
Fei Long
In a nutshell
(Intro paragraph to describe overall gameplay)
Notable Changes from USF4 to Omega
- Throw: slightly shorter range
- Movement Changes:
- Forward Dash: 3f faster (17f > 14f)
- Back Dash: Slightly longer distance
- Normal Move Changes:
- Command Normal Changes:
- Special Move Changes:
- Super/Ultra Changes:
Character Specific Data
Fei Long
VITALS | |||||
---|---|---|---|---|---|
Health: | 1000 | Stun: | 1050 | ||
WALKING | |||||
Forward Walk Speed: | 0.045 | Back Walk Speed: | 0.030 | ||
JUMPING | |||||
Jump Total Frames: | 4+36+4 | Jump Distance: | 1.925 | ||
DASHING | |||||
Forward Dash Frames: | 14 | Forward Dash Distance: | 1.17 | ||
Back Dash Frames: | 26 | Back Dash Distance: | 1.31 | ||
FA + Forward Dash Frames: | 16 | FA + Back Dash Frames: | 20 | ||
Back Dash Invincibility: | 1-8 | FA + Back Dash Invincibility: | 0 | ||
Back Dash Airborne: | 1-8 | FA + Back Dash Airborne: | 6-15 | ||
FOCUS ATTACK DATA | |||||
Lv1 FA + Forward Dash (Block): | -1 | Lv1 FA + Back Dash (Block): | -5 | ||
Lv2 FA + Forward Dash (Block): | +5 | Lv2 FA + Back Dash (Block): | +1 |
Frame Data
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|
5LP (Close) | cl. ![]() |
s | a | r | B | H | D | S | M | c | - |
5MP (Close) | cl. ![]() |
s | a | r | B | H | D | S | M | c | - |
5HP (Close) | cl. ![]() |
s | a | r | B | H | D | S | M | c | - |
5LK (Close) | cl. ![]() |
s | a | r | B | H | D | S | M | c | - |
5MK (Close) | cl. ![]() |
s | a | r | B | H | D | S | M | c | - |
5HK (Close) | cl. ![]() |
s | a | r | B | H | D | S | M | c | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
5LP (Far) | far. ![]() |
s | a | r | B | H | D | S | M | c | - |
5MP (Far) | far. ![]() |
s | a | r | B | H | D | S | M | c | - |
5HP (Far) | far. ![]() |
s | a | r | B | H | D | S | M | c | - |
5LK (Far) | far. ![]() |
s | a | r | B | H | D | S | M | c | - |
5MK (Far) | far. ![]() |
s | a | r | B | H | D | S | M | c | - |
5HK (Far) | far. ![]() |
s | a | r | B | H | D | S | M | c | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
2LP | ![]() ![]() |
s | a | r | B | H | D | S | M | c | - |
2MP | ![]() ![]() |
s | a | r | B | H | D | S | M | c | - |
2HP | ![]() ![]() |
s | a | r | B | H | D | S | M | c | - |
2LK | ![]() ![]() |
s | a | r | B | H | D | S | L | c | - |
2MK | ![]() ![]() |
s | a | r | B | H | D | S | L | c | - |
2HK | ![]() ![]() |
s | a | r | B | KD | D | S | L | c | KD Adv: +x |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Chokkarakusho (Overhead) |
![]() ![]() |
s | a | r | B | H | 70 | 100 | H | c | - |
Engekishu | ![]() ![]() |
s | a | r | B | H | 70*40 | 150*50 | M | c | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
j.LP (angled) | ![]() ![]() |
s | a | - | - | - | D | 50 | H | - | - |
j.MP (angled) | ![]() ![]() |
s | a | - | - | - | D | 100 | H | - | - |
j.HP (angled) | ![]() ![]() |
s | a | - | - | - | D | 200 | H | - | - |
j.LK (angled) | ![]() ![]() |
s | a | - | - | - | D | 50 | H | - | - |
j.MK (angled) | ![]() ![]() |
s | a | - | - | - | D | 100 | H | - | - |
j.HK (angled) | ![]() ![]() |
s | a | - | - | - | D | 200 | H | - | - |
j.LP (neutral) | ![]() ![]() |
s | a | - | - | - | D | 50 | H | - | - |
j.MP (neutral) | ![]() ![]() |
s | a | - | - | - | D | 100 | H | - | - |
j.HP (neutral) | ![]() ![]() |
s | a | - | - | - | D | 200 | H | - | - |
j.LK (neutral) | ![]() ![]() |
s | a | - | - | - | D | 50 | H | - | - |
j.MK (neutral) | ![]() ![]() |
s | a | - | - | - | D | 100 | H | - | - |
j.HK (neutral) | ![]() ![]() |
s | a | - | - | - | D | 200 | H | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Focus Attack Lv. 1 | ![]() ![]() |
21 | 2 | 35 | -21 | KD | 100 | 150 | M | Dash | KD Adv: +x; +x after Forward Dash, +x after Back Dash |
Focus Attack Lv. 2 | ![]() ![]() |
s | 2 | 35 | -15 | crumple | 80 | 150 | M | Dash | - |
Focus Attack Lv. 3 | ![]() ![]() |
s | 2 | 35 | crumple | crumple | 140 | 200 | - | Dash | Unblockable |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Shushugai (Forward Throw) |
![]() ![]() |
3 | 2 | 24 | - | KD | 180 | 200 | T | - | KD Adv: +x |
Tenshou Tousaikyaku (Back Throw) |
![]() ![]() ![]() |
3 | 2 | 24 | - | KD | 180 | 200 | T | - | KD Adv: +x |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
LP Rekkaken (Rekka) |
![]() ![]() 236+LP |
s | a | r | B | H | D | S | hit | c | notes |
+ 2nd LP Rekka | + ![]() ![]() + 236+P |
s | a | r | B | H | D | S | hit | c | notes |
+ 3rd LP Rekka | + ![]() ![]() + 236+P |
s | a | r | B | H | D | S | hit | c | notes |
MP Rekkaken (Rekka) |
![]() ![]() 236+MP |
s | a | r | B | H | D | S | hit | c | notes |
+ 2nd MP Rekka | + ![]() ![]() + 236+P |
s | a | r | B | H | D | S | hit | c | notes |
+ 3rd MP Rekka | + ![]() ![]() + 236+P |
s | a | r | B | H | D | S | hit | c | notes |
HP Rekkaken (Rekka) |
![]() ![]() 236+HP |
s | a | r | B | H | D | S | hit | c | notes |
+ 2nd HP Rekka | + ![]() ![]() + 236+P |
s | a | r | B | H | D | S | hit | c | notes |
+ 3rd HP Rekka | + ![]() ![]() + 236+P |
s | a | r | B | H | D | S | hit | c | notes |
![]() (Rekka) |
![]() ![]() 236+PP |
s | a | r | B | H | D | S | hit | c | notes |
+ ![]() |
+ ![]() ![]() + 236+PP |
s | a | r | B | H | D | S | hit | c | notes |
+ ![]() |
+ ![]() ![]() + 236+PP |
s | a | r | B | H | D | S | hit | c | notes |
+ 2nd Rekka | + ![]() ![]() + 236+P |
s | a | r | B | H | D | S | hit | c | notes |
+ 3rd Rekka | + ![]() ![]() + 236+P |
s | a | r | B | H | D | S | hit | c | notes |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Rekkashinken (Super) |
![]() ![]() ![]() 236236+P |
s | a | r | B | KD | D | - | M | - | - |
+ Followup (Block) | + ![]() ![]() + 236+P |
s | a | r | B | KD | D | - | M | - | - |
Rekkashingeki (Ultra 1) |
![]() ![]() ![]() 236236+PPP |
s | a | r | B | KD | D | - | M | - | - |
Gekirinken (Ultra 2) |
![]() ![]() ![]() 236236+KKK |
s | a | r | B | KD | D | - | - | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Combos
Confirms:
- Dmg/St --
Punishes:
- Dmg/St --
Counterhit Confirms:
Ultra Setups:
Useful Info
Reversals:
Anti-Airs:
Anti-Focus:
Anti-Projectile:
Juggles:
Miscellaneous: