
Zangief
In a nutshell
(Intro paragraph to describe overall gameplay)
Notable Changes from USF4 to Omega
- General/Movement Changes:
- Walk speed decreased (Forward 0.035 > 0.031)
- Forward Dash: slightly longer distance
- Jumps: shorter distance on forward jump and forward short hop
- Throw: slightly shorter range
- Normal Move Changes:
- Command Normal Changes:
- Special Move Changes:
- Super/Ultra Changes:
- Moves with ending Input Buffer:
- Close ; Far ;
Character Specific Data
Zangief
VITALS | |||||
---|---|---|---|---|---|
Health: | 1100 | Stun: | 1100 | ||
WALKING | |||||
Forward Walk Speed: | 0.031 | Back Walk Speed: | 0.030 | ||
JUMPING | |||||
Jump Total Frames: | 6+37+4 | Jump Distance: | Regular: 1.36 Forward, 1.19 Back *Short hop: 1.10 Forward, 1.15 Back | ||
DASHING | |||||
Forward Dash Frames: | 26 | Forward Dash Distance: | 0.91 | ||
Back Dash Frames: | 26 | Back Dash Distance: | 0.81 | ||
FA + Forward Dash Frames: | 25 | FA + Back Dash Frames: | 21 | ||
Back Dash Invincibility: | 1-8 | FA + Back Dash Invincibility: | 0 | ||
Back Dash Airborne: | 9-16 | FA + Back Dash Airborne: | 6-12 | ||
FOCUS ATTACK DATA | |||||
Lv1 FA + Forward Dash (Block): | -10 | Lv1 FA + Back Dash (Block): | -6 | ||
Lv2 FA + Forward Dash (Block): | -4 | Lv2 FA + Back Dash (Block): | 0 |
*Short Hop is input by neutral jumping, then transitioning to a forward/back jump during pre-jump frames
Frame Data
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|
5LP (Close) | cl. ![]() |
3 | a | r | B | H | 60 | 50 | M | Ch Sp Su | - |
5MP (Close) | cl. ![]() |
5 | a | r | B | H | 110 | 100 | M | Sp Su | Has juggle potential |
5HP (Close) | cl. ![]() |
13 | a | r | B | H | 180 | 250 | M | - | - |
5LK (Close) | cl. ![]() |
5 | a | r | B | H | 70 | 50 | M | Sp Su | - |
5MK (Close) | cl. ![]() |
5 | a | r | B | H | 110 | 100 | M | - | - |
5HK (Close) | cl. ![]() |
7 | a | r | B | KD | 180 | 250 | M | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
5LP (Far) | far. ![]() |
4 | 2 | 7 | B | H | 60 | 50 | M | Ch Sp Su | - |
5MP (Far) | far. ![]() |
5 | a | r | B | H | 100 | 150 | M | - | - |
5HP (Far) | far. ![]() |
14 | a | r | B | KD | 160 | 200 | M | - | - |
5LK (Far) | far. ![]() |
5 | a | r | B | H | 50 | 50 | M | Sp Su | - |
5MK (Far) | far. ![]() |
7 | a | r | B | H | 110 | 100 | M | - | - |
5HK (Far) | far. ![]() |
11 | a | r | B | H | 120 | 200 | M | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
2LP | ![]() ![]() |
5 | a | r | B | H | 40 | 50 | M | Ch Sp Su | - |
2MP | ![]() ![]() |
6 | a | r | B | H | 120 | 100 | M | Sp Su | - |
2HP | ![]() ![]() |
12 | a | r | B | H | 150 | 200 | M | Su | - |
2LK | ![]() ![]() |
4 | a | r | B | H | 40 | 50 | L | Sp Su | - |
2MK | ![]() ![]() |
9 | a | r | B | H | 100 | 100 | L | - | - |
2HK | ![]() ![]() |
6 | a | r | B | KD | 120 | 200 | L | - | KD Adv: +x |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Long Kick | ![]() ![]() |
13 | a | r | B | KD | 150 | 200 | L | - | Longer range than a regular 2HK |
Chrome Head | ![]() ![]() |
13 | a | r | B | H | 100 | 300 | M | - | Whiffs on crouching opponents; has limited juggle potential |
Dynamite Punch | far.![]() |
26 | a | r | B | KD | 200 | 250 | M | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
j.LP (angled) | ![]() ![]() |
s | a | - | - | - | 70 | 80 | H | - | - |
j.MP (angled) | ![]() ![]() |
s | a | - | - | - | 100 | 100 | H | - | - |
j.HP (angled) | ![]() ![]() |
s | a | - | - | - | 120 | 200 | H | - | - |
j.LK (angled) | ![]() ![]() |
s | a | - | - | - | 65 | 70 | H | - | - |
j.MK (angled) | ![]() ![]() |
s | a | - | - | - | 90 | 100 | H | - | - |
j.HK (angled) | ![]() ![]() |
s | a | - | - | - | 120 | 220 | H | - | - |
j.LP (neutral) | ![]() ![]() |
s | a | - | - | - | 75 | 90 | H | - | - |
j.MP (neutral) | ![]() ![]() |
s | a | - | - | - | 130 | 150 | H | - | - |
j.HP (neutral) | ![]() ![]() |
s | a | - | - | - | 140 | 250 | H | - | - |
j.LK (neutral) | ![]() ![]() |
s | a | - | - | - | 70 | 90 | H | - | - |
j.MK (neutral) | ![]() ![]() |
s | a | - | - | - | 130 | 150 | H | - | - |
j.HK (neutral) | ![]() ![]() |
s | a | - | - | - | 130 | 230 | H | - | - |
Flying Body Attack | Air ![]() ![]() |
s | a | r | - | - | 110 | 200 | H | - | Can crossup |
Double Knee Drop | Air ![]() ![]() |
s | a | r | - | - | 80 | 150 | H | - | Alters jump trajectory |
MP Headbutt | Air ![]() ![]() |
s | a | - | - | - | 100 | 500 | H | - | - |
HP Headbutt | Air ![]() ![]() |
s | a | - | - | - | 120 | 600 | H | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Focus Attack Lv. 1 | ![]() ![]() |
10+13 | 5 | 32 | -21 | KD | 150 | 150 | M | Dash | KD Adv: +x; +x after Forward Dash, +x after Back Dash |
Focus Attack Lv. 2 | ![]() ![]() |
18+15 | 5 | 32 | -15 | crumple | 120 | 150 | M | Dash | First 4 active frames are inside Gief's body, only last active frame has full range |
Focus Attack Lv. 3 | ![]() ![]() |
65 | 5 | 32 | crumple | crumple | 200 | 250 | - | Dash | Unblockable |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Bodyslam (Forward Throw) |
![]() ![]() |
3 | 2 | 24 | - | KD | 200 | 200 | T | - | KD Adv: +x |
Brain Buster (Back Throw) |
![]() ![]() ![]() |
3 | 2 | 24 | - | KD | 200 | 200 | T | - | KD Adv: +x |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Double Lariat | ![]() PPP |
s | a | r | B | KD | 150 | 200 | M | Su | - |
Quick Double Lariat | ![]() KKK |
s | a | r | B | KD | 150 | 200 | M | - | Whiffs on crouching opponents |
LP Banishing Flat (Green Hand) |
![]() ![]() 623+LP |
s | a | r | B | KD (x) |
130 | 150 | M | FA Sp* | Cancels into SPD on armor/block only; can use crouching DP shortcut |
xx LP Banishing Flat (cancelled) |
xx ![]() ![]() xx 623+LP |
s | a | r | B | H | D | S | M | Su | notes |
MP Banishing Flat (Green Hand) |
![]() ![]() 623+MP |
s | a | r | B | KD (x) |
130 | 150 | M | FA Sp* | Cancels into SPD on armor/block only; can use crouching DP shortcut |
xx MP Banishing Flat (cancelled) |
xx ![]() ![]() xx 623+MP |
s | a | r | B | H | D | S | M | Su | notes |
HP Banishing Flat (Green Hand) |
![]() ![]() 623+HP |
s | a | r | B | KD (x) |
130 | 150 | M | FA Sp* | Cancels into SPD on armor/block only; can use crouching DP shortcut |
xx HP Banishing Flat (cancelled) |
xx ![]() ![]() xx 623+HP |
s | a | r | B | H | D | S | M | Su | notes |
![]() (Green Hand) |
![]() ![]() 623+PP |
s | a | r | B | KD | 100*60 | 100*50 | M | FA | Can use crouching DP shortcut |
LK Russian Stomping | ![]() ![]() 236+LK |
s | a | r | B | H | 80*70 | 100x2 | M | Su | - |
MK Russian Stomping | ![]() ![]() 236+MK |
s | a | r | B | H | 80x2 | 100x2 | M | Su | - |
HK Russian Stomping | ![]() ![]() 236+HK |
s | a | r | B | H | 55x2*70 | 50x2*100 | M | Su | - |
![]() |
![]() ![]() 236+KK |
s | a | r | B | KD | 30x3*120 | 20x3*100 | M | FA | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
LP Spinning Piledriver | ![]() ![]() 360+LP |
s | 2 | r | - | KD | 230 | 150 | T | - | Longer range |
MP Spinning Piledriver | ![]() ![]() 360+MP |
s | 2 | r | - | KD | 250 | 150 | T | - | - |
HP Spinning Piledriver | ![]() ![]() 360+HP |
s | 2 | r | - | KD | 270 | 200 | T | - | Shorter range |
![]() ![]() |
![]() ![]() 360+PP |
s | 2 | r | - | KD | 350 | 300 | T | - | Costs 2 bars; can be comboed into; if Zangief is cornered, he can combo afterward |
Atomic Suplex | ![]() ![]() 360+K (close) |
s | a | r | - | KD | 240 | 200 | T | - | Great corner carry |
![]() |
![]() ![]() 360+KK (close) |
s | a | r | - | KD | 260 | 200 | T | - | Great corner carry |
Flying Power Bomb (Running Bear Grab) |
![]() ![]() 360+K (far) |
s | a | r | - | KD | 230 | 150 | T | - | - |
![]() (Running Bear Grab) |
![]() ![]() 360+KK (far) |
s | a | r | - | KD | 240 | 200 | T | - | - |
Iron Body (Parry) |
![]() ![]() ![]() 6HP+HK |
s | a | r | - | - | - | - | - | - | 41 total animation frames on whiff |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Final Atomic Buster (Super) |
![]() ![]() ![]() 720+P |
1+0 | 2 | r | - | KD | 480 | - | T | - | Can be comboed into |
Ultimate Atomic Buster (Ultra 1) |
![]() ![]() ![]() 720+PPP |
1+0 | 2 | r | - | KD | 550 | - | T | - | - |
Siberian Blizzard (Ultra 2) |
Air ![]() ![]() ![]() Air 720+KKK |
0+3 | until land | r | - | KD | 480 | - | T | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Combos
Confirms:
- Dmg/St --
Punishes:
- Dmg/St --
Counterhit Confirms:
Ultra Setups:
Useful Info
Reversals:
Anti-Airs:
Anti-Focus:
Anti-Projectile:
Juggles:
Miscellaneous: