A
  j.BB RainballFinal Reversal Breaker
BBQ relaunch; easier execution than his BnB.
Any combo that raises the opponent high enough for a DHC into Come Forth
ABABAB
Good time waster and meter waster; use it to lame out the clock.
A
2BC2CB RainballGrand Slam
Easy damage; should be megacrash safe.

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