
Gen
In a nutshell
(Intro paragraph to describe overall gameplay)
Notable Changes from USF4 to Omega
- General/Movement Changes:
- Walk speed Mantis increased (Forward 0.045 > 0.055, Back 0.030 > 0.040); Crane decreased (Forward 0.055 > 0.035, Back 0.045 > 0.025)
- Jumps: Much shorter distance (Mantis and Crane)
- Mantis Forward Dash: 4f faster (19f > 15f), shorter distance
- Mantis Back Dash: 7f faster (27f > 20f), shorter distance
- Throw: slightly shorter range
- Mantis Chains: Mantis normals can be chained in the order L > L > M > M > H, alternating between Punches and Kicks of the same strength.
- You can start or end at any point along that sequence, and standing/crouching makes no difference
- Chained normals can only be special cancelled into EX moves or Super
- Chained normals have different properties (generally lower damage, worse frame advantage)
- Mantis Normal Changes:
- Crane Normal Changes:
- Crane 5MP - new attack animation, moves forward
- Kyotetsu - 3MP - New input, Gen's old Crane 5MP overhead animation
- Special Move Changes:
- Jyasen (Crane Roll) ([4]6+P) - Requires 60f charge (was 50f)
- Super/Ultra Changes:
- Moves with ending Input Buffer:
- Mantis 5LP (+ chained), 5MP, 5LK, 5HK; 2LP (+ chained), 2MP; Hyakurenko (P~P~P~P, meterless)
- Crane 5LP, 5MP, 5MK; 2LP, 2LK
- Focus Attack + Forward Dash
Character Specific Data
Gen
VITALS | |||||
---|---|---|---|---|---|
Health: | 900 | Stun: | 950 | ||
WALKING | |||||
Forward Walk Speed (Mantis): | 0.055 | Back Walk Speed (Mantis): | 0.040 | ||
Forward Walk Speed (Crane): | 0.035 | Back Walk Speed (Crane): | 0.025 | ||
JUMPING | |||||
Jump Total Frames (Mantis): | 4+35+4 | Jump Distance (Mantis): | 1.7 Forward, 1.75 Back | ||
Jump Total Frames (Crane): | 4+36+4 | Jump Distance (Crane): | 1.75 Forward, 1.925 Back | ||
DASHING | |||||
Forward Dash Frames (Mantis): | 15 | Forward Dash Distance (Mantis): | 1.39 | ||
Forward Dash Frames (Crane): | 19 | Forward Dash Distance (Crane): | 1.51 | ||
Back Dash Frames (Mantis): | 20 | Back Dash Distance (Mantis): | 1.08 | ||
Back Dash Frames (Crane): | 27 | Back Dash Distance (Crane): | 1.38 | ||
FOCUS DASHING | |||||
FA + Forward Dash Frames: (Mantis/Crane) |
18 | FA + Back Dash Frames: (Mantis/Crane) |
17 | ||
Back Dash Invincibility: (Mantis/Crane) |
1-8 | FA + Back Dash Invincibility: (Mantis/Crane) |
0 | ||
Back Dash Airborne (Mantis): | 9-16 | FA + Back Dash Airborne (Mantis): | 5-13 | ||
Back Dash Airborne (Crane): | 9-23 | FA + Back Dash Airborne (Crane): | 5-13 | ||
FOCUS ATTACK DATA | |||||
Lv1 FA + Forward Dash (Block): | -3 | Lv1 FA + Back Dash (Block): | -2 | ||
Lv2 FA + Forward Dash (Block): | +3 | Lv2 FA + Back Dash (Block): | +4 |
Frame Data
(Mnt) = Mantis, (Crn) = Crane; Mantis Chains are not listed in the "cancel" column.
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|
5LP (Mnt) | ![]() |
s | a | r | B | H | 25 | 50 | M | Ch Sp Su | - |
> 5LP (chain) | ![]() |
- | - | - | B | H | 25 | 50 | M | - | - |
5MP (Mnt) | ![]() |
s | a | r | B | H | 55 | 100 | M | Sp Su | - |
> 5MP (chain) | ![]() |
- | - | - | B | H | 45 | 50 | M | EX Su | - |
5HP (Mnt) | ![]() |
s | a | r | B | H | 70*40 | 100x2 | M | Sp Su / - | 2 hits, only 1st is cancellable |
> 5HP (chain) | ![]() |
- | - | - | B | KD | 40*20 | 50x2 | M | - / EX Su | 2 hits, only 2nd is cancellable; in the corner, cancel into EX Gekiro drops |
5LK (Mnt) | ![]() |
s | a | r | B | H | 40 | 50 | M | Su | - |
> 5LK (chain) | ![]() |
- | - | - | B | H | 40 | 50 | M | - | - |
5MK (Mnt) | ![]() |
s | a | r | B | H | 60 | 100 | M | Sp Su | - |
> 5MK (chain) | ![]() |
- | - | - | B | H | 50 | 50 | M | EX Su | - |
5HK (Mnt) | ![]() |
s | a | r | B | H | 110 | 200 | M | - | - |
> 5HK (chain) | ![]() |
- | - | - | B | KD | 75 | 100 | M | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
5LP (Crn) | ![]() |
s | a | r | B | H | 30 | 50 | M | Ch Sp Su | - |
5MP (Crn) | ![]() |
s | a | r | B | H | 80 | 100 | M | Sp Su | New animation, moves forward |
5HP (Crn) | ![]() |
s | a | r | B | KD | 80*40 | 100*50 | L*M | - | Puts opponent in free juggle state |
5LK (Crn) | ![]() |
s | a | r | B | H | 40 | 50 | M | Sp Su | - |
5MK (Crn) | ![]() |
s | a | r | B | H | 80 | 100 | M | - | - |
5HK (Crn) | ![]() |
s | a | r | B | KD | 70*50 | 100x2 | M | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
2LP (Mnt) | ![]() ![]() |
s | a | r | B | H | 20 | 50 | M | Ch Sp Su | - |
> 2LP (chain) | ![]() ![]() |
- | - | - | B | H | 20 | 50 | M | - | - |
2MP (Mnt) | ![]() ![]() |
s | a | r | B | H | 70 | 100 | M | Sp Su | - |
> 2MP (chain) | ![]() ![]() |
- | - | - | B | H | 40 | 50 | M | EX Su | - |
2HP (Mnt) | ![]() ![]() |
s | a | r | B | H | 100 | 200 | M | - | - |
> 2HP (chain) | ![]() ![]() |
- | - | - | B | KD | 70 | 100 | M | - | - |
2LK (Mnt) | ![]() ![]() |
s | a | r | B | H | 30 | 50 | L | Ch Sp Su | - |
> 2LK (chain) | ![]() ![]() |
- | - | - | B | H | 30 | 50 | L | - | - |
2MK (Mnt) | ![]() ![]() |
s | a | r | B | H | 60 | 100 | L | Sp Su | - |
> 2MK (chain) | ![]() ![]() |
- | - | - | B | H | 45 | 50 | L | EX Su | - |
2HK (Mnt) | ![]() ![]() |
s | a | r | B | KD | 100 | 200 | L | - | - |
> 2HK (chain) | ![]() ![]() |
- | - | - | B | KD | 80 | 100 | L | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
2LP (Crn) | ![]() ![]() |
s | a | r | B | H | 40 | 50 | M | Sp Su | - |
2MP (Crn) | ![]() ![]() |
s | a | r | B | H | 70 | 100 | M | Sp Su | - |
2HP (Crn) | ![]() ![]() |
s | a | r | B | KD | 180 | 300 | M | Su* | FA/Crane Super only |
2LK (Crn) | ![]() ![]() |
s | a | r | B | KD | 30 | 50 | L | Sp Su | Puts opponent into free juggle state |
2MK (Crn) | ![]() ![]() |
s | a | r | B | KD | 90 | 100 | L | Su* | FA/Crane Super only |
2HK (Crn) | ![]() ![]() |
s | a | r | B | H | 110 | 200 | M | Sp* Su | Only the early, lower active frames are special cancellable |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Kyotetsu (Crn Overhead) |
![]() ![]() |
s | a | r | B | H | 50x2 | 50x2 | H | - | Uses Gen's old Crane 5MP animation |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
j.LP (Mnt) | ![]() ![]() |
s | a | - | - | - | 40 | 50 | H | - | - |
j.MP (Mnt) | ![]() ![]() |
s | a | - | - | - | 70 | 100 | H | - | - |
j.HP (Mnt) | ![]() ![]() |
s | a | - | - | - | 100 | 200 | H | - | - |
j.LK (Mnt) | ![]() ![]() |
s | a | - | - | - | 50 | 50 | H | - | - |
j.MK (Mnt-angled) | ![]() ![]() |
s | a | - | - | - | 70 | 100 | H | - | - |
j.MK (Mnt-neutral) | ![]() ![]() |
s | a | - | - | - | 80 | 100 | H | - | - |
j.HK (Mnt-angled) | ![]() ![]() |
s | a | - | - | - | 100 | 200 | H | - | - |
j.HK (Mnt-neutral) | ![]() ![]() |
s | a | - | - | - | 100 | 200 | H | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
j.LP (Crn) | ![]() ![]() |
s | a | - | - | - | 50 | 50 | H | - | - |
j.MP (Crn-angled) | ![]() ![]() |
s | a | - | - | - | 90 | 100 | H | - | - |
j.MP (Crn-neutral) | ![]() ![]() |
s | a | - | - | - | 80 | 100 | H | - | - |
j.HP (Crn-angled) | ![]() ![]() |
s | a | - | - | - | 110 | 200 | H | - | - |
j.HP (Crn-neutral) | ![]() ![]() |
s | a | - | - | - | 100 | 200 | H | - | - |
j.LK (Crn) | ![]() ![]() |
s | a | - | - | - | 40 | 50 | H | - | - |
j.MK (Crn-angled) | ![]() ![]() |
s | a | - | - | - | 70 | 100 | H | - | - |
j.MK (Crn-neutral) | ![]() ![]() |
s | a | - | - | - | 90 | 100 | H | - | - |
j.HK (Crn) | ![]() ![]() |
s | a | - | - | - | 100 | 200 | H | TC | - |
+ Shakudan (Crn Air TC) |
+ Air ![]() ![]() |
s | a | r | B | H | 100*50 | 200*50 | H*H | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Focus Attack Lv. 1 | ![]() ![]() |
10+11 | 2 | 35 | -21 | KD | 80 | 150 | M | Dash | KD Adv: +x; +x after Forward Dash, +x after Back Dash |
Focus Attack Lv. 2 | ![]() ![]() |
18+11 | 2 | 35 | -15 | crumple | 90 | 150 | M | Dash | - |
Focus Attack Lv. 3 | ![]() ![]() |
65 | 2 | 35 | crumple | crumple | 150 | 200 | - | Dash | Unblockable |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Shuraku (Forward Throw) |
![]() ![]() |
3 | 2 | 24 | - | KD | 170 | 200 | T | - | KD Adv: +x |
Hozen (Back Throw) |
![]() ![]() ![]() |
3 | 2 | 24 | - | KD | 170 | 200 | T | - | KD Adv: +x |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Change Style: Crane (during Mantis) |
![]() KKK |
- | - | r | - | - | - | - | - | - | Can hide stance switch by inputting during another move animation |
![]() (during Mantis) |
![]() KKK |
- | - | r | - | - | - | - | - | - | Costs 1 bar, used after special cancellable normals to extend combos |
LP Hyakurenko (Mantis Hands) |
Mash ![]() P~P~P~LP |
s | a | r | B | H | 15x2*40 | 20x2*50 | M | Su | - |
MP Hyakurenko (Mantis Hands) |
Mash ![]() P~P~P~MP |
s | a | r | B | H | 15x3*40 | 20x3*50 | M | Su | - |
HP Hyakurenko (Mantis Hands) |
Mash ![]() P~P~P~HP |
s | a | r | B | H | 15x4*40 | 20x4*50 | M | Su | - |
![]() (Mantis Hands) |
Mash ![]() P~P~P~PP |
s | a | r | B | KD | 10x3*50x2 | 0*300 | M | FA | All stun occurs on final hit; FA cancellable only during the initial hands animation |
LK Gekiro (Mantis Upkicks) |
![]() ![]() 623+LK |
s | a | r | B | KD | 100 | 80 | M | - | - |
+ LK followups | + ![]() |
s | a | r | B | KD | 10x2*20 | 10x3 | M | - | Dmg/Stun does not account for scaling; each new K input causes an additional hit of damage scaling |
MK Gekiro (Mantis Upkicks) |
![]() ![]() 623+MK |
s | a | r | B | KD | 100 | 80 | M | - | Whiffs on crouching opponents except Hugo |
+ MK followups | + ![]() |
s | a | r | B | KD | 10x3*40 | 10x4 | M | - | Dmg/Stun does not account for scaling; each new K input causes an additional hit of damage scaling |
HK Gekiro (Mantis Upkicks) |
![]() ![]() 623+HK |
s | a | r | B | KD | 100 | 80 | M | - | Whiffs on crouching opponents except Hugo |
+ HK followups | + ![]() |
s | a | r | B | KD | 10x4*90 | 10x4*80 | M | - | Dmg/Stun does not account for scaling; each new K input causes an additional hit of damage scaling |
![]() (Mantis Upkicks) |
![]() ![]() 623+KK |
s | a | r | B | KD | 70*100 | 0*200 | M | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Change Style: Mantis (during Crane) |
![]() PPP |
- | - | r | - | - | - | - | - | - | Can hide stance switch by inputting during another move animation |
![]() (during Crane) |
![]() PPP |
- | - | r | - | - | - | - | - | - | Costs 1 bar, used after special cancellable normals to extend combos |
LP Jyasen (Crane Roll) |
![]() ![]() ![]() [4]6+LP |
s | a | r | B | KD | 20*100 | 20*150 | M | Su* | FA or Crane Super cancel only; must wait for last hit to juggle into Super; charge time 60f |
MP Jyasen (Crane Roll) |
![]() ![]() ![]() [4]6+MP |
s | a | r | B | KD | 20x2*100 | 20x2*150 | M | Su* | FA or Crane Super cancel only; must wait for last hit to juggle into Super; charge time 60f |
HP Jyasen (Crane Roll) |
![]() ![]() ![]() [4]6+HP |
s | a | r | B | KD | 20x3*100 | 20x3*150 | M | Su* | FA or Crane Super cancel only; must wait for last hit to juggle into Super; charge time 60f |
![]() ![]() (Crane Roll) |
![]() ![]() ![]() [4]6+PP |
s | a | r | B | KD | 10x2*30*250 | 0*200 | M | FA* | Costs 2 bars; all stun occurs on final hit; only the first 3 rolling hits are FA cancellable; no longer has different variations depending on which 2 buttons are used; charge time 60f |
Oga (Crane Walldive) |
![]() ![]() ![]() [2]8+K |
- | - | r | - | - | - | - | - | - | Higher strength K jumps off the wall at higher point; charge time 60f |
+ Sudden Stop | + ![]() |
- | - | r | - | - | - | - | - | - | - |
+ Close Kick | + ![]() (or No Input) |
s | a | r | B | KD | 100 | 150 | H | - | - |
+ Far Kick | + ![]() ![]() |
s | a | r | B | KD | 100 | 150 | H | - | - |
+ Ceiling Jump | + ![]() ![]() ![]() |
- | - | r | - | - | - | - | - | - | - |
++ Falling Kick | ++ ![]() |
s | a | r | B | KD | 100 | 150 | H | - | After Ceiling Jump; free juggle state on hit |
++ Super Close Kick Right | ++ ![]() ![]() |
s | a | r | B | KD | 100 | 150 | H | - | After Ceiling Jump; free juggle state on hit |
++ Super Close Kick Left | ++ ![]() ![]() |
s | a | r | B | KD | 100 | 150 | H | - | After Ceiling Jump; free juggle state on hit |
![]() (Crane Walldive) |
![]() ![]() ![]() [2]8+KK |
- | - | r | - | - | - | - | - | - | Charge time 60f |
+ Sudden Stop | + ![]() |
- | - | r | - | - | - | - | - | - | - |
+ Close Kick | + ![]() (or No Input) |
s | a | r | B | KD | 150 | 150 | H | - | Free juggle state on hit |
+ Far Kick | + ![]() ![]() |
s | a | r | B | KD | 150 | 150 | H | - | Free juggle state on hit |
+ Ceiling Jump | + ![]() ![]() ![]() |
- | - | r | - | - | - | - | - | - | - |
++ Falling Kick | ++ ![]() |
s | a | r | B | KD | 150 | 150 | H | - | After Ceiling Jump; free juggle state on hit |
++ Super Close Kick Right | ++ ![]() ![]() |
s | a | r | B | KD | 150 | 150 | H | - | After Ceiling Jump; free juggle state on hit |
++ Super Close Kick Left | ++ ![]() ![]() |
s | a | r | B | KD | 150 | 150 | H | - | After Ceiling Jump; free juggle state on hit |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Zan'ei (Mnt Super) |
![]() ![]() ![]() 236236+P |
s | a | r | B | KD | 280 | - | M | - | - |
Zetsuei (Mnt Ultra 1) |
![]() ![]() ![]() 236236+PPP |
s | a | r | B | KD | 405 | - | M | - | - |
Shitenketsu (Mnt Ultra 2) |
![]() ![]() ![]() 214214+PPP |
s | a | r | B | KD | [443] | - | M | - | [Gray damage, must hit again to drain HP] |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Jyakoha (Crn Super) |
![]() ![]() ![]() 236236+K |
s | a | r | B | KD | 400 | - | T | - | - |
Ryukoha (Crn Ultra 1) |
![]() ![]() ![]() 236236+KKK |
s | a | r | B | KD | 398 | - | T | - | - |
Teiga (Crn Ultra 2) |
Air ![]() ![]() ![]() Air 236236+KKK |
s | a | r | B | KD | 428 | - | H | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Combos
Confirms:
- Dmg/St --
Punishes:
- Dmg/St --
Counterhit Confirms:
Ultra Setups:
Useful Info
Reversals:
Anti-Airs:
Anti-Focus:
Anti-Projectile:
Juggles:
Miscellaneous: