Tatsunoko vs Capcom: Ultimate All Stars/Doronjo/Combos: Difference between revisions

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{{TVC Character Subnav|char=Doronjo|sub=1}}
{{TVC Character Subnav|char=Doronjo|sub=1}}
===Legend===
{| class="wikitable" style="text-align: left; width: 50%;"
|-
! colspan="2" | Legend
|-
| <span style="color:#87CEEB;">Light Attack (A):</span> || <span style="color:#87CEEB;">Blue</span>
|-
| <span style="color:#FFD700;">Medium Attack (B):</span> || <span style="color:#FFD700;">Yellow</span>
|-
| <span style="color:#FF6347;">Heavy Attack (C):</span> || <span style="color:#FF6347;">Red</span>
|-
| <span style="color:#90EE90;">Special Moves:</span> || <span style="color:#90EE90;">Green</span>
|-
| <span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">BBQ (Baroque):</span> || <span style="background: linear-gradient(to right, #FF69B4, #ADFF2F, #FFA500, #FFD700, #00CED1); -webkit-background-clip: text; color: transparent; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);">Rainbow</span>
|-
| <span style="color:#FFFFFF;">Partner Assist:</span> || <span style="color:#FFFFFF;">White</span>
|}
===Combos===
===Combos===
{|class = wikitable style="text-align: center;"
{|class = wikitable style="text-align: center;"
  !Move !! Inputs!! Notes
  !Move !! Inputs !! Notes
|-
|-
|
|[[File:Doronjocombos (1).webm|thumb]] || j.{{TvCNotation|type=heavy|name=C}} &ensp; {{TvCNotation|type=light|name=A}} &ensp; {{TvCNotation|type=medium|name=B}} &ensp; {{TvCNotation|type=medium|name=2B}} &ensp; {{TvCNotation|type=heavy|name=C}} &ensp; {{TvCNotation|type=special|name=Opposite Screen Grab}} &ensp; {{TvCNotation|type=bbq|name=BBQ}} &ensp; 66 &ensp; {{TvCNotation|type=light|name=A}} &ensp; {{TvCNotation|type=light|name=A}} &ensp; IAD &ensp; j.{{TvCNotation|type=medium|name=B}} &ensp; {{TvCNotation|type=light|name=A}} &ensp; {{TvCNotation|type=medium|name=B}} &ensp; {{TvCNotation|type=heavy|name=3C}} &ensp; sjc &ensp; j.{{TvCNotation|type=light|name=A}} &ensp; j.{{TvCNotation|type=medium|name=B}} &ensp; {{TvCNotation|type=special|name=Rock Abandon}} || Megacrash safe setup; the combo can end with a j.C but the Rock Abandon stops any air attacks. A delayed Rock hits overhead and leads to another combo.
[[File:Doronjocombos (1).webm|thumb]]
||J.C A B 2B C '''Opposite Screen Grab''' BBQ 66 A A IAD j.B A B 3C sjc j.A j.B '''Rock Abandon'''||Megacrash safe setup, the combo can end with a j.C but the rock abandon stops any air attacks, a delayed rock hits overhead and leads to another combo
|-
|-
|
|[[File:Doronjocombos (2).webm|thumb]] || {{TvCNotation|type=light|name=A}} &ensp; {{TvCNotation|type=medium|name=B}} &ensp; {{TvCNotation|type=medium|name=2B}} &ensp; {{TvCNotation|type=heavy|name=C}} &ensp; {{TvCNotation|type=heavy|name=2C}} &ensp; {{TvCNotation|type=special|name=Get Comfy}} &ensp; {{TvCNotation|type=special|name=Breakdance}} || Beginner combo; if you have no resources and are unconfident in your confirms, this is a good setup. Place a tree on yourself on wakeup to give yourself some oki.
[[File:Doronjocombos (2).webm|thumb]]  
||A B 2B C 2C '''Get Comfy''' '''Breakdance'''|| Beginner combo, if you have no resources and unconfident of your confirms this is a good setup, place a tree on yourself on wakeup to give yourself some oki
|-
|-
|
|[[File:Doronjocombos (3).webm|thumb]] || {{TvCNotation|type=light|name=A}} &ensp; {{TvCNotation|type=medium|name=B}} &ensp; {{TvCNotation|type=medium|name=2B}} &ensp; {{TvCNotation|type=heavy|name=C}} &ensp; {{TvCNotation|type=special|name=Full Screen Tree}} &ensp; {{TvCNotation|type=bbq|name=BBQ}} &ensp; 66 &ensp; {{TvCNotation|type=light|name=A}} &ensp; {{TvCNotation|type=medium|name=B}} &ensp; {{TvCNotation|type=medium|name=2B}} &ensp; {{TvCNotation|type=heavy|name=2C}} &ensp; {{TvCNotation|type=special|name=C Rock Throw}} &ensp; {{TvCNotation|type=special|name=Full Screen Tree}} &ensp; 66 &ensp; {{TvCNotation|type=medium|name=B}} &ensp; {{TvCNotation|type=heavy|name=2C}} &ensp; 66 &ensp; {{TvCNotation|type=medium|name=B}} &ensp; {{TvCNotation|type=heavy|name=3C}} &ensp; sjc &ensp; j.{{TvCNotation|type=medium|name=B}} &ensp; j.{{TvCNotation|type=heavy|name=C}} || Midscreen tree combos.
[[File:Doronjocombos (3).webm|thumb]]  
||A B 2B C '''Full screen Tree''' BBQ 66 A B 2B 2C '''C Rock Throw''' '''Full Screen Tree''' 66 B 2C 66 B 3C sjc j.B j.C ||Midscreen tree combos
|-
|-
|
|[[File:Doronjocombos (4).webm|thumb]] || {{TvCNotation|type=light|name=A}} &ensp; {{TvCNotation|type=medium|name=B}} &ensp; {{TvCNotation|type=medium|name=2B}} &ensp; {{TvCNotation|type=heavy|name=C}} &ensp; {{TvCNotation|type=special|name=Tree}} &ensp; {{TvCNotation|type=bbq|name=BBQ}} &ensp; {{TvCNotation|type=light|name=A}} &ensp; {{TvCNotation|type=medium|name=B}} &ensp; {{TvCNotation|type=medium|name=2B}} &ensp; {{TvCNotation|type=heavy|name=C}} &ensp; {{TvCNotation|type=special|name=Rock}} &ensp; {{TvCNotation|type=special|name=Tree}} &ensp; {{TvCNotation|type=medium|name=B}} &ensp; {{TvCNotation|type=heavy|name=2C}} &ensp; {{TvCNotation|type=light|name=A}} &ensp; {{TvCNotation|type=medium|name=B}} &ensp; {{TvCNotation|type=heavy|name=3C}} &ensp; sjc &ensp; j.{{TvCNotation|type=medium|name=B}} &ensp; j.{{TvCNotation|type=medium|name=B}} &ensp; j.{{TvCNotation|type=heavy|name=C}} || Corner Tree Setup; if you can also extend it with her taunt and even use it as a raw tag setup.
[[File:Doronjocombos (4).webm|thumb]]  
||A B 2B C '''Tree''' BBQ A B 2B C '''Rock''' '''Tree''' B 2C A B 3C sjc j.B j.B j.C||Corner Tree Setup, if you can also extend it with her taunt and even use it as a raw tag setup
|-
|-
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|[[File:Doronjocombos (5).webm|thumb]] || {{TvCNotation|type=light|name=A}} &ensp; {{TvCNotation|type=medium|name=B}} &ensp; {{TvCNotation|type=medium|name=2B}} &ensp; {{TvCNotation|type=heavy|name=C}} &ensp; {{TvCNotation|type=special|name=Full Screen Grab}} &ensp; {{TvCNotation|type=bbq|name=BBQ}} &ensp; 66 &ensp; {{TvCNotation|type=light|name=A}} &ensp; {{TvCNotation|type=light|name=A}} &ensp; {{TvCNotation|type=special|name=In the Beginning}} &ensp; IAD &ensp; j.{{TvCNotation|type=medium|name=B}} &ensp; 66 &ensp; {{TvCNotation|type=medium|name=2A}} &ensp; {{TvCNotation|type=medium|name=2A}} &ensp; {{TvCNotation|type=medium|name=B}} &ensp; {{TvCNotation|type=heavy|name=C}} || Cross up into her super; not a great use of meter but it's super safe even if the crossup whiffs. You can also use this to safely raw tag.
[[File:Doronjocombos (5).webm|thumb]]  
||A B 2B C '''Full screen grab''' BBQ 66 A A '''In the beginning'''  IAD j.B 66 2A 2A B C|| Cross up into her super, not a great use of meter but it's super safe even if the crossup whiffs, you can also use this to safely raw tag
 
 
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|-
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|[[File:TvC Doronjo Pummel Megacrash Bait.webm|thumb]] || {{TvCNotation|type=light|name=A}} &ensp; {{TvCNotation|type=medium|name=B}} &ensp; {{TvCNotation|type=medium|name=2B}} &ensp; {{TvCNotation|type=heavy|name=C}} &ensp; {{TvCNotation|type=special|name=Boyacky Pummel}} &ensp; {{TvCNotation|type=bbq|name=BBQ}} &ensp; 66 &ensp; {{TvCNotation|type=medium|name=2B}} &ensp; {{TvCNotation|type=heavy|name=C}} &ensp; {{TvCNotation|type=special|name=Assist}} &ensp; {{TvCNotation|type=special|name=Tonzura Grab}} &ensp; {{TvCNotation|type=special|name=Full Screen Tree}} &ensp; j.{{TvCNotation|type=medium|name=B}} &ensp; {{TvCNotation|type=special|name=Kiss}} &ensp; {{TvCNotation|type=medium|name=B}} &ensp; {{TvCNotation|type=heavy|name=3B}} &ensp; sjc &ensp; j.{{TvCNotation|type=light|name=A}} &ensp; j.{{TvCNotation|type=light|name=A}} &ensp; j.{{TvCNotation|type=medium|name=B}} &ensp; j.{{TvCNotation|type=heavy|name=C}} || Megacrash safe string. This works with both B and C '''Pummel''', but C moves into a blockstring. C works a little better since it ignores pushblock and you can get a free '''Grab''' or '''Rock''' from it, but setting up the tree takes a little more work.
[[File:TvC Doronjo Pummel Megacrash Bait.webm|thumb]]
||A B 2B C '''Boyacky Pummel''' BBQ 66 2B C '''Assist''' '''Tonzura Grab''' '''Full Screen tree''' j.B '''Kiss''' B 3B sjc j.A j.A j.B j.C|| Megacrash safe string. This works with both B and C '''Pummel''' but C moves into a blockstring, C works a little better since it ignores pushblock and you can get a free '''Grab''' or '''Rock''' From it but setting up the tree takes a little more work
|-
|-
|
|[[File:TvC Doronjo Grab Megacrash Bait.webm|thumb]] || {{TvCNotation|type=light|name=A}} &ensp; {{TvCNotation|type=medium|name=B}} &ensp; {{TvCNotation|type=medium|name=2B}} &ensp; {{TvCNotation|type=heavy|name=C}} &ensp; {{TvCNotation|type=special|name=Tonzura Grab}} &ensp; {{TvCNotation|type=bbq|name=BBQ}} || Megacrash safe string; same as above but as far as I'm aware you can't really set up a tree unless you're going for the vortex.
[[File:TvC Doronjo Grab Megacrash Bait.webm|thumb]]
||A B 2B C '''Tonzura Grab''' BBQ || Megacrash safe string, same as above but as far as I'm aware you can't really setup a tree unless you're going for the vortex
 
|-
|-
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|[[File:TvC Doronjo Raw Tag.webm|thumb]] || {{TvCNotation|type=special|name=Full Screen Tree}} &ensp; {{TvCNotation|type=bbq|name=BBQ}} &ensp; Tag || Safe Raw tag; if you need to get her out quick, spend a little Baroque, tag out, your incoming character can even combo off of it.
[[File:TvC Doronjo Raw Tag.webm|thumb]]
||'''Full Screen Tree''' BBQ Tag|| Safe Raw tag, if you need to get her out quick, spend a little baroque, tag out, your incoming character can even combo off of it
 
 
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|}
|}


{{Navbox-TVC}}
{{Navbox-TVC}}
[[Category: Tatsunoko vs Capcom: Ultimate All Stars]]
[[Category: Tatsunoko vs Capcom: Ultimate All Stars]]

Revision as of 11:45, 29 August 2024

Legend

Legend
Light Attack (A): Blue
Medium Attack (B): Yellow
Heavy Attack (C): Red
Special Moves: Green
BBQ (Baroque): Rainbow
Partner Assist: White

Combos

Move Inputs Notes
j.C
AB2BCOpposite Screen GrabBBQ
  66   AA
  IAD   j.BAB3C
  sjc   j.A
  j.BRock Abandon
Megacrash safe setup; the combo can end with a j.C but the Rock Abandon stops any air attacks. A delayed Rock hits overhead and leads to another combo.
A
B2BC2CGet ComfyBreakdance
Beginner combo; if you have no resources and are unconfident in your confirms, this is a good setup. Place a tree on yourself on wakeup to give yourself some oki.
A
B2BCFull Screen TreeBBQ
  66   AB2B2CC Rock ThrowFull Screen Tree
  66   B2C
  66   B3C
  sjc   j.B
  j.C
Midscreen tree combos.
A
B2BCTreeBBQAB2BCRockTreeB2CAB3C
  sjc   j.B
  j.B
  j.C
Corner Tree Setup; if you can also extend it with her taunt and even use it as a raw tag setup.
A
B2BCFull Screen GrabBBQ
  66   AAIn the Beginning
  IAD   j.B
  66   2A2ABC
Cross up into her super; not a great use of meter but it's super safe even if the crossup whiffs. You can also use this to safely raw tag.
A
B2BCBoyacky PummelBBQ
  66   2BCAssistTonzura GrabFull Screen Tree
  j.BKissB3B
  sjc   j.A
  j.A
  j.B
  j.C
Megacrash safe string. This works with both B and C Pummel, but C moves into a blockstring. C works a little better since it ignores pushblock and you can get a free Grab or Rock from it, but setting up the tree takes a little more work.
A
B2BCTonzura GrabBBQ
Megacrash safe string; same as above but as far as I'm aware you can't really set up a tree unless you're going for the vortex.
Full Screen Tree
BBQ
  Tag || Safe Raw tag; if you need to get her out quick, spend a little Baroque, tag out, your incoming character can even combo off of it.

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